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B2/W2 / Pokédex

Eevee

Back to Pokédex

Eevee

#91 in the Black 2 and White 2 Pokédex • Evolution Pokémon

Eevee sprite

Normal

Shiny Eevee sprite

Shiny

Pokédex entries

Pokémon Black 2

Thanks to its unstable genetic makeup, this special Pokémon conceals many different possible evolutions.

Pokémon White 2

Thanks to its unstable genetic makeup, this special Pokémon conceals many different possible evolutions.

Details

Type

Normal

Category

Evolution Pokémon

Height

0.3 m (1'00")

Weight

6.5 kg (14.3 lbs)

National Pokédex

#0133

Pokédex

#91

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

55

220

314

Attack

55

103

229

Defense

50

94

218

Sp. Atk

45

85

207

Sp. Def

65

121

251

Speed

55

103

229

Total

325

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Eevee, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Resists

Eevee doesn't resist any types.

Immune to

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Unova #91
EV yield
1 SpD
Catch rate
45
Base Exp.
65

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
87.5% male
12.5% female
Egg cycles
35

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Eevee

Eevee

#91

Water StoneUse Water Stone
Vaporeon

Vaporeon

#92

Eevee

Eevee

#91

ThunderstoneUse Thunder Stone
Jolteon

Jolteon

#93

Eevee

Eevee

#91

Fire StoneUse Fire Stone
Flareon

Flareon

#94

Eevee

Eevee

#91

Level up with friendship 220 or higher during the day.

Espeon

Espeon

#95

Eevee

Eevee

#91

Level up with friendship 220 or higher at night.

Umbreon

Umbreon

#96

Eevee

Eevee

#91

Level up near the Moss Rock in Pinwheel Forest.

Leafeon

Leafeon

#97

Eevee

Eevee

#91

Level up near the Ice Rock in the basement of Twist Mountain.

Glaceon

Glaceon

#98

Encounters

Known encounter locations for this Pokémon in this game.
Black 2
LocationMethodLevelChanceConditions

Castelia City

Walking in dark grass194%

-

Castelia City

Walking in dark grass191%

-

Castelia City

Walking in tall grass or a cave184%

-

Castelia City

Walking in tall grass or a cave181%

-

Castelia City

Receive as a gift10100%

After entering the Hall of Fame, receive once from Amanita in Castelia City; male; Hidden Ability Anticipation; requires a free party slot

Entralink

Entree Forest (Dream Park historical transfer)

Historical Dream World transfer10-

Dream Park historical catalog; ability: Anticipation; exact Dream Point thresholds and per-record source gaps are documented separately, Historical Dream World transfer to Entree Forest; the official service has closed and new transfers are unavailable, Historical featured move options: Sand Attack, Charm, Swift

White 2
LocationMethodLevelChanceConditions

Castelia City

Walking in dark grass194%

-

Castelia City

Walking in dark grass191%

-

Castelia City

Walking in tall grass or a cave184%

-

Castelia City

Walking in tall grass or a cave181%

-

Castelia City

Receive as a gift10100%

After entering the Hall of Fame, receive once from Amanita in Castelia City; male; Hidden Ability Anticipation; requires a free party slot

Entralink

Entree Forest (Dream Park historical transfer)

Historical Dream World transfer10-

Dream Park historical catalog; ability: Anticipation; exact Dream Point thresholds and per-record source gaps are documented separately, Historical Dream World transfer to Entree Forest; the official service has closed and new transfers are unavailable, Historical featured move options: Sand Attack, Charm, Swift

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartTail WhipNormalStatus-10030

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

StartHelping HandNormalStatus--20

The user assists an ally by boosting the power of its attack.

5Sand AttackGroundStatus-10015

Sand is hurled in the target’s face, reducing its accuracy.

9GrowlNormalStatus-10040

The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.

13Quick AttackNormalPhysical4010030

The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.

17BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. It may make the target flinch.

21CovetNormalPhysical6010040

The user endearingly approaches the target, then steals the target’s held item.

25Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. It also damages the user a little.

29CharmNormalStatus-10020

The user gazes at the target rather charmingly, making it less wary. The target’s Attack is harshly lowered.

33Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting, passing along any stat changes.

37Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.

41Last ResortNormalPhysical1401005

This move can be used only after the user has used all the other moves it knows in the battle.

45Trump CardNormalSpecial--5

The fewer PP this move has, the greater its attack power.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden Power

Varies

Special30–7010015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

TM83Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
CovetNormalPhysical6010040

The user endearingly approaches the target, then steals the target’s held item.

Heal BellNormalStatus--5

The user makes a soothing bell chime to heal the status problems of all the party Pokémon.

Helping HandNormalStatus--20

The user assists an ally by boosting the power of its attack.

Hyper VoiceNormalSpecial9010010

The user lets loose a horribly echoing shout with the power to inflict damage.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

Last ResortNormalPhysical1401005

This move can be used only after the user has used all the other moves it knows in the battle.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
CharmNormalStatus-10020

The user gazes at the target rather charmingly, making it less wary. The target’s Attack is harshly lowered.

CovetNormalPhysical6010040

The user endearingly approaches the target, then steals the target’s held item.

CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

DetectFightingStatus--5

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Fake TearsDarkStatus-10020

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

FlailNormalPhysical-10015

The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

Natural Gift

Varies

Physical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user’s stats are raised, the greater the damage.

SynchronoisePsychicSpecial7010015

Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.

TickleNormalStatus-10020

The user tickles the target into laughing, reducing its Attack and Defense stats.

WishNormalStatus--10

One turn after this move is used, the target’s HP is restored by half the user’s maximum HP.

YawnNormalStatus--10

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

These moves require the labeled trade, transfer or historical gift route. Individual options do not establish that every combination is legal.
Class
AcquisitionDescription
Body SlamNormalPhysical8510015

Generation III → Pal Park → Generation IV → PokéTransfer

The user drops onto the target with its full body weight. It may also leave the target with paralysis.

CaptivateNormalStatus-10020

PokéTransfer from Generation IV

If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

HeadbuttNormalPhysical7010015

PokéTransfer from Generation IV

The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.

MimicNormalStatus--10

Generation III → Pal Park → Generation IV → PokéTransfer

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Mud-SlapGroundSpecial2010010

PokéTransfer from Generation IV

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Secret PowerNormalPhysical7010020

PokéTransfer from Generation IV

The user attacks the target with a secret power. Its added effects vary depending on the user’s environment.

SwiftNormalSpecial60-20

PokéTransfer from Generation IV

Star-shaped rays are shot at the opposing team. This attack never misses.

Traits

Ability options available to this Pokémon in this game.

Run Away

Ability Slot 1

Enables a sure getaway from wild Pokémon.

Ensures success fleeing from wild battles.

Adaptability

Ability Slot 2

Powers up moves of the same type.

Increases the same-type attack bonus from 1.5× to 2×.

Anticipation(Hidden Ability)

Senses a foe’s dangerous moves.

Warns upon entering battle if an opponent knows a super-effective damaging move or a one-hit KO move.

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