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Electabuzz

#125 in the FireRed and LeafGreen Pokédex • Electric Pokémon

FireRed

It loves to feed on strong electricity. It occasionally appears around large power plants and so on.

LeafGreen

Normally found near power plants, they can wander away and cause major blackouts in cities.

Egg Group

Human-Like

Steps to Hatch

6,400

Effort Values Yielded

2 Spe

Gender Ratio

75% male / 25% female

Capture Rate

45

Base Experience

172
Electabuzz

Electabuzz

#125

No evolutions

FireRed

LocationMethodLevelChanceConditions

Kanto Power Plant

Power Plant

Walking in tall grass or a cave324%

-

Kanto Power Plant

Power Plant

Walking in tall grass or a cave351%

-

Jynx

Magmar

Electabuzz normal sprite

Normal

Shiny Electabuzz sprite

Shiny

Electabuzz

Electric Pokémon

#125
Electric

Height

1.1 m

Weight

30 kg

Base XP

172

Abilities

Static

HP

65

Attack

83

Defense

57

Sp. Atk

95

Sp. Def

85

Speed

105

Total

490

Type Chart

Weaknesses

Takes 2× from

Ground

Resistances

Takes 0.5× from

ElectricFlyingSteel
Class
Description
StartThunder PunchElectricPhysical7510015

The foe is punched with an electrified fist. It may leave the foe paralyzed.

StartLeerNormalStatus-10030

The foe is given an intimidating look that lowers its DEFENSE stat.

StartQuick AttackNormalPhysical4010030

An almost invisibly fast attack that is certain to strike first.

9Thunder PunchElectricPhysical7510015

The foe is punched with an electrified fist. It may leave the foe paralyzed.

17Light ScreenPsychicStatus--30

A wall of light cuts damage from SP. ATK attacks for five turns.

25SwiftNormalSpecial60-20

Star-shaped rays that never miss are fired at all foes in battle.

36ScreechNormalStatus-8540

An ear-splitting screech is emitted to sharply reduce the foe’s DEFENSE.

47ThunderboltElectricSpecial9510015

A strong electrical attack that may also leave the foe paralyzed.

58ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

Class
Description
HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

HM05FlashNormalStatus-7020

A blast of light that cuts the foe’s accuracy. It also illuminates caves.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

TM01Focus PunchFightingPhysical15010020

An attack that is executed last. The user flinches if hit beforehand.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM15Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

TM16Light ScreenPsychicStatus--30

A wall of light cuts damage from SP. ATK attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM29PsychicPsychicSpecial9010010

A strong telekinetic attack. It may also lower the foe’s SP. DEF stat.

TM31Brick BreakFightingPhysical7510015

An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

A rapid jolt of electricity strikes the foe. It can’t be evaded.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkPhysical4010010

An attack that may take the foe’s held item if the user isn’t holding one.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

Mega KickNormalPhysical120755

The foe is attacked by a kick fired with muscle-packed power.

Mega PunchNormalPhysical808520

The foe is slugged by a punch thrown with muscle-packed power.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Seismic TossFightingPhysical-10020

A gravity-fed throw that causes damage matching the user’s level.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Thunder WaveElectricStatus-10020

A weak electric shock that is sure to cause paralysis if it hits.

Static

Paralyzes on contact.

Has a 30% chance of paralyzing attacking Pokémon on contact.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

FR/LG / Pokédex

Electabuzz

Electabuzz

#125 in the FireRed and LeafGreen Pokédex • Electric Pokémon

FireRed

It loves to feed on strong electricity. It occasionally appears around large power plants and so on.

LeafGreen

Normally found near power plants, they can wander away and cause major blackouts in cities.

Egg Group

Human-Like

Steps to Hatch

6,400

Effort Values Yielded

2 Spe

Gender Ratio

75% male / 25% female

Capture Rate

45

Base Experience

172
Electabuzz

Electabuzz

#125

No evolutions

FireRed

LocationMethodLevelChanceConditions

Kanto Power Plant

Power Plant

Walking in tall grass or a cave324%

-

Kanto Power Plant

Power Plant

Walking in tall grass or a cave351%

-

Jynx

Magmar

Electabuzz normal sprite

Normal

Shiny Electabuzz sprite

Shiny

Electabuzz

Electric Pokémon

#125
Electric

Height

1.1 m

Weight

30 kg

Base XP

172

Abilities

Static

HP

65

Attack

83

Defense

57

Sp. Atk

95

Sp. Def

85

Speed

105

Total

490

Type Chart

Weaknesses

Takes 2× from

Ground

Resistances

Takes 0.5× from

ElectricFlyingSteel
Class
Description
StartThunder PunchElectricPhysical7510015

The foe is punched with an electrified fist. It may leave the foe paralyzed.

StartLeerNormalStatus-10030

The foe is given an intimidating look that lowers its DEFENSE stat.

StartQuick AttackNormalPhysical4010030

An almost invisibly fast attack that is certain to strike first.

9Thunder PunchElectricPhysical7510015

The foe is punched with an electrified fist. It may leave the foe paralyzed.

17Light ScreenPsychicStatus--30

A wall of light cuts damage from SP. ATK attacks for five turns.

25SwiftNormalSpecial60-20

Star-shaped rays that never miss are fired at all foes in battle.

36ScreechNormalStatus-8540

An ear-splitting screech is emitted to sharply reduce the foe’s DEFENSE.

47ThunderboltElectricSpecial9510015

A strong electrical attack that may also leave the foe paralyzed.

58ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

Class
Description
HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

HM05FlashNormalStatus-7020

A blast of light that cuts the foe’s accuracy. It also illuminates caves.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

TM01Focus PunchFightingPhysical15010020

An attack that is executed last. The user flinches if hit beforehand.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM15Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

TM16Light ScreenPsychicStatus--30

A wall of light cuts damage from SP. ATK attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM29PsychicPsychicSpecial9010010

A strong telekinetic attack. It may also lower the foe’s SP. DEF stat.

TM31Brick BreakFightingPhysical7510015

An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

A rapid jolt of electricity strikes the foe. It can’t be evaded.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkPhysical4010010

An attack that may take the foe’s held item if the user isn’t holding one.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

Mega KickNormalPhysical120755

The foe is attacked by a kick fired with muscle-packed power.

Mega PunchNormalPhysical808520

The foe is slugged by a punch thrown with muscle-packed power.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Seismic TossFightingPhysical-10020

A gravity-fed throw that causes damage matching the user’s level.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Thunder WaveElectricStatus-10020

A weak electric shock that is sure to cause paralysis if it hits.

Static

Paralyzes on contact.

Has a 30% chance of paralyzing attacking Pokémon on contact.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.