Chimecho
#151 in the Hoenn Pokédex • Wind Chime Pokémon
Chimecho
#151 in the Hoenn Pokédex • Wind Chime Pokémon
Stats
Min
Max
HP
75
260
354
Attack
50
94
218
Defense
80
148
284
Sp. Atk
95
175
317
Sp. Def
90
166
306
Speed
65
121
251
Total
455
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| EV yield | 1 SpA, 1 SpD |
|---|---|
| Catch rate | 45 |
| Base Exp. | 159 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 25 (6,400 steps) |
Lore

Pokémon Emerald
They fly about very actively when the hot season arrives. They communicate among themselves using seven different and distinguishing cries.
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Mt. Pyre Mount Pyre (summit) | Walking in tall grass or a cave | 28 | 1% | - |
Mt. Pyre Mount Pyre (summit) | Walking in tall grass or a cave | 28 | 1% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Wrap | ![]() | Physical | 15 | 85 | 20 | Wraps and squeezes the foe 2 to 5 times with vines, etc. |
| 6 | Growl | ![]() | Status | - | 100 | 40 | Growls cutely to reduce the foe’s ATTACK. |
| 9 | Astonish | ![]() | Physical | 30 | 100 | 15 | An attack that may shock the foe into flinching. |
| 14 | Confusion | ![]() | Special | 50 | 100 | 25 | A psychic attack that may cause confusion. |
| 17 | Take Down | ![]() | Physical | 90 | 85 | 20 | A reckless charge attack that also hurts the user. |
| 22 | Uproar | ![]() | Physical | 50 | 100 | 10 | Causes an uproar for 2 to 5 turns and prevents sleep. |
| 25 | Yawn | ![]() | Status | - | - | 10 | Lulls the foe into yawning, then sleeping next turn. |
| 30 | Psywave | ![]() | Special | - | 80 | 15 | Attacks with a psychic wave of varying intensity. |
| 33 | Double-Edge | ![]() | Physical | 120 | 100 | 15 | A life-risking tackle that also hurts the user. |
| 38 | Heal Bell | ![]() | Status | - | - | 5 | Chimes soothingly to heal all status abnormalities. |
| 41 | Safeguard | ![]() | Status | - | - | 25 | A mystical force prevents all status problems. |
| 46 | Psychic | ![]() | Special | 90 | 100 | 10 | A powerful psychic attack that may lower SP. DEF. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM04 | Calm Mind | ![]() | Status | - | - | 20 | Raises SP. ATK and SP. DEF by focusing the mind. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts the power of FIRE- type moves for 5 turns. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | Taunts the foe into only using attack moves. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | Creates a wall of light that lowers SP. ATK damage. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts the power of WATER- type moves for 5 turns. |
| TM20 | Safeguard | ![]() | Status | - | - | 25 | A mystical force prevents all status problems. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | A powerful psychic attack that may lower SP. DEF. |
| TM30 | Shadow Ball | ![]() | Physical | 80 | 100 | 15 | Hurls a black blob that may lower the foe’s SP. DEF. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM33 | Reflect | ![]() | Status | - | - | 20 | Creates a wall of light that weakens physical attacks. |
| TM34 | Shock Wave | ![]() | Special | 60 | - | 20 | A fast and unavoidable electric attack. |
| TM41 | Torment | ![]() | Status | - | 100 | 15 | Torments the foe and stops successive use of a move. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| TM48 | Skill Swap | ![]() | Status | - | - | 10 | The user swaps special abilities with the target. |
| TM49 | Snatch | ![]() | Status | - | - | 10 | Steals the effects of the move the target uses next. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Looses a powerful blast of light that cuts accuracy. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Defense Curl | ![]() | Status | - | - | 40 | Curls up to conceal weak spots and raise DEFENSE. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A life-risking tackle that also hurts the user. |
| Dream Eater | ![]() | Special | 100 | 100 | 15 | Takes one half the damage inflicted on a sleeping foe. |
| Endure | ![]() | Status | - | - | 10 | Endures any attack for 1 turn, leaving at least 1HP. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | A chilling attack that lowers the foe’s SPEED. |
| Mimic | ![]() | Status | - | - | 10 | Copies a move used by the foe during one battle. |
| Psych Up | ![]() | Status | - | - | 10 | Copies the foe’s effect(s) and gives to the user. |
| Rollout | ![]() | Physical | 30 | 90 | 20 | An attack lasting 5 turns with rising intensity. |
| Sleep Talk | ![]() | Status | - | - | 10 | Uses an available move randomly while asleep. |
| Snore | ![]() | Physical | 40 | 100 | 15 | A loud attack that can be used only while asleep. |
| Substitute | ![]() | Status | - | - | 10 | Creates a decoy using 1/4 of the user’s maximum HP. |
| Swagger | ![]() | Status | - | 90 | 15 | Confuses the foe, but also sharply raises ATTACK. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Curse | ![]() | Status | - | - | 10 | A move that functions differently for GHOSTS. |
| Disable | ![]() | Status | - | 55 | 20 | Psychically disables one of the foe’s moves. |
| Dream Eater | ![]() | Special | 100 | 100 | 15 | Takes one half the damage inflicted on a sleeping foe. |
| Hypnosis | ![]() | Status | - | 60 | 20 | A hypnotizing move that may induce sleep. |
Traits
Levitate
Not hit by GROUND attacks.
Evades Ground moves.






































Physical
Status
Special






