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Dragonite

#149 in the FireRed and LeafGreen Pokédex • Dragon Pokémon

FireRed

It can fly in spite of its big and bulky physique. It circles the globe in just 16 hours.

LeafGreen

Only a very few people ever see this Pokémon. Its intelligence is said to match that of humans.

Egg Group

Water 1Dragon

Steps to Hatch

10,240

Effort Values Yielded

3 Atk

Gender Ratio

50% male / 50% female

Capture Rate

45

Base Experience

270
PokémonRequiresEvolution
Dratini

Dratini

#147

Level 30

Dragonair

Dragonair

#148

Dragonair

Dragonair

#148

Level 55

Dragonite

Dragonite

#149

Dragonair

Mewtwo

Dragonite normal sprite

Normal

Shiny Dragonite sprite

Shiny

Dragonite

Dragon Pokémon

#149
DragonFlying

Height

2.2 m

Weight

210 kg

Base XP

270

Abilities

Inner Focus

HP

91

Attack

134

Defense

95

Sp. Atk

100

Sp. Def

100

Speed

80

Total

600

Type Chart

Weaknesses

Takes 4× from

Ice

Takes 2× from

RockDragon

Resistances

Takes 0× from

Ground

Takes 0.25× from

Grass

Takes 0.5× from

FireWaterFightingBug
Dragon FangDragon Fang
FireRed: 5%
LeafGreen: 5%
Class
Description
StartWrapNormalPhysical158520

A long body or vines are used to wrap the foe for two to five turns.

StartLeerNormalStatus-10030

The foe is given an intimidating look that lowers its DEFENSE stat.

StartThunder WaveElectricStatus-10020

A weak electric shock that is sure to cause paralysis if it hits.

StartTwisterDragonSpecial4010020

A vicious twister attacks the foe. It may make the foe flinch.

8Thunder WaveElectricStatus-10020

A weak electric shock that is sure to cause paralysis if it hits.

15TwisterDragonSpecial4010020

A vicious twister attacks the foe. It may make the foe flinch.

22Dragon RageDragonSpecial-10010

The foe is hit with a shock wave that always inflicts 40- HP damage.

29SlamNormalPhysical807520

The foe is struck with a long tail, vines, etc.

38AgilityPsychicStatus--30

The user relaxes and lightens its body to sharply boost its SPEED.

47SafeguardNormalStatus--25

It protects the user’s party from all status problems for five turns.

55Wing AttackFlyingPhysical6010035

The foe is struck with large, imposing wings spread wide.

61OutrageDragonPhysical9010010

The user thrashes about for two to three turns, then becomes confused.

75Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

Class
Description
HM01CutNormalPhysical509530

A basic attack. It can be used to cut down thin trees and grass.

HM02FlyFlyingPhysical709515

A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.

HM03SurfWaterSpecial9510015

A big wave crashes down on the foe. Can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

HM07WaterfallWaterPhysical8010015

A powerful charge attack. It can also be used to climb a waterfall.

HM08DiveWaterPhysical6010010

The user dives underwater on the first turn and strikes next turn.

TM01Focus PunchFightingPhysical15010020

An attack that is executed last. The user flinches if hit beforehand.

TM02Dragon ClawDragonPhysical8010015

Sharp, huge claws hook and slash the foe quickly and with great power.

TM03Water PulseWaterSpecial6010020

An attack with a pulsing blast of water. It may also confuse the foe.

TM05RoarNormalStatus-10020

The foe is made to switch out with an ally. In the wild, the battle ends.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM07HailIceStatus--10

A hailstorm lasting five turns damages all Pokémon except the ICE-type.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy beam. It may freeze the foe solid.

TM14BlizzardIceSpecial120705

The foe is blasted with a blizzard. It may freeze the foe solid.

TM15Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM20SafeguardNormalStatus--25

It protects the user’s party from all status problems for five turns.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

TM26EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM31Brick BreakFightingPhysical7510015

An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

A rapid jolt of electricity strikes the foe. It can’t be evaded.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with intense flames. The foe may suffer a burn.

TM37SandstormRockStatus--10

A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL.

TM38Fire BlastFireSpecial120855

The foe is hit with an intense flame. It may leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

TM40Aerial AceFlyingPhysical60-20

An extremely fast attack against one target. It can’t be evaded.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM47Steel WingSteelPhysical709025

The foe is hit with wings of steel. It may also raise the user’s DEFENSE.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Thunder WaveElectricStatus-10020

A weak electric shock that is sure to cause paralysis if it hits.

Inner Focus

Prevents flinching.

Prevents flinching.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

FR/LG / Pokédex

Dragonite

Dragonite

#149 in the FireRed and LeafGreen Pokédex • Dragon Pokémon

FireRed

It can fly in spite of its big and bulky physique. It circles the globe in just 16 hours.

LeafGreen

Only a very few people ever see this Pokémon. Its intelligence is said to match that of humans.

Egg Group

Water 1Dragon

Steps to Hatch

10,240

Effort Values Yielded

3 Atk

Gender Ratio

50% male / 50% female

Capture Rate

45

Base Experience

270
PokémonRequiresEvolution
Dratini

Dratini

#147

Level 30

Dragonair

Dragonair

#148

Dragonair

Dragonair

#148

Level 55

Dragonite

Dragonite

#149

Dragonair

Mewtwo

Dragonite normal sprite

Normal

Shiny Dragonite sprite

Shiny

Dragonite

Dragon Pokémon

#149
DragonFlying

Height

2.2 m

Weight

210 kg

Base XP

270

Abilities

Inner Focus

HP

91

Attack

134

Defense

95

Sp. Atk

100

Sp. Def

100

Speed

80

Total

600

Type Chart

Weaknesses

Takes 4× from

Ice

Takes 2× from

RockDragon

Resistances

Takes 0× from

Ground

Takes 0.25× from

Grass

Takes 0.5× from

FireWaterFightingBug
Dragon FangDragon Fang
FireRed: 5%
LeafGreen: 5%
Class
Description
StartWrapNormalPhysical158520

A long body or vines are used to wrap the foe for two to five turns.

StartLeerNormalStatus-10030

The foe is given an intimidating look that lowers its DEFENSE stat.

StartThunder WaveElectricStatus-10020

A weak electric shock that is sure to cause paralysis if it hits.

StartTwisterDragonSpecial4010020

A vicious twister attacks the foe. It may make the foe flinch.

8Thunder WaveElectricStatus-10020

A weak electric shock that is sure to cause paralysis if it hits.

15TwisterDragonSpecial4010020

A vicious twister attacks the foe. It may make the foe flinch.

22Dragon RageDragonSpecial-10010

The foe is hit with a shock wave that always inflicts 40- HP damage.

29SlamNormalPhysical807520

The foe is struck with a long tail, vines, etc.

38AgilityPsychicStatus--30

The user relaxes and lightens its body to sharply boost its SPEED.

47SafeguardNormalStatus--25

It protects the user’s party from all status problems for five turns.

55Wing AttackFlyingPhysical6010035

The foe is struck with large, imposing wings spread wide.

61OutrageDragonPhysical9010010

The user thrashes about for two to three turns, then becomes confused.

75Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

Class
Description
HM01CutNormalPhysical509530

A basic attack. It can be used to cut down thin trees and grass.

HM02FlyFlyingPhysical709515

A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.

HM03SurfWaterSpecial9510015

A big wave crashes down on the foe. Can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

HM07WaterfallWaterPhysical8010015

A powerful charge attack. It can also be used to climb a waterfall.

HM08DiveWaterPhysical6010010

The user dives underwater on the first turn and strikes next turn.

TM01Focus PunchFightingPhysical15010020

An attack that is executed last. The user flinches if hit beforehand.

TM02Dragon ClawDragonPhysical8010015

Sharp, huge claws hook and slash the foe quickly and with great power.

TM03Water PulseWaterSpecial6010020

An attack with a pulsing blast of water. It may also confuse the foe.

TM05RoarNormalStatus-10020

The foe is made to switch out with an ally. In the wild, the battle ends.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM07HailIceStatus--10

A hailstorm lasting five turns damages all Pokémon except the ICE-type.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy beam. It may freeze the foe solid.

TM14BlizzardIceSpecial120705

The foe is blasted with a blizzard. It may freeze the foe solid.

TM15Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM20SafeguardNormalStatus--25

It protects the user’s party from all status problems for five turns.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

TM26EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM31Brick BreakFightingPhysical7510015

An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

A rapid jolt of electricity strikes the foe. It can’t be evaded.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with intense flames. The foe may suffer a burn.

TM37SandstormRockStatus--10

A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL.

TM38Fire BlastFireSpecial120855

The foe is hit with an intense flame. It may leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

TM40Aerial AceFlyingPhysical60-20

An extremely fast attack against one target. It can’t be evaded.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM47Steel WingSteelPhysical709025

The foe is hit with wings of steel. It may also raise the user’s DEFENSE.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Thunder WaveElectricStatus-10020

A weak electric shock that is sure to cause paralysis if it hits.

Inner Focus

Prevents flinching.

Prevents flinching.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.