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Eevee

#196 in the Sword and Shield Pokédex • Evolution Pokémon

Sword

It has the ability to alter the composition of its body to suit its surrounding environment.

Shield

Thanks to its unstable genetic makeup, this special Pokémon conceals many different possible evolutions.

Pokédexes

Galar #196Crown Tundra #74

Egg Group

Field

Steps to Hatch

8,960

Effort Values Yielded

1 SpD

Gender Ratio

87.5% male / 12.5% female

Capture Rate

45

Base Experience

65
PokémonRequiresEvolution
Eevee

Eevee

#196

Water StoneUse Water Stone
Vaporeon

Vaporeon

#197

Eevee

Eevee

#196

Thunder StoneUse Thunder Stone
Jolteon

Jolteon

#198

Eevee

Eevee

#196

Fire StoneUse Fire Stone
Flareon

Flareon

#199

Eevee

Eevee

#196

High friendship, day

Espeon

Espeon

#200

Eevee

Eevee

#196

High friendship, night

Umbreon

Umbreon

#201

Eevee

Eevee

#196

Leaf StoneUse Leaf Stone
Leafeon

Leafeon

#202

Eevee

Eevee

#196

Ice StoneUse Ice Stone
Glaceon

Glaceon

#203

Eevee

Eevee

#196

High friendship, knowing a Fairy-type move

Sylveon

Sylveon

#204

Ditto

Eevee Gigantamax

Eevee normal sprite

Normal

Shiny Eevee sprite

Shiny

Eevee

Evolution Pokémon

#196
Normal

Height

0.3 m

Weight

6.5 kg

Base XP

65

Abilities

Run AwayAdaptabilityAnticipation

HP

55

Attack

55

Defense

50

Sp. Atk

45

Sp. Def

65

Speed

55

Total

325

Type Chart

Weaknesses

Takes 2× from

Fighting

Resistances

Takes 0× from

Ghost
Class
Description
StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartTail WhipNormalStatus-10030

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.

StartGrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

StartHelping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

StartCovetNormalPhysical6010025

The user endearingly approaches the target, then steals the target’s held item.

5Sand AttackGroundStatus-10015

Sand is hurled in the target’s face, reducing the target’s accuracy.

10Quick AttackNormalPhysical4010030

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

15Baby-Doll EyesFairyStatus-10030

The user stares at the target with its baby-doll eyes, which lowers the target’s Attack stat. This move always goes first.

20SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

25BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

30CopycatNormalStatus--20

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

35Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting and passes along any stat changes.

40Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

45CharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.

50Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

55Last ResortNormalPhysical1401005

This move can be used only after the user has used all the other moves it knows in the battle.

Class
Description
CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

DetectFightingStatus--5

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Double KickFightingPhysical3010030

The target is quickly kicked twice in succession using both feet.

FlailNormalPhysical-10015

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Mud-SlapGroundSpecial2010010

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

TickleNormalStatus-10020

The user tickles the target into laughing, reducing its Attack and Defense stats.

WishNormalStatus--10

One turn after this move is used, the user’s or its replacement’s HP is restored by half the user’s max HP.

YawnNormalStatus--10

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Class
Description
TM02Pay DayNormalPhysical4010020

Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

TM15DigGroundPhysical8010010

The user burrows into the ground, then attacks on the next turn.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM29CharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.

TM31AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM34Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM40SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM41Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

TM46Weather BallNormalSpecial5010010

This attack move varies in power and type depending on the weather.

TM47Fake TearsDarkStatus-10020

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM79RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.

TR01Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

TR13Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR29Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting and passes along any stat changes.

TR31Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

TR33Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TR42Hyper VoiceNormalSpecial9010010

The user lets loose a horribly echoing shout with the power to inflict damage.

TR82Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.

TR85Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

Run Away

Ability Slot 1

Enables a sure getaway from wild Pokémon.

Ensures success fleeing from wild battles.

Adaptability

Ability Slot 2

Powers up moves of the same type as the Pokémon.

Increases the same-type attack bonus from 1.5× to 2×.

Anticipation

Hidden Ability

The Pokémon can sense an opposing Pokémon’s dangerous moves.

Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

SwSh / Pokédex

Eevee

Eevee

#196 in the Sword and Shield Pokédex • Evolution Pokémon

Sword

It has the ability to alter the composition of its body to suit its surrounding environment.

Shield

Thanks to its unstable genetic makeup, this special Pokémon conceals many different possible evolutions.

Pokédexes

Galar #196Crown Tundra #74

Egg Group

Field

Steps to Hatch

8,960

Effort Values Yielded

1 SpD

Gender Ratio

87.5% male / 12.5% female

Capture Rate

45

Base Experience

65
PokémonRequiresEvolution
Eevee

Eevee

#196

Water StoneUse Water Stone
Vaporeon

Vaporeon

#197

Eevee

Eevee

#196

Thunder StoneUse Thunder Stone
Jolteon

Jolteon

#198

Eevee

Eevee

#196

Fire StoneUse Fire Stone
Flareon

Flareon

#199

Eevee

Eevee

#196

High friendship, day

Espeon

Espeon

#200

Eevee

Eevee

#196

High friendship, night

Umbreon

Umbreon

#201

Eevee

Eevee

#196

Leaf StoneUse Leaf Stone
Leafeon

Leafeon

#202

Eevee

Eevee

#196

Ice StoneUse Ice Stone
Glaceon

Glaceon

#203

Eevee

Eevee

#196

High friendship, knowing a Fairy-type move

Sylveon

Sylveon

#204

Ditto

Eevee Gigantamax

Eevee normal sprite

Normal

Shiny Eevee sprite

Shiny

Eevee

Evolution Pokémon

#196
Normal

Height

0.3 m

Weight

6.5 kg

Base XP

65

Abilities

Run AwayAdaptabilityAnticipation

HP

55

Attack

55

Defense

50

Sp. Atk

45

Sp. Def

65

Speed

55

Total

325

Type Chart

Weaknesses

Takes 2× from

Fighting

Resistances

Takes 0× from

Ghost
Class
Description
StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartTail WhipNormalStatus-10030

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.

StartGrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

StartHelping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

StartCovetNormalPhysical6010025

The user endearingly approaches the target, then steals the target’s held item.

5Sand AttackGroundStatus-10015

Sand is hurled in the target’s face, reducing the target’s accuracy.

10Quick AttackNormalPhysical4010030

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

15Baby-Doll EyesFairyStatus-10030

The user stares at the target with its baby-doll eyes, which lowers the target’s Attack stat. This move always goes first.

20SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

25BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

30CopycatNormalStatus--20

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

35Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting and passes along any stat changes.

40Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

45CharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.

50Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

55Last ResortNormalPhysical1401005

This move can be used only after the user has used all the other moves it knows in the battle.

Class
Description
CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

DetectFightingStatus--5

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Double KickFightingPhysical3010030

The target is quickly kicked twice in succession using both feet.

FlailNormalPhysical-10015

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Mud-SlapGroundSpecial2010010

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

TickleNormalStatus-10020

The user tickles the target into laughing, reducing its Attack and Defense stats.

WishNormalStatus--10

One turn after this move is used, the user’s or its replacement’s HP is restored by half the user’s max HP.

YawnNormalStatus--10

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Class
Description
TM02Pay DayNormalPhysical4010020

Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

TM15DigGroundPhysical8010010

The user burrows into the ground, then attacks on the next turn.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM29CharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.

TM31AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM34Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM40SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM41Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

TM46Weather BallNormalSpecial5010010

This attack move varies in power and type depending on the weather.

TM47Fake TearsDarkStatus-10020

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM79RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.

TR01Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

TR13Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR29Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting and passes along any stat changes.

TR31Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

TR33Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TR42Hyper VoiceNormalSpecial9010010

The user lets loose a horribly echoing shout with the power to inflict damage.

TR82Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.

TR85Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

Run Away

Ability Slot 1

Enables a sure getaway from wild Pokémon.

Ensures success fleeing from wild battles.

Adaptability

Ability Slot 2

Powers up moves of the same type as the Pokémon.

Increases the same-type attack bonus from 1.5× to 2×.

Anticipation

Hidden Ability

The Pokémon can sense an opposing Pokémon’s dangerous moves.

Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.