TM23
TMs and HMs item in Pokémon Let's Go, Pikachu! & Eevee!
Flavor
Flavor Text
The target is punched with an electrified fist. This may also leave the target with paralysis.
Short Effect
Teaches Thunder Punch to a compatible Pokémon.
Effect
Teaches Thunder Punch to a compatible Pokémon.
TM/HM source
Find TM23 (Thunder Punch) at Saffron City.
Machines
TM23 teaches Thunder Punchin the Let's Go machine data.
Power
75
Acc.
100
PP
15
Related

TM01

Headbutt
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

TM02

Taunt
The target is taunted into a rage that allows it to use only attack moves for three turns.

TM03

Helping Hand
The user assists an ally by boosting the power of that ally’s attack.

TM04

Teleport
The user switches places with a different Pokémon instantly, using telekinetic power.

TM05

Rest
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM06

Light Screen
A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM07

Protect
Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM08

Substitute
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM09

Reflect
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM10

Dig
The user burrows into the ground, then attacks on the next turn.

TM11

Will-O-Wisp
The user shoots a sinister flame at the target to inflict a burn.

TM12

Facade
This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM13

Brick Break
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM14

Fly
The user flies up into the sky and then strikes its target on the next turn.

TM15

Seismic Toss
The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

TM16

Thunder Wave
The user launches a weak jolt of electricity that paralyzes the target.

TM17

Dragon Tail
The target is knocked away, and a different Pokémon is dragged out.

TM18

U-turn
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM19

Iron Tail
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

TM20

Dark Pulse
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TM21

Foul Play
The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.

TM22

Rock Slide
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM24

X-Scissor
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TM25

Waterfall
The user charges at the target and may make it flinch.

TM26

Poison Jab
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.

TM27

Toxic
A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM28

Tri Attack
The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.

TM29

Scald
The user shoots boiling hot water at its target. This may also leave the target with a burn.

TM30

Bulk Up
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

TM31

Fire Punch
The target is punched with a fiery fist. This may also leave the target with a burn.

TM32

Dazzling Gleam
The user damages opposing Pokémon by emitting a powerful flash.

TM33

Calm Mind
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM34

Dragon Pulse
The target is attacked with a shock wave generated by the user’s gaping mouth.

TM35

Ice Punch
The target is punched with an icy fist. This may also leave the target frozen.

TM36

Thunderbolt
A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TM37

Flamethrower
The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM38

Thunder
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM39

Outrage
The Pokémon rampages and attacks for two to three turns. It then becomes confused.

TM40

Psychic
The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TM41

Earthquake
The user sets off an earthquake that strikes every Pokémon around it.

TM42

Self-Destruct
The user attacks everything around it by causing an explosion. The user faints upon using this move.

TM43

Shadow Ball
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM44

Play Rough
The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

TM45

Solar Beam
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

TM46

Fire Blast
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM47

Surf
The user attacks everything around it by swamping its surroundings with a giant wave.

TM48

Hyper Beam
The target is attacked with a powerful beam. The user can’t move on the next turn.

TM49

Superpower
The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

TM50

Roost
The user lands and rests its body. This move restores the user’s HP by up to half of its max HP.

TM51

Blizzard
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM52

Sludge Bomb
Unsanitary sludge is hurled at the target. This may also poison the target.

TM53

Mega Drain
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

TM54

Flash Cannon
The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

TM55

Ice Beam
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM56

Stealth Rock
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

TM57

Pay Day
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

TM58

Drill Run
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

TM59

Dream Eater
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

TM60

Megahorn
Using its tough and impressive horn, the user rams into the target with no letup.

TM61
The user shoots a sinister flame at the target to inflict a burn.
Unobtainable

TM62
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Unobtainable

TM63
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
Unobtainable

TM64
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
Unobtainable

TM65
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Unobtainable

TM66
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
Unobtainable

TM67
The user stabs the target with a sharp horn. The attack never misses.
Unobtainable

TM68
The user charges at the target using every bit of its power. The user can’t move on the next turn.
Unobtainable

TM69
The user polishes its body to reduce drag. This can sharply raise the Speed stat.
Unobtainable

TM70
This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.
Unobtainable

TM71
The user stabs the target from below with sharpened stones. Critical hits land more easily.
Unobtainable

TM72
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Unobtainable

TM73
The user launches a weak jolt of electricity that paralyzes the target.
Unobtainable

TM74
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.
Unobtainable

TM75
A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
Unobtainable

TM76
The user flies up into the sky and then strikes its target on the next turn.
Unobtainable

TM77
The user hypnotizes itself into copying any stat change made by the target.
Unobtainable

TM78
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
Unobtainable

TM79
The user blows its cold breath on the target. This attack always results in a critical hit.
Unobtainable

TM80
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Unobtainable

TM81
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
Unobtainable

TM82
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Unobtainable

TM83
The target is infested and attacked for four to five turns. The target can’t flee during this time.
Unobtainable

TM84
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
Unobtainable

TM85
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
Unobtainable

TM86
The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
Unobtainable

TM87
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Unobtainable

TM88
While it is asleep, the user randomly uses one of the moves it knows.
Unobtainable

TM89
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Unobtainable

TM90
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
Unobtainable

TM91
The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.
Unobtainable

TM92
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Unobtainable

HM01
The target is cut with a scythe or claw. This can also be used to cut down thin trees.
Unobtainable

HM02
The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town.
Unobtainable

HM03
The user attacks everything around it by swamping its surroundings with a giant wave.
Unobtainable

HM04
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
Unobtainable

HM05
The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
Unobtainable

HM06
The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.
Unobtainable

HM07
Diving on the first turn, the user floats up and attacks on the next turn.
Unobtainable

TM93
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Unobtainable

TM94
The user attacks everything around it by swamping its surroundings with a giant wave.
Unobtainable

TM95
The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
Unobtainable

TM96
This attack makes use of nature’s power. Its effects vary depending on the user’s environment.
Unobtainable

TM97
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Unobtainable

TM98
The user charges at the target and may make it flinch.
Unobtainable

TM99
The user damages opposing Pokémon by emitting a powerful flash.
Unobtainable

TM100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
Unobtainable
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Physical