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Koffing

#250 in the Sword and Shield Pokédex • Poison Gas Pokémon

Sword

Its body is full of poisonous gas. It floats into garbage dumps, seeking out the fumes of raw, rotting trash.

Shield

It adores polluted air. Some claim that Koffing used to be more plentiful in the Galar region than they are now.

Pokédexes

Galar #250

Egg Group

Amorphous

Steps to Hatch

5,120

Effort Values Yielded

1 Def

Gender Ratio

50% male / 50% female

Capture Rate

190

Base Experience

68
PokémonRequiresEvolution
Koffing

Koffing

#250

Level 35

Weezing

Weezing

#251

Hitmontop

Weezing

Koffing normal sprite

Normal

Shiny Koffing sprite

Shiny

Koffing

Poison Gas Pokémon

#250
Poison

Height

0.6 m

Weight

1 kg

Base XP

68

Abilities

LevitateNeutralizing GasStench

HP

40

Attack

65

Defense

95

Sp. Atk

60

Sp. Def

45

Speed

35

Total

340

Type Chart

Weaknesses

Takes 2× from

GroundPsychic

Resistances

Takes 0.5× from

GrassFightingPoisonBug
Class
Description
StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartPoison GasPoisonStatus-9040

A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those it hits.

4SmogPoisonSpecial307020

The target is attacked with a discharge of filthy gases. This may also poison the target.

8SmokescreenNormalStatus-10020

The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.

12Clear SmogPoisonSpecial50-15

The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal.

16AssuranceDarkPhysical6010010

If the target has already taken some damage in the same turn, this attack’s power is doubled.

20SludgePoisonSpecial6510020

Unsanitary sludge is hurled at the target. This may also poison the target.

24HazeIceStatus--30

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

28Self-DestructNormalPhysical2001005

The user attacks everything around it by causing an explosion. The user faints upon using this move.

32Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

36ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

40BelchPoisonSpecial1209010

The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

44ExplosionNormalPhysical2501005

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

48MementoDarkStatus-10010

The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.

52Destiny BondGhostStatus--5

After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.

Class
Description
CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

GrudgeGhostStatus--5

If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.

Pain SplitNormalStatus--20

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

PsybeamPsychicSpecial6510020

The target is attacked with a peculiar ray. This may also leave the target confused.

Spit UpNormalSpecial-10010

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power.

SpiteGhostStatus-10010

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

StockpileNormalStatus--20

The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.

SwallowNormalStatus--10

The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

Class
Description
TM16ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

TM20Self-DestructNormalPhysical2001005

The user attacks everything around it by causing an explosion. The user faints upon using this move.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM23ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM31AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM34Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM38Will-O-WispFireStatus-8515

The user shoots a sinister flame at the target to inflict a burn.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM57PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM58AssuranceDarkPhysical6010010

If the target has already taken some damage in the same turn, this attack’s power is doubled.

TM74VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TR02FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TR08ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TR09ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TR15Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR22Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR33Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TR35UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

TR37TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TR52Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

TR54Toxic SpikesPoisonStatus--20

The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.

TR58Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TR78Sludge WavePoisonSpecial9510010

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.

TR91Venom DrenchPoisonStatus-10020

Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.

Class
Description
Corrosive GasPoisonStatus-10040

The user surrounds everything around it with highly acidic gas and melts away items they hold.

Levitate

Ability Slot 1

By floating in the air, the Pokémon receives full immunity to all Ground-type moves.

Evades Ground moves.

Neutralizing Gas

Ability Slot 2

If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon’s Abilities will be nullified or will not be triggered.

Neutralizes abilities of all Pokémon in battle.

Stench

Hidden Ability

By releasing stench when attacking, this Pokémon may cause the target to flinch.

Has a 10% chance of making target Pokémon flinch with each hit.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

SwSh / Pokédex

Koffing

Koffing

#250 in the Sword and Shield Pokédex • Poison Gas Pokémon

Sword

Its body is full of poisonous gas. It floats into garbage dumps, seeking out the fumes of raw, rotting trash.

Shield

It adores polluted air. Some claim that Koffing used to be more plentiful in the Galar region than they are now.

Pokédexes

Galar #250

Egg Group

Amorphous

Steps to Hatch

5,120

Effort Values Yielded

1 Def

Gender Ratio

50% male / 50% female

Capture Rate

190

Base Experience

68
PokémonRequiresEvolution
Koffing

Koffing

#250

Level 35

Weezing

Weezing

#251

Hitmontop

Weezing

Koffing normal sprite

Normal

Shiny Koffing sprite

Shiny

Koffing

Poison Gas Pokémon

#250
Poison

Height

0.6 m

Weight

1 kg

Base XP

68

Abilities

LevitateNeutralizing GasStench

HP

40

Attack

65

Defense

95

Sp. Atk

60

Sp. Def

45

Speed

35

Total

340

Type Chart

Weaknesses

Takes 2× from

GroundPsychic

Resistances

Takes 0.5× from

GrassFightingPoisonBug
Class
Description
StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartPoison GasPoisonStatus-9040

A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those it hits.

4SmogPoisonSpecial307020

The target is attacked with a discharge of filthy gases. This may also poison the target.

8SmokescreenNormalStatus-10020

The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.

12Clear SmogPoisonSpecial50-15

The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal.

16AssuranceDarkPhysical6010010

If the target has already taken some damage in the same turn, this attack’s power is doubled.

20SludgePoisonSpecial6510020

Unsanitary sludge is hurled at the target. This may also poison the target.

24HazeIceStatus--30

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

28Self-DestructNormalPhysical2001005

The user attacks everything around it by causing an explosion. The user faints upon using this move.

32Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

36ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

40BelchPoisonSpecial1209010

The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

44ExplosionNormalPhysical2501005

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

48MementoDarkStatus-10010

The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.

52Destiny BondGhostStatus--5

After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.

Class
Description
CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

GrudgeGhostStatus--5

If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.

Pain SplitNormalStatus--20

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

PsybeamPsychicSpecial6510020

The target is attacked with a peculiar ray. This may also leave the target confused.

Spit UpNormalSpecial-10010

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power.

SpiteGhostStatus-10010

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

StockpileNormalStatus--20

The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.

SwallowNormalStatus--10

The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

Class
Description
TM16ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

TM20Self-DestructNormalPhysical2001005

The user attacks everything around it by causing an explosion. The user faints upon using this move.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM23ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM31AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM34Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM38Will-O-WispFireStatus-8515

The user shoots a sinister flame at the target to inflict a burn.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM57PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM58AssuranceDarkPhysical6010010

If the target has already taken some damage in the same turn, this attack’s power is doubled.

TM74VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TR02FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TR08ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TR09ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TR15Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR22Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR33Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TR35UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

TR37TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TR52Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

TR54Toxic SpikesPoisonStatus--20

The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.

TR58Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TR78Sludge WavePoisonSpecial9510010

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.

TR91Venom DrenchPoisonStatus-10020

Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.

Class
Description
Corrosive GasPoisonStatus-10040

The user surrounds everything around it with highly acidic gas and melts away items they hold.

Levitate

Ability Slot 1

By floating in the air, the Pokémon receives full immunity to all Ground-type moves.

Evades Ground moves.

Neutralizing Gas

Ability Slot 2

If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon’s Abilities will be nullified or will not be triggered.

Neutralizes abilities of all Pokémon in battle.

Stench

Hidden Ability

By releasing stench when attacking, this Pokémon may cause the target to flinch.

Has a 10% chance of making target Pokémon flinch with each hit.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.