Piloswine in Pokémon Sword & Shield
Galar Pokédex #76 • Swine Pokémon
Piloswine in the National PokédexPokédex entries
Sword
If it charges at an enemy, the hairs on its back stand up straight. It is very sensitive to sound.
Shield
Although its legs are short, its rugged hooves prevent it from slipping, even on icy ground.
Pokémon details
Types


Category
Height
Weight
National Pokédex
Pokédex
Piloswine in Other Games
National Dex pageMin
Max
HP
100
310
404
Attack
100
184
328
Defense
80
148
284
Sp. Atk
60
112
240
Sp. Def
60
112
240
Speed
50
94
218
Total
450
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Galar #76Crown Tundra #8 |
|---|---|
| EV yield | 1 HP, 1 Atk |
| Catch rate | 75 |
| Base Exp. | 158 |
| Egg groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 cycles |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Swinub Galar #75 | Level 33 | ![]() Piloswine Galar #76 |
![]() Piloswine Galar #76 | Level up knowing Ancient Power | ![]() Mamoswine Galar #77 |
Shield| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Dusty Bowl Wild Pokémon | Random in Grass | 40-45 | 40% | Before the Darkest Day and Eternatus battle, Snowing |
Dusty Bowl Wild Pokémon | Random in Grass | 60 | 40% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing |
Dusty Bowl Wild Pokémon | Special Overworld Encounters | 41 | - | Before the Darkest Day and Eternatus battle, Snowing |
Dusty Bowl Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing |
Dusty Bowl Wild Pokémon | Special Overworld Encounters | 41 | - | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Dusty Bowl Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
East Lake Axewell Wild Pokémon | Special Overworld Encounters | 36 | - | Before the Darkest Day and Eternatus battle, Snowing |
East Lake Axewell Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing |
East Lake Axewell Wild Pokémon | Special Overworld Encounters | 36 | - | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
East Lake Axewell Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Lake of Outrage Wild Pokémon | Random in Grass | 50-52 | 25% | Before the Darkest Day and Eternatus battle, Snowing |
Lake of Outrage Wild Pokémon | Random in Grass | 60 | 25% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing |
Slippery Slope Wild Pokémon | Overworld | 60-65 | 24% | The Crown Tundra Expansion Pass required, Normal Weather |
Slippery Slope Wild Pokémon | Overworld | 60-65 | 22% | The Crown Tundra Expansion Pass required, Overcast |
Slippery Slope Wild Pokémon | Overworld | 60-65 | 29% | The Crown Tundra Expansion Pass required, Snowing |
Slippery Slope Wild Pokémon | Overworld | 60-65 | 29% | The Crown Tundra Expansion Pass required, Snowstorm |
Slippery Slope Wild Pokémon | Overworld | 60-65 | 24% | The Crown Tundra Expansion Pass required, Intense Sun |
Slippery Slope Wild Pokémon | Overworld | 60-65 | 22% | The Crown Tundra Expansion Pass required, Fog |
Roaring-Sea Caves Wild Pokémon | Overworld | 60-65 | 20% | The Crown Tundra Expansion Pass required |
Max Lair Dynamax Adventures | Dynamax Adventure | 65 | - | Catch as a Dynamax Adventure opponent and choose it as the one Pokémon to keep at the end; starting rentals cannot be kept; Endless Dynamax Adventures do not award Pokémon, The Crown Tundra Expansion Pass required |
Frigid Sea Max Raid Battles — pool 168 (common beam) | Max Raid Battle | 35-40 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 168, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Slippery Slope Max Raid Battles — pool 168 (common beam) | Max Raid Battle | 35-40 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 168, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 168 (common beam) | Max Raid Battle | 35-40 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 168, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frigid Sea Max Raid Battles — pool 168 (common beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 168, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Slippery Slope Max Raid Battles — pool 168 (common beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 168, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 168 (common beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 168, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 17 (common beam) | Max Raid Battle | 25-30 | 20% | Permanent pool 17, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 17 (common beam) | Max Raid Battle | 35-40 | 40% | Permanent pool 17, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 21 (common beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 21, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 21 (common beam) | Max Raid Battle | 45-50 | 35% | Permanent pool 21, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Stony Wilderness Max Raid Battles — pool 22 (common beam) | Max Raid Battle | 25-30 | 20% | Permanent pool 22, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Stony Wilderness Max Raid Battles — pool 22 (common beam) | Max Raid Battle | 35-40 | 40% | Permanent pool 22, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Sword| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Dusty Bowl Wild Pokémon | Random in Grass | 40-45 | 40% | Before the Darkest Day and Eternatus battle, Snowing |
Dusty Bowl Wild Pokémon | Random in Grass | 60 | 40% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing |
Dusty Bowl Wild Pokémon | Special Overworld Encounters | 41 | - | Before the Darkest Day and Eternatus battle, Snowing |
Dusty Bowl Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing |
Dusty Bowl Wild Pokémon | Special Overworld Encounters | 41 | - | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Dusty Bowl Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
East Lake Axewell Wild Pokémon | Special Overworld Encounters | 36 | - | Before the Darkest Day and Eternatus battle, Snowing |
East Lake Axewell Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing |
East Lake Axewell Wild Pokémon | Special Overworld Encounters | 36 | - | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
East Lake Axewell Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Lake of Outrage Wild Pokémon | Random in Grass | 50-52 | 25% | Before the Darkest Day and Eternatus battle, Snowing |
Lake of Outrage Wild Pokémon | Random in Grass | 60 | 25% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing |
Slippery Slope Wild Pokémon | Overworld | 60-65 | 24% | The Crown Tundra Expansion Pass required, Normal Weather |
Slippery Slope Wild Pokémon | Overworld | 60-65 | 22% | The Crown Tundra Expansion Pass required, Overcast |
Slippery Slope Wild Pokémon | Overworld | 60-65 | 29% | The Crown Tundra Expansion Pass required, Snowing |
Slippery Slope Wild Pokémon | Overworld | 60-65 | 29% | The Crown Tundra Expansion Pass required, Snowstorm |
Slippery Slope Wild Pokémon | Overworld | 60-65 | 24% | The Crown Tundra Expansion Pass required, Intense Sun |
Slippery Slope Wild Pokémon | Overworld | 60-65 | 22% | The Crown Tundra Expansion Pass required, Fog |
Roaring-Sea Caves Wild Pokémon | Overworld | 60-65 | 20% | The Crown Tundra Expansion Pass required |
Max Lair Dynamax Adventures | Dynamax Adventure | 65 | - | Catch as a Dynamax Adventure opponent and choose it as the one Pokémon to keep at the end; starting rentals cannot be kept; Endless Dynamax Adventures do not award Pokémon, The Crown Tundra Expansion Pass required |
Frigid Sea Max Raid Battles — pool 168 (common beam) | Max Raid Battle | 35-40 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 168, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Slippery Slope Max Raid Battles — pool 168 (common beam) | Max Raid Battle | 35-40 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 168, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 168 (common beam) | Max Raid Battle | 35-40 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 168, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frigid Sea Max Raid Battles — pool 168 (common beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 168, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Slippery Slope Max Raid Battles — pool 168 (common beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 168, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 168 (common beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 168, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 17 (common beam) | Max Raid Battle | 25-30 | 20% | Permanent pool 17, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 17 (common beam) | Max Raid Battle | 35-40 | 40% | Permanent pool 17, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 21 (common beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 21, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 21 (common beam) | Max Raid Battle | 45-50 | 10% | Permanent pool 21, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Stony Wilderness Max Raid Battles — pool 22 (common beam) | Max Raid Battle | 25-30 | 20% | Permanent pool 22, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Stony Wilderness Max Raid Battles — pool 22 (common beam) | Max Raid Battle | 35-40 | 40% | Permanent pool 22, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
| Class | ||||||
|---|---|---|---|---|---|---|
| Evo. | Ice Fang The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | ![]() | ![]() | 65 | 95 | 15 |
| Start | Tackle A physical attack in which the user charges and slams into the target with its whole body. | ![]() | ![]() | 40 | 100 | 35 |
| Start | Flail The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. | ![]() | ![]() | - | 100 | 15 |
| Start | Powder Snow The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon. | ![]() | ![]() | 40 | 100 | 25 |
| Start | Mud-Slap The user hurls mud in the target’s face to inflict damage and lower its accuracy. | ![]() | ![]() | 20 | 100 | 10 |
| Start | Ancient Power The user attacks with a prehistoric power. This may also raise all the user’s stats at once. | ![]() | ![]() | 60 | 100 | 5 |
| Start | Ice Fang The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | ![]() | ![]() | 65 | 95 | 15 |
| 15 | Ice Shard The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. | ![]() | ![]() | 40 | 100 | 30 |
| 20 | Mist The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | ![]() | ![]() | - | - | 30 |
| 25 | Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| 30 | Icy Wind The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats. | ![]() | ![]() | 55 | 95 | 15 |
| 37 | Amnesia The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. | ![]() | ![]() | - | - | 20 |
| 44 | Take Down A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | ![]() | ![]() | 90 | 85 | 20 |
| 51 | Earthquake The user sets off an earthquake that strikes every Pokémon around it. | ![]() | ![]() | 100 | 100 | 10 |
| 58 | Blizzard A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | ![]() | ![]() | 110 | 70 | 5 |
| 65 | Thrash The user rampages and attacks for two to three turns. The user then becomes confused. | ![]() | ![]() | 120 | 100 | 10 |
| Class | ||||||
|---|---|---|---|---|---|---|
| TM08 | Hyper Beam The target is attacked with a powerful beam. The user can’t move on the next turn. | ![]() | ![]() | 150 | 90 | 5 |
| TM09 | Giga Impact The user charges at the target using every bit of its power. The user can’t move on the next turn. | ![]() | ![]() | 150 | 90 | 5 |
| TM15 | Dig The user burrows into the ground, then attacks on the next turn. | ![]() | ![]() | 80 | 100 | 10 |
| TM17 | Light Screen A wondrous wall of light is put up to reduce damage from special attacks for five turns. | ![]() | ![]() | - | - | 30 |
| TM18 | Reflect A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | ![]() | ![]() | - | - | 20 |
| TM21 | Rest The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | ![]() | ![]() | - | - | 10 |
| TM22 | Rock Slide Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | ![]() | ![]() | 75 | 90 | 10 |
| TM24 | Snore This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ![]() | ![]() | 50 | 100 | 15 |
| TM25 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TM26 | Scary Face The user frightens the target with a scary face to harshly lower its Speed stat. | ![]() | ![]() | - | 100 | 10 |
| TM27 | Icy Wind The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats. | ![]() | ![]() | 55 | 95 | 15 |
| TM31 | Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ![]() | ![]() | - | 100 | 15 |
| TM32 | Sandstorm A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | ![]() | ![]() | - | - | 10 |
| TM33 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | ![]() | ![]() | - | - | 5 |
| TM35 | Hail The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | ![]() | ![]() | - | - | 10 |
| TM39 | Facade This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ![]() | ![]() | 70 | 100 | 20 |
| TM48 | Rock Tomb Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. | ![]() | ![]() | 60 | 95 | 15 |
| TM49 | Sand Tomb The user traps the target inside a harshly raging sandstorm for four to five turns. | ![]() | ![]() | 35 | 85 | 15 |
| TM51 | Icicle Spear The user launches sharp icicles at the target two to five times in a row. | ![]() | ![]() | 25 | 100 | 30 |
| TM53 | Mud Shot The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. | ![]() | ![]() | 55 | 95 | 15 |
| TM64 | Avalanche The power of this attack move is doubled if the user has been hurt by the target in the same turn. | ![]() | ![]() | 60 | 100 | 10 |
| TM67 | Ice Fang The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | ![]() | ![]() | 65 | 95 | 15 |
| TM76 | Round The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | ![]() | ![]() | 60 | 100 | 15 |
| TM81 | Bulldoze The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | ![]() | ![]() | 60 | 100 | 20 |
| TM98 | Stomping Tantrum Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. | ![]() | ![]() | 75 | 100 | 10 |
| TR01 | Body Slam The user drops onto the target with its full body weight. This may also leave the target with paralysis. | ![]() | ![]() | 85 | 100 | 15 |
| TR05 | Ice Beam The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | ![]() | ![]() | 90 | 100 | 10 |
| TR06 | Blizzard A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | ![]() | ![]() | 110 | 70 | 5 |
| TR10 | Earthquake The user sets off an earthquake that strikes every Pokémon around it. | ![]() | ![]() | 100 | 100 | 10 |
| TR17 | Amnesia The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. | ![]() | ![]() | - | - | 20 |
| TR20 | Substitute The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. | ![]() | ![]() | - | - | 10 |
| TR26 | Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TR27 | Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. | ![]() | ![]() | - | - | 10 |
| TR39 | Superpower The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. | ![]() | ![]() | 120 | 100 | 5 |
| TR67 | Earth Power The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat. | ![]() | ![]() | 90 | 100 | 10 |
| TR75 | Stone Edge The user stabs the target from below with sharpened stones. Critical hits land more easily. | ![]() | ![]() | 100 | 80 | 5 |
| TR76 | Stealth Rock The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | ![]() | ![]() | - | - | 20 |
| TR94 | High Horsepower The user fiercely attacks the target using its entire body. | ![]() | ![]() | 95 | 95 | 10 |
| Class | |||||
|---|---|---|---|---|---|
| Bite The target is bitten with viciously sharp fangs. This may also make the target flinch. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 60 | 100 | 25 |
| Bite The target is bitten with viciously sharp fangs. This may also make the target flinch. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. | ![]() | ![]() | 60 | 100 | 25 |
| Bite The target is bitten with viciously sharp fangs. This may also make the target flinch. Learn as Swinub, then retain through evolution. | ![]() | ![]() | 60 | 100 | 25 |
| Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 20 |
| Curse A move that works differently for the Ghost type than for all other types. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 10 |
| Curse A move that works differently for the Ghost type than for all other types. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. | ![]() | ![]() | - | - | 10 |
| Curse A move that works differently for the Ghost type than for all other types. Learn as Swinub, then retain through evolution. | ![]() | ![]() | - | - | 10 |
| Defense Curl The user curls up to conceal weak spots and raise its Defense stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 40 |
| Detect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 5 |
| Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 15 |
| Double-Edge A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 120 | 100 | 15 |
| Double-Edge A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. | ![]() | ![]() | 120 | 100 | 15 |
| Double-Edge A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. Learn as Swinub, then retain through evolution. | ![]() | ![]() | 120 | 100 | 15 |
| Endeavor This attack move cuts down the target’s HP to equal the user’s HP. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | 100 | 5 |
| Fissure The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | 30 | 5 |
| Fissure The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. | ![]() | ![]() | - | 30 | 5 |
| Fissure The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. Learn as Swinub, then retain through evolution. | ![]() | ![]() | - | 30 | 5 |
| Freeze-Dry The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 70 | 100 | 20 |
| Freeze-Dry The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. | ![]() | ![]() | 70 | 100 | 20 |
| Freeze-Dry The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. Learn as Swinub, then retain through evolution. | ![]() | ![]() | 70 | 100 | 20 |
| Fury Attack The target is jabbed repeatedly with a horn or beak two to five times in a row. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 15 | 85 | 20 |
| Headbutt The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 70 | 100 | 15 |
| Horn Attack The target is jabbed with a sharply pointed horn to inflict damage. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 65 | 100 | 25 |
| Icicle Crash The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 85 | 90 | 10 |
| Icicle Crash The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. | ![]() | ![]() | 85 | 90 | 10 |
| Icicle Crash The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch. Learn as Swinub, then retain through evolution. | ![]() | ![]() | 85 | 90 | 10 |
| Mimic The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 10 |
| Peck The target is jabbed with a sharply pointed beak or horn. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 35 | 100 | 35 |
| Roar The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 20 |
| Rock Smash The user attacks with a punch. This may also lower the target’s Defense stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 40 | 100 | 15 |
| Strength The target is slugged with a punch thrown at maximum power. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 80 | 100 | 15 |
| Swagger The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | 85 | 15 |
| Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | 90 | 10 |
Oblivious
Ability Slot 1
The Pokémon is oblivious, and that keeps it from being infatuated or falling for taunts.
Prevents infatuation and Taunt, and prevents Intimidate from lowering Attack.
Snow Cloak
Ability Slot 2
Boosts evasiveness in a hailstorm.
Increases evasion to 1.25× during hail. Protects against hail damage.
Thick Fat(Hidden Ability)
The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.
Halves damage from Fire and Ice moves.




















































