Glalie
#172 in the Hoenn Pokédex • Face Pokémon
Glalie
#172 in the Hoenn Pokédex • Face Pokémon
Stats
Min
Max
HP
80
270
364
Attack
80
148
284
Defense
80
148
284
Sp. Atk
80
148
284
Sp. Def
80
148
284
Speed
80
148
284
Total
480
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| EV yield | 2 HP |
|---|---|
| Catch rate | 75 |
| Base Exp. | 168 |
Lore

Pokémon Emerald
A GLALIE has the power to instantaneously freeze moisture in the atmosphere. A dazzling cloud of diamondlike ice crystals forms around its body.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Snorunt #171 | Level 42 | ![]() Glalie #172 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Leer | ![]() | Status | - | 100 | 30 | Frightens the foe with a leer to lower DEFENSE. |
| Start | Bite | ![]() | Special | 60 | 100 | 25 | Bites with vicious fangs. May cause flinching. |
| Start | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| Start | Powder Snow | ![]() | Special | 40 | 100 | 25 | Blasts the foe with a snowy gust. May cause freezing. |
| 7 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| 10 | Bite | ![]() | Special | 60 | 100 | 25 | Bites with vicious fangs. May cause flinching. |
| 16 | Icy Wind | ![]() | Special | 55 | 95 | 15 | A chilling attack that lowers the foe’s SPEED. |
| 19 | Headbutt | ![]() | Physical | 70 | 100 | 15 | A ramming attack that may cause flinching. |
| 25 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| 28 | Crunch | ![]() | Special | 80 | 100 | 15 | Crunches with sharp fangs. May lower SP. DEF. |
| 34 | Ice Beam | ![]() | Special | 95 | 100 | 10 | Blasts the foe with an icy beam that may freeze it. |
| 42 | Hail | ![]() | Status | - | - | 10 | Summons a hailstorm that strikes every turn. |
| 53 | Blizzard | ![]() | Special | 120 | 70 | 5 | Hits the foe with an icy storm that may freeze it. |
| 61 | Sheer Cold | ![]() | Special | - | 30 | 5 | A chilling attack that causes fainting if it hits. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM03 | Water Pulse | ![]() | Special | 60 | 100 | 20 | Attacks with ultrasonic waves. May confuse the foe. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM07 | Hail | ![]() | Status | - | - | 10 | Summons a hailstorm that strikes every turn. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | Taunts the foe into only using attack moves. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | Blasts the foe with an icy beam that may freeze it. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | Hits the foe with an icy storm that may freeze it. |
| TM15 | Hyper Beam | ![]() | Physical | 150 | 90 | 5 | Powerful, but leaves the user immobile the next turn. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | Creates a wall of light that lowers SP. ATK damage. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts the power of WATER- type moves for 5 turns. |
| TM20 | Safeguard | ![]() | Status | - | - | 25 | A mystical force prevents all status problems. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | A powerful quake, but has no effect on flying foes. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM30 | Shadow Ball | ![]() | Physical | 80 | 100 | 15 | Hurls a black blob that may lower the foe’s SP. DEF. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM41 | Torment | ![]() | Status | - | 100 | 15 | Torments the foe and stops successive use of a move. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Looses a powerful blast of light that cuts accuracy. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Body Slam | ![]() | Physical | 85 | 100 | 15 | A full-body slam that may cause paralysis. |
| Defense Curl | ![]() | Status | - | - | 40 | Curls up to conceal weak spots and raise DEFENSE. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A life-risking tackle that also hurts the user. |
| Endure | ![]() | Status | - | - | 10 | Endures any attack for 1 turn, leaving at least 1HP. |
| Explosion | ![]() | Physical | 250 | 100 | 5 | Inflicts severe damage but makes the user faint. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | A chilling attack that lowers the foe’s SPEED. |
| Mimic | ![]() | Status | - | - | 10 | Copies a move used by the foe during one battle. |
| Rollout | ![]() | Physical | 30 | 90 | 20 | An attack lasting 5 turns with rising intensity. |
| Sleep Talk | ![]() | Status | - | - | 10 | Uses an available move randomly while asleep. |
| Snore | ![]() | Physical | 40 | 100 | 15 | A loud attack that can be used only while asleep. |
| Substitute | ![]() | Status | - | - | 10 | Creates a decoy using 1/4 of the user’s maximum HP. |
| Swagger | ![]() | Status | - | 90 | 15 | Confuses the foe, but also sharply raises ATTACK. |
Traits
Inner Focus
Prevents flinching.
Prevents flinching.







































Status
Special
Physical




