Psyduck
#54 in the FireRed and LeafGreen Pokédex • Duck Pokémon
FireRed
It is constantly wracked by a headache. When the headache turns intense, it begins using mysterious powers.
LeafGreen
While lulling its enemies with its vacant look, this wily Pokémon will use psychokinetic powers.
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Psyduck #54 | Level 33 | ![]() Golduck #55 |
FireRed
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Seafoam Islands Seafoam Islands (1F) | Walking in tall grass or a cave | 27 | 20% | - |
Seafoam Islands Seafoam Islands (1F) | Walking in tall grass or a cave | 29 | 20% | - |
Seafoam Islands Seafoam Islands (1F) | Walking in tall grass or a cave | 31 | 10% | - |
Seafoam Islands Seafoam Islands (1F) | Walking in tall grass or a cave | 33 | 4% | - |
Seafoam Islands Seafoam Islands (1F) | Walking in tall grass or a cave | 26 | 1% | - |
Seafoam Islands Seafoam Islands (B1F) | Walking in tall grass or a cave | 29 | 20% | - |
Seafoam Islands Seafoam Islands (B1F) | Walking in tall grass or a cave | 31 | 20% | - |
Seafoam Islands Seafoam Islands (B2F) | Walking in tall grass or a cave | 30 | 20% | - |
Seafoam Islands Seafoam Islands (B2F) | Walking in tall grass or a cave | 32 | 20% | - |
Seafoam Islands Seafoam Islands (B3F) | Walking in tall grass or a cave | 32 | 10% | - |
Seafoam Islands Seafoam Islands (B3F) | Walking in tall grass or a cave | 30 | 10% | - |
Seafoam Islands Seafoam Islands (B3F) | Fishing with a Super Rod | 15-25 | 4% | - |
Seafoam Islands Seafoam Islands (B3F) | Surfing | 30-40 | 4% | - |
Seafoam Islands Seafoam Islands (B4F) | Walking in tall grass or a cave | 32 | 10% | - |
Seafoam Islands Seafoam Islands (B4F) | Fishing with a Super Rod | 15-25 | 4% | - |
Seafoam Islands Seafoam Islands (B4F) | Surfing | 30-40 | 4% | - |
Route 12 Road 12 | Fishing with a Super Rod | 25-35 | 1% | - |
Sea Route 19 Road 19 | Fishing with a Super Rod | 25-35 | 1% | - |
Sea Route 20 Road 20 | Fishing with a Super Rod | 25-35 | 1% | - |
Cinnabar Island | Fishing with a Super Rod | 25-35 | 1% | - |
Viridian City | Fishing with a Super Rod | 15-25 | 4% | - |
Viridian City | Fishing with a Super Rod | 25-35 | 1% | - |
Viridian City | Surfing | 20-25 | 60% | - |
Viridian City | Surfing | 20-25 | 30% | - |
Viridian City | Surfing | 25-30 | 5% | - |
Viridian City | Surfing | 30-35 | 4% | - |
Viridian City | Surfing | 35-40 | 1% | - |
Cerulean City | Fishing with a Super Rod | 25-35 | 1% | - |
Vermilion City | Fishing with a Super Rod | 25-35 | 1% | - |
Celadon City | Surfing | 5-10 | 60% | - |
Celadon City | Surfing | 10-20 | 30% | - |
Celadon City | Surfing | 20-30 | 5% | - |
Celadon City | Surfing | 30-40 | 4% | - |
Fuchsia City | Fishing with a Super Rod | 15-25 | 4% | - |
Fuchsia City | Fishing with a Super Rod | 25-35 | 1% | - |
Fuchsia City | Surfing | 20-25 | 60% | - |
Fuchsia City | Surfing | 20-25 | 30% | - |
Fuchsia City | Surfing | 25-30 | 5% | - |
Fuchsia City | Surfing | 30-35 | 4% | - |
Fuchsia City | Surfing | 35-40 | 1% | - |
Pallet Town | Fishing with a Super Rod | 25-35 | 1% | - |
Route 4 Road 4 | Fishing with a Super Rod | 25-35 | 1% | - |
Route 6 Road 6 | Fishing with a Super Rod | 15-25 | 4% | - |
Route 6 Road 6 | Fishing with a Super Rod | 25-35 | 1% | - |
Route 6 Road 6 | Surfing | 20-25 | 60% | - |
Route 6 Road 6 | Surfing | 20-25 | 30% | - |
Route 6 Road 6 | Surfing | 25-30 | 5% | - |
Route 6 Road 6 | Surfing | 30-35 | 4% | - |
Route 6 Road 6 | Surfing | 35-40 | 1% | - |
Route 10 Road 10 | Fishing with a Super Rod | 25-35 | 1% | - |
Route 11 Road 11 | Fishing with a Super Rod | 25-35 | 1% | - |
Route 13 Road 13 | Fishing with a Super Rod | 25-35 | 1% | - |
Sea Route 21 Road 21 | Fishing with a Super Rod | 25-35 | 1% | - |
Route 22 Road 22 | Fishing with a Super Rod | 15-25 | 4% | - |
Route 22 Road 22 | Fishing with a Super Rod | 25-35 | 1% | - |
Route 22 Road 22 | Surfing | 20-25 | 60% | - |
Route 22 Road 22 | Surfing | 20-25 | 30% | - |
Route 22 Road 22 | Surfing | 25-30 | 5% | - |
Route 22 Road 22 | Surfing | 30-35 | 4% | - |
Route 22 Road 22 | Surfing | 35-40 | 1% | - |
Route 24 Road 24 | Fishing with a Super Rod | 25-35 | 1% | - |
Route 25 Road 25 | Fishing with a Super Rod | 15-25 | 4% | - |
Route 25 Road 25 | Fishing with a Super Rod | 25-35 | 1% | - |
Route 25 Road 25 | Surfing | 20-25 | 60% | - |
Route 25 Road 25 | Surfing | 20-25 | 30% | - |
Route 25 Road 25 | Surfing | 25-30 | 5% | - |
Route 25 Road 25 | Surfing | 30-35 | 4% | - |
Route 25 Road 25 | Surfing | 35-40 | 1% | - |
Cerulean Cave Cerulean Cave (1F) | Fishing with a Super Rod | 15-25 | 4% | - |
Cerulean Cave Cerulean Cave (1F) | Fishing with a Super Rod | 25-35 | 1% | - |
Cerulean Cave Cerulean Cave (1F) | Surfing | 30-40 | 60% | - |
Cerulean Cave Cerulean Cave (1F) | Surfing | 40-50 | 4% | - |
Cerulean Cave Cerulean Cave (1F) | Surfing | 40-50 | 1% | - |
Cerulean Cave Cerulean Cave (B1F) | Fishing with a Super Rod | 15-25 | 4% | - |
Cerulean Cave Cerulean Cave (B1F) | Surfing | 40-50 | 60% | - |
Cerulean Cave Cerulean Cave (B1F) | Surfing | 50-60 | 4% | - |
Cerulean Cave Cerulean Cave (B1F) | Surfing | 50-60 | 1% | - |
Route 23 Road 23 | Fishing with a Super Rod | 15-25 | 4% | - |
Route 23 Road 23 | Fishing with a Super Rod | 25-35 | 1% | - |
Route 23 Road 23 | Surfing | 20-25 | 60% | - |
Route 23 Road 23 | Surfing | 20-25 | 30% | - |
Route 23 Road 23 | Surfing | 25-30 | 5% | - |
Route 23 Road 23 | Surfing | 30-35 | 4% | - |
Route 23 Road 23 | Surfing | 35-40 | 1% | - |
Safari Zone Safari Zone (middle) | Fishing with a Super Rod | 15-35 | 4% | - |
Safari Zone Safari Zone (middle) | Surfing | 20-25 | 60% | - |
Safari Zone Safari Zone (middle) | Surfing | 20-25 | 30% | - |
Safari Zone Safari Zone (middle) | Surfing | 25-30 | 5% | - |
Safari Zone Safari Zone (middle) | Surfing | 30-35 | 4% | - |
Safari Zone Safari Zone (middle) | Surfing | 35-40 | 1% | - |
Safari Zone Safari Zone (Area 1, east) | Fishing with a Super Rod | 15-35 | 4% | - |
Safari Zone Safari Zone (Area 1, east) | Surfing | 20-25 | 60% | - |
Safari Zone Safari Zone (Area 1, east) | Surfing | 20-25 | 30% | - |
Safari Zone Safari Zone (Area 1, east) | Surfing | 25-30 | 5% | - |
Safari Zone Safari Zone (Area 1, east) | Surfing | 30-35 | 4% | - |
Safari Zone Safari Zone (Area 1, east) | Surfing | 35-40 | 1% | - |
Safari Zone Safari Zone (Area 2, north) | Fishing with a Super Rod | 15-35 | 4% | - |
Safari Zone Safari Zone (Area 2, north) | Surfing | 20-25 | 60% | - |
Safari Zone Safari Zone (Area 2, north) | Surfing | 20-25 | 30% | - |
Safari Zone Safari Zone (Area 2, north) | Surfing | 25-30 | 5% | - |
Safari Zone Safari Zone (Area 2, north) | Surfing | 30-35 | 4% | - |
Safari Zone Safari Zone (Area 2, north) | Surfing | 35-40 | 1% | - |
Safari Zone Safari Zone (Area 3, west) | Fishing with a Super Rod | 15-35 | 4% | - |
Safari Zone Safari Zone (Area 3, west) | Surfing | 20-25 | 60% | - |
Safari Zone Safari Zone (Area 3, west) | Surfing | 20-25 | 30% | - |
Safari Zone Safari Zone (Area 3, west) | Surfing | 25-30 | 5% | - |
Safari Zone Safari Zone (Area 3, west) | Surfing | 30-35 | 4% | - |
Safari Zone Safari Zone (Area 3, west) | Surfing | 35-40 | 1% | - |
S.S. Anne | Fishing with a Super Rod | 25-35 | 1% | - |
Berry Forest | Walking in tall grass or a cave | 31 | 5% | - |
Berry Forest | Fishing with a Super Rod | 15-25 | 4% | - |
Berry Forest | Fishing with a Super Rod | 25-35 | 1% | - |
Berry Forest | Surfing | 5-20 | 60% | - |
Berry Forest | Surfing | 20-35 | 30% | - |
Berry Forest | Surfing | 35-40 | 5% | - |
Icefall Cave Icefall Cave (entrance) | Walking in tall grass or a cave | 41 | 5% | - |
Icefall Cave Icefall Cave (entrance) | Fishing with a Super Rod | 15-25 | 4% | - |
Icefall Cave Icefall Cave (entrance) | Fishing with a Super Rod | 25-35 | 1% | - |
Icefall Cave Icefall Cave (entrance) | Surfing | 5-35 | 30% | - |
Icefall Cave Icefall Cave (waterfall) | Walking in tall grass or a cave | 41 | 5% | - |
Icefall Cave Icefall Cave (waterfall) | Fishing with a Super Rod | 25-35 | 1% | - |
Kindle Road | Walking in tall grass or a cave | 34 | 5% | - |
Kindle Road | Fishing with a Super Rod | 25-35 | 1% | - |
Treasure Beach | Walking in tall grass or a cave | 31 | 5% | - |
Treasure Beach | Fishing with a Super Rod | 25-35 | 1% | - |
Cape Brink | Walking in tall grass or a cave | 31 | 5% | - |
Cape Brink | Fishing with a Super Rod | 15-25 | 4% | - |
Cape Brink | Fishing with a Super Rod | 25-35 | 1% | - |
Cape Brink | Surfing | 5-20 | 60% | - |
Cape Brink | Surfing | 20-35 | 30% | - |
Cape Brink | Surfing | 35-40 | 5% | - |
Bond Bridge | Walking in tall grass or a cave | 31 | 5% | - |
Bond Bridge | Fishing with a Super Rod | 25-35 | 1% | - |
Resort Gorgeous | Fishing with a Super Rod | 25-35 | 1% | - |
Water Labyrinth | Fishing with a Super Rod | 25-35 | 1% | - |
Five Isle Meadow | Walking in tall grass or a cave | 41 | 5% | - |
Five Isle Meadow | Fishing with a Super Rod | 25-35 | 1% | - |
Memorial Pillar | Fishing with a Super Rod | 25-35 | 1% | - |
Outcast Island | Fishing with a Super Rod | 25-35 | 1% | - |
Green Path | Fishing with a Super Rod | 25-35 | 1% | - |
Water Path | Walking in tall grass or a cave | 41 | 5% | - |
Water Path | Fishing with a Super Rod | 25-35 | 1% | - |
Ruin Valley | Walking in tall grass or a cave | 41 | 5% | - |
Ruin Valley | Fishing with a Super Rod | 15-25 | 4% | - |
Ruin Valley | Fishing with a Super Rod | 25-35 | 1% | - |
Trainer Tower | Fishing with a Super Rod | 25-35 | 1% | - |
Canyon Entrance | Walking in tall grass or a cave | 41 | 5% | - |
Tanoby Ruins | Fishing with a Super Rod | 25-35 | 1% | - |
One Island | Fishing with a Super Rod | 25-35 | 1% | - |
Four Island | Fishing with a Super Rod | 15-25 | 4% | - |
Four Island | Fishing with a Super Rod | 25-35 | 1% | - |
Four Island | Surfing | 5-35 | 30% | - |
Five Island | Fishing with a Super Rod | 25-35 | 1% | - |

Normal

Shiny
Psyduck
Duck Pokémon

HP
50
Attack
52
Defense
48
Sp. Atk
65
Sp. Def
50
Speed
55
Total
320
Type Chart
Weaknesses
Takes 2× from


Resistances
Takes 0.5× from




| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Scratch | ![]() | Physical | 40 | 100 | 35 | Hard, pointed, and sharp claws rake the foe. |
| Start | Water Sport | ![]() | Status | - | - | 15 | Weakens FIRE-type attacks while the user is in the battle. |
| 5 | Tail Whip | ![]() | Status | - | 100 | 30 | The user wags its tail cutely, making the foe lower its DEFENSE stat. |
| 10 | Disable | ![]() | Status | - | 55 | 20 | For a few turns, it prevents the foe from using the move it last used. |
| 16 | Confusion | ![]() | Special | 50 | 100 | 25 | A weak telekinetic attack that may also leave the foe confused. |
| 23 | Screech | ![]() | Status | - | 85 | 40 | An ear-splitting screech is emitted to sharply reduce the foe’s DEFENSE. |
| 31 | Psych Up | ![]() | Status | - | - | 10 | The user hypnotizes itself into copying any stat change made by the foe. |
| 40 | Fury Swipes | ![]() | Physical | 18 | 80 | 15 | The foe is raked with sharp claws or scythes two to five times. |
| 50 | Hydro Pump | ![]() | Special | 120 | 80 | 5 | A high volume of water is blasted at the foe under great pressure. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Cross Chop | ![]() | Physical | 100 | 80 | 5 | The foe is hit with double chops. It has a high critical-hit ratio. |
| Foresight | ![]() | Status | - | - | 40 | Completely negates the foe’s efforts to heighten its ability to evade. |
| Future Sight | ![]() | Special | 80 | 90 | 15 | Two turns after this move is used, the foe is attacked psychically. |
| Hypnosis | ![]() | Status | - | 60 | 20 | Hypnotic suggestion is used to make the foe fall into a deep sleep. |
| Light Screen | ![]() | Status | - | - | 30 | A wall of light cuts damage from SP. ATK attacks for five turns. |
| Psybeam | ![]() | Special | 65 | 100 | 20 | A peculiar ray is shot at the foe. It may leave the foe confused. |
| Psychic | ![]() | Special | 90 | 100 | 10 | A strong telekinetic attack. It may also lower the foe’s SP. DEF stat. |
| Refresh | ![]() | Status | - | - | 20 | A self-healing move that cures the user of a poisoning, burn, or paralysis. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM03 | Surf | ![]() | Special | 95 | 100 | 15 | A big wave crashes down on the foe. Can also be used for crossing water. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | The foe is slugged at maximum power. Can also be used to move boulders. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | A blast of light that cuts the foe’s accuracy. It also illuminates caves. |
| HM06 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | An attack that may also cut DEFENSE. It can also smash cracked boulders. |
| HM07 | Waterfall | ![]() | Physical | 80 | 100 | 15 | A powerful charge attack. It can also be used to climb a waterfall. |
| HM08 | Dive | ![]() | Physical | 60 | 100 | 10 | The user dives underwater on the first turn and strikes next turn. |
| TM01 | Focus Punch | ![]() | Physical | 150 | 100 | 20 | An attack that is executed last. The user flinches if hit beforehand. |
| TM03 | Water Pulse | ![]() | Special | 60 | 100 | 20 | An attack with a pulsing blast of water. It may also confuse the foe. |
| TM04 | Calm Mind | ![]() | Status | - | - | 20 | The user focuses its mind to raise the SP. ATK and SP. DEF stats. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that badly poisons the foe. Its poison damage worsens every turn. |
| TM07 | Hail | ![]() | Status | - | - | 10 | A hailstorm lasting five turns damages all Pokémon except the ICE-type. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | An attack that varies in type and intensity depending on the user. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | The foe is struck with an icy beam. It may freeze the foe solid. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | The foe is blasted with a blizzard. It may freeze the foe solid. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. It may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | A heavy rain falls for five turns, powering up WATER- type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the less the user likes its TRAINER. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the more the user likes its TRAINER. |
| TM28 | Dig | ![]() | Physical | 60 | 100 | 10 | An attack that hits on the 2nd turn. Can also be used to exit dungeons. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | An attack that also breaks any barrier like LIGHT SCREEN and REFLECT. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | The user creates illusory copies of itself to raise its evasiveness. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | An extremely fast attack against one target. It can’t be evaded. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack that is boosted if user is burned, poisoned, or paralyzed. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack that may have an additional effect that varies with the terrain. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for two turns to fully restore HP and heal any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the other gender, the foe is made infatuated and unlikely to attack. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Body Slam | ![]() | Physical | 85 | 100 | 15 | The user drops its full body on the foe. It may leave the foe paralyzed. |
| Counter | ![]() | Physical | - | 100 | 20 | A retaliation move that counters any physical hit with double the damage. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless, life- risking tackle that also hurts the user a little. |
| Mega Kick | ![]() | Physical | 120 | 75 | 5 | The foe is attacked by a kick fired with muscle-packed power. |
| Mega Punch | ![]() | Physical | 80 | 85 | 20 | The foe is slugged by a punch thrown with muscle-packed power. |
| Mimic | ![]() | Status | - | - | 10 | The user copies the move last used by the foe for the rest of the battle. |
| Seismic Toss | ![]() | Physical | - | 100 | 20 | A gravity-fed throw that causes damage matching the user’s level. |
| Substitute | ![]() | Status | - | - | 10 | The user creates a decoy using one- quarter of its full HP. |
Damp
Prevents self-destruction.
Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.
Cloud Nine
Negates weather effects.
Negates all effects of weather, but does not prevent the weather itself.





















Physical
Status
Special



