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Electabuzz

Electabuzz

#155 in the Gold and Silver Pokédex • Electric Pokémon

Electabuzz

#155 in the Gold and Silver Pokédex • Electric Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

65

240

334

Attack

83

153

291

Defense

57

107

234

Sp. Atk

95

175

317

Sp. Def

85

157

295

Speed

105

193

339

Total

490

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Smoochum

Elekid

Electabuzz normal sprite

Normal

Shiny Electabuzz sprite

Shiny

Electabuzz

Electric Pokémon

#155
Electric

Height

1.1 m (3'07")

Weight

30 kg (66.1 lbs)

It's Super Effective

Damage multipliers Electabuzz takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Ground

Resists

Electric

0.5×

Flying

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Johto #155
EV yield
2 Spe
Catch rate
45
Base Exp.
172

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Human-Like
Gender
75% male
25% female
Egg cycles
25 (6,400 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Gold box art

Pokémon Gold

Electricity runs across the surface of its body. In darkness, its en­ tire body glows a whitish-blue.

Pokémon Silver box art

Pokémon Silver

Its body constant­ ly discharges electricity. Get­ ting close to it will make your hair stand on end.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Elekid

Elekid

#154

Level 30

Electabuzz

Electabuzz

#155

Encounters

Known encounter locations for this Pokémon in this game.
Gold
LocationMethodLevelChanceConditions

Route 10

Road 10

Walking in tall grass or a cave155%

During the day

Route 10

Road 10

Walking in tall grass or a cave174%

During the day

Route 10

Road 10

Walking in tall grass or a cave154%

In the morning

Route 10

Road 10

Walking in tall grass or a cave154%

At night

Route 10

Road 10

Walking in tall grass or a cave151%

In the morning

Route 10

Road 10

Walking in tall grass or a cave151%

At night

Route 10

Road 10

Walking in tall grass or a cave171%

During the day

Silver
LocationMethodLevelChanceConditions

Route 10

Road 10

Walking in tall grass or a cave155%

During the day

Route 10

Road 10

Walking in tall grass or a cave174%

During the day

Route 10

Road 10

Walking in tall grass or a cave154%

In the morning

Route 10

Road 10

Walking in tall grass or a cave154%

At night

Route 10

Road 10

Walking in tall grass or a cave151%

In the morning

Route 10

Road 10

Walking in tall grass or a cave151%

At night

Route 10

Road 10

Walking in tall grass or a cave171%

During the day

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartThunder PunchElectricSpecial7510015

An electric punch. It may paralyze.

StartLeerNormalStatus-10030

Reduces the foe's DEFENSE.

StartQuick AttackNormalPhysical4010030

Lets the user get in the first hit.

9Thunder PunchElectricSpecial7510015

An electric punch. It may paralyze.

17Light ScreenPsychicStatus--30

Ups SPCL.DEF with a wall of light.

25SwiftNormalPhysical60-20

An attack that never misses.

36ScreechNormalStatus-8540

Sharply reduces the foe's DEFENSE.

47ThunderboltElectricSpecial9510015

An attack that may cause paralysis.

58ThunderElectricSpecial1207010

An attack that may cause paralysis.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Gold and Silver.
Class
Description
TM01Dynamic PunchFightingPhysical100505

An attack that always confuses.

TM02HeadbuttNormalPhysical7010015

An attack that may make foe flinch.

TM03Curse???Status--10

Works differently for ghost-types.

TM06ToxicPoisonStatus-8510

A poison move with increasing damage.

TM07Zap CannonElectricSpecial100505

An attack that always paralyzes.

TM08Rock SmashFightingPhysical2010015

An attack that may lower DEFENSE.

TM10Hidden PowerNormalPhysical110015

The power varies with the Pokémon.

TM13SnoreNormalPhysical4010015

An attack useable only while asleep.

TM15Hyper BeamNormalPhysical150905

1st turn: Attack 2nd turn: Rest

TM17ProtectNormalStatus--10

Foils attack that turn. It may fail.

TM18Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

TM20EndureNormalStatus--10

Always leaves at least 1HP.

TM21FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

TM23Iron TailSteelPhysical1007515

An attack that may reduce DEFENSE.

TM25ThunderElectricSpecial1207010

An attack that may cause paralysis.

TM27ReturnNormalPhysical-10020

An attack that is based on loyalty.

TM29PsychicPsychicSpecial9010010

An attack that may lower SPCL.DEF.

TM31Mud-SlapGroundPhysical2010010

Reduces the foe's accuracy.

TM32Double TeamNormalStatus--15

Heightens evasive­ ness.

TM33Ice PunchIceSpecial7510015

An icy punch. May cause freezing.

TM34SwaggerNormalStatus-9015

Causes confusion and raises ATTACK.

TM35Sleep TalkNormalStatus--10

Randomly attacks while asleep.

TM39SwiftNormalPhysical60-20

An attack that never misses.

TM41Thunder PunchElectricSpecial7510015

An electric punch. It may paralyze.

TM43DetectFightingStatus--5

Evades attack that turn. It may fail.

TM44RestPsychicStatus--5

Sleep for 2 turns to fully recover.

TM45AttractNormalStatus-10015

Makes the opposite gender infatuated.

TM46ThiefDarkSpecial4010010

An attack that may steal a held item.

TM48Fire PunchFireSpecial7510015

A fiery punch. May cause a burn.

HM04StrengthNormalPhysical8010015

A powerful physi­ cal attack.

HM05FlashNormalStatus-7020

Blinds the foe to reduce accuracy.

#152

Smoochum

#154

Elekid

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