Tropius
#150 in the Hoenn Pokédex • Fruit Pokémon
Tropius
#150 in the Hoenn Pokédex • Fruit Pokémon
Stats
Min
Max
HP
99
308
402
Attack
68
126
258
Defense
83
153
291
Sp. Atk
72
134
267
Sp. Def
87
161
300
Speed
51
96
221
Total
460
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| EV yield | 2 HP |
|---|---|
| Catch rate | 200 |
| Base Exp. | 161 |
Lore

Pokémon Emerald
It flies by flapping its broad leaves. The bunch of fruit that grows around its neck is deliciously sweet. In the spring, it scatters pollen from its neck.
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 119 Road 119 | Walking in tall grass or a cave | 25 | 4% | - |
Route 119 Road 119 | Walking in tall grass or a cave | 26 | 4% | - |
Route 119 Road 119 | Walking in tall grass or a cave | 27 | 1% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Gust | ![]() | Physical | 40 | 100 | 35 | Strikes the foe with a gust of wind whipped up by wings. |
| Start | Leer | ![]() | Status | - | 100 | 30 | Frightens the foe with a leer to lower DEFENSE. |
| 7 | Growth | ![]() | Status | - | - | 20 | Forces the body to grow and heightens SP. ATK. |
| 11 | Razor Leaf | ![]() | Special | 55 | 95 | 25 | Cuts the enemy with leaves. High critical-hit ratio. |
| 17 | Stomp | ![]() | Physical | 65 | 100 | 20 | Stomps the enemy with a big foot. May cause flinching. |
| 21 | Sweet Scent | ![]() | Status | - | 100 | 20 | Allures the foe to reduce evasiveness. |
| 27 | Whirlwind | ![]() | Status | - | 100 | 20 | Blows away the foe with wind and ends the battle. |
| 31 | Magical Leaf | ![]() | Special | 60 | - | 20 | Attacks with a strange leaf that cannot be evaded. |
| 37 | Body Slam | ![]() | Physical | 85 | 100 | 15 | A full-body slam that may cause paralysis. |
| 41 | Solar Beam | ![]() | Special | 120 | 100 | 10 | Absorbs light in one turn, then attacks next turn. |
| 47 | Synthesis | ![]() | Status | - | - | 5 | Restores HP. The amount varies with the weather. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM05 | Roar | ![]() | Status | - | 100 | 20 | Makes the foe flee to end the battle. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM09 | Bullet Seed | ![]() | Special | 10 | 100 | 30 | Shoots 2 to 5 seeds in a row to strike the foe. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts the power of FIRE- type moves for 5 turns. |
| TM15 | Hyper Beam | ![]() | Physical | 150 | 90 | 5 | Powerful, but leaves the user immobile the next turn. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM19 | Giga Drain | ![]() | Special | 75 | 100 | 5 | An attack that steals half the damage inflicted. |
| TM20 | Safeguard | ![]() | Status | - | - | 25 | A mystical force prevents all status problems. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | Absorbs light in one turn, then attacks next turn. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | A powerful quake, but has no effect on flying foes. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | An extremely speedy and unavoidable attack. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| TM47 | Steel Wing | ![]() | Physical | 70 | 90 | 25 | Strikes the foe with hard wings spread wide. |
| HM01 | Cut | ![]() | Physical | 50 | 95 | 30 | Cuts the foe with sharp scythes, claws, etc. |
| HM02 | Fly | ![]() | Physical | 70 | 95 | 15 | Flies up on the first turn, then strikes the next turn. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | Builds enormous power, then slams the foe. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Looses a powerful blast of light that cuts accuracy. |
| HM06 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | A rock-crushing attack that may lower DEFENSE. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Body Slam | ![]() | Physical | 85 | 100 | 15 | A full-body slam that may cause paralysis. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A life-risking tackle that also hurts the user. |
| Endure | ![]() | Status | - | - | 10 | Endures any attack for 1 turn, leaving at least 1HP. |
| Fury Cutter | ![]() | Physical | 10 | 95 | 20 | An attack that intensifies on each successive hit. |
| Mimic | ![]() | Status | - | - | 10 | Copies a move used by the foe during one battle. |
| Mud-Slap | ![]() | Physical | 20 | 100 | 10 | Hurls mud in the foe’s face to reduce its accuracy. |
| Sleep Talk | ![]() | Status | - | - | 10 | Uses an available move randomly while asleep. |
| Snore | ![]() | Physical | 40 | 100 | 15 | A loud attack that can be used only while asleep. |
| Substitute | ![]() | Status | - | - | 10 | Creates a decoy using 1/4 of the user’s maximum HP. |
| Swagger | ![]() | Status | - | 90 | 15 | Confuses the foe, but also sharply raises ATTACK. |
| Swords Dance | ![]() | Status | - | - | 30 | A fighting dance that sharply raises ATTACK. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Headbutt | ![]() | Physical | 70 | 100 | 15 | A ramming attack that may cause flinching. |
| Leech Seed | ![]() | Status | - | 90 | 10 | Plants a seed on the foe to steal HP on every turn. |
| Nature Power | ![]() | Status | - | - | 20 | The type of attack varies depending on the location. |
| Razor Wind | ![]() | Physical | 80 | 100 | 10 | A 2-turn move that strikes the foe on the 2nd turn. |
| Slam | ![]() | Physical | 80 | 75 | 20 | Slams the foe with a long tail, vine, etc. |
Traits
Chlorophyll
Raises SPEED in sunshine.
Doubles Speed during strong sunlight.









































Physical
Status
Special


