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SwSh / Pokédex

Araquanid

Araquanid

Galar #215 in the Sword and Shield Pokédex • Water Bubble Pokémon

Araquanid

Galar #215 in the Sword and Shield Pokédex • Water Bubble Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

68

246

340

Attack

70

130

262

Defense

92

170

311

Sp. Atk

50

94

218

Sp. Def

132

242

399

Speed

42

80

201

Total

454

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Dewpider

Fomantis

Araquanid normal sprite

Normal

Shiny Araquanid sprite

Shiny

Araquanid

Water Bubble Pokémon

Galar #215
WaterBug

Height

1.8 m (5'11")

Weight

82 kg (180.8 lbs)

Abilities

Water BubbleWater Absorb(Hidden Ability)

It's Super Effective

Damage multipliers Araquanid takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Flying

Rock

Resists

Water

0.5×

Ice

0.5×

Fighting

0.5×

Ground

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Galar #215Crown Tundra #92
EV yield
2 SpD
Catch rate
100
Base Exp.
159

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 1Bug
Gender
50% male
50% female
Egg cycles
15 (3,840 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Sword box art

Sword

It launches water bubbles with its legs, drowning prey within the bubbles. This Pokémon can then take its time to savor its meal.

Pokémon Shield box art

Shield

It acts as a caretaker for Dewpider, putting them inside its bubble and letting them eat any leftover food.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Dewpider

Dewpider

Galar #214

Level 22

Araquanid

Araquanid

Galar #215

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartBiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

StartBug BiteBugPhysical6010020

The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.

StartWide GuardRockStatus--10

The user and its allies are protected from wide-ranging attacks for one turn.

StartInfestationBugSpecial2010020

The target is infested and attacked for four to five turns. The target can’t flee during this time.

12Bubble BeamWaterSpecial6510020

A spray of bubbles is forcefully ejected at the target. This may also lower the target’s Speed stat.

16Aqua RingWaterStatus--20

The user envelops itself in a veil made of water. It regains some HP every turn.

20HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

26CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

32SoakWaterStatus-10020

The user shoots a torrent of water at the target and changes the target’s type to Water.

38EntrainmentNormalStatus-10015

The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.

44LungeBugPhysical8010015

The user makes a lunge at the target, attacking with full force. This also lowers the target’s Attack stat.

50LiquidationWaterPhysical8510010

The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.

56Leech LifeBugPhysical8010010

The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.

62Mirror CoatPsychicSpecial-10020

A retaliation move that counters any special attack, inflicting double the damage taken.

Machines

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
Description
TM18ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM19SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM27Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.

TM28Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

TM31AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM45DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the next turn.

TM71Wonder RoomPsychicStatus--10

The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.

TM72Magic RoomPsychicStatus--10

The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TR03Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

TR04SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TR05Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TR06BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TR16WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

TR18Leech LifeBugPhysical8010010

The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR32CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

TR46Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

TR57Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.

TR60X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TR61Bug BuzzBugSpecial9010010

The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.

TR84ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TR98LiquidationWaterPhysical8510010

The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Skitter SmackBugPhysical709010

The user skitters behind the target to attack. This also lowers the target’s Sp. Atk stat.

Traits

Ability options available to this Pokémon in this game.

Water Bubble

Ability Slot 1

Lowers the power of Fire-type moves done to the Pokémon and prevents the Pokémon from getting a burn.

Halves damage from Fire moves, doubles damage of Water moves, and prevents burns.

Water Absorb(Hidden Ability)

Restores HP if hit by a Water-type move instead of taking damage.

Absorbs Water moves, healing for 1/4 max HP.

#214

Dewpider

#753

Fomantis

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