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PLA / Pokédex

Glalie

Back to Pokédex

Glalie

#206 in the Hisui Pokédex • Face Pokémon

Glalie in the National Pokédex
Glalie sprite

Normal

Shiny Glalie sprite

Shiny

Pokédex entries

Legends: Arceus

It covers its body with an armor of ice harder than steel. Uses its breath to freeze prey, which it then devours as if they were frozen desserts.

Details

Type

Ice

Category

Face Pokémon

Height

1.5 m (4'11")

Weight

256.5 kg (565.5 lbs)

National Pokédex

#0362

Pokédex

#206

Glalie in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

HP

80

Attack

80

Defense

80

Sp. Atk

80

Sp. Def

80

Speed

80

Total

480

Damage multipliers Glalie takes from each attacking type, sorted from worst weakness to best resistance.

Resists

Stats use Effort Levels raised with Grit items. Legends: Arceus has no breeding.
Pokédexes
Hisui #206
Effort Levels
0–10 in each stat
Catch rate
135
Base Exp.
168
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Snorunt

Snorunt

#205

Reach level 42 or higher. Choose Evolve from the party menu when eligible.

Glalie

Glalie

#206

Snorunt

Snorunt

#205

Use Dawn Stone
Froslass

Froslass

#207

Levels and prerequisites depend on the listed spawn or gift context. Spawn probabilities are unknown unless specified.
LocationMethodLevelConditions

Alabaster Icelands

Alabaster Icelands (regional catalog)

Wild Pokémon49–52

Ordinary-size reference entry; a separate Alpha row may also exist. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Alabaster Icelands

Alabaster Icelands (regional catalog)

Wild Pokémon64–67

Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Alabaster Icelands

Alabaster Icelands (regional catalog)

Mass outbreak63–65

Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Alabaster Icelands

Alabaster Icelands (regional catalog)

Mass outbreak78–80

Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Alabaster Icelands

Alabaster Icelands (regional catalog)

Massive mass outbreak62–64

Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Alabaster Icelands

Alabaster Icelands (regional catalog)

Massive mass outbreak77–79

Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Arena's Approach

Shaking Ore Deposits47–50

All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Arena's Approach

Shaking Ore Deposits62–65

All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Avalanche Slopes

Wild Pokémon59–62

Morning - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Avalanche Slopes

Wild Pokémon74–77

Morning - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Avalanche Slopes

Wild Pokémon59–62

Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Avalanche Slopes

Wild Pokémon74–77

Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Avalanche Slopes

Wild Pokémon59–62

Evening - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Avalanche Slopes

Wild Pokémon74–77

Evening - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Avalanche Slopes

Wild Pokémon59–62

Night - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Avalanche Slopes

Wild Pokémon74–77

Night - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Avalanche Slopes

Shaking Ore Deposits59–62

All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Avalanche Slopes

Shaking Ore Deposits74–77

All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Avalugg's Legacy

Wild Pokémon45–48

Morning - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Avalugg's Legacy

Wild Pokémon60–63

Morning - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Avalugg's Legacy

Wild Pokémon45–48

Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Avalugg's Legacy

Wild Pokémon60–63

Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Avalugg's Legacy

Wild Pokémon45–48

Evening - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Avalugg's Legacy

Wild Pokémon60–63

Evening - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Avalugg's Legacy

Wild Pokémon45–48

Night - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Avalugg's Legacy

Wild Pokémon60–63

Night - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Wild Pokémon53–56

Morning - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Wild Pokémon68–71

Morning - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Wild Pokémon53–56

Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Wild Pokémon68–71

Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Wild Pokémon53–56

Evening - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Wild Pokémon68–71

Evening - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Wild Pokémon53–56

Night - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Wild Pokémon68–71

Night - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Wild Pokémon62

All Day - All Weather; Fixed Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Shaking Ore Deposits43–46

All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Shaking Ore Deposits58–61

All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Shaking Ore Deposits53–56

All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Shaking Ore Deposits68–71

All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Shaking Ore Deposits45–48

All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Shaking Ore Deposits60–63

All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Glacier Terrace

Shaking Ore Deposits49–52

All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Glacier Terrace

Shaking Ore Deposits64–67

All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Heart's Crag

Shaking Ore Deposits53–56

All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Heart's Crag

Shaking Ore Deposits68–71

All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Icebound Falls

Shaking Ore Deposits55–58

All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Icebound Falls

Shaking Ore Deposits70–73

All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Pearl Settlement

Shaking Ore Deposits49–52

All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Pearl Settlement

Shaking Ore Deposits64–67

All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Snowpoint Temple

Wild Pokémon53–56

Morning - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Snowpoint Temple

Wild Pokémon68–71

Morning - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Snowpoint Temple

Wild Pokémon53–56

Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Snowpoint Temple

Wild Pokémon68–71

Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Snowpoint Temple

Wild Pokémon53–56

Evening - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Snowpoint Temple

Wild Pokémon68–71

Evening - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Snowpoint Temple

Wild Pokémon53–56

Night - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Snowpoint Temple

Wild Pokémon68–71

Night - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Moves this Pokémon learns naturally by reaching specific levels.
Class
Mastery
StartPowder Snow

The user attacks with a chilling gust of powdery snow. This may also leave the target with frostbite.

Ice4010025

Level 10 or Seed of Mastery

StartIce Ball

The user hurls a chunk of ice at the target, then becomes fixated on using this move.

Ice409020

Level 10 or Seed of Mastery

6Ice Shard

The user flash-freezes chunks of ice and hurls them at the target. This also raises the user's action speed.

Ice4010020

Level 15 or Seed of Mastery

11Bite

The user bites the target with viciously sharp fangs to inflict damage.

Dark6010020

Level 20 or Seed of Mastery

18Ice Fang

The user bites the target with cold-infused fangs to deal damage. This may also leave the target with frostbite.

Ice659515

Level 28 or Seed of Mastery

25Crunch

The user crunches up the target with sharp fangs. This may also lower the target's defensive stats.

Dark8010010

Level 35 or Seed of Mastery

34Icicle Crash

The user attacks by crashing large icicles onto the target.

Ice809010

Level 45 or Seed of Mastery

43Blizzard

A howling blizzard is summoned to strike the target. This may also leave the target with frostbite.

Ice100755

Level 54 or Seed of Mastery

Taught by Zisu at the Training Grounds in Jubilife Village.
Class
Mastery
Bulldoze

The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.

Ground6010020

Seed of Mastery

Dark Pulse

The user releases a horrible aura imbued with ill intent. This attack never misses.

Dark80-10

Seed of Mastery

Giga Impact

The user charges at the target using every bit of its power.

Normal120905

Seed of Mastery

Hyper Beam

The target is attacked with a powerful beam.

Normal120905

Seed of Mastery

Ice Ball

The user hurls a chunk of ice at the target, then becomes fixated on using this move.

Ice409020

Level 10 or Seed of Mastery

Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target with frostbite.

Ice8010010

Seed of Mastery

Ice Fang

The user bites the target with cold-infused fangs to deal damage. This may also leave the target with frostbite.

Ice659515

Level 28 or Seed of Mastery

Icy Wind

The user attacks with a gust of freezing air.

Ice609520

Seed of Mastery

Iron Head

The user slams the target with its steel-hard head.

Steel8010010

Seed of Mastery

Rest

The user restores its own HP but also becomes drowsy.

Psychic--10

Seed of Mastery

Shadow Ball

The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.

Ghost8010010

Seed of Mastery

Spikes

The user lays a trap of spikes at the target's feet. The spikes left behind by this attack continue to damage the target for several turns.

Ground4010020

Seed of Mastery

Water Pulse

The user attacks the target with a pulsing blast of water. This attack never misses.

Water60-20

Seed of Mastery

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