Charmander
#4 in the FireRed and LeafGreen Pokédex • Lizard Pokémon
FireRed
From the time it is born, a flame burns at the tip of its tail. Its life would end if the flame were to go out.
LeafGreen
It has a preference for hot things. When it rains, steam is said to spout from the tip of its tail.
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Charmander #4 | Level 16 | ![]() Charmeleon #5 |
![]() Charmeleon #5 | Level 36 | ![]() Charizard #6 |
FireRed
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Pallet Town | Receive as a gift | 5 | 100% | - |
LeafGreen
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Pallet Town | Receive as a gift | 5 | 100% | - |

Normal

Shiny
Charmander
Lizard Pokémon

HP
39
Attack
52
Defense
43
Sp. Atk
60
Sp. Def
50
Speed
65
Total
309
Type Chart
Weaknesses
Takes 2× from



Resistances
Takes 0.5× from





| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Scratch | ![]() | Physical | 40 | 100 | 35 | Hard, pointed, and sharp claws rake the foe. |
| Start | Growl | ![]() | Status | - | 100 | 40 | The user growls in a cute way, making the foe lower its ATTACK stat. |
| 7 | Ember | ![]() | Special | 40 | 100 | 25 | The foe is attacked with small flames. The foe may suffer a burn. |
| 13 | Metal Claw | ![]() | Physical | 50 | 95 | 35 | The foe is attacked with steel claws. It may also raise the user’s ATTACK. |
| 19 | Smokescreen | ![]() | Status | - | 100 | 20 | An obscuring cloud of smoke or ink reduces the foe’s accuracy. |
| 25 | Scary Face | ![]() | Status | - | 90 | 10 | Frightens the foe with a scary face to sharply reduce its SPEED. |
| 31 | Flamethrower | ![]() | Special | 95 | 100 | 15 | The foe is scorched with intense flames. The foe may suffer a burn. |
| 37 | Slash | ![]() | Physical | 70 | 100 | 20 | The foe is slashed with claws, etc. It has a high critical-hit ratio. |
| 43 | Dragon Rage | ![]() | Special | - | 100 | 10 | The foe is hit with a shock wave that always inflicts 40- HP damage. |
| 49 | Fire Spin | ![]() | Special | 15 | 70 | 15 | The foe is trapped in an intense spiral of fire that rages two to five turns. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Ancient Power | ![]() | Special | 60 | 100 | 5 | An ancient power is used to attack. It may also raise all the user’s stats. |
| Beat Up | ![]() | Physical | 10 | 100 | 10 | All party Pokémon join in the attack. The more allies, the more damage. |
| Belly Drum | ![]() | Status | - | - | 10 | The user maximizes its ATTACK stat at the cost of half its full HP. |
| Bite | ![]() | Physical | 60 | 100 | 25 | The user bites with vicious fangs. It may make the foe flinch. |
| Dragon Dance | ![]() | Status | - | - | 20 | A mystic, powerful dance that boosts the user’s ATTACK and SPEED stats. |
| Outrage | ![]() | Physical | 90 | 100 | 10 | The user thrashes about for two to three turns, then becomes confused. |
| Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at the foe. It may make the foe flinch. |
| Swords Dance | ![]() | Status | - | - | 30 | A frenetic dance of fighting. It sharply raises the ATTACK stat. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM01 | Cut | ![]() | Physical | 50 | 95 | 30 | A basic attack. It can be used to cut down thin trees and grass. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | The foe is slugged at maximum power. Can also be used to move boulders. |
| HM06 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | An attack that may also cut DEFENSE. It can also smash cracked boulders. |
| TM01 | Focus Punch | ![]() | Physical | 150 | 100 | 20 | An attack that is executed last. The user flinches if hit beforehand. |
| TM02 | Dragon Claw | ![]() | Physical | 80 | 100 | 15 | Sharp, huge claws hook and slash the foe quickly and with great power. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that badly poisons the foe. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | An attack that varies in type and intensity depending on the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The sun blazes for five turns, powering up FIRE-type moves. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. It may fail if used in succession. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the less the user likes its TRAINER. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the more the user likes its TRAINER. |
| TM28 | Dig | ![]() | Physical | 60 | 100 | 10 | An attack that hits on the 2nd turn. Can also be used to exit dungeons. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | An attack that also breaks any barrier like LIGHT SCREEN and REFLECT. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | The user creates illusory copies of itself to raise its evasiveness. |
| TM35 | Flamethrower | ![]() | Special | 95 | 100 | 15 | The foe is scorched with intense flames. The foe may suffer a burn. |
| TM38 | Fire Blast | ![]() | Special | 120 | 85 | 5 | The foe is hit with an intense flame. It may leave the target with a burn. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | An extremely fast attack against one target. It can’t be evaded. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack that is boosted if user is burned, poisoned, or paralyzed. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack that may have an additional effect that varies with the terrain. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for two turns to fully restore HP and heal any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the other gender, the foe is made infatuated and unlikely to attack. |
| TM50 | Overheat | ![]() | Special | 140 | 90 | 5 | An intense attack that also sharply reduces the user’s SP. ATK stat. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Body Slam | ![]() | Physical | 85 | 100 | 15 | The user drops its full body on the foe. It may leave the foe paralyzed. |
| Counter | ![]() | Physical | - | 100 | 20 | A retaliation move that counters any physical hit with double the damage. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless, life- risking tackle that also hurts the user a little. |
| Mega Kick | ![]() | Physical | 120 | 75 | 5 | The foe is attacked by a kick fired with muscle-packed power. |
| Mega Punch | ![]() | Physical | 80 | 85 | 20 | The foe is slugged by a punch thrown with muscle-packed power. |
| Mimic | ![]() | Status | - | - | 10 | The user copies the move last used by the foe for the rest of the battle. |
| Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at the foe. It may make the foe flinch. |
| Seismic Toss | ![]() | Physical | - | 100 | 20 | A gravity-fed throw that causes damage matching the user’s level. |
| Substitute | ![]() | Status | - | - | 10 | The user creates a decoy using one- quarter of its full HP. |
| Swords Dance | ![]() | Status | - | - | 30 | A frenetic dance of fighting. It sharply raises the ATTACK stat. |
Blaze
Ups FIRE moves in a pinch.
Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.






















Physical
Status
Special





