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Krabby

Krabby

#98 in the FireRed and LeafGreen Pokédex • River Crab Pokémon

Krabby

#98 in the FireRed and LeafGreen Pokédex • River Crab Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

30

170

264

Attack

105

193

339

Defense

90

166

306

Sp. Atk

25

49

163

Sp. Def

25

49

163

Speed

50

94

218

Total

325

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Hypno

Kingler

Krabby normal sprite

Normal

Shiny Krabby sprite

Shiny

Krabby

River Crab Pokémon

#98
Water

Height

0.4 m (1'04")

Weight

6.5 kg (14.3 lbs)

Abilities

Hyper CutterShell Armor

It's Super Effective

Damage multipliers Krabby takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Resists

Fire

0.5×

Water

0.5×

Ice

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
1 Atk
Catch rate
225
Base Exp.
65

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 3
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon FireRed box art

FireRed

It can be found near the sea. The large pincers grow back if they are torn out of their sockets.

Pokémon LeafGreen box art

LeafGreen

Its pincers are not only powerful weapons, they are used for balance when walking sideways.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Krabby

Krabby

#98

Level 28

Kingler

Kingler

#99

Wild encounter

Caught by fishing with the Good Rod across many Kanto routes and cities, including Cerulean City, Vermilion City, and the Seafoam Islands. LeafGreen adds many Sevii Islands waters, such as Kindle Road and Icefall Cave.

Route 4, 10, 11, 12, 13, 19, 20, 21, 24, Bond Bridge, Cerulean City, Cinnabar Island, Five Island, Five Isle Meadow, Green Path, Icefall Cave, Kindle Road, Memorial Pillar, One Island, Outcast Island, Pallet Town, Resort Gorgeous, S.S. Anne, Seafoam Islands, Tanoby Ruins, Trainer Tower, Treasure Beach, Vermilion City, Water Labyrinth, Water Path

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartBubbleWaterSpecial2010030

A spray of bubbles hits the foe. It may lower the foe’s SPEED stat.

5LeerNormalStatus-10030

The foe is given an intimidating look that lowers its DEFENSE stat.

12Vise GripNormalPhysical5510030

Huge, impressive pincers grip and squeeze the foe.

16HardenNormalStatus--30

The user stiffens all the muscles in its body to raise its DEFENSE stat.

23Mud ShotGroundPhysical559515

The user attacks by hurling mud. It also reduces the foe’s SPEED.

27StompNormalPhysical6510020

The foe is stomped with a big foot. It may make the foe flinch.

34GuillotineNormalPhysical-305

A vicious tearing attack with pincers. The foe will faint if it hits.

38ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

45CrabhammerWaterSpecial1008510

A large pincer is used to hammer the foe. It has a high critical-hit ratio.

49FlailNormalPhysical-10015

A desperate attack that becomes more powerful the less HP the user has.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon FireRed and LeafGreen.
Class
Description
TM03Water PulseWaterSpecial6010020

An attack with a pulsing blast of water. It may also confuse the foe.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM07HailIceStatus--10

A hailstorm lasting five turns damages all Pokémon except the ICE-type.

TM10Hidden PowerNormalPhysical110015

An attack that varies in type and intensity depending on the user.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy beam. It may freeze the foe solid.

TM14BlizzardIceSpecial120705

The foe is blasted with a blizzard. It may freeze the foe solid.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM28DigGroundPhysical6010010

An attack that hits on the 2nd turn. Can also be used to exit dungeons.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkSpecial4010010

An attack that may take the foe’s held item if the user isn’t holding one.

HM01CutNormalPhysical509530

A basic attack. It can be used to cut down thin trees and grass.

HM03SurfWaterSpecial9510015

A big wave crashes down on the foe. Can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

HM08DiveWaterSpecial6010010

The user dives underwater on the first turn and strikes next turn.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Swords DanceNormalStatus--30

A frenetic dance of fighting. It sharply raises the ATTACK stat.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
AmnesiaPsychicStatus--20

Forgets about something and sharply raises SP. DEF.

DigGroundPhysical6010010

An attack that hits on the 2nd turn. Can also be used to exit dungeons.

FlailNormalPhysical-10015

A desperate attack that becomes more powerful the less HP the user has.

HazeIceStatus--30

Eliminates all stat changes among all Pokémon engaged in battle.

Knock OffDarkSpecial2010020

Knocks down the foe’s held item to prevent its use during the battle.

SlamNormalPhysical807520

The foe is struck with a long tail, vines, etc.

Swords DanceNormalStatus--30

A frenetic dance of fighting. It sharply raises the ATTACK stat.

Traits

Ability options available to this Pokémon in this game.

Hyper Cutter

Prevents ATTACK reduction.

Prevents Attack from being lowered by other Pokémon.

Shell Armor

Blocks critical hits.

Protects against critical hits.

#97

Hypno

#99

Kingler

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