BD/SP / Pokédex

Piloswine

Back to Pokédex

Piloswine in Pokémon Brilliant Diamond & Shining Pearl

#221 in the Brilliant Diamond and Shining Pearl Pokédex • Swine Pokémon

Piloswine in the National Pokédex

Pokédex entries

Brilliant Diamond

Its shaggy coat makes it unable to see. It checks surroundings with its sensitive nose instead.

Shining Pearl

Its shaggy coat makes it unable to see. It checks surroundings with its sensitive nose instead.

Pokémon details

Types

IceGround

Category

Swine Pokémon

Height

1.1 m (3'07")

Weight

55.8 kg (123 lbs)

National Pokédex

#0221

Pokédex

#221

Piloswine in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

404

Attack

100

184

328

Defense

80

148

284

Sp. Atk

60

112

240

Sp. Def

60

112

240

Speed

50

94

218

Total

450

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Piloswine, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Resists

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 HP, 1 Atk
Catch rate
75
Base Exp.
158

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 cycles

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Swinub

Swinub

#220

Level 33

Piloswine

Piloswine

#221

Piloswine

Piloswine

#221

Level up knowing Ancient Power

Mamoswine

Mamoswine

#473

Moves this Pokémon learns naturally by reaching specific levels.
Class
Evo.Ice Fang

Ice659515
StartTackle

Normal4010035
StartFlail

Normal-10015
StartPowder Snow

Ice4010025
StartMud-Slap

Ground2010010
StartAncient Power

Rock601005
StartIce Fang

Ice659515
15Ice Shard

Ice4010030
20Mist

Ice--30
25Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
30Icy Wind

Ice559515
37Amnesia

Psychic--20
44Take Down

Normal908520
51Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
58Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
65Thrash

Normal12010010

Moves this Pokémon can learn from Technical Machines in Pokémon Brilliant Diamond and Shining Pearl.
Class
TM05Roar

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal--20
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

Ice--10
TM13Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM14Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM15Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM16Light Screen

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Psychic--30
TM17Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM26Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM28Dig

The user burrows into the ground, then attacks on the next turn.

Ground8010010
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM33Reflect

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

Psychic--20
TM37Sandstorm

A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

Rock--10
TM39Rock Tomb

Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.

Rock609515
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM58Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TM68Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM71Stone Edge

The user stabs the target from below with sharpened stones. Critical hits land more easily.

Rock100805
TM72Avalanche

The power of this attack move is doubled if the user has been hurt by the target in the same turn.

Ice6010010
TM76Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Rock--20
TM80Rock Slide

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM82Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM83Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Ground6010020
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.

Normal-8515
TM90Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.

Normal--10
TM96Strength

The target is slugged with a punch thrown at maximum power.

Normal8010015
TM98Rock Smash

The user attacks with a punch. This may also lower the target's Defense stat.

Fighting4010015

Each row is an individual acquisition option, not proof that every four-move combination is legal. Pokémon HOME uses destination-specific movesets; earlier-game moves are not automatically retained in BDSP.
Class
Bite

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Dark6010025
Bite

Learn before evolving, then retain the move.

Dark6010025
Body Slam

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal8510015
Body Slam

Learn before evolving, then retain the move.

Normal8510015
Curse

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Ghost--10
Curse

Learn before evolving, then retain the move.

Ghost--10
Double-Edge

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal12010015
Double-Edge

Learn before evolving, then retain the move.

Normal12010015
Fissure

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Ground-305
Fissure

Learn before evolving, then retain the move.

Ground-305
Freeze-Dry

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Ice7010020
Freeze-Dry

Learn before evolving, then retain the move.

Ice7010020
Icicle Crash

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Ice859010
Icicle Crash

Learn before evolving, then retain the move.

Ice859010
Icicle Spear

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Ice2510030
Icicle Spear

Learn before evolving, then retain the move.

Ice2510030
Mud Shot

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Ground559515
Mud Shot

Learn before evolving, then retain the move.

Ground559515

Ability options available to this Pokémon in this game.

Oblivious

Ability Slot 1

Prevents infatuation and Taunt, and prevents Intimidate from lowering Attack.

Snow Cloak

Ability Slot 2

Increases evasion to 1.25× during hail. Protects against hail damage.

Thick Fat(Hidden Ability)

Halves damage from Fire and Ice moves.

Join Discord

Join a community of 5,000+ Trainers.

discord.gg/dittobase