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HG/SS / Pokédex

Glalie

Back to Pokédex

Glalie

#362 in the HeartGold & SoulSilver Pokédex • Face Pokémon

Glalie in the National Pokédex
Glalie sprite

Normal

Shiny Glalie sprite

Shiny

Pokédex entries

HeartGold

It can instantly freeze moisture in the atmosphere. It uses this power to freeze its foes.

SoulSilver

It can instantly freeze moisture in the atmosphere. It uses this power to freeze its foes.

Details

Type

Ice

Category

Face Pokémon

Height

1.5 m (4'11")

Weight

256.5 kg (565.5 lbs)

National Pokédex

#0362

Glalie in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

80

270

364

Attack

80

148

284

Defense

80

148

284

Sp. Atk

80

148

284

Sp. Def

80

148

284

Speed

80

148

284

Total

480

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Glalie, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Resists

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 HP
Catch rate
75
Base Exp.
187
Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 (5,355 nominal steps)

Normal-day estimate. Hatch-check timing, certain calendar dates, and Flame Body or Magma Armor can change the steps needed.

Evolution requirements shown in a compact table or chain view.
Items this Pokémon may hold when encountered in the wild.
HeartGold
5%
SoulSilver
5%
Moves this Pokémon learns naturally by reaching specific levels.
Class
StartLeer

The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.

Normal-10030
StartBite

The foe is bitten with viciously sharp fangs. It may make the target flinch.

Dark6010025
StartDouble Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
StartPowder Snow

The user attacks with a chilling gust of powdery snow. It may also freeze the target.

Ice4010025
4Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
10Bite

The foe is bitten with viciously sharp fangs. It may make the target flinch.

Dark6010025
13Icy Wind

The user attacks with a gust of chilled air. It also lowers the target’s Speed stat.

Ice559515
19Headbutt

The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Normal7010015
22Protect

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
28Ice Fang

The user bites with cold-infused fangs. It may also make the foe flinch or freeze.

Ice659515
31Crunch

The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat.

Dark8010015
37Ice Beam

The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.

Ice9510010
40Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Ice--10
51Blizzard

A howling blizzard is summoned to strike the foe. It may also freeze the target solid.

Ice120705
59Sheer Cold

The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits.

Ice-305
Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon HeartGold and SoulSilver.
Class
TM03Water Pulse

The user attacks the foe with a pulsing blast of water. It may also confuse the foe.

Water6010020
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-8510
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Ice--10
TM10Hidden Power

A unique attack that varies in type and intensity depending on the Pokémon using it.

Variable

30–7010015
TM12Taunt

The foe is taunted into a rage that allows it to use only attack moves for two to four turns.

Dark-10020
TM13Ice Beam

The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.

Ice9510010
TM14Blizzard

A howling blizzard is summoned to strike the foe. It may also freeze the target solid.

Ice120705
TM15Hyper Beam

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

Normal150905
TM16Light Screen

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

Psychic--30
TM17Protect

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water- type moves.

Water--5
TM20Safeguard

The user creates a protective field that prevents status problems for five turns.

Normal--25
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM26Earthquake

The user sets off an earthquake that hits all the Pokémon in the battle.

Ground10010010
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM30Shadow Ball

The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.

Ghost8010015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM41Torment

The user torments and enrages the foe, making it incapable of using the same move twice in a row.

Dark-10015
TM42Facade

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

Normal7010020
TM43Secret Power

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

Normal7010020
TM44Rest

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

Normal-10015
TM58Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TM64Explosion

The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.

Normal2501005
TM66Payback

If the user can use this attack after the foe attacks, its power is doubled.

Dark5010010
TM68Giga Impact

The user charges at the foe using every bit of its power. The user must rest on the next turn.

Normal150905
TM70Flash

The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.

Normal-10020
TM72Avalanche

An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.

Ice6010010
TM74Gyro Ball

The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.

Steel-1005
TM78Captivate

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

Normal-10020
TM79Dark Pulse

The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.

Dark8010015
TM82Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM83Natural Gift

The user draws power to attack by using its held Berry. The Berry determines its type and power.

Normal-10015
TM87Swagger

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

Normal-9015
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
Moves this Pokémon can learn from move tutors in this game.
Class
Block

The user blocks the foe’s way with arms spread wide to prevent escape.

Normal--5
Headbutt

The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Normal7010015
Icy Wind

The user attacks with a gust of chilled air. It also lowers the target’s Speed stat.

Ice559515
Iron Head

The foe slams the target with its steel-hard head. It may also make the target flinch.

Steel8010015
Rollout

The user continually rolls into the foe over five turns. It becomes stronger each time it hits.

Rock309020
Signal Beam

The user attacks with a sinister beam of light. It may also confuse the target.

Bug7510015
Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

Normal4010015
Spite

The user looses its grudge on the move last used by the foe by cutting 4 PP from it.

Ghost-10010
Super Fang

The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half.

Normal-9010
Learn these moves before evolving. Egg, tutor and special reward origins are labeled; individual availability does not guarantee every four-move combination.
Source
Class
37Prior evolution: level-upIce Shard

The user flash freezes chunks of ice and hurls them. This move always goes first.

Ice4010030
-Prior evolution: eggBide

The user endures attacks for two turns, then strikes back to cause double the damage taken.

Normal--10
-Prior evolution: eggDisable

For several turns, this move prevents the foe from using the move it last used.

Normal-8020
-Prior evolution: eggSpikes

The user lays a trap of spikes at the foe’s feet. The trap hurts foes that switch into battle.

Ground--20
-Prior evolution: eggWeather Ball

An attack move that varies in power and type depending on the weather.

Normal5010010
Ability options available to this Pokémon in this game.

Inner Focus

Ability Slot 1

The Pokémon is protected from flinching.

Prevents flinching.

Ice Body

Ability Slot 2

The Pokémon regains HP in a hailstorm.

Heals for 1/16 max HP after each turn during hail. Protects against hail damage.

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