Magby
Crown Tundra Pokédex #18 • Live Coal Pokémon

Normal

Shiny
Pokédex entries
Sword
This Pokémon is still small and timid. Whenever Magby gets excited or surprised, flames leak from its mouth and its nose.
Shield
This Pokémon makes its home near volcanoes. At the end of the day, Magby soaks in magma, resting and recovering from the day’s fatigue.
Details
Type

Category
Height
Weight
National Pokédex
Pokédex
Stats
Min
Max
HP
45
200
294
Attack
75
139
273
Defense
37
71
190
Sp. Atk
70
130
262
Sp. Def
55
103
229
Speed
83
153
291
Total
365
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Crown Tundra #18 |
|---|---|
| EV yield | 1 Spe |
| Catch rate | 45 |
| Base Exp. | 73 |
Eggs
| Egg groups | |
|---|---|
| Gender | 75% male 25% female |
| Egg cycles | Cannot breed |
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Magby Crown #18 | Level 30 | ![]() Magmar Crown #19 |
![]() Magmar Crown #19 | Trade holding Magmarizer | ![]() Magmortar Crown #20 |
Encounters
Shield| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Slippery Slope Wild Pokémon | Random in Grass | 60-65 | 18% | The Crown Tundra Expansion Pass required, Intense Sun |
Frostpoint Field Wild Pokémon | Random in Grass | 60-65 | 20% | The Crown Tundra Expansion Pass required, Intense Sun |
Giant's Bed Wild Pokémon | Random in Grass | 60-65 | 18% | The Crown Tundra Expansion Pass required, Intense Sun |
Old Cemetery Wild Pokémon | Random in Grass | 60-65 | 18% | The Crown Tundra Expansion Pass required, Intense Sun |
Snowslide Slope Wild Pokémon | Random in Grass | 60-65 | 20% | The Crown Tundra Expansion Pass required, Intense Sun |
Giant's Foot Wild Pokémon | Random in Grass | 60-65 | 20% | The Crown Tundra Expansion Pass required, Intense Sun |
Three-Point Pass Wild Pokémon | Random in Grass | 60-65 | 20% | The Crown Tundra Expansion Pass required, Intense Sun |
Ballimere Lake Wild Pokémon | Random in Grass | 60-65 | 19% | The Crown Tundra Expansion Pass required, Intense Sun |
Ballimere Lake Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 15-20 | 60% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 15-20 | 60% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 15-20 | 60% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 25-30 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 25-30 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 25-30 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 25-30 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 25-30 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 25-30 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 35-40 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 35-40 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 35-40 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 15-20 | 60% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 15-20 | 60% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 15-20 | 60% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 25-30 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 25-30 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 25-30 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 15-20 | 40% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 15-20 | 40% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 15-20 | 40% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 25-30 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 25-30 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 25-30 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Sword| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Slippery Slope Wild Pokémon | Random in Grass | 60-65 | 18% | The Crown Tundra Expansion Pass required, Intense Sun |
Frostpoint Field Wild Pokémon | Random in Grass | 60-65 | 20% | The Crown Tundra Expansion Pass required, Intense Sun |
Giant's Bed Wild Pokémon | Random in Grass | 60-65 | 18% | The Crown Tundra Expansion Pass required, Intense Sun |
Old Cemetery Wild Pokémon | Random in Grass | 60-65 | 18% | The Crown Tundra Expansion Pass required, Intense Sun |
Snowslide Slope Wild Pokémon | Random in Grass | 60-65 | 20% | The Crown Tundra Expansion Pass required, Intense Sun |
Giant's Foot Wild Pokémon | Random in Grass | 60-65 | 20% | The Crown Tundra Expansion Pass required, Intense Sun |
Three-Point Pass Wild Pokémon | Random in Grass | 60-65 | 20% | The Crown Tundra Expansion Pass required, Intense Sun |
Ballimere Lake Wild Pokémon | Random in Grass | 60-65 | 19% | The Crown Tundra Expansion Pass required, Intense Sun |
Ballimere Lake Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 15-20 | 60% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 15-20 | 60% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 15-20 | 60% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 25-30 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 25-30 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 25-30 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 25-30 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 25-30 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 25-30 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 35-40 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 35-40 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 160 (common beam) | Max Raid Battle | 35-40 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 160, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 15-20 | 60% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 15-20 | 60% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 15-20 | 60% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 25-30 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 25-30 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 25-30 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 15-20 | 40% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 15-20 | 40% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 15-20 | 40% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 25-30 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 25-30 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 161 (rare beam) | Max Raid Battle | 25-30 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 161, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Leer | ![]() | Status | - | 100 | 30 | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| Start | Smog | ![]() | Special | 30 | 70 | 20 | The target is attacked with a discharge of filthy gases. This may also poison the target. |
| 4 | Ember | ![]() | Special | 40 | 100 | 25 | The target is attacked with small flames. This may also leave the target with a burn. |
| 8 | Smokescreen | ![]() | Status | - | 100 | 20 | The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy. |
| 12 | Clear Smog | ![]() | Special | 50 | - | 15 | The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal. |
| 16 | Flame Wheel | ![]() | Physical | 60 | 100 | 25 | The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
| 20 | Confuse Ray | ![]() | Status | - | 100 | 10 | The target is exposed to a sinister ray that triggers confusion. |
| 24 | Scary Face | ![]() | Status | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| 28 | Fire Punch | ![]() | Physical | 75 | 100 | 15 | The target is punched with a fiery fist. This may also leave the target with a burn. |
| 32 | Lava Plume | ![]() | Special | 80 | 100 | 15 | The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. |
| 36 | Low Kick | ![]() | Physical | - | 100 | 20 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. |
| 40 | Flamethrower | ![]() | Special | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| 44 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| 48 | Fire Blast | ![]() | Special | 110 | 85 | 5 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM00 | Mega Punch | ![]() | Physical | 80 | 85 | 20 | The target is slugged by a punch thrown with muscle-packed power. |
| TM01 | Mega Kick | ![]() | Physical | 120 | 75 | 5 | The target is attacked by a kick launched with muscle-packed power. |
| TM03 | Fire Punch | ![]() | Physical | 75 | 100 | 15 | The target is punched with a fiery fist. This may also leave the target with a burn. |
| TM05 | Thunder Punch | ![]() | Physical | 75 | 100 | 15 | The target is punched with an electrified fist. This may also leave the target with paralysis. |
| TM13 | Fire Spin | ![]() | Special | 35 | 85 | 15 | The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
| TM16 | Screech | ![]() | Status | - | 85 | 40 | An earsplitting screech harshly lowers the target’s Defense stat. |
| TM21 | Rest | ![]() | Status | - | - | 10 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM23 | Thief | ![]() | Physical | 60 | 100 | 25 | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
| TM24 | Snore | ![]() | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| TM25 | Protect | ![]() | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM26 | Scary Face | ![]() | Status | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| TM31 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM34 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| TM38 | Will-O-Wisp | ![]() | Status | - | 85 | 15 | The user shoots a sinister flame at the target to inflict a burn. |
| TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM41 | Helping Hand | ![]() | Status | - | - | 20 | The user assists an ally by boosting the power of that ally’s attack. |
| TM43 | Brick Break | ![]() | Physical | 75 | 100 | 15 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM59 | Fling | ![]() | Physical | - | 100 | 10 | The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
| TM60 | Power Swap | ![]() | Status | - | - | 10 | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. |
| TM76 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TR01 | Body Slam | ![]() | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| TR02 | Flamethrower | ![]() | Special | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| TR07 | Low Kick | ![]() | Physical | - | 100 | 20 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. |
| TR11 | Psychic | ![]() | Special | 90 | 100 | 10 | The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. |
| TR13 | Focus Energy | ![]() | Status | - | - | 30 | The user takes a deep breath and focuses so that critical hits land more easily. |
| TR15 | Fire Blast | ![]() | Special | 110 | 85 | 5 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| TR20 | Substitute | ![]() | Status | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. |
| TR26 | Endure | ![]() | Status | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TR27 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TR31 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
| TR35 | Uproar | ![]() | Special | 90 | 100 | 10 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| TR36 | Heat Wave | ![]() | Special | 95 | 90 | 10 | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn. |
| TR43 | Overheat | ![]() | Special | 130 | 90 | 5 | The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
| TR55 | Flare Blitz | ![]() | Physical | 120 | 100 | 15 | The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Belch | ![]() | Special | 120 | 90 | 10 | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
| Cross Chop | ![]() | Physical | 100 | 80 | 5 | The user delivers a double chop with its forearms crossed. Critical hits land more easily. |
| Dynamic Punch | ![]() | Physical | 100 | 50 | 5 | The user punches the target with full, concentrated power. This confuses the target if it hits. |
| Focus Punch | ![]() | Physical | 150 | 100 | 20 | The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
| Mach Punch | ![]() | Physical | 40 | 100 | 30 | The user throws a punch at blinding speed. This move always goes first. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Belly Drum Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Status | - | - | 10 | The user maximizes its Attack stat in exchange for HP equal to half its max HP. |
| Confide Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| Counter Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Physical | - | 100 | 20 | A retaliation move that counters any physical attack, inflicting double the damage taken. |
| Covet Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Physical | 60 | 100 | 25 | The user endearingly approaches the target, then steals the target’s held item. |
| Curse Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Status | - | - | 10 | A move that works differently for the Ghost type than for all other types. |
| Detect Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Status | - | - | 5 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Double Team Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Double-Edge Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Physical | 120 | 100 | 15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Dual Chop Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Physical | 40 | 90 | 15 | The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. |
| Flame Charge Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Physical | 50 | 100 | 20 | Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat. |
| Headbutt Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Physical | 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Incinerate Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Special | 60 | 100 | 15 | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
| Mimic Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Status | - | - | 10 | The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |
| Mud-Slap Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Special | 20 | 100 | 10 | The user hurls mud in the target’s face to inflict damage and lower its accuracy. |
| Power-Up Punch Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Physical | 40 | 100 | 20 | Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. |
| Rock Smash Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Physical | 40 | 100 | 15 | The user attacks with a punch. This may also lower the target’s Defense stat. |
| Seismic Toss Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Physical | - | 100 | 20 | The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. |
| Swagger Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| Toxic Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Traits
Flame Body
Ability Slot 1
Contact with the Pokémon may burn the attacker.
Has a 30% chance of burning attacking Pokémon on contact.
Vital Spirit(Hidden Ability)
The Pokémon is full of vitality, and that prevents it from falling asleep.
Prevents sleep.











































Status
Special
Physical







