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LGP/E / Items

TM34

Back to Items

TM34

TMs and HMs item in Pokémon Let's Go, Pikachu! & Eevee!

Flavor

In-game flavor text and effect notes for this item.

Flavor Text

The target is attacked with a shock wave generated by the user’s gaping mouth.

Short Effect

Teaches Dragon Pulse to a compatible Pokémon.

Effect

Teaches Dragon Pulse to a compatible Pokémon.

TM/HM source

Find TM34 (Dragon Pulse) at Silph Co..

Machines

The move taught by this machine item.
TM34Dragon PulseDragonSpecial

TM34 teaches Dragon Pulsein the Let's Go machine data.

Power

85

Acc.

100

PP

10

TM33

TM35

TM34

TM34

TMs and HMs

Cost

10,000

Pocket

TMs and HMs

Related

More items from the same pocket or category.

TM01

Normal

Headbutt

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

TM02

Dark

Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM03

Normal

Helping Hand

The user assists an ally by boosting the power of that ally’s attack.

TM04

Psychic

Teleport

The user switches places with a different Pokémon instantly, using telekinetic power.

TM05

Psychic

Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM06

Psychic

Light Screen

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM07

Normal

Protect

Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM08

Normal

Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM09

Psychic

Reflect

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM10

Ground

Dig

The user burrows into the ground, then attacks on the next turn.

TM11

Fire

Will-O-Wisp

The user shoots a sinister flame at the target to inflict a burn.

TM12

Normal

Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM13

Fighting

Brick Break

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM14

Flying

Fly

The user flies up into the sky and then strikes its target on the next turn.

TM15

Fighting

Seismic Toss

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

TM16

Electric

Thunder Wave

The user launches a weak jolt of electricity that paralyzes the target.

TM17

Dragon

Dragon Tail

The target is knocked away, and a different Pokémon is dragged out.

TM18

Bug

U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM19

Steel

Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

TM20

Dark

Dark Pulse

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TM21

Dark

Foul Play

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.

TM22

Rock

Rock Slide

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM23

Electric

Thunder Punch

The target is punched with an electrified fist. This may also leave the target with paralysis.

TM24

Bug

X-Scissor

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TM25

Water

Waterfall

The user charges at the target and may make it flinch.

TM26

Poison

Poison Jab

The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.

TM27

Poison

Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM28

Normal

Tri Attack

The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.

TM29

Water

Scald

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TM30

Fighting

Bulk Up

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

TM31

Fire

Fire Punch

The target is punched with a fiery fist. This may also leave the target with a burn.

TM32

Fairy

Dazzling Gleam

The user damages opposing Pokémon by emitting a powerful flash.

TM33

Psychic

Calm Mind

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM35

Ice

Ice Punch

The target is punched with an icy fist. This may also leave the target frozen.

TM36

Electric

Thunderbolt

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TM37

Fire

Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM38

Electric

Thunder

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM39

Dragon

Outrage

The Pokémon rampages and attacks for two to three turns. It then becomes confused.

TM40

Psychic

Psychic

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TM41

Ground

Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

TM42

Normal

Self-Destruct

The user attacks everything around it by causing an explosion. The user faints upon using this move.

TM43

Ghost

Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM44

Fairy

Play Rough

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

TM45

Grass

Solar Beam

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

TM46

Fire

Fire Blast

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM47

Water

Surf

The user attacks everything around it by swamping its surroundings with a giant wave.

TM48

Normal

Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM49

Fighting

Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

TM50

Flying

Roost

The user lands and rests its body. This move restores the user’s HP by up to half of its max HP.

TM51

Ice

Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM52

Poison

Sludge Bomb

Unsanitary sludge is hurled at the target. This may also poison the target.

TM53

Grass

Mega Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

TM54

Steel

Flash Cannon

The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

TM55

Ice

Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM56

Rock

Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

TM57

Normal

Pay Day

Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

TM58

Ground

Drill Run

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

TM59

Psychic

Dream Eater

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

TM60

Bug

Megahorn

Using its tough and impressive horn, the user rams into the target with no letup.

TM61

The user shoots a sinister flame at the target to inflict a burn.

Unobtainable

TM62

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

Unobtainable

TM63

This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.

Unobtainable

TM64

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Unobtainable

TM65

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Unobtainable

TM66

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Unobtainable

TM67

The user stabs the target with a sharp horn. The attack never misses.

Unobtainable

TM68

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Unobtainable

TM69

The user polishes its body to reduce drag. This can sharply raise the Speed stat.

Unobtainable

TM70

This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.

Unobtainable

TM71

The user stabs the target from below with sharpened stones. Critical hits land more easily.

Unobtainable

TM72

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Unobtainable

TM73

The user launches a weak jolt of electricity that paralyzes the target.

Unobtainable

TM74

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

Unobtainable

TM75

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Unobtainable

TM76

The user flies up into the sky and then strikes its target on the next turn.

Unobtainable

TM77

The user hypnotizes itself into copying any stat change made by the target.

Unobtainable

TM78

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

Unobtainable

TM79

The user blows its cold breath on the target. This attack always results in a critical hit.

Unobtainable

TM80

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Unobtainable

TM81

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

Unobtainable

TM82

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Unobtainable

TM83

The target is infested and attacked for four to five turns. The target can’t flee during this time.

Unobtainable

TM84

The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.

Unobtainable

TM85

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

Unobtainable

TM86

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

Unobtainable

TM87

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Unobtainable

TM88

While it is asleep, the user randomly uses one of the moves it knows.

Unobtainable

TM89

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Unobtainable

TM90

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Unobtainable

TM91

The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

Unobtainable

TM92

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Unobtainable

HM01

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

Unobtainable

HM02

The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town.

Unobtainable

HM03

The user attacks everything around it by swamping its surroundings with a giant wave.

Unobtainable

HM04

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

Unobtainable

HM05

The user charges at the target and may make it flinch. This can also be used to climb a waterfall.

Unobtainable

HM06

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

Unobtainable

HM07

Diving on the first turn, the user floats up and attacks on the next turn.

Unobtainable

TM93

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Unobtainable

TM94

The user attacks everything around it by swamping its surroundings with a giant wave.

Unobtainable

TM95

The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.

Unobtainable

TM96

This attack makes use of nature’s power. Its effects vary depending on the user’s environment.

Unobtainable

TM97

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Unobtainable

TM98

The user charges at the target and may make it flinch.

Unobtainable

TM99

The user damages opposing Pokémon by emitting a powerful flash.

Unobtainable

TM100

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Unobtainable

Games

Other games where TM34 appears, in release order. Each link opens that game's item page.
Red & BlueYellowGold & SilverCrystalRuby & SapphireFireRed & LeafGreenEmeraldDiamond & PearlPlatinumHeartGold & SoulSilverBlack & WhiteBlack 2 & White 2X & YOmega Ruby & Alpha SapphireSun & MoonUltra Sun & Ultra MoonSword & ShieldBrilliant Diamond & Shining PearlScarlet & Violet

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