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Glalie

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Glalie in Pokémon Sword & Shield

Galar Pokédex #80 • Face Pokémon

Glalie in the National Pokédex
Glalie sprite

Normal

Shiny Glalie sprite

Shiny

Pokédex entries

Sword

It has a body of ice that won’t melt, even with fire. It can instantly freeze moisture in the atmosphere.

Shield

It can instantly freeze moisture in the atmosphere. It uses this power to freeze its foes.

Pokémon details

Type

Ice

Category

Face Pokémon

Height

1.5 m (4'11")

Weight

256.5 kg (565.5 lbs)

National Pokédex

#0362

Pokédex

Galar #80

Glalie in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

80

270

364

Attack

80

148

284

Defense

80

148

284

Sp. Atk

80

148

284

Sp. Def

80

148

284

Speed

80

148

284

Total

480

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Glalie, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Resists

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Galar #80Crown Tundra #26
EV yield
2 HP
Catch rate
75
Base Exp.
168

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 cycles

Evolution requirements shown in a compact table or chain view.

Known encounter locations for this Pokémon in this game.
Shield
LocationMethodLevelChanceConditions

Route 9

Main Area

Special Overworld Encounters55-

-

Route 10

White Hill Station

Overworld45-4810%

-

Giant's Cap

Main Area

Special Overworld Encounters46-

Before the Darkest Day and Eternatus battle, Snowing

Giant's Cap

Main Area

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing

Giant's Cap

Main Area

Special Overworld Encounters46-

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Giant's Cap

Main Area

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Giant's Seat

Wild Pokémon

Special Overworld Encounters46-

Before the Darkest Day and Eternatus battle, Snowing

Giant's Seat

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing

Giant's Seat

Wild Pokémon

Special Overworld Encounters46-

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Giant's Seat

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Lake of Outrage

Wild Pokémon

Overworld55-5825%

Before the Darkest Day and Eternatus battle, Snowing

Lake of Outrage

Wild Pokémon

Overworld6025%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing

Watchtower Ruins

Wild Pokémon

Special Overworld Encounters40-

Before the Darkest Day and Eternatus battle, Snowing

Watchtower Ruins

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing

Watchtower Ruins

Wild Pokémon

Special Overworld Encounters40-

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Watchtower Ruins

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Slippery Slope

Wild Pokémon

Special Overworld Encounters63-

The Crown Tundra Expansion Pass required, Snowstorm

Giant's Bed

Wild Pokémon

Special Overworld Encounters65-

The Crown Tundra Expansion Pass required, Snowing

Giant's Bed

Wild Pokémon

Special Overworld Encounters65-

The Crown Tundra Expansion Pass required, Snowstorm

Snowslide Slope

Wild Pokémon

Special Overworld Encounters67-

The Crown Tundra Expansion Pass required, Snowing

Snowslide Slope

Wild Pokémon

Special Overworld Encounters67-

The Crown Tundra Expansion Pass required, Snowstorm

Max Lair

Dynamax Adventures

Dynamax Adventure65-

Catch as a Dynamax Adventure opponent and choose it as the one Pokémon to keep at the end; starting rentals cannot be kept; Endless Dynamax Adventures do not award Pokémon, The Crown Tundra Expansion Pass required

Frigid Sea

Max Raid Battles — pool 168 (common beam)

Max Raid Battle55-6015%

The Crown Tundra Expansion Pass required, Permanent pool 168, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Slippery Slope

Max Raid Battles — pool 168 (common beam)

Max Raid Battle55-6015%

The Crown Tundra Expansion Pass required, Permanent pool 168, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Snowslide Slope

Max Raid Battles — pool 168 (common beam)

Max Raid Battle55-6015%

The Crown Tundra Expansion Pass required, Permanent pool 168, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Frigid Sea

Max Raid Battles — pool 169 (rare beam)

Max Raid Battle45-5025%

The Crown Tundra Expansion Pass required, Permanent pool 169, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Slippery Slope

Max Raid Battles — pool 169 (rare beam)

Max Raid Battle45-5025%

The Crown Tundra Expansion Pass required, Permanent pool 169, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Snowslide Slope

Max Raid Battles — pool 169 (rare beam)

Max Raid Battle45-5025%

The Crown Tundra Expansion Pass required, Permanent pool 169, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Ballimere Lake

Max Raid Battles — pool 182 (common beam)

Max Raid Battle45-5015%

The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Frigid Sea

Max Raid Battles — pool 182 (common beam)

Max Raid Battle45-5015%

The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Foot

Max Raid Battles — pool 182 (common beam)

Max Raid Battle45-5015%

The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Old Cemetery

Max Raid Battles — pool 182 (common beam)

Max Raid Battle45-5015%

The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Slippery Slope

Max Raid Battles — pool 182 (common beam)

Max Raid Battle45-5015%

The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Ballimere Lake

Max Raid Battles — pool 182 (common beam)

Max Raid Battle55-6020%

The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Frigid Sea

Max Raid Battles — pool 182 (common beam)

Max Raid Battle55-6020%

The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Foot

Max Raid Battles — pool 182 (common beam)

Max Raid Battle55-6020%

The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Old Cemetery

Max Raid Battles — pool 182 (common beam)

Max Raid Battle55-6020%

The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Slippery Slope

Max Raid Battles — pool 182 (common beam)

Max Raid Battle55-6020%

The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Cap

Max Raid Battles — pool 23 (common beam)

Max Raid Battle35-4020%

Permanent pool 23, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Hammerlocke Hills

Max Raid Battles — pool 23 (common beam)

Max Raid Battle35-4020%

Permanent pool 23, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Cap

Max Raid Battles — pool 23 (common beam)

Max Raid Battle45-5025%

Permanent pool 23, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Hammerlocke Hills

Max Raid Battles — pool 23 (common beam)

Max Raid Battle45-5025%

Permanent pool 23, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Cap

Max Raid Battles — pool 23 (common beam)

Max Raid Battle55-6030%

Permanent pool 23, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Hammerlocke Hills

Max Raid Battles — pool 23 (common beam)

Max Raid Battle55-6030%

Permanent pool 23, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Dusty Bowl

Max Raid Battles — pool 55 (rare beam)

Max Raid Battle35-4030%

Permanent pool 55, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Cap

Max Raid Battles — pool 55 (rare beam)

Max Raid Battle35-4030%

Permanent pool 55, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 55 (rare beam)

Max Raid Battle35-4030%

Permanent pool 55, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Dusty Bowl

Max Raid Battles — pool 55 (rare beam)

Max Raid Battle45-5020%

Permanent pool 55, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Cap

Max Raid Battles — pool 55 (rare beam)

Max Raid Battle45-5020%

Permanent pool 55, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 55 (rare beam)

Max Raid Battle45-5020%

Permanent pool 55, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Dusty Bowl

Max Raid Battles — pool 55 (rare beam)

Max Raid Battle55-6010%

Permanent pool 55, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Cap

Max Raid Battles — pool 55 (rare beam)

Max Raid Battle55-6010%

Permanent pool 55, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 55 (rare beam)

Max Raid Battle55-6010%

Permanent pool 55, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Seat

Max Raid Battles — pool 83 (rare beam)

Max Raid Battle35-4030%

Permanent pool 83, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Seat

Max Raid Battles — pool 83 (rare beam)

Max Raid Battle45-5020%

Permanent pool 83, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Seat

Max Raid Battles — pool 83 (rare beam)

Max Raid Battle55-6010%

Permanent pool 83, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Sword
LocationMethodLevelChanceConditions

Route 9

Main Area

Special Overworld Encounters55-

-

Route 10

White Hill Station

Overworld45-4810%

-

Giant's Cap

Main Area

Special Overworld Encounters46-

Before the Darkest Day and Eternatus battle, Snowing

Giant's Cap

Main Area

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing

Giant's Cap

Main Area

Special Overworld Encounters46-

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Giant's Cap

Main Area

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Giant's Seat

Wild Pokémon

Special Overworld Encounters46-

Before the Darkest Day and Eternatus battle, Snowing

Giant's Seat

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing

Giant's Seat

Wild Pokémon

Special Overworld Encounters46-

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Giant's Seat

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Lake of Outrage

Wild Pokémon

Overworld55-5825%

Before the Darkest Day and Eternatus battle, Snowing

Lake of Outrage

Wild Pokémon

Overworld6025%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing

Watchtower Ruins

Wild Pokémon

Special Overworld Encounters40-

Before the Darkest Day and Eternatus battle, Snowing

Watchtower Ruins

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing

Watchtower Ruins

Wild Pokémon

Special Overworld Encounters40-

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Watchtower Ruins

Wild Pokémon

Special Overworld Encounters60-

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Slippery Slope

Wild Pokémon

Special Overworld Encounters63-

The Crown Tundra Expansion Pass required, Snowstorm

Giant's Bed

Wild Pokémon

Special Overworld Encounters65-

The Crown Tundra Expansion Pass required, Snowing

Giant's Bed

Wild Pokémon

Special Overworld Encounters65-

The Crown Tundra Expansion Pass required, Snowstorm

Snowslide Slope

Wild Pokémon

Special Overworld Encounters67-

The Crown Tundra Expansion Pass required, Snowing

Snowslide Slope

Wild Pokémon

Special Overworld Encounters67-

The Crown Tundra Expansion Pass required, Snowstorm

Max Lair

Dynamax Adventures

Dynamax Adventure65-

Catch as a Dynamax Adventure opponent and choose it as the one Pokémon to keep at the end; starting rentals cannot be kept; Endless Dynamax Adventures do not award Pokémon, The Crown Tundra Expansion Pass required

Frigid Sea

Max Raid Battles — pool 168 (common beam)

Max Raid Battle55-6015%

The Crown Tundra Expansion Pass required, Permanent pool 168, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Slippery Slope

Max Raid Battles — pool 168 (common beam)

Max Raid Battle55-6015%

The Crown Tundra Expansion Pass required, Permanent pool 168, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Snowslide Slope

Max Raid Battles — pool 168 (common beam)

Max Raid Battle55-6015%

The Crown Tundra Expansion Pass required, Permanent pool 168, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Frigid Sea

Max Raid Battles — pool 169 (rare beam)

Max Raid Battle45-5025%

The Crown Tundra Expansion Pass required, Permanent pool 169, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Slippery Slope

Max Raid Battles — pool 169 (rare beam)

Max Raid Battle45-5025%

The Crown Tundra Expansion Pass required, Permanent pool 169, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Snowslide Slope

Max Raid Battles — pool 169 (rare beam)

Max Raid Battle45-5025%

The Crown Tundra Expansion Pass required, Permanent pool 169, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Ballimere Lake

Max Raid Battles — pool 182 (common beam)

Max Raid Battle45-5015%

The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Frigid Sea

Max Raid Battles — pool 182 (common beam)

Max Raid Battle45-5015%

The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Foot

Max Raid Battles — pool 182 (common beam)

Max Raid Battle45-5015%

The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Old Cemetery

Max Raid Battles — pool 182 (common beam)

Max Raid Battle45-5015%

The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Slippery Slope

Max Raid Battles — pool 182 (common beam)

Max Raid Battle45-5015%

The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Ballimere Lake

Max Raid Battles — pool 182 (common beam)

Max Raid Battle55-6020%

The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Frigid Sea

Max Raid Battles — pool 182 (common beam)

Max Raid Battle55-6020%

The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Foot

Max Raid Battles — pool 182 (common beam)

Max Raid Battle55-6020%

The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Old Cemetery

Max Raid Battles — pool 182 (common beam)

Max Raid Battle55-6020%

The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Slippery Slope

Max Raid Battles — pool 182 (common beam)

Max Raid Battle55-6020%

The Crown Tundra Expansion Pass required, Permanent pool 182, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Cap

Max Raid Battles — pool 23 (common beam)

Max Raid Battle35-4020%

Permanent pool 23, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Hammerlocke Hills

Max Raid Battles — pool 23 (common beam)

Max Raid Battle35-4020%

Permanent pool 23, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Cap

Max Raid Battles — pool 23 (common beam)

Max Raid Battle45-5025%

Permanent pool 23, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Hammerlocke Hills

Max Raid Battles — pool 23 (common beam)

Max Raid Battle45-5025%

Permanent pool 23, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Cap

Max Raid Battles — pool 23 (common beam)

Max Raid Battle55-6020%

Permanent pool 23, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Hammerlocke Hills

Max Raid Battles — pool 23 (common beam)

Max Raid Battle55-6020%

Permanent pool 23, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Dusty Bowl

Max Raid Battles — pool 55 (rare beam)

Max Raid Battle35-4030%

Permanent pool 55, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Cap

Max Raid Battles — pool 55 (rare beam)

Max Raid Battle35-4030%

Permanent pool 55, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 55 (rare beam)

Max Raid Battle35-4030%

Permanent pool 55, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Dusty Bowl

Max Raid Battles — pool 55 (rare beam)

Max Raid Battle45-5020%

Permanent pool 55, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Cap

Max Raid Battles — pool 55 (rare beam)

Max Raid Battle45-5020%

Permanent pool 55, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 55 (rare beam)

Max Raid Battle45-5020%

Permanent pool 55, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Dusty Bowl

Max Raid Battles — pool 55 (rare beam)

Max Raid Battle55-6010%

Permanent pool 55, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Cap

Max Raid Battles — pool 55 (rare beam)

Max Raid Battle55-6010%

Permanent pool 55, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 55 (rare beam)

Max Raid Battle55-6010%

Permanent pool 55, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Listed levels describe learning by leveling up. The Move Reminder can also teach available level-up moves regardless of the current level.
Class
Evo.Freeze-Dry

The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.

Ice7010020
StartLeer

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

Normal-10030
StartDouble Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
StartPowder Snow

The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon.

Ice4010025
StartAstonish

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

Ghost3010015
StartSheer Cold

The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types.

Ice-305
StartFreeze-Dry

The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.

Ice7010020
15Ice Shard

The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.

Ice4010030
20Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
25Icy Wind

The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.

Ice559515
30Frost Breath

The user blows its cold breath on the target. This attack always results in a critical hit.

Ice609010
35Bite

The target is bitten with viciously sharp fangs. This may also make the target flinch.

Dark6010025
40Ice Fang

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

Ice659515
47Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

Ice--10
54Headbutt

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Normal7010015
61Crunch

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

Dark8010015
68Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
TM08Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM09Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM17Light Screen

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Psychic--30
TM19Safeguard

The user creates a protective field that prevents status conditions for five turns.

Normal--25
TM20Self-Destruct

The user attacks everything around it by causing an explosion. The user faints upon using this move.

Normal2001005
TM21Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM24Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
TM25Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM26Scary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010
TM27Icy Wind

The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.

Ice559515
TM31Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM33Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM35Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

Ice--10
TM39Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM46Weather Ball

This attack move varies in power and type depending on the weather.

Normal5010010
TM47Fake Tears

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

Dark-10020
TM51Icicle Spear

The user launches sharp icicles at the target two to five times in a row.

Ice2510030
TM57Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM64Avalanche

The power of this attack move is doubled if the user has been hurt by the target in the same turn.

Ice6010010
TM67Ice Fang

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

Ice659515
TM76Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM77Hex

This relentless attack does massive damage to a target affected by status conditions.

Ghost6510010
TM81Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Ground6010020
TR01Body Slam

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
TR05Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TR06Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TR10Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TR20Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Normal--10
TR23Spikes

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

Ground--20
TR26Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TR27Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TR32Crunch

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

Dark8010015
TR33Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
TR37Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TR52Gyro Ball

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

Steel-1005
TR58Dark Pulse

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Dark8010015
TR74Iron Head

The user slams the target with its steel-hard head. This may also make the target flinch.

Steel8010015

Moves this Pokémon can learn from move tutors in this game.
Class
Steel Roller

The user attacks while destroying the terrain. This move fails when the ground hasn’t turned into a terrain.

Steel1301005

Individual options, not a guarantee that every four-move combination is legal or eligible for Ranked Battles. Imports require the indicated transfer path; later games use separate HOME movesets.
Class
Block

The user blocks the target’s way with arms spread wide to prevent escape.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--5
Block

The user blocks the target’s way with arms spread wide to prevent escape.

Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient.

Normal--5
Block

The user blocks the target’s way with arms spread wide to prevent escape.

Learn as Snorunt, then retain through evolution.

Normal--5
Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--20
Defense Curl

The user curls up to conceal weak spots and raise its Defense stat.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--40
Disable

For four turns, this move prevents the target from using the move it last used.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal-10020
Disable

For four turns, this move prevents the target from using the move it last used.

Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient.

Normal-10020
Disable

For four turns, this move prevents the target from using the move it last used.

Learn as Snorunt, then retain through evolution.

Normal-10020
Double-Edge

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal12010015
Explosion

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal2501005
Icicle Crash

The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient.

Ice859010
Icicle Crash

The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

Learn as Snorunt, then retain through evolution.

Ice859010
Laser Focus

The user concentrates intensely. The attack on the next turn always results in a critical hit.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--30
Mimic

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--10
Rollout

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Rock309020
Rollout

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient.

Rock309020
Rollout

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Learn as Snorunt, then retain through evolution.

Rock309020
Spite

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Ghost-10010
Super Fang

The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal-9010
Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal-8515
Switcheroo

The user trades held items with the target faster than the eye can follow.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Dark-10010
Switcheroo

The user trades held items with the target faster than the eye can follow.

Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient.

Dark-10010
Switcheroo

The user trades held items with the target faster than the eye can follow.

Learn as Snorunt, then retain through evolution.

Dark-10010
Torment

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Dark-10015
Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Poison-9010
Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Water6010020

Ability options available to this Pokémon in this game.

Inner Focus

Ability Slot 1

The Pokémon’s intensely focused, and that protects the Pokémon from flinching.

Prevents flinching and prevents Intimidate from lowering Attack.

Ice Body

Ability Slot 2

The Pokémon gradually regains HP in a hailstorm.

Heals for 1/16 max HP after each turn during hail. Protects against hail damage.

Moody(Hidden Ability)

Raises one stat sharply and lowers another every turn.

At the end of each turn, raises one random stat by two stages and lowers another by one.

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