Clear Smog in Pokémon Sword & Shield
Poison-type special move in Pokémon Sword and Shield.

SpecialMove text
The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal.
Move details
Introduced
Power
Accuracy
PP
Priority
Makes contact?
Machine
Learners
Learners
![]() Drifloon Galar #124 | ![]() ![]() | Egg |
![]() Drifblim Galar #125 | ![]() ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Drifblim Galar #125 | ![]() ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Drifblim Galar #125 | ![]() ![]() | Learn as Drifloon, then retain through evolution. |
![]() Gastly Galar #141 | ![]() ![]() | Egg |
![]() Haunter Galar #142 | ![]() ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Haunter Galar #142 | ![]() ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Haunter Galar #142 | ![]() ![]() | Learn as Gastly, then retain through evolution. |
![]() Gengar Galar #143 | ![]() ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Gengar Galar #143 | ![]() ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Gengar Galar #143 | ![]() ![]() | Learn as Gastly, then retain through evolution. |
![]() Gengar Gigantamax Galar #143 | ![]() ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Gengar Gigantamax Galar #143 | ![]() ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Gengar Gigantamax Galar #143 | ![]() ![]() | Learn as Gastly, then retain through evolution. |
![]() Shellos Galar #230 | ![]() | Egg |
![]() Shellos East Galar #230 | ![]() | Egg |
![]() Gastrodon Galar #231 | ![]() ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Gastrodon Galar #231 | ![]() ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Gastrodon Galar #231 | ![]() ![]() | Learn as Shellos, then retain through evolution. |
![]() Gastrodon East Galar #231 | ![]() ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Gastrodon East Galar #231 | ![]() ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Gastrodon East Galar #231 | ![]() ![]() | Learn as Shellos East, then retain through evolution. |
![]() Litwick Galar #287 | ![]() ![]() | Egg |
![]() Lampent Galar #288 | ![]() ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Lampent Galar #288 | ![]() ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Lampent Galar #288 | ![]() ![]() | Learn as Litwick, then retain through evolution. |
![]() Chandelure Galar #289 | ![]() ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Chandelure Galar #289 | ![]() ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Chandelure Galar #289 | ![]() ![]() | Learn as Litwick, then retain through evolution. |
![]() Wailmer Galar #356 | ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Wailord Galar #357 | ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Psyduck Armor #146 | ![]() | Egg |
![]() Golduck Armor #147 | ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Golduck Armor #147 | ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Golduck Armor #147 | ![]() | Learn as Psyduck, then retain through evolution. |
![]() Horsea Armor #198 | ![]() | Egg |
![]() Seadra Armor #199 | ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Seadra Armor #199 | ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Seadra Armor #199 | ![]() | Learn as Horsea, then retain through evolution. |
![]() Kingdra Armor #200 | ![]() ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Kingdra Armor #200 | ![]() ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Kingdra Armor #200 | ![]() ![]() | Learn as Horsea, then retain through evolution. |
Related
| Move | Type | Class | TM/TR | Power | Acc. | PP | Pokémon |
|---|---|---|---|---|---|---|---|
| Acid Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. | ![]() | ![]() | - | 40 | 100 | 30 | 33 |
| Acid Armor The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | ![]() | ![]() | - | - | - | 20 | 94 |
| Acid Spray The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat. | ![]() | ![]() | - | 40 | 100 | 20 | 29 |
| Baneful Bunker In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact. | ![]() | ![]() | - | - | - | 10 | 1 |
| Belch The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | ![]() | ![]() | - | 120 | 90 | 10 | 51 |
| Coil The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. | ![]() | ![]() | - | - | - | 20 | 11 |
| Corrosive Gas The user surrounds everything around it with highly acidic gas and melts away items they hold. | ![]() | ![]() | - | - | 100 | 40 | 19 |
| Cross Poison A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily. | ![]() | ![]() | 70 | 100 | 20 | 29 | |
| Gastro Acid The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. | ![]() | ![]() | - | - | 100 | 10 | 31 |
| Gunk Shot The user shoots filthy garbage at the target to attack. This may also poison the target. | ![]() | ![]() | 120 | 80 | 5 | 58 | |
| Poison Fang The user bites the target with toxic fangs. This may also leave the target badly poisoned. | ![]() | ![]() | - | 50 | 100 | 15 | 33 |
| Poison Gas A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those it hits. | ![]() | ![]() | - | - | 90 | 40 | 14 |
| Poison Jab The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. | ![]() | ![]() | 80 | 100 | 20 | 136 | |
| Poison Powder The user scatters a cloud of poisonous dust that poisons the target. | ![]() | ![]() | - | - | 75 | 35 | 23 |
| Poison Sting The user stabs the target with a poisonous stinger. This may also poison the target. | ![]() | ![]() | - | 15 | 100 | 35 | 27 |
| Poison Tail The user hits the target with its tail. This may also poison the target. Critical hits land more easily. | ![]() | ![]() | - | 50 | 100 | 25 | 22 |
| Purify The user heals the target’s status condition. If the move succeeds, it also restores the user’s own HP. | ![]() | ![]() | - | - | - | 20 | 1 |
| Shell Side Arm This move inflicts physical or special damage, whichever will be more effective. This may also poison the target. | ![]() | ![]() | - | 90 | 100 | 10 | 1 |
| Sludge Unsanitary sludge is hurled at the target. This may also poison the target. | ![]() | ![]() | - | 65 | 100 | 20 | 17 |
| Sludge Bomb Unsanitary sludge is hurled at the target. This may also poison the target. | ![]() | ![]() | 90 | 100 | 10 | 140 | |
| Sludge Wave The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. | ![]() | ![]() | 95 | 100 | 10 | 77 | |
| Smog The target is attacked with a discharge of filthy gases. This may also poison the target. | ![]() | ![]() | - | 30 | 70 | 20 | 20 |
| Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ![]() | ![]() | - | - | 90 | 10 | 658 |
| Toxic Spikes The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | ![]() | ![]() | - | - | 20 | 43 | |
| Venom Drench Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. | ![]() | ![]() | - | 100 | 20 | 51 | |
| Venoshock The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. | ![]() | ![]() | 65 | 100 | 10 | 78 |











































































