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USUM / Pokédex

Eevee

Eevee

#153 in the Ultra Sun & Ultra Moon Pokédex • Evolution Pokémon

Eevee

#153 in the Ultra Sun & Ultra Moon Pokédex • Evolution Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

55

220

314

Attack

55

103

229

Defense

50

94

218

Sp. Atk

45

85

207

Sp. Def

65

121

251

Speed

55

103

229

Total

325

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Ditto

Vaporeon

Eevee normal sprite

Normal

Shiny Eevee sprite

Shiny

Eevee

Evolution Pokémon

#153
Normal

Height

0.3 m (1'00")

Weight

6.5 kg (14.3 lbs)

Abilities

Run AwayAdaptabilityAnticipation(Hidden Ability)

It's Super Effective

Damage multipliers Eevee takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fighting

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Alola #153Updated Akala #54
EV yield
1 SpD
Catch rate
45
Base Exp.
65

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Field
Gender
87.5% male
12.5% female
Egg cycles
35 (8,960 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Ultra Sun box art

Ultra Sun

The question of why only Eevee has such unstable genes has still not been solved.

Pokémon Ultra Moon box art

Ultra Moon

Its genes are easily influenced by its surroundings. Even its face starts to look like that of its Trainer.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Eevee

Eevee

#153

Water StoneUse Water Stone
Vaporeon

Vaporeon

#154

Eevee

Eevee

#153

Thunder StoneUse Thunder Stone
Jolteon

Jolteon

#155

Eevee

Eevee

#153

Fire StoneUse Fire Stone
Flareon

Flareon

#156

Eevee

Eevee

#153

High friendship, day

Espeon

Espeon

#157

Eevee

Eevee

#153

High friendship, night

Umbreon

Umbreon

#158

Eevee

Eevee

#153

Level up near a Moss Rock

Leafeon

Leafeon

#159

Eevee

Eevee

#153

Level up near an Ice Rock

Glaceon

Glaceon

#160

Eevee

Eevee

#153

Level up knowing a Fairy-type move with high affection

Sylveon

Sylveon

#161

Encounters

Known encounter locations for this Pokémon in this game.
Ultra Moon
LocationMethodLevelChanceConditions

Route 4

Alola Route 4 Area

Walking in tall grass or a cave11-145%

-

Route 6

Alola Route 6 North

Walking in tall grass or a cave14-175%

-

Route 6

Alola Route 6 South

Walking in tall grass or a cave14-175%

-

Paniola Ranch

Receive as a gift1100%

-

Ultra Sun
LocationMethodLevelChanceConditions

Route 4

Alola Route 4 Area

Walking in tall grass or a cave11-145%

-

Route 6

Alola Route 6 North

Walking in tall grass or a cave14-175%

-

Route 6

Alola Route 6 South

Walking in tall grass or a cave14-175%

-

Paniola Ranch

Receive as a gift1100%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartTail WhipNormalStatus-10030

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

StartGrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.

StartHelping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

StartCovetNormalPhysical6010025

The user endearingly approaches the target, then steals the target’s held item.

5Sand AttackGroundStatus-10015

Sand is hurled in the target’s face, reducing the target’s accuracy.

9Baby-Doll EyesFairyStatus-10030

The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.

13Quick AttackNormalPhysical4010030

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

17BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

17SwiftNormalSpecial60-20

Star-shaped rays are shot at the opposing Pokémon. This attack never misses.

20RefreshNormalStatus--20

The user rests to cure itself of poisoning, a burn, or paralysis.

25Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

29CharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

33Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting and passes along any stat changes.

37Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle. This also damages the user quite a lot.

41Last ResortNormalPhysical1401005

This move can be used only after the user has used all the other moves it knows in the battle.

45Trump CardNormalSpecial--5

The fewer PP this move has, the greater its power.

Machines

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Ultra Sun and Ultra Moon.
Class
Description
TM01Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
CovetNormalPhysical6010025

The user endearingly approaches the target, then steals the target’s held item.

Heal BellNormalStatus--5

The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.

Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

Hyper VoiceNormalSpecial9010010

The user lets loose a horribly echoing shout with the power to inflict damage.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Laser FocusNormalStatus--30

The user concentrates intensely. The attack on the next turn always results in a critical hit.

Last ResortNormalPhysical1401005

This move can be used only after the user has used all the other moves it knows in the battle.

SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
CaptivateNormalStatus-10020

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

CharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

CovetNormalPhysical6010025

The user endearingly approaches the target, then steals the target’s held item.

CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

DetectFightingStatus--5

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Fake TearsDarkStatus-10020

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

FlailNormalPhysical-10015

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.

SynchronoisePsychicSpecial12010010

Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.

TickleNormalStatus-10020

The user tickles the target into laughing, reducing its Attack and Defense stats.

WishNormalStatus--10

One turn after this move is used, the user’s or its replacement’s HP is restored by half the user’s max HP.

YawnNormalStatus--10

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Traits

Ability options available to this Pokémon in this game.

Run Away

Ability Slot 1

Enables a sure getaway from wild Pokémon.

Ensures success fleeing from wild battles.

Adaptability

Ability Slot 2

Powers up moves of the same type as the Pokémon.

Increases the same-type attack bonus from 1.5× to 2×.

Anticipation(Hidden Ability)

The Pokémon can sense an opposing Pokémon’s dangerous moves.

Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.

#271

Ditto

#154

Vaporeon

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