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E / Moves

Roar

Roar

Normal-type status move in Pokémon Emerald.

Flavor

In-game flavor text and battle data for this move.
NormalStatus

Makes the foe flee to end the battle.

Machines

Technical Machine, Hidden Machine, or similar machine items associated with this move.

TM05

TM05

Learners

Pokémon that learn this move naturally by leveling up.
PokémonTypeLevel

Growlithe

#58

Fire
Start

Arcanine

#59

Fire
Start

Vulpix

#153

Fire
9

Houndour

#228

DarkFire
19

Houndoom

#229

DarkFire
19

Poochyena

#10

Dark
21

Aron

#70

SteelRock
21

Lairon

#71

SteelRock
21

Aggron

#72

SteelRock
21

Raikou

#243

Electric
21

Entei

#244

Fire
21

Mightyena

#11

Dark
22

Snubbull

#209

Normal
26

Electrike

#78

Electric
28

Granbull

#210

Normal
28

Manectric

#79

Electric
31

Whismur

#45

Normal
35

Loudred

#46

Normal
43

Exploud

#47

Normal
45

Learners

Pokémon that can learn this move from Technical Machines or Hidden Machines.
PokémonTypeMethod

Venusaur

#3

GrassPoison
TM/HM

Sceptile

#3

Grass
TM/HM

Charizard

#6

FireFlying
TM/HM

Blaziken

#6

FireFighting
TM/HM

Swampert

#9

WaterGround
TM/HM

Blastoise

#9

Water
TM/HM

Poochyena

#10

Dark
TM/HM

Mightyena

#11

Dark
TM/HM

Linoone

#13

Normal
TM/HM

Raticate

#20

Normal
TM/HM

Nidoqueen

#31

PoisonGround
TM/HM

Nidoking

#34

PoisonGround
TM/HM

Vigoroth

#37

Normal
TM/HM

Slaking

#38

Normal
TM/HM

Whismur

#45

Normal
TM/HM

Loudred

#46

Normal
TM/HM

Exploud

#47

Normal
TM/HM

Gyarados

#53

WaterFlying
TM/HM

Persian

#53

Normal
TM/HM

Growlithe

#58

Fire
TM/HM

Arcanine

#59

Fire
TM/HM

Golem

#59

RockGround
TM/HM

Aron

#70

SteelRock
TM/HM

Lairon

#71

SteelRock
TM/HM

Aggron

#72

SteelRock
TM/HM

Electrike

#78

Electric
TM/HM

Manectric

#79

Electric
TM/HM

Onix

#95

RockGround
TM/HM

Sharpedo

#98

WaterDark
TM/HM

Wailmer

#99

Water
TM/HM

Wailord

#100

Water
TM/HM

Camerupt

#102

FireGround
TM/HM

Skarmory

#115

SteelFlying
TM/HM

Kangaskhan

#115

Normal
TM/HM

Altaria

#122

DragonFlying
TM/HM

Zangoose

#123

Normal
TM/HM

Lapras

#131

WaterIce
TM/HM

Vaporeon

#134

Water
TM/HM

Jolteon

#135

Electric
TM/HM

Flareon

#136

Fire
TM/HM

Aerodactyl

#142

RockFlying
TM/HM

Articuno

#144

IceFlying
TM/HM

Zapdos

#145

ElectricFlying
TM/HM

Moltres

#146

FireFlying
TM/HM

Dragonite

#149

DragonFlying
TM/HM

Tropius

#150

GrassFlying
TM/HM

Mew

#151

Psychic
TM/HM

Vulpix

#153

Fire
TM/HM

Ninetales

#154

Fire
TM/HM

Quilava

#156

Fire
TM/HM

Typhlosion

#157

Fire
TM/HM

Croconaw

#159

Water
TM/HM

Feraligatr

#160

Water
TM/HM

Phanpy

#165

Ground
TM/HM

Donphan

#166

Ground
TM/HM

Rhyhorn

#169

GroundRock
TM/HM

Rhydon

#170

GroundRock
TM/HM

Sealeo

#174

IceWater
TM/HM

Walrein

#175

IceWater
TM/HM

Bagon

#187

Dragon
TM/HM

Shelgon

#188

Dragon
TM/HM

Salamence

#189

DragonFlying
TM/HM

Latias

#196

DragonPsychic
TM/HM

Latios

#197

DragonPsychic
TM/HM

Kyogre

#198

Water
TM/HM

Groudon

#199

Ground
TM/HM

Rayquaza

#200

DragonFlying
TM/HM

Steelix

#208

SteelGround
TM/HM

Snubbull

#209

Normal
TM/HM

Granbull

#210

Normal
TM/HM

Teddiursa

#216

Normal
TM/HM

Ursaring

#217

Normal
TM/HM

Swinub

#220

IceGround
TM/HM

Piloswine

#221

IceGround
TM/HM

Houndour

#228

DarkFire
TM/HM

Houndoom

#229

DarkFire
TM/HM

Stantler

#234

Normal
TM/HM

Raikou

#243

Electric
TM/HM

Entei

#244

Fire
TM/HM

Suicune

#245

Water
TM/HM

Tyranitar

#248

RockDark
TM/HM

Lugia

#249

PsychicFlying
TM/HM

Ho-Oh

#250

FireFlying
TM/HM

Learners

Pokémon that learn this move through special or alternate methods.
PokémonTypeMethod

Zangoose

#123

Normal
Egg

Growl

Normal

Sing

Normal
NormalStatus

Roar

Normal-type move

Move #

46

Introduced

Generation I

Power

-

Accuracy

100

PP

20

Priority

-6

Machine

TM05

Related

View all moves
Other moves that share this move type.
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
AssistNormalStatus

-

--205

Attacks randomly with one of the partner’s moves.

AttractNormalStatus
TM45
-10015341

Makes the opposite gender less likely to attack.

BarrageNormalPhysical

-

1585202

Hurls round objects at the foe 2 to 5 times.

Baton PassNormalStatus

-

--4022

Switches out the user while keeping effects in play.

Belly DrumNormalStatus

-

--1013

Maximizes ATTACK while sacrificing HP.

BideNormalPhysical

-

--1014

Endures attack for 2 turns to retaliate double.

BindNormalPhysical

-

1575206

Binds and squeezes the foe for 2 to 5 turns.

BlockNormalStatus

-

--56

Blocks the foe’s way to prevent escape.

Body SlamNormalPhysical

-

8510015286

A full-body slam that may cause paralysis.

CamouflageNormalStatus

-

--201

Alters the Pokémon’s type depending on the location.

CharmNormalStatus

-

-1002023

Charms the foe and sharply reduces its ATTACK.

Comet PunchNormalPhysical

-

1885154

Repeatedly punches the foe 2 to 5 times.

ConstrictNormalPhysical

-

101003511

Constricts to inflict pain. May lower SPEED.

ConversionNormalStatus

-

--302

Changes the user’s type into a known move’s type.

Conversion 2NormalStatus

-

--302

Makes the user resistant to the last attack’s type.

CovetNormalPhysical

-

40100259

Cutely begs to obtain an item held by the foe.

Crush ClawNormalPhysical

-

7595108

Tears at the foe with sharp claws. May lower DEFENSE.

CutNormalPhysical509530113

Cuts the foe with sharp scythes, claws, etc.

Defense CurlNormalStatus

-

--40140

Curls up to conceal weak spots and raise DEFENSE.

DisableNormalStatus

-

-552032

Psychically disables one of the foe’s moves.

Dizzy PunchNormalPhysical

-

70100102

A rhythmic punch that may confuse the foe.

Double SlapNormalPhysical

-

15851016

Repeatedly slaps the foe 2 to 5 times.

Double TeamNormalStatus--15375

Creates illusory copies to raise evasiveness.

Double-EdgeNormalPhysical

-

12010015367

A life-risking tackle that also hurts the user.

Egg BombNormalPhysical

-

10075103

An egg is forcibly hurled at the foe.

EncoreNormalStatus

-

-100527

Makes the foe repeat its last move over 2 to 6 turns.

EndeavorNormalPhysical

-

-100515

Gains power if the user’s HP is lower than the foe’s HP.

EndureNormalStatus

-

--10375

Endures any attack for 1 turn, leaving at least 1HP.

ExplosionNormalPhysical

-

250100541

Inflicts severe damage but makes the user faint.

Extreme SpeedNormalPhysical

-

8010053

An extremely fast and powerful attack.

FacadeNormalPhysical7010020375

Boosts ATTACK when burned, paralyzed, or poisoned.

Fake OutNormalPhysical

-

401001013

A 1st-turn, 1st-strike move that causes flinching.

False SwipeNormalPhysical

-

401004016

An attack that leaves the foe with at least 1 HP.

FlailNormalPhysical

-

-1001535

Inflicts more damage when the user’s HP is down.

FlashNormalStatus-7020158

Looses a powerful blast of light that cuts accuracy.

Focus EnergyNormalStatus

-

--3040

Focuses power to raise the critical-hit ratio.

Follow MeNormalStatus

-

--205

Draws attention to make foes attack only the user.

ForesightNormalStatus

-

--4031

Negates the foe’s efforts to heighten evasiveness.

FrustrationNormalPhysical-10020375

An attack that is stronger if the TRAINER is disliked.

Fury AttackNormalPhysical

-

15852020

Jabs the foe 2 to 5 times with sharp horns, etc.

Fury SwipesNormalPhysical

-

18801528

Rakes the foe with sharp claws, etc., 2 to 5 times.

GlareNormalStatus

-

-75304

Intimidates and frightens the foe into paralysis.

GrowlNormalStatus

-

-1004078

Growls cutely to reduce the foe’s ATTACK.

GrowthNormalStatus

-

--2019

Forces the body to grow and heightens SP. ATK.

GuillotineNormalPhysical

-

-3056

A powerful pincer attack that may cause fainting.

HardenNormalStatus

-

--3039

Stiffens the body’s muscles to raise DEFENSE.

HeadbuttNormalPhysical

-

701001525

A ramming attack that may cause flinching.

Heal BellNormalStatus

-

--56

Chimes soothingly to heal all status abnormalities.

Helping HandNormalStatus

-

--2027

Boosts the power of the recipient’s moves.

Hidden PowerNormalPhysical110015376

The effectiveness varies with the user.

Horn AttackNormalPhysical

-

651002510

Jabs the foe with sharp horns.

Horn DrillNormalPhysical

-

-3058

A one-hit KO attack that uses a horn like a drill.

HowlNormalStatus

-

--4013

Howls to raise the spirit and boosts ATTACK.

Hyper BeamNormalPhysical150905189

Powerful, but leaves the user immobile the next turn.

Hyper FangNormalPhysical

-

8090152

Attacks with sharp fangs. May cause flinching.

Hyper VoiceNormalPhysical

-

90100104

A loud attack that uses sound waves to injure.

LeerNormalStatus

-

-1003083

Frightens the foe with a leer to lower DEFENSE.

Lock-OnNormalStatus

-

--59

Locks on to the foe to ensure the next move hits.

Lovely KissNormalStatus

-

-75101

Demands a kiss with a scary face that induces sleep.

Mean LookNormalStatus

-

--516

Fixes the foe with a mean look that prevents escape.

Mega KickNormalPhysical

-

120755118

An extremely powerful kick with intense force.

Mega PunchNormalPhysical

-

808520118

A strong punch thrown with incredible power.

MetronomeNormalStatus

-

--1054

Waggles a finger to use any Pokémon move at random.

Milk DrinkNormalStatus

-

--51

Recovers up to half the user’s maximum HP.

MimicNormalStatus

-

--10375

Copies a move used by the foe during one battle.

Mind ReaderNormalStatus

-

--4012

Senses the foe’s action to ensure the next move’s hit.

MinimizeNormalStatus

-

--208

Minimizes the user’s size to raise evasiveness.

MoonlightNormalStatus

-

--59

Restores HP. The amount varies with the weather.

Morning SunNormalStatus

-

--52

Restores HP. The amount varies with the weather.

Nature PowerNormalStatus

-

--2010

The type of attack varies depending on the location.

Odor SleuthNormalStatus

-

--4018

Negates the foe’s efforts to heighten evasiveness.

Pain SplitNormalStatus

-

--204

Adds the user and foe’s HP, then shares them equally.

Pay DayNormalPhysical

-

40100202

Throws coins at the foe. Money is recovered after.

Perish SongNormalStatus

-

--515

Any Pokémon hearing this song faints in 3 turns.

PoundNormalPhysical

-

401003524

Pounds the foe with forelegs or tail.

PresentNormalPhysical

-

-90159

A gift in the form of a bomb. May restore HP.

ProtectNormalStatus--10375

Evades attack, but may fail if used in succession.

Psych UpNormalStatus

-

--10120

Copies the foe’s effect(s) and gives to the user.

Quick AttackNormalPhysical

-

401003056

An extremely fast attack that always strikes first.

RageNormalPhysical

-

201002027

Raises the user’s ATTACK every time it is hit.

Rapid SpinNormalPhysical

-

201004018

Spins the body at high speed to strike the foe.

Razor WindNormalPhysical

-

80100107

A 2-turn move that strikes the foe on the 2nd turn.

RecoverNormalStatus

-

--2019

Recovers up to half the user’s maximum HP.

RecycleNormalStatus

-

--103

Recycles a used item for one more use.

RefreshNormalStatus

-

--2018

Heals poisoning, paralysis, or a burn.

ReturnNormalPhysical-10020375

An attack that increases in power with friendship.

SafeguardNormalStatus--2587

A mystical force prevents all status problems.

Scary FaceNormalStatus

-

-901037

Frightens with a scary face to sharply reduce SPEED.

ScratchNormalPhysical

-

401003544

Scratches the foe with sharp claws.

ScreechNormalStatus

-

-854064

Emits a screech to sharply reduce the foe’s DEFENSE.

Secret PowerNormalPhysical7010020375

An attack with effects that vary by location.

Self-DestructNormalPhysical

-

200100512

Inflicts severe damage but makes the user faint.

SharpenNormalStatus

-

--301

Reduces the polygon count and raises ATTACK.

SingNormalStatus

-

-551515

A soothing song lulls the foe into a deep slumber.

SketchNormalStatus

-

--11

Copies the foe’s last move permanently.

Skull BashNormalPhysical

-

100100157

Tucks in the head, then attacks on the next turn.

Slack OffNormalStatus

-

--52

Slacks off and restores half the maximum HP.

SlamNormalPhysical

-

80752026

Slams the foe with a long tail, vine, etc.

SlashNormalPhysical

-

701002037

Slashes with claws, etc. Has a high critical-hit ratio.

Sleep TalkNormalStatus

-

--10375

Uses an available move randomly while asleep.

Smelling SaltsNormalPhysical

-

601001010

Powerful against paralyzed foes, but also heals them.

SmokescreenNormalStatus

-

-1002014

Lowers the foe’s accuracy using smoke, ink, etc.

SnoreNormalPhysical

-

4010015375

A loud attack that can be used only while asleep.

Soft-BoiledNormalStatus

-

--58

Recovers up to half the user’s maximum HP.

Sonic BoomNormalPhysical

-

-90206

Launches shock waves that always inflict 20 HP damage.

Spike CannonNormalPhysical

-

20100153

Launches sharp spikes that strike 2 to 5 times.

Spit UpNormalPhysical

-

-1001011

Releases stockpiled power (the more the better).

SplashNormalStatus

-

--4016

It’s just a splash... Has no effect whatsoever.

StockpileNormalStatus

-

--1011

Charges up power for up to 3 turns.

StompNormalPhysical

-

651002022

Stomps the enemy with a big foot. May cause flinching.

StrengthNormalPhysical8010015190

Builds enormous power, then slams the foe.

SubstituteNormalStatus

-

--10375

Creates a decoy using 1/4 of the user’s maximum HP.

Super FangNormalPhysical

-

-90102

Attacks with sharp fangs and cuts half the foe’s HP.

SupersonicNormalStatus

-

-552039

Emits bizarre sound waves that may confuse the foe.

SwaggerNormalStatus

-

-9015375

Confuses the foe, but also sharply raises ATTACK.

SwallowNormalStatus

-

--1011

Absorbs stockpiled power and restores HP.

Sweet KissNormalStatus

-

-75107

Demands a kiss with a cute look. May cause confusion.

Sweet ScentNormalStatus

-

-1002018

Allures the foe to reduce evasiveness.

SwiftNormalPhysical

-

60-20187

Sprays star-shaped rays that never miss.

Swords DanceNormalStatus

-

--3081

A fighting dance that sharply raises ATTACK.

TackleNormalPhysical

-

359535109

Charges the foe with a full- body tackle.

Tail WhipNormalStatus

-

-1003047

Wags the tail to lower the foe’s DEFENSE.

Take DownNormalPhysical

-

90852053

A reckless charge attack that also hurts the user.

Teeter DanceNormalStatus

-

-100202

Confuses all Pokémon on the scene.

ThrashNormalPhysical

-

901002021

A rampage of 2 to 3 turns that confuses the user.

TickleNormalStatus

-

-1002012

Makes the foe laugh to lower ATTACK and DEFENSE.

TransformNormalStatus

-

--102

Alters the user’s cells to become a copy of the foe.

Tri AttackNormalPhysical

-

80100107

Fires three types of beams at the same time.

UproarNormalPhysical

-

501001016

Causes an uproar for 2 to 5 turns and prevents sleep.

Vise GripNormalPhysical

-

55100306

Grips the foe with large and powerful pincers.

Weather BallNormalPhysical

-

50100104

The move’s type and power change with the weather.

WhirlwindNormalStatus

-

-1002018

Blows away the foe with wind and ends the battle.

WishNormalStatus

-

--1017

A wish that restores HP. It takes time to work.

WrapNormalPhysical

-

15852015

Wraps and squeezes the foe 2 to 5 times with vines, etc.

YawnNormalStatus

-

--1022

Lulls the foe into yawning, then sleeping next turn.

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