| TM03 | Water Pulse |  | Special | 60 | 100 | 20 | Attacks with ultrasonic waves. May confuse the foe. |
| TM05 | Roar |  | Status | - | 100 | 20 | Makes the foe flee to end the battle. |
| TM06 | Toxic |  | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM07 | Hail |  | Status | - | - | 10 | Summons a hailstorm that strikes every turn. |
| TM10 | Hidden Power | Type varies | Varies By Type | 30–70 | 100 | 15 | The effectiveness varies with the user. |
| TM13 | Ice Beam |  | Special | 95 | 100 | 10 | Blasts the foe with an icy beam that may freeze it. |
| TM14 | Blizzard |  | Special | 120 | 70 | 5 | Hits the foe with an icy storm that may freeze it. |
| TM17 | Protect |  | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM18 | Rain Dance |  | Status | - | - | 5 | Boosts the power of WATER-type moves for 5 turns. |
| TM21 | Frustration |  | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM26 | Earthquake |  | Physical | 100 | 100 | 10 | A powerful quake, but has no effect on flying foes. |
| TM27 | Return |  | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM32 | Double Team |  | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM39 | Rock Tomb |  | Physical | 50 | 80 | 10 | Stops the foe from moving with rocks and cuts SPEED. |
| TM42 | Facade |  | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power |  | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest |  | Status | - | - | 10 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract |  | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| HM03 | Surf |  | Special | 95 | 100 | 15 | Creates a huge wave, then crashes it down on the foe. |
| HM04 | Strength |  | Physical | 80 | 100 | 15 | Builds enormous power, then slams the foe. |
| HM06 | Rock Smash |  | Physical | 20 | 100 | 15 | A rock-crushing attack that may lower DEFENSE. |
| HM07 | Waterfall |  | Special | 80 | 100 | 15 | Charges the foe with speed to climb waterfalls. |
| HM08 | Dive |  | Special | 60 | 100 | 10 | Dives underwater the first turn and strikes next turn. |