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Golurk

#89 in the Sword and Shield Pokédex • Automaton Pokémon

Sword

Artillery platforms built into the walls of ancient castles served as perches from which Golurk could fire energy beams.

Shield

There’s a theory that inside Golurk is a perpetual motion machine that produces limitless energy, but this belief hasn’t been proven.

Pokédexes

Galar #89Crown Tundra #154

Egg Group

Mineral

Steps to Hatch

6,400

Effort Values Yielded

2 Atk

Gender Ratio

Genderless

Capture Rate

90

Base Experience

169
PokémonRequiresEvolution
Golett

Golett

#88

Level 43

Golurk

Golurk

#89

Golett

Pawniard

Golurk normal sprite

Normal

Shiny Golurk sprite

Shiny

Golurk

Automaton Pokémon

#89
GroundGhost

Height

2.8 m

Weight

330 kg

Base XP

169

Abilities

Iron FistKlutzNo Guard

HP

89

Attack

124

Defense

80

Sp. Atk

55

Sp. Def

80

Speed

55

Total

483

Type Chart

Weaknesses

Takes 2× from

WaterGrassIceGhostDark

Resistances

Takes 0× from

NormalElectricFighting

Takes 0.25× from

Poison

Takes 0.5× from

BugRock
Class
Description
StartPoundNormalPhysical4010035

The target is physically pounded with a long tail, a foreleg, or the like.

StartDefense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its Defense stat.

StartMud-SlapGroundSpecial2010010

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

StartFocus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

StartAstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

StartHigh HorsepowerGroundPhysical959510

The user fiercely attacks the target using its entire body.

12Shadow PunchGhostPhysical60-20

The user throws a punch from the shadows. This attack never misses.

16CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

20Night ShadeGhostSpecial-10015

The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.

24Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

28Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

32Mega PunchNormalPhysical808520

The target is slugged by a punch thrown with muscle-packed power.

36Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

40Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.

46Phantom ForceGhostPhysical9010010

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

52Hammer ArmFightingPhysical1009010

The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.

58EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

64Dynamic PunchFightingPhysical100505

The user punches the target with full, concentrated power. This confuses the target if it hits.

Class
Description
TM00Mega PunchNormalPhysical808520

The target is slugged by a punch thrown with muscle-packed power.

TM01Mega KickNormalPhysical120755

The target is attacked by a kick launched with muscle-packed power.

TM03Fire PunchFirePhysical7510015

The target is punched with a fiery fist. This may also leave the target with a burn.

TM04Ice PunchIcePhysical7510015

The target is punched with an icy fist. This may also leave the target frozen.

TM05Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

TM06FlyFlyingPhysical909515

The user flies up into the sky and then strikes its target on the next turn.

TM08Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM09Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM11Solar BeamGrassSpecial12010010

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

TM15DigGroundPhysical8010010

The user burrows into the ground, then attacks on the next turn.

TM19SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM20Self-DestructNormalPhysical2001005

The user attacks everything around it by causing an explosion. The user faints upon using this move.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM22Rock SlideRockPhysical759010

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM23ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM27Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM41Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

TM43Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM44ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

TM48Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM59FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM63Drain PunchFightingPhysical7510010

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

TM75Low SweepFightingPhysical6510020

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM81BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

TM86Phantom ForceGhostPhysical9010010

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

TM98Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

TR01Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

TR05Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TR07Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

TR08ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TR10EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TR11PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR33Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TR38TrickPsychicStatus-10010

The user catches the target off guard and swaps its held item with its own.

TR39SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

TR46Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

TR52Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

TR53Close CombatFightingPhysical1201005

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

TR64Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

TR67Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.

TR69Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

TR70Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

TR75Stone EdgeRockPhysical100805

The user stabs the target from below with sharpened stones. Critical hits land more easily.

TR76Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

TR77Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TR79Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.

TR83Ally SwitchPsychicStatus--15

The user teleports using a strange power and switches places with one of its allies.

TR88Heat CrashFirePhysical-10010

The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move’s power.

TR93Darkest LariatDarkPhysical8510010

The user swings both arms and hits the target. The target’s stat changes don’t affect this attack’s damage.

TR94High HorsepowerGroundPhysical959510

The user fiercely attacks the target using its entire body.

TR99Body PressFightingPhysical8010010

The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.

Class
Description
PoltergeistGhostPhysical110905

The user attacks the target by controlling the target’s item. The move fails if the target doesn’t have an item.

Scorching SandsGroundSpecial7010010

The user throws scorching sand at the target to attack. This may also leave the target with a burn.

Iron Fist

Ability Slot 1

Powers up punching moves.

Strengthens punch-based moves to 1.2× their power.

Klutz

Ability Slot 2

The Pokémon can’t use any held items.

Prevents the Pokémon from using its held item in battle.

No Guard

Hidden Ability

The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.

Ensures all moves used by and against the Pokémon hit.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

SwSh / Pokédex

Golurk

Golurk

#89 in the Sword and Shield Pokédex • Automaton Pokémon

Sword

Artillery platforms built into the walls of ancient castles served as perches from which Golurk could fire energy beams.

Shield

There’s a theory that inside Golurk is a perpetual motion machine that produces limitless energy, but this belief hasn’t been proven.

Pokédexes

Galar #89Crown Tundra #154

Egg Group

Mineral

Steps to Hatch

6,400

Effort Values Yielded

2 Atk

Gender Ratio

Genderless

Capture Rate

90

Base Experience

169
PokémonRequiresEvolution
Golett

Golett

#88

Level 43

Golurk

Golurk

#89

Golett

Pawniard

Golurk normal sprite

Normal

Shiny Golurk sprite

Shiny

Golurk

Automaton Pokémon

#89
GroundGhost

Height

2.8 m

Weight

330 kg

Base XP

169

Abilities

Iron FistKlutzNo Guard

HP

89

Attack

124

Defense

80

Sp. Atk

55

Sp. Def

80

Speed

55

Total

483

Type Chart

Weaknesses

Takes 2× from

WaterGrassIceGhostDark

Resistances

Takes 0× from

NormalElectricFighting

Takes 0.25× from

Poison

Takes 0.5× from

BugRock
Class
Description
StartPoundNormalPhysical4010035

The target is physically pounded with a long tail, a foreleg, or the like.

StartDefense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its Defense stat.

StartMud-SlapGroundSpecial2010010

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

StartFocus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

StartAstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

StartHigh HorsepowerGroundPhysical959510

The user fiercely attacks the target using its entire body.

12Shadow PunchGhostPhysical60-20

The user throws a punch from the shadows. This attack never misses.

16CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

20Night ShadeGhostSpecial-10015

The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.

24Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

28Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

32Mega PunchNormalPhysical808520

The target is slugged by a punch thrown with muscle-packed power.

36Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

40Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.

46Phantom ForceGhostPhysical9010010

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

52Hammer ArmFightingPhysical1009010

The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.

58EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

64Dynamic PunchFightingPhysical100505

The user punches the target with full, concentrated power. This confuses the target if it hits.

Class
Description
TM00Mega PunchNormalPhysical808520

The target is slugged by a punch thrown with muscle-packed power.

TM01Mega KickNormalPhysical120755

The target is attacked by a kick launched with muscle-packed power.

TM03Fire PunchFirePhysical7510015

The target is punched with a fiery fist. This may also leave the target with a burn.

TM04Ice PunchIcePhysical7510015

The target is punched with an icy fist. This may also leave the target frozen.

TM05Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

TM06FlyFlyingPhysical909515

The user flies up into the sky and then strikes its target on the next turn.

TM08Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM09Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM11Solar BeamGrassSpecial12010010

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

TM15DigGroundPhysical8010010

The user burrows into the ground, then attacks on the next turn.

TM19SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM20Self-DestructNormalPhysical2001005

The user attacks everything around it by causing an explosion. The user faints upon using this move.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM22Rock SlideRockPhysical759010

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM23ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM27Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM41Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

TM43Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM44ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

TM48Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM59FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM63Drain PunchFightingPhysical7510010

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

TM75Low SweepFightingPhysical6510020

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM81BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

TM86Phantom ForceGhostPhysical9010010

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

TM98Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

TR01Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

TR05Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TR07Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

TR08ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TR10EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TR11PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR33Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TR38TrickPsychicStatus-10010

The user catches the target off guard and swaps its held item with its own.

TR39SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

TR46Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

TR52Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

TR53Close CombatFightingPhysical1201005

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

TR64Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

TR67Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.

TR69Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

TR70Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

TR75Stone EdgeRockPhysical100805

The user stabs the target from below with sharpened stones. Critical hits land more easily.

TR76Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

TR77Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TR79Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.

TR83Ally SwitchPsychicStatus--15

The user teleports using a strange power and switches places with one of its allies.

TR88Heat CrashFirePhysical-10010

The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move’s power.

TR93Darkest LariatDarkPhysical8510010

The user swings both arms and hits the target. The target’s stat changes don’t affect this attack’s damage.

TR94High HorsepowerGroundPhysical959510

The user fiercely attacks the target using its entire body.

TR99Body PressFightingPhysical8010010

The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.

Class
Description
PoltergeistGhostPhysical110905

The user attacks the target by controlling the target’s item. The move fails if the target doesn’t have an item.

Scorching SandsGroundSpecial7010010

The user throws scorching sand at the target to attack. This may also leave the target with a burn.

Iron Fist

Ability Slot 1

Powers up punching moves.

Strengthens punch-based moves to 1.2× their power.

Klutz

Ability Slot 2

The Pokémon can’t use any held items.

Prevents the Pokémon from using its held item in battle.

No Guard

Hidden Ability

The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.

Ensures all moves used by and against the Pokémon hit.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.