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LGP/E / Pokédex

Charmander

Charmander

#4 in the Let's Go Kanto Pokédex • Lizard Pokémon

Charmander

#4 in the Let's Go Kanto Pokédex • Lizard Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

39

188

282

Attack

52

98

223

Defense

43

81

203

Sp. Atk

60

112

240

Sp. Def

50

94

218

Speed

65

121

251

Total

309

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Mega Venusaur

Charmeleon

Charmander render

Normal

Shiny Charmander render

Shiny

Charmander

Lizard Pokémon

#4
Fire

Height

0.6 m (2'00")

Weight

8.5 kg (18.7 lbs)

It's Super Effective

Damage multipliers Charmander takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Water

Ground

Rock

Resists

Fire

0.5×

Grass

0.5×

Ice

0.5×

Bug

0.5×

Steel

0.5×

Fairy

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Let’s Go Kanto #4
EV yield
1 Spe
Catch rate
45
Base Exp.
62
Gender
87.5% male
12.5% female

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon: Let's Go, Pikachu! box art

Let's Go, Pikachu!

The flame at the tip of its tail makes a sound as it burns. You can only hear it in quiet places.

Pokémon: Let's Go, Eevee! box art

Let's Go, Eevee!

The flame at the tip of its tail makes a sound as it burns. You can only hear it in quiet places.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Charmander

Charmander

#4

Level 16

Charmeleon

Charmeleon

#5

Charmeleon

Charmeleon

#5

Level 36

Charizard

Charizard

#6

Encounters

Known encounter locations for this Pokémon in this game.
Let's Go, Pikachu!
LocationMethodLevelChanceConditions

Rock Tunnel

Rock Tunnel (1F)

Rare spawn in grass with lure or catch combo18-23100%

-

Rock Tunnel

Rock Tunnel (B1F)

Rare spawn in grass with lure or catch combo18-23100%

-

Route 3

Road 3

Rare spawn in grass with lure or catch combo3-8100%

-

Route 4

Road 4

Rare spawn in grass with lure or catch combo7-12100%

-

Route 24

Road 24

Receive as a gift14100%

-

Let's Go, Eevee!
LocationMethodLevelChanceConditions

Rock Tunnel

Rock Tunnel (1F)

Rare spawn in grass with lure or catch combo18-23100%

-

Rock Tunnel

Rock Tunnel (B1F)

Rare spawn in grass with lure or catch combo18-23100%

-

Route 3

Road 3

Rare spawn in grass with lure or catch combo3-8100%

-

Route 4

Road 4

Rare spawn in grass with lure or catch combo7-12100%

-

Route 24

Road 24

Receive as a gift14100%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartScratchNormalPhysical4010035

Hard, pointed, sharp claws rake the target to inflict damage.

4GrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.

9SmokescreenNormalStatus-10020

The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.

13EmberFireSpecial4010025

The target is attacked with small flames. This may also leave the target with a burn.

18Fury SwipesNormalPhysical188015

The target is raked with sharp claws or scythes quickly two to five times in a row.

22Dragon RageDragonSpecial-10010

This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.

27Fire SpinFireSpecial358515

The target becomes trapped within a fierce vortex of fire that rages for four to five turns.

31SlashNormalPhysical7010020

The target is attacked with a slash of claws or blades. Critical hits land more easily.

36FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Let's Go, Pikachu! & Eevee!.
Class
Description
TM01HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

TM05RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM07ProtectNormalStatus--10

Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM08SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM09ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM10DigGroundPhysical8010010

The user burrows into the ground, then attacks on the next turn.

TM11Will-O-WispFireStatus-8515

The user shoots a sinister flame at the target to inflict a burn.

TM12FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM13Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM15Seismic TossFightingPhysical-10020

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

TM19Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

TM22Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM23Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

TM27ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM31Fire PunchFirePhysical7510015

The target is punched with a fiery fist. This may also leave the target with a burn.

TM34Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user’s gaping mouth.

TM37FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM39OutrageDragonPhysical12010010

The Pokémon rampages and attacks for two to three turns. It then becomes confused.

TM46Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

#3

Mega Venusaur

#5

Charmeleon

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