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Koffing

Koffing

#109 in the FireRed and LeafGreen Pokédex • Poison Gas Pokémon

Koffing

#109 in the FireRed and LeafGreen Pokédex • Poison Gas Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

40

190

284

Attack

65

121

251

Defense

95

175

317

Sp. Atk

60

112

240

Sp. Def

45

85

207

Speed

35

67

185

Total

340

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Lickitung

Weezing

Koffing normal sprite

Normal

Shiny Koffing sprite

Shiny

Koffing

Poison Gas Pokémon

#109
Poison

Height

0.6 m (2'00")

Weight

1 kg (2.2 lbs)

Abilities

Levitate

It's Super Effective

Damage multipliers Koffing takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Ground

Psychic

Resists

Grass

0.5×

Fighting

0.5×

Poison

0.5×

Bug

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
1 Def
Catch rate
190
Base Exp.
68

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Amorphous
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon FireRed box art

FireRed

Its thin, balloon-like body is inflated by horribly toxic gases. It reeks when it is nearby.

Pokémon LeafGreen box art

LeafGreen

Because it stores several kinds of toxic gases in its body, it is prone to exploding without warning.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Koffing

Koffing

#109

Level 35

Weezing

Weezing

#110

Encounters

Known encounter locations for this Pokémon in this game.
FireRed
LocationMethodLevelChanceConditions

Celadon City

Surfing30-401%

-

Pokémon Mansion

Pokemon Mansion (1F)

Walking in tall grass or a cave2820%

-

Pokémon Mansion

Pokemon Mansion (1F)

Walking in tall grass or a cave3010%

-

Pokémon Mansion

Pokemon Mansion (2F)

Walking in tall grass or a cave2820%

-

Pokémon Mansion

Pokemon Mansion (2F)

Walking in tall grass or a cave3010%

-

Pokémon Mansion

Pokemon Mansion (3F)

Walking in tall grass or a cave2820%

-

Pokémon Mansion

Pokemon Mansion (3F)

Walking in tall grass or a cave3010%

-

Pokémon Mansion

Pokemon Mansion (B1F)

Walking in tall grass or a cave2820%

-

Pokémon Mansion

Pokemon Mansion (B1F)

Walking in tall grass or a cave3010%

-

LeafGreen
LocationMethodLevelChanceConditions

Celadon City

Surfing30-401%

-

Pokémon Mansion

Pokemon Mansion (1F)

Walking in tall grass or a cave285%

-

Pokémon Mansion

Pokemon Mansion (2F)

Walking in tall grass or a cave285%

-

Pokémon Mansion

Pokemon Mansion (3F)

Walking in tall grass or a cave285%

-

Pokémon Mansion

Pokemon Mansion (B1F)

Walking in tall grass or a cave285%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical359535

A physical attack in which the user charges, full body, into the foe.

StartPoison GasPoisonStatus-5540

The foe is sprayed with a cloud of toxic gas that may poison the foe.

9SmogPoisonPhysical207020

The foe is attacked with exhaust gases. It may also poison the foe.

17Self-DestructNormalPhysical2001005

The user blows up to inflict severe damage, even making itself faint.

21SludgePoisonPhysical6510020

Toxic sludge is hurled at the foe. It may poison the target.

25SmokescreenNormalStatus-10020

An obscuring cloud of smoke or ink reduces the foe’s accuracy.

33HazeIceStatus--30

Eliminates all stat changes among all Pokémon engaged in battle.

41ExplosionNormalPhysical2501005

The user explodes to inflict terrible damage even while fainting itself.

45Destiny BondGhostStatus--5

If the user faints, the foe delivering the final hit also faints.

49MementoDarkStatus-10010

The user faints, but sharply lowers the foe’s ATTACK and SP. ATK.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon FireRed and LeafGreen.
Class
Description
TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalPhysical110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM12TauntDarkStatus-10020

The foe is taunted into a rage that allows it to use only attack moves.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM30Shadow BallGhostPhysical8010015

A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

A rapid jolt of electricity strikes the foe. It can’t be evaded.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with intense flames. The foe may suffer a burn.

TM36Sludge BombPoisonPhysical9010010

Filthy sludge is hurled at the foe. It may poison the target.

TM38Fire BlastFireSpecial120855

The foe is hit with an intense flame. It may leave the target with a burn.

TM41TormentDarkStatus-10015

It enrages the foe, making it incapable of using the same move successively.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkSpecial4010010

An attack that may take the foe’s held item if the user isn’t holding one.

HM05FlashNormalStatus-7020

A blast of light that cuts the foe’s accuracy. It also illuminates caves.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
ExplosionNormalPhysical2501005

The user explodes to inflict terrible damage even while fainting itself.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Destiny BondGhostStatus--5

If the user faints, the foe delivering the final hit also faints.

Pain SplitNormalStatus--20

The user adds its HP to the foe’s HP, then equally shares the total HP.

PsybeamPsychicSpecial6510020

A peculiar ray is shot at the foe. It may leave the foe confused.

PsywavePsychicSpecial-8015

The foe is attacked with an odd, hot energy wave that varies in intensity.

ScreechNormalStatus-8540

An ear-splitting screech is emitted to sharply reduce the foe’s DEFENSE.

Will-O-WispFireStatus-7515

A sinister, bluish white flame is shot at the foe to inflict a burn.

Traits

Ability options available to this Pokémon in this game.

Levitate

Not hit by GROUND attacks.

Evades Ground moves.

#108

Lickitung

#110

Weezing

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