Smeargle
#58 in the Sun & Moon Pokédex • Painter Pokémon
Pokédex entries
Sun
The unique creations produced by each Smeargle are painted using the fluid that oozes from its tail. This is how it marks its territory.
Moon
It draws symbols all over the place to mark its territory. In towns with many Smeargle, the walls are covered in graffiti.
Details
Type

Category
Height
Weight
National Pokédex
Pokédex
Stats
Min
Max
HP
55
220
314
Attack
20
40
152
Defense
35
67
185
Sp. Atk
20
40
152
Sp. Def
45
85
207
Speed
75
139
273
Total
250
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Alola #58Melemele #58 |
|---|---|
| EV yield | 1 Spe |
| Catch rate | 45 |
| Base Exp. | 88 |
Eggs
| Egg groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 |
Encounters
Moon| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 2 | Walking in tall grass or a cave | 7-10 | - | Encounter pools vary between sections of this map; the exact subarea percentage is unspecified here., Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock. |
Route 2 | Walking in tall grass or a cave | 7-10 | - | Encounter pools vary between sections of this map; the exact subarea percentage is unspecified here., Nighttime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock. |
Sun| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 2 | Walking in tall grass or a cave | 7-10 | - | Encounter pools vary between sections of this map; the exact subarea percentage is unspecified here., Nighttime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock. |
Route 2 | Walking in tall grass or a cave | 7-10 | - | Encounter pools vary between sections of this map; the exact subarea percentage is unspecified here., Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock. |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Sketch | ![]() | Status | - | - | 1 | It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears. |
| 11 | Sketch | ![]() | Status | - | - | 1 | It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears. |
| 21 | Sketch | ![]() | Status | - | - | 1 | It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears. |
| 31 | Sketch | ![]() | Status | - | - | 1 | It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears. |
| 41 | Sketch | ![]() | Status | - | - | 1 | It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears. |
| 51 | Sketch | ![]() | Status | - | - | 1 | It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears. |
| 61 | Sketch | ![]() | Status | - | - | 1 | It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears. |
| 71 | Sketch | ![]() | Status | - | - | 1 | It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears. |
| 81 | Sketch | ![]() | Status | - | - | 1 | It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears. |
| 91 | Sketch | ![]() | Status | - | - | 1 | It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears. |
| Class | Acquisition source | Description | |||||
|---|---|---|---|---|---|---|---|
| Absorb | ![]() | Special | 20 | 100 | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Absorb | ![]() | Special | 20 | 100 | 25 | Permanently copy with Sketch; a source Pokémon must use the move | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Accelerock | ![]() | Physical | 40 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user smashes into the target at high speed. This move always goes first. |
| Acid | ![]() | Special | 40 | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat. |
| Acid | ![]() | Special | 40 | 100 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat. |
| Acid Armor | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |
| Acid Armor | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |
| Acid Spray | ![]() | Special | 40 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat. |
| Acid Spray | ![]() | Special | 40 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat. |
| Acrobatics | ![]() | Physical | 55 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| Acrobatics | ![]() | Physical | 55 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| Acupressure | ![]() | Status | - | - | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user applies pressure to stress points, sharply boosting one of its or its allies’ stats. |
| Acupressure | ![]() | Status | - | - | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user applies pressure to stress points, sharply boosting one of its or its allies’ stats. |
| Aerial Ace | ![]() | Physical | 60 | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user confounds the target with speed, then slashes. This attack never misses. |
| Aerial Ace | ![]() | Physical | 60 | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user confounds the target with speed, then slashes. This attack never misses. |
| Aeroblast | ![]() | Special | 100 | 95 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A vortex of air is shot at the target to inflict damage. Critical hits land more easily. |
| Aeroblast | ![]() | Special | 100 | 95 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | A vortex of air is shot at the target to inflict damage. Critical hits land more easily. |
| After You | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user helps the target and makes it use its move right after the user. |
| After You | ![]() | Status | - | - | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user helps the target and makes it use its move right after the user. |
| Agility | ![]() | Status | - | - | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
| Agility | ![]() | Status | - | - | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
| Air Cutter | ![]() | Special | 60 | 95 | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. |
| Air Cutter | ![]() | Special | 60 | 95 | 25 | Permanently copy with Sketch; a source Pokémon must use the move | The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. |
| Air Slash | ![]() | Special | 75 | 95 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Air Slash | ![]() | Special | 75 | 95 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Ally Switch | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user teleports using a strange power and switches places with one of its allies. |
| Ally Switch | ![]() | Status | - | - | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user teleports using a strange power and switches places with one of its allies. |
| Amnesia | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. |
| Amnesia | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. |
| Anchor Shot | ![]() | Physical | 80 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user entangles the target with its anchor chain while attacking. The target becomes unable to flee. |
| Ancient Power | ![]() | Special | 60 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks with a prehistoric power. This may also raise all the user’s stats at once. |
| Ancient Power | ![]() | Special | 60 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks with a prehistoric power. This may also raise all the user’s stats at once. |
| Aqua Jet | ![]() | Physical | 40 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
| Aqua Jet | ![]() | Physical | 40 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
| Aqua Ring | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user envelops itself in a veil made of water. It regains some HP every turn. |
| Aqua Ring | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user envelops itself in a veil made of water. It regains some HP every turn. |
| Aqua Tail | ![]() | Physical | 90 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Aqua Tail | ![]() | Physical | 90 | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Arm Thrust | ![]() | Physical | 15 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row. |
| Arm Thrust | ![]() | Physical | 15 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row. |
| Aromatherapy | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user releases a soothing scent that heals all status conditions affecting the user’s party. |
| Aromatherapy | ![]() | Status | - | - | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user releases a soothing scent that heals all status conditions affecting the user’s party. |
| Aromatic Mist | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma. |
| Aromatic Mist | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma. |
| Assist | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user hurriedly and randomly uses a move among those known by ally Pokémon. |
| Assist | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user hurriedly and randomly uses a move among those known by ally Pokémon. |
| Assurance | ![]() | Physical | 60 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | If the target has already taken some damage in the same turn, this attack’s power is doubled. |
| Assurance | ![]() | Physical | 60 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | If the target has already taken some damage in the same turn, this attack’s power is doubled. |
| Astonish | ![]() | Physical | 30 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks the target while shouting in a startling fashion. This may also make the target flinch. |
| Astonish | ![]() | Physical | 30 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks the target while shouting in a startling fashion. This may also make the target flinch. |
| Attack Order | ![]() | Physical | 90 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user calls out its underlings to pummel the target. Critical hits land more easily. |
| Attack Order | ![]() | Physical | 90 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user calls out its underlings to pummel the target. Critical hits land more easily. |
| Attract | ![]() | Status | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| Attract | ![]() | Status | - | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| Aura Sphere | ![]() | Special | 80 | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. |
| Aura Sphere | ![]() | Special | 80 | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. |
| Aurora Beam | ![]() | Special | 65 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat. |
| Aurora Beam | ![]() | Special | 65 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat. |
| Aurora Veil | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm. |
| Autotomize | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user sheds part of its body to make itself lighter and sharply raise its Speed stat. |
| Autotomize | ![]() | Status | - | - | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user sheds part of its body to make itself lighter and sharply raise its Speed stat. |
| Avalanche | ![]() | Physical | 60 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The power of this attack move is doubled if the user has been hurt by the target in the same turn. |
| Avalanche | ![]() | Physical | 60 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The power of this attack move is doubled if the user has been hurt by the target in the same turn. |
| Baby-Doll Eyes | ![]() | Status | - | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. |
| Baby-Doll Eyes | ![]() | Status | - | 100 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. |
| Baneful Bunker | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact. |
| Barrage | ![]() | Physical | 15 | 85 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Round objects are hurled at the target to strike two to five times in a row. |
| Barrage | ![]() | Physical | 15 | 85 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | Round objects are hurled at the target to strike two to five times in a row. |
| Barrier | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user throws up a sturdy wall that sharply raises its Defense stat. |
| Barrier | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user throws up a sturdy wall that sharply raises its Defense stat. |
| Baton Pass | ![]() | Status | - | - | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Baton Pass | ![]() | Status | - | - | 40 | Permanently copy with Sketch; a source Pokémon must use the move | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Beak Blast | ![]() | Physical | 100 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it’s heating up its beak results in a burn. |
| Beat Up | ![]() | Physical | - | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
| Beat Up | ![]() | Physical | - | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
| Belch | ![]() | Special | 120 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
| Belch | ![]() | Special | 120 | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
| Belly Drum | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user maximizes its Attack stat in exchange for HP equal to half its max HP. |
| Belly Drum | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user maximizes its Attack stat in exchange for HP equal to half its max HP. |
| Bestow | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user passes its held item to the target when the target isn’t holding an item. |
| Bestow | ![]() | Status | - | - | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user passes its held item to the target when the target isn’t holding an item. |
| Bide | ![]() | Physical | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| Bide | ![]() | Physical | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| Bind | ![]() | Physical | 15 | 85 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
| Bind | ![]() | Physical | 15 | 85 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
| Bite | ![]() | Physical | 60 | 100 | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Bite | ![]() | Physical | 60 | 100 | 25 | Permanently copy with Sketch; a source Pokémon must use the move | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Blast Burn | ![]() | Special | 150 | 90 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is razed by a fiery explosion. The user can’t move on the next turn. |
| Blast Burn | ![]() | Special | 150 | 90 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The target is razed by a fiery explosion. The user can’t move on the next turn. |
| Blaze Kick | ![]() | Physical | 85 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn. |
| Blaze Kick | ![]() | Physical | 85 | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn. |
| Blizzard | ![]() | Special | 110 | 70 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Blizzard | ![]() | Special | 110 | 70 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Block | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user blocks the target’s way with arms spread wide to prevent escape. |
| Block | ![]() | Status | - | - | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user blocks the target’s way with arms spread wide to prevent escape. |
| Blue Flare | ![]() | Special | 130 | 85 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn. |
| Blue Flare | ![]() | Special | 130 | 85 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn. |
| Body Slam | ![]() | Physical | 85 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Body Slam | ![]() | Physical | 85 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Bolt Strike | ![]() | Physical | 130 | 85 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis. |
| Bolt Strike | ![]() | Physical | 130 | 85 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis. |
| Bone Club | ![]() | Physical | 65 | 85 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user clubs the target with a bone. This may also make the target flinch. |
| Bone Club | ![]() | Physical | 65 | 85 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user clubs the target with a bone. This may also make the target flinch. |
| Bone Rush | ![]() | Physical | 25 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user strikes the target with a hard bone two to five times in a row. |
| Bone Rush | ![]() | Physical | 25 | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user strikes the target with a hard bone two to five times in a row. |
| Bonemerang | ![]() | Physical | 50 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user throws the bone it holds. The bone loops around to hit the target twice—coming and going. |
| Bonemerang | ![]() | Physical | 50 | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user throws the bone it holds. The bone loops around to hit the target twice—coming and going. |
| Boomburst | ![]() | Special | 140 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks everything around it with the destructive power of a terrible, explosive sound. |
| Boomburst | ![]() | Special | 140 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks everything around it with the destructive power of a terrible, explosive sound. |
| Bounce | ![]() | Physical | 85 | 85 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
| Bounce | ![]() | Physical | 85 | 85 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
| Brave Bird | ![]() | Physical | 120 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. |
| Brave Bird | ![]() | Physical | 120 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. |
| Brick Break | ![]() | Physical | 75 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| Brick Break | ![]() | Physical | 75 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| Brine | ![]() | Special | 65 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | If the target’s HP is half or less, this attack will hit with double the power. |
| Brine | ![]() | Special | 65 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | If the target’s HP is half or less, this attack will hit with double the power. |
| Brutal Swing | ![]() | Physical | 60 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user swings its body around violently to inflict damage on everything in its vicinity. |
| Bubble | ![]() | Special | 40 | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. |
| Bubble | ![]() | Special | 40 | 100 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. |
| Bubble Beam | ![]() | Special | 65 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. |
| Bubble Beam | ![]() | Special | 65 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. |
| Bug Bite | ![]() | Physical | 60 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Bug Bite | ![]() | Physical | 60 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Bug Buzz | ![]() | Special | 90 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat. |
| Bug Buzz | ![]() | Special | 90 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat. |
| Bulk Up | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
| Bulk Up | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
| Bulldoze | ![]() | Physical | 60 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. |
| Bulldoze | ![]() | Physical | 60 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. |
| Bullet Punch | ![]() | Physical | 40 | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user strikes the target with tough punches as fast as bullets. This move always goes first. |
| Bullet Punch | ![]() | Physical | 40 | 100 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user strikes the target with tough punches as fast as bullets. This move always goes first. |
| Bullet Seed | ![]() | Physical | 25 | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user forcefully shoots seeds at the target two to five times in a row. |
| Bullet Seed | ![]() | Physical | 25 | 100 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user forcefully shoots seeds at the target two to five times in a row. |
| Burn Up | ![]() | Special | 130 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type. |
| Calm Mind | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| Calm Mind | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| Camouflage | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave. |
| Camouflage | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave. |
| Captivate | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
| Captivate | ![]() | Status | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
| Celebrate | ![]() | Status | - | - | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The Pokémon congratulates you on your special day! |
| Celebrate | ![]() | Status | - | - | 40 | Permanently copy with Sketch; a source Pokémon must use the move | The Pokémon congratulates you on your special day! |
| Charge | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat. |
| Charge | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat. |
| Charge Beam | ![]() | Special | 50 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
| Charge Beam | ![]() | Special | 50 | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
| Charm | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
| Charm | ![]() | Status | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
| Chip Away | ![]() | Physical | 70 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage. |
| Chip Away | ![]() | Physical | 70 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage. |
| Circle Throw | ![]() | Physical | 60 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Circle Throw | ![]() | Physical | 60 | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Clamp | ![]() | Physical | 35 | 85 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns. |
| Clamp | ![]() | Physical | 35 | 85 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns. |
| Clanging Scales | ![]() | Special | 110 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user rubs the scales on its entire body and makes a huge noise to attack the opposing Pokémon. The user’s Defense stat goes down after the attack. |
| Clear Smog | ![]() | Special | 50 | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks by throwing a clump of special mud. All stat changes are returned to normal. |
| Clear Smog | ![]() | Special | 50 | - | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks by throwing a clump of special mud. All stat changes are returned to normal. |
| Close Combat | ![]() | Physical | 120 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats. |
| Close Combat | ![]() | Physical | 120 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats. |
| Coil | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. |
| Coil | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. |
| Comet Punch | ![]() | Physical | 18 | 85 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is hit with a flurry of punches that strike two to five times in a row. |
| Comet Punch | ![]() | Physical | 18 | 85 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The target is hit with a flurry of punches that strike two to five times in a row. |
| Confide | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| Confide | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| Confuse Ray | ![]() | Status | - | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is exposed to a sinister ray that triggers confusion. |
| Confuse Ray | ![]() | Status | - | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The target is exposed to a sinister ray that triggers confusion. |
| Confusion | ![]() | Special | 50 | 100 | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is hit by a weak telekinetic force. This may also confuse the target. |
| Confusion | ![]() | Special | 50 | 100 | 25 | Permanently copy with Sketch; a source Pokémon must use the move | The target is hit by a weak telekinetic force. This may also confuse the target. |
| Constrict | ![]() | Physical | 10 | 100 | 35 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target’s Speed stat. |
| Constrict | ![]() | Physical | 10 | 100 | 35 | Permanently copy with Sketch; a source Pokémon must use the move | The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target’s Speed stat. |
| Conversion | ![]() | Status | - | - | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user changes its type to become the same type as the move at the top of the list of moves it knows. |
| Conversion | ![]() | Status | - | - | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user changes its type to become the same type as the move at the top of the list of moves it knows. |
| Conversion 2 | ![]() | Status | - | - | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user changes its type to make itself resistant to the type of the attack the opponent used last. |
| Conversion 2 | ![]() | Status | - | - | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user changes its type to make itself resistant to the type of the attack the opponent used last. |
| Copycat | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| Copycat | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| Core Enforcer | ![]() | Special | 100 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target’s Ability. |
| Cosmic Power | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
| Cosmic Power | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
| Cotton Guard | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat. |
| Cotton Guard | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat. |
| Cotton Spore | ![]() | Status | - | 100 | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user releases cotton-like spores that cling to the opposing Pokémon, which harshly lowers their Speed stat. |
| Cotton Spore | ![]() | Status | - | 100 | 40 | Permanently copy with Sketch; a source Pokémon must use the move | The user releases cotton-like spores that cling to the opposing Pokémon, which harshly lowers their Speed stat. |
| Counter | ![]() | Physical | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A retaliation move that counters any physical attack, inflicting double the damage taken. |
| Counter | ![]() | Physical | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | A retaliation move that counters any physical attack, inflicting double the damage taken. |
| Covet | ![]() | Physical | 60 | 100 | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user endearingly approaches the target, then steals the target’s held item. |
| Covet | ![]() | Physical | 60 | 100 | 25 | Permanently copy with Sketch; a source Pokémon must use the move | The user endearingly approaches the target, then steals the target’s held item. |
| Crabhammer | ![]() | Physical | 100 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is hammered with a large pincer. Critical hits land more easily. |
| Crabhammer | ![]() | Physical | 100 | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The target is hammered with a large pincer. Critical hits land more easily. |
| Crafty Shield | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage. |
| Crafty Shield | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage. |
| Cross Chop | ![]() | Physical | 100 | 80 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user delivers a double chop with its forearms crossed. Critical hits land more easily. |
| Cross Chop | ![]() | Physical | 100 | 80 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user delivers a double chop with its forearms crossed. Critical hits land more easily. |
| Cross Poison | ![]() | Physical | 70 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily. |
| Cross Poison | ![]() | Physical | 70 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily. |
| Crunch | ![]() | Physical | 80 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. |
| Crunch | ![]() | Physical | 80 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. |
| Crush Claw | ![]() | Physical | 75 | 95 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat. |
| Crush Claw | ![]() | Physical | 75 | 95 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat. |
| Crush Grip | ![]() | Physical | - | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is crushed with great force. The more HP the target has left, the greater this move’s power. |
| Crush Grip | ![]() | Physical | - | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The target is crushed with great force. The more HP the target has left, the greater this move’s power. |
| Curse | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A move that works differently for the Ghost type than for all other types. |
| Curse | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | A move that works differently for the Ghost type than for all other types. |
| Cut | ![]() | Physical | 50 | 95 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is cut with a scythe or claw. |
| Cut | ![]() | Physical | 50 | 95 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The target is cut with a scythe or claw. |
| Dark Pulse | ![]() | Special | 80 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
| Dark Pulse | ![]() | Special | 80 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
| Dark Void | ![]() | Status | - | 50 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable; fails unless transformed into Darkrai | Opposing Pokémon are dragged into a world of total darkness that makes them sleep. |
| Dark Void | ![]() | Status | - | 50 | 10 | Permanently copy with Sketch; a source Pokémon must use the move; fails unless transformed into Darkrai | Opposing Pokémon are dragged into a world of total darkness that makes them sleep. |
| Darkest Lariat | ![]() | Physical | 85 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user swings both arms and hits the target. The target’s stat changes don’t affect this attack’s damage. |
| Dazzling Gleam | ![]() | Special | 80 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user damages opposing Pokémon by emitting a powerful flash. |
| Dazzling Gleam | ![]() | Special | 80 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user damages opposing Pokémon by emitting a powerful flash. |
| Defend Order | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats. |
| Defend Order | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats. |
| Defense Curl | ![]() | Status | - | - | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user curls up to conceal weak spots and raise its Defense stat. |
| Defense Curl | ![]() | Status | - | - | 40 | Permanently copy with Sketch; a source Pokémon must use the move | The user curls up to conceal weak spots and raise its Defense stat. |
| Defog | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness. |
| Defog | ![]() | Status | - | - | 15 | Permanently copy with Sketch; a source Pokémon must use the move | A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness. |
| Destiny Bond | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. |
| Destiny Bond | ![]() | Status | - | - | 5 | Permanently copy with Sketch; a source Pokémon must use the move | After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. |
| Detect | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| Detect | ![]() | Status | - | - | 5 | Permanently copy with Sketch; a source Pokémon must use the move | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| Diamond Storm | ![]() | Physical | 100 | 95 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user’s Defense stat. |
| Diamond Storm | ![]() | Physical | 100 | 95 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user’s Defense stat. |
| Dig | ![]() | Physical | 80 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user burrows, then attacks on the next turn. |
| Dig | ![]() | Physical | 80 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user burrows, then attacks on the next turn. |
| Disable | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | For four turns, this move prevents the target from using the move it last used. |
| Disable | ![]() | Status | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | For four turns, this move prevents the target from using the move it last used. |
| Disarming Voice | ![]() | Special | 40 | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Disarming Voice | ![]() | Special | 40 | - | 15 | Permanently copy with Sketch; a source Pokémon must use the move | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Discharge | ![]() | Special | 80 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. |
| Discharge | ![]() | Special | 80 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. |
| Dive | ![]() | Physical | 80 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Diving on the first turn, the user floats up and attacks on the next turn. |
| Dive | ![]() | Physical | 80 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | Diving on the first turn, the user floats up and attacks on the next turn. |
| Dizzy Punch | ![]() | Physical | 70 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is hit with rhythmically launched punches. This may also leave the target confused. |
| Dizzy Punch | ![]() | Physical | 70 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The target is hit with rhythmically launched punches. This may also leave the target confused. |
| Doom Desire | ![]() | Special | 140 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Two turns after this move is used, a concentrated bundle of light blasts the target. |
| Doom Desire | ![]() | Special | 140 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | Two turns after this move is used, a concentrated bundle of light blasts the target. |
| Double Hit | ![]() | Physical | 35 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. |
| Double Hit | ![]() | Physical | 35 | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. |
| Double Kick | ![]() | Physical | 30 | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is quickly kicked twice in succession using both feet. |
| Double Kick | ![]() | Physical | 30 | 100 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The target is quickly kicked twice in succession using both feet. |
| Double Slap | ![]() | Physical | 15 | 85 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is slapped repeatedly, back and forth, two to five times in a row. |
| Double Slap | ![]() | Physical | 15 | 85 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The target is slapped repeatedly, back and forth, two to five times in a row. |
| Double Team | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Double Team | ![]() | Status | - | - | 15 | Permanently copy with Sketch; a source Pokémon must use the move | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A reckless, life-risking tackle. This also damages the user quite a lot. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | A reckless, life-risking tackle. This also damages the user quite a lot. |
| Draco Meteor | ![]() | Special | 130 | 90 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
| Draco Meteor | ![]() | Special | 130 | 90 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
| Dragon Ascent | ![]() | Physical | 120 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | After soaring upward, the user attacks its target by dropping out of the sky at high speeds. But it lowers its own Defense and Sp. Def stats in the process. |
| Dragon Ascent | ![]() | Physical | 120 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | After soaring upward, the user attacks its target by dropping out of the sky at high speeds. But it lowers its own Defense and Sp. Def stats in the process. |
| Dragon Breath | ![]() | Special | 60 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| Dragon Breath | ![]() | Special | 60 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| Dragon Claw | ![]() | Physical | 80 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user slashes the target with huge sharp claws. |
| Dragon Claw | ![]() | Physical | 80 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user slashes the target with huge sharp claws. |
| Dragon Dance | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. |
| Dragon Dance | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. |
| Dragon Hammer | ![]() | Physical | 90 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user uses its body like a hammer to attack the target and inflict damage. |
| Dragon Pulse | ![]() | Special | 85 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is attacked with a shock wave generated by the user’s gaping mouth. |
| Dragon Pulse | ![]() | Special | 85 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The target is attacked with a shock wave generated by the user’s gaping mouth. |
| Dragon Rage | ![]() | Special | - | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. |
| Dragon Rage | ![]() | Special | - | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. |
| Dragon Rush | ![]() | Physical | 100 | 75 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
| Dragon Rush | ![]() | Physical | 100 | 75 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
| Dragon Tail | ![]() | Physical | 60 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Dragon Tail | ![]() | Physical | 60 | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Drain Punch | ![]() | Physical | 75 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | An energy-draining punch. The user’s HP is restored by half the damage taken by the target. |
| Drain Punch | ![]() | Physical | 75 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | An energy-draining punch. The user’s HP is restored by half the damage taken by the target. |
| Draining Kiss | ![]() | Special | 50 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target. |
| Draining Kiss | ![]() | Special | 50 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target. |
| Dream Eater | ![]() | Special | 100 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
| Dream Eater | ![]() | Special | 100 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
| Drill Peck | ![]() | Physical | 80 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A corkscrewing attack with a sharp beak acting as a drill. |
| Drill Peck | ![]() | Physical | 80 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | A corkscrewing attack with a sharp beak acting as a drill. |
| Drill Run | ![]() | Physical | 80 | 95 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
| Drill Run | ![]() | Physical | 80 | 95 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
| Dual Chop | ![]() | Physical | 40 | 90 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. |
| Dual Chop | ![]() | Physical | 40 | 90 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. |
| Dynamic Punch | ![]() | Physical | 100 | 50 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user punches the target with full, concentrated power. This confuses the target if it hits. |
| Dynamic Punch | ![]() | Physical | 100 | 50 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user punches the target with full, concentrated power. This confuses the target if it hits. |
| Earth Power | ![]() | Special | 90 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat. |
| Earth Power | ![]() | Special | 90 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat. |
| Earthquake | ![]() | Physical | 100 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user sets off an earthquake that strikes every Pokémon around it. |
| Earthquake | ![]() | Physical | 100 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user sets off an earthquake that strikes every Pokémon around it. |
| Echoed Voice | ![]() | Special | 40 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. |
| Echoed Voice | ![]() | Special | 40 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. |
| Eerie Impulse | ![]() | Status | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat. |
| Eerie Impulse | ![]() | Status | - | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat. |
| Egg Bomb | ![]() | Physical | 100 | 75 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A large egg is hurled at the target with maximum force to inflict damage. |
| Egg Bomb | ![]() | Physical | 100 | 75 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | A large egg is hurled at the target with maximum force to inflict damage. |
| Electric Terrain | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep. |
| Electric Terrain | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep. |
| Electrify | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | If the target is electrified before it uses a move during that turn, the target’s move becomes Electric type. |
| Electrify | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | If the target is electrified before it uses a move during that turn, the target’s move becomes Electric type. |
| Electro Ball | ![]() | Special | - | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power. |
| Electro Ball | ![]() | Special | - | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power. |
| Electroweb | ![]() | Special | 55 | 95 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat. |
| Electroweb | ![]() | Special | 55 | 95 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat. |
| Embargo | ![]() | Status | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. |
| Embargo | ![]() | Status | - | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. |
| Ember | ![]() | Special | 40 | 100 | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is attacked with small flames. This may also leave the target with a burn. |
| Ember | ![]() | Special | 40 | 100 | 25 | Permanently copy with Sketch; a source Pokémon must use the move | The target is attacked with small flames. This may also leave the target with a burn. |
| Encore | ![]() | Status | - | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user compels the target to keep using the move it encored for three turns. |
| Encore | ![]() | Status | - | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user compels the target to keep using the move it encored for three turns. |
| Endeavor | ![]() | Physical | - | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This attack move cuts down the target’s HP to equal the user’s HP. |
| Endeavor | ![]() | Physical | - | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | This attack move cuts down the target’s HP to equal the user’s HP. |
| Endure | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Endure | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Energy Ball | ![]() | Special | 90 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat. |
| Energy Ball | ![]() | Special | 90 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat. |
| Entrainment | ![]() | Status | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s. |
| Entrainment | ![]() | Status | - | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s. |
| Eruption | ![]() | Special | 150 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks opposing Pokémon with explosive fury. The lower the user’s HP, the lower the move’s power. |
| Eruption | ![]() | Special | 150 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks opposing Pokémon with explosive fury. The lower the user’s HP, the lower the move’s power. |
| Explosion | ![]() | Physical | 250 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
| Explosion | ![]() | Physical | 250 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
| Extrasensory | ![]() | Special | 80 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks with an odd, unseeable power. This may also make the target flinch. |
| Extrasensory | ![]() | Special | 80 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks with an odd, unseeable power. This may also make the target flinch. |
| Extreme Speed | ![]() | Physical | 80 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user charges the target at blinding speed. This move always goes first. |
| Extreme Speed | ![]() | Physical | 80 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user charges the target at blinding speed. This move always goes first. |
| Facade | ![]() | Physical | 70 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| Facade | ![]() | Physical | 70 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| Fairy Lock | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn. |
| Fairy Lock | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn. |
| Fairy Wind | ![]() | Special | 40 | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user stirs up a fairy wind and strikes the target with it. |
| Fairy Wind | ![]() | Special | 40 | 100 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user stirs up a fairy wind and strikes the target with it. |
| Fake Out | ![]() | Physical | 40 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This attack hits first and makes the target flinch. It only works the first turn the user is in battle. |
| Fake Out | ![]() | Physical | 40 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | This attack hits first and makes the target flinch. It only works the first turn the user is in battle. |
| Fake Tears | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
| Fake Tears | ![]() | Status | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
| False Swipe | ![]() | Physical | 40 | 100 | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| False Swipe | ![]() | Physical | 40 | 100 | 40 | Permanently copy with Sketch; a source Pokémon must use the move | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Feather Dance | ![]() | Status | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user covers the target’s body with a mass of down that harshly lowers its Attack stat. |
| Feather Dance | ![]() | Status | - | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user covers the target’s body with a mass of down that harshly lowers its Attack stat. |
| Feint | ![]() | Physical | 30 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Feint | ![]() | Physical | 30 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Feint Attack | ![]() | Physical | 60 | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. |
| Feint Attack | ![]() | Physical | 60 | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. |
| Fell Stinger | ![]() | Physical | 50 | 100 | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | When the user knocks out a target with this move, the user’s Attack stat rises drastically. |
| Fell Stinger | ![]() | Physical | 50 | 100 | 25 | Permanently copy with Sketch; a source Pokémon must use the move | When the user knocks out a target with this move, the user’s Attack stat rises drastically. |
| Fiery Dance | ![]() | Special | 80 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Cloaked in flames, the user dances and flaps its wings. This may also raise the user’s Sp. Atk stat. |
| Fiery Dance | ![]() | Special | 80 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | Cloaked in flames, the user dances and flaps its wings. This may also raise the user’s Sp. Atk stat. |
| Final Gambit | ![]() | Special | - | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user risks everything to attack its target. The user faints but does damage equal to its HP. |
| Final Gambit | ![]() | Special | - | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user risks everything to attack its target. The user faints but does damage equal to its HP. |
| Fire Blast | ![]() | Special | 110 | 85 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Fire Blast | ![]() | Special | 110 | 85 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Fire Fang | ![]() | Physical | 65 | 95 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Fire Fang | ![]() | Physical | 65 | 95 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Fire Lash | ![]() | Physical | 80 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user strikes the target with a burning lash. This also lowers the target’s Defense stat. |
| Fire Pledge | ![]() | Special | 80 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears. |
| Fire Pledge | ![]() | Special | 80 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears. |
| Fire Punch | ![]() | Physical | 75 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is punched with a fiery fist. This may also leave the target with a burn. |
| Fire Punch | ![]() | Physical | 75 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The target is punched with a fiery fist. This may also leave the target with a burn. |
| Fire Spin | ![]() | Special | 35 | 85 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
| Fire Spin | ![]() | Special | 35 | 85 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
| First Impression | ![]() | Physical | 90 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | Although this move has great power, it only works the first turn the user is in battle. |
| Fissure | ![]() | Physical | - | 30 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |
| Fissure | ![]() | Physical | - | 30 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |
| Flail | ![]() | Physical | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. |
| Flail | ![]() | Physical | - | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. |
| Flame Burst | ![]() | Special | 70 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. |
| Flame Burst | ![]() | Special | 70 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. |
| Flame Charge | ![]() | Physical | 50 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat. |
| Flame Charge | ![]() | Physical | 50 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat. |
| Flame Wheel | ![]() | Physical | 60 | 100 | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
| Flame Wheel | ![]() | Physical | 60 | 100 | 25 | Permanently copy with Sketch; a source Pokémon must use the move | The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
| Flamethrower | ![]() | Special | 90 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Flamethrower | ![]() | Special | 90 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Flare Blitz | ![]() | Physical | 120 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. |
| Flare Blitz | ![]() | Physical | 120 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. |
| Flash | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user flashes a bright light that cuts the target’s accuracy. |
| Flash | ![]() | Status | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user flashes a bright light that cuts the target’s accuracy. |
| Flash Cannon | ![]() | Special | 80 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat. |
| Flash Cannon | ![]() | Special | 80 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat. |
| Flatter | ![]() | Status | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat. |
| Flatter | ![]() | Status | - | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat. |
| Fleur Cannon | ![]() | Special | 130 | 90 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user unleashes a strong beam. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
| Fling | ![]() | Physical | - | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
| Fling | ![]() | Physical | - | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
| Floral Healing | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user restores the target’s HP by up to half of its max HP. It restores more HP when the terrain is grass. |
| Flower Shield | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power. |
| Flower Shield | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power. |
| Fly | ![]() | Physical | 90 | 95 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user soars and then strikes its target on the next turn. |
| Fly | ![]() | Physical | 90 | 95 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user soars and then strikes its target on the next turn. |
| Flying Press | ![]() | Physical | 100 | 95 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously. |
| Flying Press | ![]() | Physical | 100 | 95 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously. |
| Focus Blast | ![]() | Special | 120 | 70 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat. |
| Focus Blast | ![]() | Special | 120 | 70 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat. |
| Focus Energy | ![]() | Status | - | - | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user takes a deep breath and focuses so that critical hits land more easily. |
| Focus Energy | ![]() | Status | - | - | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user takes a deep breath and focuses so that critical hits land more easily. |
| Focus Punch | ![]() | Physical | 150 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
| Focus Punch | ![]() | Physical | 150 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
| Follow Me | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user draws attention to itself, making all targets take aim only at the user. |
| Follow Me | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user draws attention to itself, making all targets take aim only at the user. |
| Force Palm | ![]() | Physical | 60 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is attacked with a shock wave. This may also leave the target with paralysis. |
| Force Palm | ![]() | Physical | 60 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The target is attacked with a shock wave. This may also leave the target with paralysis. |
| Foresight | ![]() | Status | - | - | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |
| Foresight | ![]() | Status | - | - | 40 | Permanently copy with Sketch; a source Pokémon must use the move | Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |
| Forest’s Curse | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user puts a forest curse on the target. The target is now Grass type as well. |
| Forest’s Curse | ![]() | Status | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user puts a forest curse on the target. The target is now Grass type as well. |
| Foul Play | ![]() | Physical | 95 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power. |
| Foul Play | ![]() | Physical | 95 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power. |
| Freeze Shock | ![]() | Physical | 140 | 90 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis. |
| Freeze Shock | ![]() | Physical | 140 | 90 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis. |
| Freeze-Dry | ![]() | Special | 70 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. |
| Freeze-Dry | ![]() | Special | 70 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. |
| Frenzy Plant | ![]() | Special | 150 | 90 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user slams the target with an enormous tree. The user can’t move on the next turn. |
| Frenzy Plant | ![]() | Special | 150 | 90 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user slams the target with an enormous tree. The user can’t move on the next turn. |
| Frost Breath | ![]() | Special | 60 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user blows its cold breath on the target. This attack always results in a critical hit. |
| Frost Breath | ![]() | Special | 60 | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user blows its cold breath on the target. This attack always results in a critical hit. |
| Frustration | ![]() | Physical | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This full-power attack grows more powerful the less the user likes its Trainer. |
| Frustration | ![]() | Physical | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | This full-power attack grows more powerful the less the user likes its Trainer. |
| Fury Attack | ![]() | Physical | 15 | 85 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| Fury Attack | ![]() | Physical | 15 | 85 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| Fury Cutter | ![]() | Physical | 40 | 95 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. |
| Fury Cutter | ![]() | Physical | 40 | 95 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. |
| Fury Swipes | ![]() | Physical | 18 | 80 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is raked with sharp claws or scythes quickly two to five times in a row. |
| Fury Swipes | ![]() | Physical | 18 | 80 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The target is raked with sharp claws or scythes quickly two to five times in a row. |
| Fusion Bolt | ![]() | Physical | 100 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user throws down a giant lightning bolt. This move’s power is increased when influenced by an enormous flame. |
| Fusion Bolt | ![]() | Physical | 100 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user throws down a giant lightning bolt. This move’s power is increased when influenced by an enormous flame. |
| Fusion Flare | ![]() | Special | 100 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user brings down a giant flame. This move’s power is increased when influenced by an enormous lightning bolt. |
| Fusion Flare | ![]() | Special | 100 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user brings down a giant flame. This move’s power is increased when influenced by an enormous lightning bolt. |
| Future Sight | ![]() | Special | 120 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| Future Sight | ![]() | Special | 120 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| Gastro Acid | ![]() | Status | - | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. |
| Gastro Acid | ![]() | Status | - | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. |
| Gear Grind | ![]() | Physical | 50 | 85 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks by throwing steel gears at its target twice. |
| Gear Grind | ![]() | Physical | 50 | 85 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks by throwing steel gears at its target twice. |
| Gear Up | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability. |
| Geomancy | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn. |
| Geomancy | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn. |
| Giga Drain | ![]() | Special | 75 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Giga Drain | ![]() | Special | 75 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Giga Impact | ![]() | Physical | 150 | 90 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
| Giga Impact | ![]() | Physical | 150 | 90 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
| Glaciate | ![]() | Special | 65 | 95 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stat. |
| Glaciate | ![]() | Special | 65 | 95 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stat. |
| Glare | ![]() | Status | - | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user intimidates the target with the pattern on its belly to cause paralysis. |
| Glare | ![]() | Status | - | 100 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user intimidates the target with the pattern on its belly to cause paralysis. |
| Grass Knot | ![]() | Special | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
| Grass Knot | ![]() | Special | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
| Grass Pledge | ![]() | Special | 80 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears. |
| Grass Pledge | ![]() | Special | 80 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears. |
| Grass Whistle | ![]() | Status | - | 55 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user plays a pleasant melody that lulls the target into a deep sleep. |
| Grass Whistle | ![]() | Status | - | 55 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user plays a pleasant melody that lulls the target into a deep sleep. |
| Grassy Terrain | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass type-moves. |
| Grassy Terrain | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass type-moves. |
| Gravity | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used. |
| Gravity | ![]() | Status | - | - | 5 | Permanently copy with Sketch; a source Pokémon must use the move | Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used. |
| Growl | ![]() | Status | - | 100 | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. |
| Growl | ![]() | Status | - | 100 | 40 | Permanently copy with Sketch; a source Pokémon must use the move | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. |
| Growth | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user’s body grows all at once, raising the Attack and Sp. Atk stats. |
| Growth | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user’s body grows all at once, raising the Attack and Sp. Atk stats. |
| Grudge | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. |
| Grudge | ![]() | Status | - | - | 5 | Permanently copy with Sketch; a source Pokémon must use the move | If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. |
| Guard Split | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. |
| Guard Split | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. |
| Guard Swap | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |
| Guard Swap | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |
| Guillotine | ![]() | Physical | - | 30 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A vicious, tearing attack with big pincers. The target faints instantly if this attack hits. |
| Guillotine | ![]() | Physical | - | 30 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | A vicious, tearing attack with big pincers. The target faints instantly if this attack hits. |
| Gunk Shot | ![]() | Physical | 120 | 80 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Gunk Shot | ![]() | Physical | 120 | 80 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Gust | ![]() | Special | 40 | 100 | 35 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A gust of wind is whipped up by wings and launched at the target to inflict damage. |
| Gust | ![]() | Special | 40 | 100 | 35 | Permanently copy with Sketch; a source Pokémon must use the move | A gust of wind is whipped up by wings and launched at the target to inflict damage. |
| Gyro Ball | ![]() | Physical | - | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. |
| Gyro Ball | ![]() | Physical | - | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. |
| Hail | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| Hail | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| Hammer Arm | ![]() | Physical | 100 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however. |
| Hammer Arm | ![]() | Physical | 100 | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however. |
| Happy Hour | ![]() | Status | - | - | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Using Happy Hour doubles the amount of prize money received after battle. |
| Happy Hour | ![]() | Status | - | - | 30 | Permanently copy with Sketch; a source Pokémon must use the move | Using Happy Hour doubles the amount of prize money received after battle. |
| Harden | ![]() | Status | - | - | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user stiffens all the muscles in its body to raise its Defense stat. |
| Harden | ![]() | Status | - | - | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user stiffens all the muscles in its body to raise its Defense stat. |
| Haze | ![]() | Status | - | - | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Haze | ![]() | Status | - | - | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Head Charge | ![]() | Physical | 120 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user charges its head into its target, using its powerful guard hair. This also damages the user a little. |
| Head Charge | ![]() | Physical | 120 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user charges its head into its target, using its powerful guard hair. This also damages the user a little. |
| Head Smash | ![]() | Physical | 150 | 80 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly. |
| Head Smash | ![]() | Physical | 150 | 80 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly. |
| Headbutt | ![]() | Physical | 70 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Headbutt | ![]() | Physical | 70 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Heal Bell | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. |
| Heal Bell | ![]() | Status | - | - | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. |
| Heal Block | ![]() | Status | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. |
| Heal Block | ![]() | Status | - | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. |
| Heal Order | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user calls out its underlings to heal it. The user regains up to half of its max HP. |
| Heal Order | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user calls out its underlings to heal it. The user regains up to half of its max HP. |
| Heal Pulse | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user emits a healing pulse that restores the target’s HP by up to half of its max HP. |
| Heal Pulse | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user emits a healing pulse that restores the target’s HP by up to half of its max HP. |
| Healing Wish | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. |
| Healing Wish | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. |
| Heart Stamp | ![]() | Physical | 60 | 100 | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch. |
| Heart Stamp | ![]() | Physical | 60 | 100 | 25 | Permanently copy with Sketch; a source Pokémon must use the move | The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch. |
| Heart Swap | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user employs its psychic power to switch stat changes with the target. |
| Heart Swap | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user employs its psychic power to switch stat changes with the target. |
| Heat Crash | ![]() | Physical | - | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move’s power. |
| Heat Crash | ![]() | Physical | - | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move’s power. |
| Heat Wave | ![]() | Special | 95 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn. |
| Heat Wave | ![]() | Special | 95 | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn. |
| Heavy Slam | ![]() | Physical | - | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power. |
| Heavy Slam | ![]() | Physical | - | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power. |
| Helping Hand | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user assists an ally by boosting the power of that ally’s attack. |
| Helping Hand | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user assists an ally by boosting the power of that ally’s attack. |
| Hex | ![]() | Special | 65 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This relentless attack does massive damage to a target affected by status conditions. |
| Hex | ![]() | Special | 65 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | This relentless attack does massive damage to a target affected by status conditions. |
| Hidden Power | ![]() | Special | 60 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A unique attack that varies in type depending on the Pokémon using it. |
| Hidden Power | ![]() | Special | 60 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | A unique attack that varies in type depending on the Pokémon using it. |
| High Horsepower | ![]() | Physical | 95 | 95 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user fiercely attacks the target using its entire body. |
| High Jump Kick | ![]() | Physical | 130 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
| High Jump Kick | ![]() | Physical | 130 | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
| Hold Back | ![]() | Physical | 40 | 100 | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user holds back when it attacks, and the target is left with at least 1 HP. |
| Hold Back | ![]() | Physical | 40 | 100 | 40 | Permanently copy with Sketch; a source Pokémon must use the move | The user holds back when it attacks, and the target is left with at least 1 HP. |
| Hold Hands | ![]() | Status | - | - | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user and an ally hold hands. This makes them very happy. |
| Hold Hands | ![]() | Status | - | - | 40 | Permanently copy with Sketch; a source Pokémon must use the move | The user and an ally hold hands. This makes them very happy. |
| Hone Claws | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user sharpens its claws to boost its Attack stat and accuracy. |
| Hone Claws | ![]() | Status | - | - | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user sharpens its claws to boost its Attack stat and accuracy. |
| Horn Attack | ![]() | Physical | 65 | 100 | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is jabbed with a sharply pointed horn to inflict damage. |
| Horn Attack | ![]() | Physical | 65 | 100 | 25 | Permanently copy with Sketch; a source Pokémon must use the move | The target is jabbed with a sharply pointed horn to inflict damage. |
| Horn Drill | ![]() | Physical | - | 30 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. |
| Horn Drill | ![]() | Physical | - | 30 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. |
| Horn Leech | ![]() | Physical | 75 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user drains the target’s energy with its horns. The user’s HP is restored by half the damage taken by the target. |
| Horn Leech | ![]() | Physical | 75 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user drains the target’s energy with its horns. The user’s HP is restored by half the damage taken by the target. |
| Howl | ![]() | Status | - | - | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user howls loudly to raise its spirit, which raises its Attack stat. |
| Howl | ![]() | Status | - | - | 40 | Permanently copy with Sketch; a source Pokémon must use the move | The user howls loudly to raise its spirit, which raises its Attack stat. |
| Hurricane | ![]() | Special | 110 | 70 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. |
| Hurricane | ![]() | Special | 110 | 70 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. |
| Hydro Cannon | ![]() | Special | 150 | 90 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is hit with a watery blast. The user can’t move on the next turn. |
| Hydro Cannon | ![]() | Special | 150 | 90 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The target is hit with a watery blast. The user can’t move on the next turn. |
| Hydro Pump | ![]() | Special | 110 | 80 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is blasted by a huge volume of water launched under great pressure. |
| Hydro Pump | ![]() | Special | 110 | 80 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The target is blasted by a huge volume of water launched under great pressure. |
| Hyper Beam | ![]() | Special | 150 | 90 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| Hyper Beam | ![]() | Special | 150 | 90 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| Hyper Fang | ![]() | Physical | 80 | 90 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user bites hard on the target with its sharp front fangs. This may also make the target flinch. |
| Hyper Fang | ![]() | Physical | 80 | 90 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user bites hard on the target with its sharp front fangs. This may also make the target flinch. |
| Hyper Voice | ![]() | Special | 90 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user lets loose a horribly echoing shout with the power to inflict damage. |
| Hyper Voice | ![]() | Special | 90 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user lets loose a horribly echoing shout with the power to inflict damage. |
| Hyperspace Fury | ![]() | Physical | 100 | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable; fails unless transformed into Hoopa Unbound | Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user’s Defense stat falls. |
| Hyperspace Fury | ![]() | Physical | 100 | - | 5 | Permanently copy with Sketch; a source Pokémon must use the move; fails unless transformed into Hoopa Unbound | Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user’s Defense stat falls. |
| Hyperspace Hole | ![]() | Special | 80 | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect. |
| Hyperspace Hole | ![]() | Special | 80 | - | 5 | Permanently copy with Sketch; a source Pokémon must use the move | Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect. |
| Hypnosis | ![]() | Status | - | 60 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| Hypnosis | ![]() | Status | - | 60 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| Ice Ball | ![]() | Physical | 30 | 90 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks the target for five turns. The move’s power increases each time it hits. |
| Ice Ball | ![]() | Physical | 30 | 90 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks the target for five turns. The move’s power increases each time it hits. |
| Ice Beam | ![]() | Special | 90 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ice Beam | ![]() | Special | 90 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ice Burn | ![]() | Special | 140 | 90 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn. |
| Ice Burn | ![]() | Special | 140 | 90 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn. |
| Ice Fang | ![]() | Physical | 65 | 95 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Ice Fang | ![]() | Physical | 65 | 95 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Ice Hammer | ![]() | Physical | 100 | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however. |
| Ice Punch | ![]() | Physical | 75 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is punched with an icy fist. This may also leave the target frozen. |
| Ice Punch | ![]() | Physical | 75 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The target is punched with an icy fist. This may also leave the target frozen. |
| Ice Shard | ![]() | Physical | 40 | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
| Ice Shard | ![]() | Physical | 40 | 100 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
| Icicle Crash | ![]() | Physical | 85 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch. |
| Icicle Crash | ![]() | Physical | 85 | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch. |
| Icicle Spear | ![]() | Physical | 25 | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user launches sharp icicles at the target two to five times in a row. |
| Icicle Spear | ![]() | Physical | 25 | 100 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user launches sharp icicles at the target two to five times in a row. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
| Imprison | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Imprison | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Incinerate | ![]() | Special | 60 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
| Incinerate | ![]() | Special | 60 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
| Inferno | ![]() | Special | 100 | 50 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. |
| Inferno | ![]() | Special | 100 | 50 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. |
| Infestation | ![]() | Special | 20 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is infested and attacked for four to five turns. The target can’t flee during this time. |
| Infestation | ![]() | Special | 20 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The target is infested and attacked for four to five turns. The target can’t flee during this time. |
| Ingrain | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user lays roots that restore its HP on every turn. Because it’s rooted, it can’t switch out. |
| Ingrain | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user lays roots that restore its HP on every turn. Because it’s rooted, it can’t switch out. |
| Instruct | ![]() | Status | - | - | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user instructs the target to use the target’s last move again. |
| Ion Deluge | ![]() | Status | - | - | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves. |
| Ion Deluge | ![]() | Status | - | - | 25 | Permanently copy with Sketch; a source Pokémon must use the move | The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves. |
| Iron Defense | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user hardens its body’s surface like iron, sharply raising its Defense stat. |
| Iron Defense | ![]() | Status | - | - | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user hardens its body’s surface like iron, sharply raising its Defense stat. |
| Iron Head | ![]() | Physical | 80 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Iron Head | ![]() | Physical | 80 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Iron Tail | ![]() | Physical | 100 | 75 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
| Iron Tail | ![]() | Physical | 100 | 75 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
| Judgment | ![]() | Special | 100 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user releases countless shots of light at the target. This move’s type varies depending on the kind of Plate the user is holding. |
| Judgment | ![]() | Special | 100 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user releases countless shots of light at the target. This move’s type varies depending on the kind of Plate the user is holding. |
| Jump Kick | ![]() | Physical | 100 | 95 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. |
| Jump Kick | ![]() | Physical | 100 | 95 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. |
| Karate Chop | ![]() | Physical | 50 | 100 | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is attacked with a sharp chop. Critical hits land more easily. |
| Karate Chop | ![]() | Physical | 50 | 100 | 25 | Permanently copy with Sketch; a source Pokémon must use the move | The target is attacked with a sharp chop. Critical hits land more easily. |
| Kinesis | ![]() | Status | - | 80 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user distracts the target by bending a spoon. This lowers the target’s accuracy. |
| Kinesis | ![]() | Status | - | 80 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user distracts the target by bending a spoon. This lowers the target’s accuracy. |
| King’s Shield | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact. |
| King’s Shield | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact. |
| Knock Off | ![]() | Physical | 65 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. |
| Knock Off | ![]() | Physical | 65 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. |
| Land’s Wrath | ![]() | Physical | 90 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them. |
| Land’s Wrath | ![]() | Physical | 90 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them. |
| Laser Focus | ![]() | Status | - | - | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user concentrates intensely. The attack on the next turn always results in a critical hit. |
| Last Resort | ![]() | Physical | 140 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This move can be used only after the user has used all the other moves it knows in the battle. |
| Last Resort | ![]() | Physical | 140 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | This move can be used only after the user has used all the other moves it knows in the battle. |
| Lava Plume | ![]() | Special | 80 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. |
| Lava Plume | ![]() | Special | 80 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. |
| Leaf Blade | ![]() | Physical | 90 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. |
| Leaf Blade | ![]() | Physical | 90 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. |
| Leaf Storm | ![]() | Special | 130 | 90 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
| Leaf Storm | ![]() | Special | 130 | 90 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
| Leaf Tornado | ![]() | Special | 65 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks its target by encircling it in sharp leaves. This attack may also lower the target’s accuracy. |
| Leaf Tornado | ![]() | Special | 65 | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks its target by encircling it in sharp leaves. This attack may also lower the target’s accuracy. |
| Leafage | ![]() | Physical | 40 | 100 | 40 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks by pelting the target with leaves. |
| Leech Life | ![]() | Physical | 80 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. |
| Leech Life | ![]() | Physical | 80 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. |
| Leech Seed | ![]() | Status | - | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A seed is planted on the target. It steals some HP from the target every turn. |
| Leech Seed | ![]() | Status | - | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | A seed is planted on the target. It steals some HP from the target every turn. |
| Leer | ![]() | Status | - | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| Leer | ![]() | Status | - | 100 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| Lick | ![]() | Physical | 30 | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. |
| Lick | ![]() | Physical | 30 | 100 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. |
| Light Screen | ![]() | Status | - | - | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| Light Screen | ![]() | Status | - | - | 30 | Permanently copy with Sketch; a source Pokémon must use the move | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| Liquidation | ![]() | Physical | 85 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. |
| Lock-On | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user takes sure aim at the target. This ensures the next attack does not miss the target. |
| Lock-On | ![]() | Status | - | - | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user takes sure aim at the target. This ensures the next attack does not miss the target. |
| Lovely Kiss | ![]() | Status | - | 75 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep. |
| Lovely Kiss | ![]() | Status | - | 75 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep. |
| Low Kick | ![]() | Physical | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. |
| Low Kick | ![]() | Physical | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. |
| Low Sweep | ![]() | Physical | 65 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat. |
| Low Sweep | ![]() | Physical | 65 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat. |
| Lucky Chant | ![]() | Status | - | - | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns. |
| Lucky Chant | ![]() | Status | - | - | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns. |
| Lunar Dance | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user faints. In return, the Pokémon taking its place will have its status and HP fully restored. |
| Lunar Dance | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user faints. In return, the Pokémon taking its place will have its status and HP fully restored. |
| Lunge | ![]() | Physical | 80 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user makes a lunge at the target, attacking with full force. This also lowers the target’s Attack stat. |
| Luster Purge | ![]() | Special | 95 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user lets loose a damaging burst of light. This may also lower the target’s Sp. Def stat. |
| Luster Purge | ![]() | Special | 95 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user lets loose a damaging burst of light. This may also lower the target’s Sp. Def stat. |
| Mach Punch | ![]() | Physical | 40 | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user throws a punch at blinding speed. This move always goes first. |
| Mach Punch | ![]() | Physical | 40 | 100 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user throws a punch at blinding speed. This move always goes first. |
| Magic Coat | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A barrier reflects back to the target moves like Leech Seed and moves that damage status. |
| Magic Coat | ![]() | Status | - | - | 15 | Permanently copy with Sketch; a source Pokémon must use the move | A barrier reflects back to the target moves like Leech Seed and moves that damage status. |
| Magic Room | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns. |
| Magic Room | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns. |
| Magical Leaf | ![]() | Special | 60 | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user scatters curious leaves that chase the target. This attack never misses. |
| Magical Leaf | ![]() | Special | 60 | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user scatters curious leaves that chase the target. This attack never misses. |
| Magma Storm | ![]() | Special | 100 | 75 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target becomes trapped within a maelstrom of fire that rages for four to five turns. |
| Magma Storm | ![]() | Special | 100 | 75 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The target becomes trapped within a maelstrom of fire that rages for four to five turns. |
| Magnet Bomb | ![]() | Physical | 60 | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user launches steel bombs that stick to the target. This attack never misses. |
| Magnet Bomb | ![]() | Physical | 60 | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user launches steel bombs that stick to the target. This attack never misses. |
| Magnet Rise | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user levitates using electrically generated magnetism for five turns. |
| Magnet Rise | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user levitates using electrically generated magnetism for five turns. |
| Magnetic Flux | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability. |
| Magnetic Flux | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability. |
| Magnitude | ![]() | Physical | - | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks everything around it with a ground-shaking quake. Its power varies. |
| Magnitude | ![]() | Physical | - | 100 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks everything around it with a ground-shaking quake. Its power varies. |
| Mat Block | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves. |
| Mat Block | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves. |
| Me First | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user cuts ahead of the target to copy and use the target’s intended move with greater power. This move fails if it isn’t used first. |
| Me First | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user cuts ahead of the target to copy and use the target’s intended move with greater power. This move fails if it isn’t used first. |
| Mean Look | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| Mean Look | ![]() | Status | - | - | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| Meditate | ![]() | Status | - | - | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user meditates to awaken the power deep within its body and raise its Attack stat. |
| Meditate | ![]() | Status | - | - | 40 | Permanently copy with Sketch; a source Pokémon must use the move | The user meditates to awaken the power deep within its body and raise its Attack stat. |
| Mega Drain | ![]() | Special | 40 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Mega Drain | ![]() | Special | 40 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Mega Kick | ![]() | Physical | 120 | 75 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is attacked by a kick launched with muscle-packed power. |
| Mega Kick | ![]() | Physical | 120 | 75 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The target is attacked by a kick launched with muscle-packed power. |
| Mega Punch | ![]() | Physical | 80 | 85 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is slugged by a punch thrown with muscle-packed power. |
| Mega Punch | ![]() | Physical | 80 | 85 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The target is slugged by a punch thrown with muscle-packed power. |
| Megahorn | ![]() | Physical | 120 | 85 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Using its tough and impressive horn, the user rams into the target with no letup. |
| Megahorn | ![]() | Physical | 120 | 85 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | Using its tough and impressive horn, the user rams into the target with no letup. |
| Memento | ![]() | Status | - | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats. |
| Memento | ![]() | Status | - | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats. |
| Metal Burst | ![]() | Physical | - | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user retaliates with much greater force against the opponent that last inflicted damage on it. |
| Metal Burst | ![]() | Physical | - | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user retaliates with much greater force against the opponent that last inflicted damage on it. |
| Metal Claw | ![]() | Physical | 50 | 95 | 35 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is raked with steel claws. This may also raise the user’s Attack stat. |
| Metal Claw | ![]() | Physical | 50 | 95 | 35 | Permanently copy with Sketch; a source Pokémon must use the move | The target is raked with steel claws. This may also raise the user’s Attack stat. |
| Metal Sound | ![]() | Status | - | 85 | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat. |
| Metal Sound | ![]() | Status | - | 85 | 40 | Permanently copy with Sketch; a source Pokémon must use the move | A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat. |
| Meteor Mash | ![]() | Physical | 90 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is hit with a hard punch fired like a meteor. This may also raise the user’s Attack stat. |
| Meteor Mash | ![]() | Physical | 90 | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The target is hit with a hard punch fired like a meteor. This may also raise the user’s Attack stat. |
| Metronome | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Metronome | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Milk Drink | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user restores its own HP by up to half of its max HP. |
| Milk Drink | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user restores its own HP by up to half of its max HP. |
| Mimic | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |
| Mimic | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |
| Mind Reader | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user senses the target’s movements with its mind to ensure its next attack does not miss the target. |
| Mind Reader | ![]() | Status | - | - | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user senses the target’s movements with its mind to ensure its next attack does not miss the target. |
| Minimize | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user compresses its body to make itself look smaller, which sharply raises its evasiveness. |
| Minimize | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user compresses its body to make itself look smaller, which sharply raises its evasiveness. |
| Miracle Eye | ![]() | Status | - | - | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit. |
| Miracle Eye | ![]() | Status | - | - | 40 | Permanently copy with Sketch; a source Pokémon must use the move | Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit. |
| Mirror Coat | ![]() | Special | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A retaliation move that counters any special attack, inflicting double the damage taken. |
| Mirror Coat | ![]() | Special | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | A retaliation move that counters any special attack, inflicting double the damage taken. |
| Mirror Move | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user counters the target by mimicking the target’s last move. |
| Mirror Move | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user counters the target by mimicking the target’s last move. |
| Mirror Shot | ![]() | Special | 65 | 85 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user lets loose a flash of energy at the target from its polished body. This may also lower the target’s accuracy. |
| Mirror Shot | ![]() | Special | 65 | 85 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user lets loose a flash of energy at the target from its polished body. This may also lower the target’s accuracy. |
| Mist | ![]() | Status | - | - | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
| Mist | ![]() | Status | - | - | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
| Mist Ball | ![]() | Special | 70 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A mist-like flurry of down envelops and damages the target. This may also lower the target’s Sp. Atk stat. |
| Mist Ball | ![]() | Special | 70 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | A mist-like flurry of down envelops and damages the target. This may also lower the target’s Sp. Atk stat. |
| Misty Terrain | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
| Misty Terrain | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
| Moonblast | ![]() | Special | 95 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat. |
| Moonblast | ![]() | Special | 95 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat. |
| Moongeist Beam | ![]() | Special | 100 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Abilities. |
| Moonlight | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user restores its own HP. The amount of HP regained varies with the weather. |
| Moonlight | ![]() | Status | - | - | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user restores its own HP. The amount of HP regained varies with the weather. |
| Morning Sun | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user restores its own HP. The amount of HP regained varies with the weather. |
| Morning Sun | ![]() | Status | - | - | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user restores its own HP. The amount of HP regained varies with the weather. |
| Mud Bomb | ![]() | Special | 65 | 85 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy. |
| Mud Bomb | ![]() | Special | 65 | 85 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy. |
| Mud Shot | ![]() | Special | 55 | 95 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
| Mud Shot | ![]() | Special | 55 | 95 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
| Mud Sport | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns. |
| Mud Sport | ![]() | Status | - | - | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns. |
| Mud-Slap | ![]() | Special | 20 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user hurls mud in the target’s face to inflict damage and lower its accuracy. |
| Mud-Slap | ![]() | Special | 20 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user hurls mud in the target’s face to inflict damage and lower its accuracy. |
| Muddy Water | ![]() | Special | 90 | 85 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. |
| Muddy Water | ![]() | Special | 90 | 85 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. |
| Multi-Attack | ![]() | Physical | 90 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | Cloaking itself in high energy, the user slams into the target. The memory held determines the move’s type. |
| Mystical Fire | ![]() | Special | 75 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks by breathing a special, hot fire. This also lowers the target’s Sp. Atk stat. |
| Mystical Fire | ![]() | Special | 75 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks by breathing a special, hot fire. This also lowers the target’s Sp. Atk stat. |
| Nasty Plot | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat. |
| Nasty Plot | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat. |
| Natural Gift | ![]() | Physical | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |
| Natural Gift | ![]() | Physical | - | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |
| Nature Power | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This attack makes use of nature’s power. Its effects vary depending on the user’s environment. |
| Nature Power | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | This attack makes use of nature’s power. Its effects vary depending on the user’s environment. |
| Nature’s Madness | ![]() | Special | - | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user hits the target with the force of nature. It halves the target’s HP. |
| Needle Arm | ![]() | Physical | 60 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks by wildly swinging its thorny arms. This may also make the target flinch. |
| Needle Arm | ![]() | Physical | 60 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks by wildly swinging its thorny arms. This may also make the target flinch. |
| Night Daze | ![]() | Special | 85 | 95 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user lets loose a pitch-black shock wave at its target. This may also lower the target’s accuracy. |
| Night Daze | ![]() | Special | 85 | 95 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user lets loose a pitch-black shock wave at its target. This may also lower the target’s accuracy. |
| Night Shade | ![]() | Special | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level. |
| Night Shade | ![]() | Special | - | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level. |
| Night Slash | ![]() | Physical | 70 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
| Night Slash | ![]() | Physical | 70 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
| Nightmare | ![]() | Status | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A sleeping target sees a nightmare that inflicts some damage every turn. |
| Nightmare | ![]() | Status | - | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | A sleeping target sees a nightmare that inflicts some damage every turn. |
| Noble Roar | ![]() | Status | - | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. |
| Noble Roar | ![]() | Status | - | 100 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. |
| Nuzzle | ![]() | Physical | 20 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
| Nuzzle | ![]() | Physical | 20 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
| Oblivion Wing | ![]() | Special | 80 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user absorbs its target’s HP. The user’s HP is restored by over half of the damage taken by the target. |
| Oblivion Wing | ![]() | Special | 80 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user absorbs its target’s HP. The user’s HP is restored by over half of the damage taken by the target. |
| Octazooka | ![]() | Special | 65 | 85 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks by spraying ink in the target’s face or eyes. This may also lower the target’s accuracy. |
| Octazooka | ![]() | Special | 65 | 85 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks by spraying ink in the target’s face or eyes. This may also lower the target’s accuracy. |
| Odor Sleuth | ![]() | Status | - | - | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |
| Odor Sleuth | ![]() | Status | - | - | 40 | Permanently copy with Sketch; a source Pokémon must use the move | Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |
| Ominous Wind | ![]() | Special | 60 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once. |
| Ominous Wind | ![]() | Special | 60 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once. |
| Origin Pulse | ![]() | Special | 110 | 85 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue. |
| Origin Pulse | ![]() | Special | 110 | 85 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue. |
| Outrage | ![]() | Physical | 120 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Outrage | ![]() | Physical | 120 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Overheat | ![]() | Special | 130 | 90 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
| Overheat | ![]() | Special | 130 | 90 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
| Pain Split | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user adds its HP to the target’s HP, then equally shares the combined HP with the target. |
| Pain Split | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user adds its HP to the target’s HP, then equally shares the combined HP with the target. |
| Parabolic Charge | ![]() | Special | 65 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks everything around it. The user’s HP is restored by half the damage taken by those hit. |
| Parabolic Charge | ![]() | Special | 65 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks everything around it. The user’s HP is restored by half the damage taken by those hit. |
| Parting Shot | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | With a parting threat, the user lowers the target’s Attack and Sp. Atk stats. Then it switches with a party Pokémon. |
| Parting Shot | ![]() | Status | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | With a parting threat, the user lowers the target’s Attack and Sp. Atk stats. Then it switches with a party Pokémon. |
| Pay Day | ![]() | Physical | 40 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. |
| Pay Day | ![]() | Physical | 40 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. |
| Payback | ![]() | Physical | 50 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. |
| Payback | ![]() | Physical | 50 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. |
| Peck | ![]() | Physical | 35 | 100 | 35 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is jabbed with a sharply pointed beak or horn. |
| Peck | ![]() | Physical | 35 | 100 | 35 | Permanently copy with Sketch; a source Pokémon must use the move | The target is jabbed with a sharply pointed beak or horn. |
| Perish Song | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
| Perish Song | ![]() | Status | - | - | 5 | Permanently copy with Sketch; a source Pokémon must use the move | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
| Petal Blizzard | ![]() | Physical | 90 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user stirs up a violent petal blizzard and attacks everything around it. |
| Petal Blizzard | ![]() | Physical | 90 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user stirs up a violent petal blizzard and attacks everything around it. |
| Petal Dance | ![]() | Special | 120 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks the target by scattering petals for two to three turns. The user then becomes confused. |
| Petal Dance | ![]() | Special | 120 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks the target by scattering petals for two to three turns. The user then becomes confused. |
| Phantom Force | ![]() | Physical | 90 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| Phantom Force | ![]() | Physical | 90 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| Pin Missile | ![]() | Physical | 25 | 95 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
| Pin Missile | ![]() | Physical | 25 | 95 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
| Play Nice | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat. |
| Play Nice | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat. |
| Play Rough | ![]() | Physical | 90 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. |
| Play Rough | ![]() | Physical | 90 | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. |
| Pluck | ![]() | Physical | 60 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Pluck | ![]() | Physical | 60 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Poison Fang | ![]() | Physical | 50 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user bites the target with toxic fangs. This may also leave the target badly poisoned. |
| Poison Fang | ![]() | Physical | 50 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user bites the target with toxic fangs. This may also leave the target badly poisoned. |
| Poison Gas | ![]() | Status | - | 90 | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those hit. |
| Poison Gas | ![]() | Status | - | 90 | 40 | Permanently copy with Sketch; a source Pokémon must use the move | A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those hit. |
| Poison Jab | ![]() | Physical | 80 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
| Poison Jab | ![]() | Physical | 80 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
| Poison Powder | ![]() | Status | - | 75 | 35 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user scatters a cloud of poisonous dust that poisons the target. |
| Poison Powder | ![]() | Status | - | 75 | 35 | Permanently copy with Sketch; a source Pokémon must use the move | The user scatters a cloud of poisonous dust that poisons the target. |
| Poison Sting | ![]() | Physical | 15 | 100 | 35 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user stabs the target with a poisonous stinger. This may also poison the target. |
| Poison Sting | ![]() | Physical | 15 | 100 | 35 | Permanently copy with Sketch; a source Pokémon must use the move | The user stabs the target with a poisonous stinger. This may also poison the target. |
| Poison Tail | ![]() | Physical | 50 | 100 | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user hits the target with its tail. This may also poison the target. Critical hits land more easily. |
| Poison Tail | ![]() | Physical | 50 | 100 | 25 | Permanently copy with Sketch; a source Pokémon must use the move | The user hits the target with its tail. This may also poison the target. Critical hits land more easily. |
| Pollen Puff | ![]() | Special | 90 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. |
| Pound | ![]() | Physical | 40 | 100 | 35 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is physically pounded with a long tail, a foreleg, or the like. |
| Pound | ![]() | Physical | 40 | 100 | 35 | Permanently copy with Sketch; a source Pokémon must use the move | The target is physically pounded with a long tail, a foreleg, or the like. |
| Powder | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user covers the target in a combustible powder. If the target uses a Fire-type move, the powder explodes and damages the target. |
| Powder | ![]() | Status | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user covers the target in a combustible powder. If the target uses a Fire-type move, the powder explodes and damages the target. |
| Powder Snow | ![]() | Special | 40 | 100 | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon. |
| Powder Snow | ![]() | Special | 40 | 100 | 25 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon. |
| Power Gem | ![]() | Special | 80 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Power Gem | ![]() | Special | 80 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Power Split | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. |
| Power Split | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. |
| Power Swap | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. |
| Power Swap | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. |
| Power Trick | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user employs its psychic power to switch its Attack stat with its Defense stat. |
| Power Trick | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user employs its psychic power to switch its Attack stat with its Defense stat. |
| Power Trip | ![]() | Physical | 20 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user boasts its strength and attacks the target. The more the user’s stats are raised, the greater the move’s power. |
| Power Whip | ![]() | Physical | 120 | 85 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user violently whirls its vines, tentacles, or the like to harshly lash the target. |
| Power Whip | ![]() | Physical | 120 | 85 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user violently whirls its vines, tentacles, or the like to harshly lash the target. |
| Power-Up Punch | ![]() | Physical | 40 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. |
| Power-Up Punch | ![]() | Physical | 40 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. |
| Precipice Blades | ![]() | Physical | 120 | 85 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone. |
| Precipice Blades | ![]() | Physical | 120 | 85 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone. |
| Present | ![]() | Physical | - | 90 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. |
| Present | ![]() | Physical | - | 90 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. |
| Prismatic Laser | ![]() | Special | 160 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user shoots powerful lasers using the power of a prism. The user can’t move on the next turn. |
| Protect | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| Protect | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| Psybeam | ![]() | Special | 65 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is attacked with a peculiar ray. This may also leave the target confused. |
| Psybeam | ![]() | Special | 65 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The target is attacked with a peculiar ray. This may also leave the target confused. |
| Psych Up | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user hypnotizes itself into copying any stat change made by the target. |
| Psych Up | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user hypnotizes itself into copying any stat change made by the target. |
| Psychic | ![]() | Special | 90 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. |
| Psychic | ![]() | Special | 90 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. |
| Psychic Fangs | ![]() | Physical | 85 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. |
| Psychic Terrain | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| Psycho Boost | ![]() | Special | 140 | 90 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
| Psycho Boost | ![]() | Special | 140 | 90 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
| Psycho Cut | ![]() | Physical | 70 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user tears at the target with blades formed by psychic power. Critical hits land more easily. |
| Psycho Cut | ![]() | Physical | 70 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user tears at the target with blades formed by psychic power. Critical hits land more easily. |
| Psycho Shift | ![]() | Status | - | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Using its psychic power of suggestion, the user transfers its status conditions to the target. |
| Psycho Shift | ![]() | Status | - | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | Using its psychic power of suggestion, the user transfers its status conditions to the target. |
| Psyshock | ![]() | Special | 80 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
| Psyshock | ![]() | Special | 80 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
| Psystrike | ![]() | Special | 100 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
| Psystrike | ![]() | Special | 100 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
| Psywave | ![]() | Special | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is attacked with an odd psychic wave. The attack varies in intensity. |
| Psywave | ![]() | Special | - | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The target is attacked with an odd psychic wave. The attack varies in intensity. |
| Punishment | ![]() | Physical | - | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The more the target has powered up with stat changes, the greater the move’s power. |
| Punishment | ![]() | Physical | - | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The more the target has powered up with stat changes, the greater the move’s power. |
| Purify | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user heals the target’s status condition. If the move succeeds, it also restores the user’s own HP. |
| Pursuit | ![]() | Physical | 40 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The power of this attack move is doubled if it’s used on a target that’s switching out of battle. |
| Pursuit | ![]() | Physical | 40 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The power of this attack move is doubled if it’s used on a target that’s switching out of battle. |
| Quash | ![]() | Status | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user suppresses the target and makes its move go last. |
| Quash | ![]() | Status | - | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user suppresses the target and makes its move go last. |
| Quick Attack | ![]() | Physical | 40 | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
| Quick Attack | ![]() | Physical | 40 | 100 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
| Quick Guard | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user protects itself and its allies from priority moves. |
| Quick Guard | ![]() | Status | - | - | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user protects itself and its allies from priority moves. |
| Quiver Dance | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user lightly performs a beautiful, mystic dance. This boosts the user’s Sp. Atk, Sp. Def, and Speed stats. |
| Quiver Dance | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user lightly performs a beautiful, mystic dance. This boosts the user’s Sp. Atk, Sp. Def, and Speed stats. |
| Rage | ![]() | Physical | 20 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| Rage | ![]() | Physical | 20 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| Rage Powder | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user. |
| Rage Powder | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user. |
| Rain Dance | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| Rain Dance | ![]() | Status | - | - | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| Rapid Spin | ![]() | Physical | 20 | 100 | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| Rapid Spin | ![]() | Physical | 20 | 100 | 40 | Permanently copy with Sketch; a source Pokémon must use the move | A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| Razor Leaf | ![]() | Physical | 55 | 95 | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily. |
| Razor Leaf | ![]() | Physical | 55 | 95 | 25 | Permanently copy with Sketch; a source Pokémon must use the move | Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily. |
| Razor Shell | ![]() | Physical | 75 | 95 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user cuts its target with sharp shells. This may also lower the target’s Defense stat. |
| Razor Shell | ![]() | Physical | 75 | 95 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user cuts its target with sharp shells. This may also lower the target’s Defense stat. |
| Razor Wind | ![]() | Special | 80 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. |
| Razor Wind | ![]() | Special | 80 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. |
| Recover | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Restoring its own cells, the user restores its own HP by half of its max HP. |
| Recover | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | Restoring its own cells, the user restores its own HP by half of its max HP. |
| Recycle | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user recycles a held item that has been used in battle so it can be used again. |
| Recycle | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user recycles a held item that has been used in battle so it can be used again. |
| Reflect | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| Reflect | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| Reflect Type | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user reflects the target’s type, making it the same type as the target. |
| Reflect Type | ![]() | Status | - | - | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user reflects the target’s type, making it the same type as the target. |
| Refresh | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user rests to cure itself of poisoning, a burn, or paralysis. |
| Refresh | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user rests to cure itself of poisoning, a burn, or paralysis. |
| Relic Song | ![]() | Special | 75 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep. |
| Relic Song | ![]() | Special | 75 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep. |
| Rest | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| Rest | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| Retaliate | ![]() | Physical | 70 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased. |
| Retaliate | ![]() | Physical | 70 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased. |
| Return | ![]() | Physical | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This full-power attack grows more powerful the more the user likes its Trainer. |
| Return | ![]() | Physical | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | This full-power attack grows more powerful the more the user likes its Trainer. |
| Revelation Dance | ![]() | Special | 90 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks the target by dancing very hard. The user’s type determines the type of this move. |
| Revenge | ![]() | Physical | 60 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This attack move’s power is doubled if the user has been hurt by the opponent in the same turn. |
| Revenge | ![]() | Physical | 60 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | This attack move’s power is doubled if the user has been hurt by the opponent in the same turn. |
| Reversal | ![]() | Physical | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | An all-out attack that becomes more powerful the less HP the user has. |
| Reversal | ![]() | Physical | - | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | An all-out attack that becomes more powerful the less HP the user has. |
| Roar | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Roar | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Roar of Time | ![]() | Special | 150 | 90 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user blasts the target with power that distorts even time. The user can’t move on the next turn. |
| Roar of Time | ![]() | Special | 150 | 90 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user blasts the target with power that distorts even time. The user can’t move on the next turn. |
| Rock Blast | ![]() | Physical | 25 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user hurls hard rocks at the target. Two to five rocks are launched in a row. |
| Rock Blast | ![]() | Physical | 25 | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user hurls hard rocks at the target. Two to five rocks are launched in a row. |
| Rock Climb | ![]() | Physical | 90 | 85 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks the target by smashing into it with incredible force. This may also confuse the target. |
| Rock Climb | ![]() | Physical | 90 | 85 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks the target by smashing into it with incredible force. This may also confuse the target. |
| Rock Polish | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user polishes its body to reduce drag. This can sharply raise the Speed stat. |
| Rock Polish | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user polishes its body to reduce drag. This can sharply raise the Speed stat. |
| Rock Slide | ![]() | Physical | 75 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Slide | ![]() | Physical | 75 | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Smash | ![]() | Physical | 40 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks with a punch. This may also lower the target’s Defense stat. |
| Rock Smash | ![]() | Physical | 40 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks with a punch. This may also lower the target’s Defense stat. |
| Rock Throw | ![]() | Physical | 50 | 90 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user picks up and throws a small rock at the target to attack. |
| Rock Throw | ![]() | Physical | 50 | 90 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user picks up and throws a small rock at the target to attack. |
| Rock Tomb | ![]() | Physical | 60 | 95 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. |
| Rock Tomb | ![]() | Physical | 60 | 95 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. |
| Rock Wrecker | ![]() | Physical | 150 | 90 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user launches a huge boulder at the target to attack. The user can’t move on the next turn. |
| Rock Wrecker | ![]() | Physical | 150 | 90 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user launches a huge boulder at the target to attack. The user can’t move on the next turn. |
| Role Play | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user mimics the target completely, copying the target’s natural Ability. |
| Role Play | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user mimics the target completely, copying the target’s natural Ability. |
| Rolling Kick | ![]() | Physical | 60 | 85 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user lashes out with a quick, spinning kick. This may also make the target flinch. |
| Rolling Kick | ![]() | Physical | 60 | 85 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user lashes out with a quick, spinning kick. This may also make the target flinch. |
| Rollout | ![]() | Physical | 30 | 90 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
| Rollout | ![]() | Physical | 30 | 90 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
| Roost | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user lands and rests its body. It restores the user’s HP by up to half of its max HP. |
| Roost | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user lands and rests its body. It restores the user’s HP by up to half of its max HP. |
| Rototiller | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon. |
| Rototiller | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon. |
| Round | ![]() | Special | 60 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| Round | ![]() | Special | 60 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| Sacred Fire | ![]() | Physical | 100 | 95 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is razed with a mystical fire of great intensity. This may also leave the target with a burn. |
| Sacred Fire | ![]() | Physical | 100 | 95 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The target is razed with a mystical fire of great intensity. This may also leave the target with a burn. |
| Sacred Sword | ![]() | Physical | 90 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks by slicing with a long horn. The target’s stat changes don’t affect this attack’s damage. |
| Sacred Sword | ![]() | Physical | 90 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks by slicing with a long horn. The target’s stat changes don’t affect this attack’s damage. |
| Safeguard | ![]() | Status | - | - | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user creates a protective field that prevents status conditions for five turns. |
| Safeguard | ![]() | Status | - | - | 25 | Permanently copy with Sketch; a source Pokémon must use the move | The user creates a protective field that prevents status conditions for five turns. |
| Sand Attack | ![]() | Status | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Sand is hurled in the target’s face, reducing the target’s accuracy. |
| Sand Attack | ![]() | Status | - | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | Sand is hurled in the target’s face, reducing the target’s accuracy. |
| Sand Tomb | ![]() | Physical | 35 | 85 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user traps the target inside a harshly raging sandstorm for four to five turns. |
| Sand Tomb | ![]() | Physical | 35 | 85 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user traps the target inside a harshly raging sandstorm for four to five turns. |
| Sandstorm | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
| Sandstorm | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
| Scald | ![]() | Special | 80 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user shoots boiling hot water at its target. This may also leave the target with a burn. |
| Scald | ![]() | Special | 80 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user shoots boiling hot water at its target. This may also leave the target with a burn. |
| Scary Face | ![]() | Status | - | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Scary Face | ![]() | Status | - | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Scratch | ![]() | Physical | 40 | 100 | 35 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Hard, pointed, sharp claws rake the target to inflict damage. |
| Scratch | ![]() | Physical | 40 | 100 | 35 | Permanently copy with Sketch; a source Pokémon must use the move | Hard, pointed, sharp claws rake the target to inflict damage. |
| Screech | ![]() | Status | - | 85 | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | An earsplitting screech harshly lowers the target’s Defense stat. |
| Screech | ![]() | Status | - | 85 | 40 | Permanently copy with Sketch; a source Pokémon must use the move | An earsplitting screech harshly lowers the target’s Defense stat. |
| Searing Shot | ![]() | Special | 100 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. |
| Searing Shot | ![]() | Special | 100 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. |
| Secret Power | ![]() | Physical | 70 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The additional effects of this attack depend upon where it was used. |
| Secret Power | ![]() | Physical | 70 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The additional effects of this attack depend upon where it was used. |
| Secret Sword | ![]() | Special | 85 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user cuts with its long horn. The odd power contained in the horn does physical damage to the target. |
| Secret Sword | ![]() | Special | 85 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user cuts with its long horn. The odd power contained in the horn does physical damage to the target. |
| Seed Bomb | ![]() | Physical | 80 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user slams a barrage of hard-shelled seeds down on the target from above. |
| Seed Bomb | ![]() | Physical | 80 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user slams a barrage of hard-shelled seeds down on the target from above. |
| Seed Flare | ![]() | Special | 120 | 85 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user emits a shock wave from its body to attack its target. This may also harshly lower the target’s Sp. Def stat. |
| Seed Flare | ![]() | Special | 120 | 85 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user emits a shock wave from its body to attack its target. This may also harshly lower the target’s Sp. Def stat. |
| Seismic Toss | ![]() | Physical | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. |
| Seismic Toss | ![]() | Physical | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. |
| Self-Destruct | ![]() | Physical | 200 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks everything around it by causing an explosion. The user faints upon using this move. |
| Self-Destruct | ![]() | Physical | 200 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks everything around it by causing an explosion. The user faints upon using this move. |
| Shadow Ball | ![]() | Special | 80 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Shadow Ball | ![]() | Special | 80 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Shadow Bone | ![]() | Physical | 85 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks by beating the target with a bone that contains a spirit. This may also lower the target’s Defense stat. |
| Shadow Claw | ![]() | Physical | 70 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
| Shadow Claw | ![]() | Physical | 70 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
| Shadow Force | ![]() | Physical | 120 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user disappears, then strikes the target on the next turn. This move hits even if the target protects itself. |
| Shadow Force | ![]() | Physical | 120 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user disappears, then strikes the target on the next turn. This move hits even if the target protects itself. |
| Shadow Punch | ![]() | Physical | 60 | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user throws a punch from the shadows. This attack never misses. |
| Shadow Punch | ![]() | Physical | 60 | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user throws a punch from the shadows. This attack never misses. |
| Shadow Sneak | ![]() | Physical | 40 | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user extends its shadow and attacks the target from behind. This move always goes first. |
| Shadow Sneak | ![]() | Physical | 40 | 100 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user extends its shadow and attacks the target from behind. This move always goes first. |
| Sharpen | ![]() | Status | - | - | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user makes its edges more jagged, which raises its Attack stat. |
| Sharpen | ![]() | Status | - | - | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user makes its edges more jagged, which raises its Attack stat. |
| Sheer Cold | ![]() | Special | - | 30 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types. |
| Sheer Cold | ![]() | Special | - | 30 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types. |
| Shell Smash | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. |
| Shell Smash | ![]() | Status | - | - | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. |
| Shell Trap | ![]() | Special | 150 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on the opposing Pokémon. |
| Shift Gear | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user rotates its gears, raising its Attack stat and sharply raising its Speed stat. |
| Shift Gear | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user rotates its gears, raising its Attack stat and sharply raising its Speed stat. |
| Shock Wave | ![]() | Special | 60 | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user strikes the target with a quick jolt of electricity. This attack never misses. |
| Shock Wave | ![]() | Special | 60 | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user strikes the target with a quick jolt of electricity. This attack never misses. |
| Shore Up | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user regains up to half of its max HP. It restores more HP in a sandstorm. |
| Signal Beam | ![]() | Special | 75 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks with a sinister beam of light. This may also confuse the target. |
| Signal Beam | ![]() | Special | 75 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks with a sinister beam of light. This may also confuse the target. |
| Silver Wind | ![]() | Special | 60 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is attacked with powdery scales blown by the wind. This may also raise all the user’s stats. |
| Silver Wind | ![]() | Special | 60 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The target is attacked with powdery scales blown by the wind. This may also raise all the user’s stats. |
| Simple Beam | ![]() | Status | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user’s mysterious psychic wave changes the target’s Ability to Simple. |
| Simple Beam | ![]() | Status | - | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user’s mysterious psychic wave changes the target’s Ability to Simple. |
| Sing | ![]() | Status | - | 55 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. |
| Sing | ![]() | Status | - | 55 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. |
| Skill Swap | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user employs its psychic power to exchange Abilities with the target. |
| Skill Swap | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user employs its psychic power to exchange Abilities with the target. |
| Skull Bash | ![]() | Physical | 130 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. |
| Skull Bash | ![]() | Physical | 130 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. |
| Sky Attack | ![]() | Physical | 140 | 90 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
| Sky Attack | ![]() | Physical | 140 | 90 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
| Sky Drop | ![]() | Physical | 60 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. |
| Sky Drop | ![]() | Physical | 60 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. |
| Sky Uppercut | ![]() | Physical | 85 | 90 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks the target with an uppercut thrown skyward with force. |
| Sky Uppercut | ![]() | Physical | 85 | 90 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks the target with an uppercut thrown skyward with force. |
| Slack Off | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user slacks off, restoring its own HP by up to half of its max HP. |
| Slack Off | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user slacks off, restoring its own HP by up to half of its max HP. |
| Slam | ![]() | Physical | 80 | 75 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Slam | ![]() | Physical | 80 | 75 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Slash | ![]() | Physical | 70 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| Slash | ![]() | Physical | 70 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| Sleep Powder | ![]() | Status | - | 75 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user scatters a big cloud of sleep-inducing dust around the target. |
| Sleep Powder | ![]() | Status | - | 75 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user scatters a big cloud of sleep-inducing dust around the target. |
| Sleep Talk | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | While it is asleep, the user randomly uses one of the moves it knows. |
| Sleep Talk | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | While it is asleep, the user randomly uses one of the moves it knows. |
| Sludge | ![]() | Special | 65 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Unsanitary sludge is hurled at the target. This may also poison the target. |
| Sludge | ![]() | Special | 65 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | Unsanitary sludge is hurled at the target. This may also poison the target. |
| Sludge Bomb | ![]() | Special | 90 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Unsanitary sludge is hurled at the target. This may also poison the target. |
| Sludge Bomb | ![]() | Special | 90 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | Unsanitary sludge is hurled at the target. This may also poison the target. |
| Sludge Wave | ![]() | Special | 95 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. |
| Sludge Wave | ![]() | Special | 95 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. |
| Smack Down | ![]() | Physical | 50 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit. |
| Smack Down | ![]() | Physical | 50 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit. |
| Smart Strike | ![]() | Physical | 70 | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user stabs the target with a sharp horn. This attack never misses. |
| Smelling Salts | ![]() | Physical | 70 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This attack’s power is doubled when used on a target with paralysis. This also cures the target’s paralysis, however. |
| Smelling Salts | ![]() | Physical | 70 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | This attack’s power is doubled when used on a target with paralysis. This also cures the target’s paralysis, however. |
| Smog | ![]() | Special | 30 | 70 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is attacked with a discharge of filthy gases. This may also poison the target. |
| Smog | ![]() | Special | 30 | 70 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The target is attacked with a discharge of filthy gases. This may also poison the target. |
| Smokescreen | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy. |
| Smokescreen | ![]() | Status | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy. |
| Snarl | ![]() | Special | 55 | 95 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. |
| Snarl | ![]() | Special | 55 | 95 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. |
| Snatch | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user steals the effects of any attempts to use a healing or stat-changing move. |
| Snatch | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user steals the effects of any attempts to use a healing or stat-changing move. |
| Snore | ![]() | Special | 50 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Snore | ![]() | Special | 50 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Soak | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user shoots a torrent of water at the target and changes the target’s type to Water. |
| Soak | ![]() | Status | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user shoots a torrent of water at the target and changes the target’s type to Water. |
| Soft-Boiled | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user restores its own HP by up to half of its max HP. |
| Soft-Boiled | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user restores its own HP by up to half of its max HP. |
| Solar Beam | ![]() | Special | 120 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
| Solar Beam | ![]() | Special | 120 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
| Solar Blade | ![]() | Physical | 125 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn. |
| Sonic Boom | ![]() | Special | - | 90 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is hit with a destructive shock wave that always inflicts 20 HP damage. |
| Sonic Boom | ![]() | Special | - | 90 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The target is hit with a destructive shock wave that always inflicts 20 HP damage. |
| Spacial Rend | ![]() | Special | 100 | 95 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user tears the target along with the space around it. Critical hits land more easily. |
| Spacial Rend | ![]() | Special | 100 | 95 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user tears the target along with the space around it. Critical hits land more easily. |
| Spark | ![]() | Physical | 65 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. |
| Spark | ![]() | Physical | 65 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. |
| Sparkling Aria | ![]() | Special | 90 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles. |
| Spectral Thief | ![]() | Physical | 90 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user hides in the target’s shadow, steals the target’s stat boosts, and then attacks. |
| Speed Swap | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user exchanges Speed stats with the target. |
| Spider Web | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user ensnares the target with thin, gooey silk so it can’t flee from battle. |
| Spider Web | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user ensnares the target with thin, gooey silk so it can’t flee from battle. |
| Spike Cannon | ![]() | Physical | 20 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
| Spike Cannon | ![]() | Physical | 20 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
| Spikes | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. |
| Spikes | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. |
| Spiky Shield | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact. |
| Spiky Shield | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact. |
| Spirit Shackle | ![]() | Physical | 80 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks while simultaneously stitching the target’s shadow to the ground to prevent the target from escaping. |
| Spit Up | ![]() | Special | - | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power. |
| Spit Up | ![]() | Special | - | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power. |
| Spite | ![]() | Status | - | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Spite | ![]() | Status | - | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Splash | ![]() | Status | - | - | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user just flops and splashes around to no effect at all... |
| Splash | ![]() | Status | - | - | 40 | Permanently copy with Sketch; a source Pokémon must use the move | The user just flops and splashes around to no effect at all... |
| Spore | ![]() | Status | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user scatters bursts of spores that induce sleep. |
| Spore | ![]() | Status | - | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user scatters bursts of spores that induce sleep. |
| Spotlight | ![]() | Status | - | - | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user shines a spotlight on the target so that only the target will be attacked during the turn. |
| Stealth Rock | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
| Stealth Rock | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
| Steam Eruption | ![]() | Special | 110 | 95 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user immerses the target in superheated steam. This may also leave the target with a burn. |
| Steam Eruption | ![]() | Special | 110 | 95 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user immerses the target in superheated steam. This may also leave the target with a burn. |
| Steamroller | ![]() | Physical | 65 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user crushes its target by rolling over the target with its rolled-up body. This may also make the target flinch. |
| Steamroller | ![]() | Physical | 65 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user crushes its target by rolling over the target with its rolled-up body. This may also make the target flinch. |
| Steel Wing | ![]() | Physical | 70 | 90 | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is hit with wings of steel. This may also raise the user’s Defense stat. |
| Steel Wing | ![]() | Physical | 70 | 90 | 25 | Permanently copy with Sketch; a source Pokémon must use the move | The target is hit with wings of steel. This may also raise the user’s Defense stat. |
| Sticky Web | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle. |
| Sticky Web | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle. |
| Stockpile | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. |
| Stockpile | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. |
| Stomp | ![]() | Physical | 65 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is stomped with a big foot. This may also make the target flinch. |
| Stomp | ![]() | Physical | 65 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The target is stomped with a big foot. This may also make the target flinch. |
| Stomping Tantrum | ![]() | Physical | 75 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. |
| Stone Edge | ![]() | Physical | 100 | 80 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user stabs the target from below with sharpened stones. Critical hits land more easily. |
| Stone Edge | ![]() | Physical | 100 | 80 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user stabs the target from below with sharpened stones. Critical hits land more easily. |
| Stored Power | ![]() | Special | 20 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power. |
| Stored Power | ![]() | Special | 20 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power. |
| Storm Throw | ![]() | Physical | 60 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user strikes the target with a fierce blow. This attack always results in a critical hit. |
| Storm Throw | ![]() | Physical | 60 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user strikes the target with a fierce blow. This attack always results in a critical hit. |
| Strength | ![]() | Physical | 80 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is slugged with a punch thrown at maximum power. |
| Strength | ![]() | Physical | 80 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The target is slugged with a punch thrown at maximum power. |
| Strength Sap | ![]() | Status | - | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user restores its HP by the same amount as the target’s Attack stat. It also lowers the target’s Attack stat. |
| String Shot | ![]() | Status | - | 95 | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat. |
| String Shot | ![]() | Status | - | 95 | 40 | Permanently copy with Sketch; a source Pokémon must use the move | The opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat. |
| Struggle Bug | ![]() | Special | 50 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. |
| Struggle Bug | ![]() | Special | 50 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. |
| Stun Spore | ![]() | Status | - | 75 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user scatters a cloud of numbing powder that paralyzes the target. |
| Stun Spore | ![]() | Status | - | 75 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user scatters a cloud of numbing powder that paralyzes the target. |
| Submission | ![]() | Physical | 80 | 80 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user grabs the target and recklessly dives for the ground. This also damages the user a little. |
| Submission | ![]() | Physical | 80 | 80 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user grabs the target and recklessly dives for the ground. This also damages the user a little. |
| Substitute | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| Substitute | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| Sucker Punch | ![]() | Physical | 70 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Sucker Punch | ![]() | Physical | 70 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Sunny Day | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| Sunny Day | ![]() | Status | - | - | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| Sunsteel Strike | ![]() | Physical | 100 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Abilities. |
| Super Fang | ![]() | Physical | - | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half. |
| Super Fang | ![]() | Physical | - | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half. |
| Superpower | ![]() | Physical | 120 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. |
| Superpower | ![]() | Physical | 120 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. |
| Supersonic | ![]() | Status | - | 55 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user generates odd sound waves from its body that confuse the target. |
| Supersonic | ![]() | Status | - | 55 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user generates odd sound waves from its body that confuse the target. |
| Surf | ![]() | Special | 90 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Surf | ![]() | Special | 90 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Swagger | ![]() | Status | - | 85 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| Swagger | ![]() | Status | - | 85 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| Swallow | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. |
| Swallow | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. |
| Sweet Kiss | ![]() | Status | - | 75 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user kisses the target with a sweet, angelic cuteness that causes confusion. |
| Sweet Kiss | ![]() | Status | - | 75 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user kisses the target with a sweet, angelic cuteness that causes confusion. |
| Sweet Scent | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A sweet scent that harshly lowers opposing Pokémon’s evasiveness. |
| Sweet Scent | ![]() | Status | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | A sweet scent that harshly lowers opposing Pokémon’s evasiveness. |
| Swift | ![]() | Special | 60 | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |
| Swift | ![]() | Special | 60 | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |
| Switcheroo | ![]() | Status | - | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user trades held items with the target faster than the eye can follow. |
| Switcheroo | ![]() | Status | - | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user trades held items with the target faster than the eye can follow. |
| Swords Dance | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. |
| Swords Dance | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. |
| Synchronoise | ![]() | Special | 120 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |
| Synchronoise | ![]() | Special | 120 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |
| Synthesis | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user restores its own HP. The amount of HP regained varies with the weather. |
| Synthesis | ![]() | Status | - | - | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user restores its own HP. The amount of HP regained varies with the weather. |
| Tackle | ![]() | Physical | 40 | 100 | 35 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A physical attack in which the user charges and slams into the target with its whole body. |
| Tackle | ![]() | Physical | 40 | 100 | 35 | Permanently copy with Sketch; a source Pokémon must use the move | A physical attack in which the user charges and slams into the target with its whole body. |
| Tail Glow | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat. |
| Tail Glow | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat. |
| Tail Slap | ![]() | Physical | 25 | 85 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. |
| Tail Slap | ![]() | Physical | 25 | 85 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. |
| Tail Whip | ![]() | Status | - | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| Tail Whip | ![]() | Status | - | 100 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| Tailwind | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. |
| Tailwind | ![]() | Status | - | - | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. |
| Take Down | ![]() | Physical | 90 | 85 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| Take Down | ![]() | Physical | 90 | 85 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Taunt | ![]() | Status | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tearful Look | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user gets teary eyed to make the target lose its combative spirit. This lowers the target’s Attack and Sp. Atk stats. |
| Techno Blast | ![]() | Special | 120 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user fires a beam of light at its target. The move’s type changes depending on the Drive the user holds. |
| Techno Blast | ![]() | Special | 120 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user fires a beam of light at its target. The move’s type changes depending on the Drive the user holds. |
| Teeter Dance | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user performs a wobbly dance that confuses the Pokémon around it. |
| Teeter Dance | ![]() | Status | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user performs a wobbly dance that confuses the Pokémon around it. |
| Telekinesis | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user makes the target float with its psychic power. The target is easier to hit for three turns. |
| Telekinesis | ![]() | Status | - | - | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user makes the target float with its psychic power. The target is easier to hit for three turns. |
| Teleport | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Use it to flee from any wild Pokémon. |
| Teleport | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | Use it to flee from any wild Pokémon. |
| Thief | ![]() | Physical | 60 | 100 | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
| Thief | ![]() | Physical | 60 | 100 | 25 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
| Thousand Arrows | ![]() | Physical | 90 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground. |
| Thousand Waves | ![]() | Physical | 90 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks with a wave that crawls along the ground. Those hit can’t flee from battle. |
| Thrash | ![]() | Physical | 120 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Thrash | ![]() | Physical | 120 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Throat Chop | ![]() | Physical | 80 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. |
| Thunder | ![]() | Special | 110 | 70 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunder | ![]() | Special | 110 | 70 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunder Fang | ![]() | Physical | 65 | 95 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Thunder Fang | ![]() | Physical | 65 | 95 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Thunder Punch | ![]() | Physical | 75 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is punched with an electrified fist. This may also leave the target with paralysis. |
| Thunder Punch | ![]() | Physical | 75 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The target is punched with an electrified fist. This may also leave the target with paralysis. |
| Thunder Shock | ![]() | Special | 40 | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. |
| Thunder Shock | ![]() | Special | 40 | 100 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. |
| Thunder Wave | ![]() | Status | - | 90 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user launches a weak jolt of electricity that paralyzes the target. |
| Thunder Wave | ![]() | Status | - | 90 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user launches a weak jolt of electricity that paralyzes the target. |
| Thunderbolt | ![]() | Special | 90 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| Thunderbolt | ![]() | Special | 90 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| Tickle | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user tickles the target into laughing, reducing its Attack and Defense stats. |
| Tickle | ![]() | Status | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user tickles the target into laughing, reducing its Attack and Defense stats. |
| Topsy-Turvy | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | All stat changes affecting the target turn topsy-turvy and become the opposite of what they were. |
| Topsy-Turvy | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | All stat changes affecting the target turn topsy-turvy and become the opposite of what they were. |
| Torment | ![]() | Status | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| Torment | ![]() | Status | - | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| Toxic | ![]() | Status | - | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Toxic | ![]() | Status | - | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Toxic Spikes | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| Toxic Spikes | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| Toxic Thread | ![]() | Status | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user shoots poisonous threads to poison the target and lower the target’s Speed stat. |
| Transform | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user transforms into a copy of the target right down to having the same move set. |
| Transform | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user transforms into a copy of the target right down to having the same move set. |
| Tri Attack | ![]() | Special | 80 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target. |
| Tri Attack | ![]() | Special | 80 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target. |
| Trick | ![]() | Status | - | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user catches the target off guard and swaps its held item with its own. |
| Trick | ![]() | Status | - | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user catches the target off guard and swaps its held item with its own. |
| Trick Room | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| Trick Room | ![]() | Status | - | - | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| Trick-or-Treat | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user takes the target trick-or-treating. This adds Ghost type to the target’s type. |
| Trick-or-Treat | ![]() | Status | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user takes the target trick-or-treating. This adds Ghost type to the target’s type. |
| Triple Kick | ![]() | Physical | 10 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A consecutive three-kick attack that becomes more powerful with each successive hit. |
| Triple Kick | ![]() | Physical | 10 | 90 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | A consecutive three-kick attack that becomes more powerful with each successive hit. |
| Trop Kick | ![]() | Physical | 70 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user lands an intense kick of tropical origins on the target. This also lowers the target’s Attack stat. |
| Trump Card | ![]() | Special | - | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The fewer PP this move has, the greater its power. |
| Trump Card | ![]() | Special | - | - | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The fewer PP this move has, the greater its power. |
| Twineedle | ![]() | Physical | 25 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target. |
| Twineedle | ![]() | Physical | 25 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target. |
| Twister | ![]() | Special | 40 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch. |
| Twister | ![]() | Special | 40 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch. |
| U-turn | ![]() | Physical | 70 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| U-turn | ![]() | Physical | 70 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Uproar | ![]() | Special | 90 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Uproar | ![]() | Special | 90 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| V-create | ![]() | Physical | 180 | 95 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | With a hot flame on its forehead, the user hurls itself at its target. This lowers the user’s Defense, Sp. Def, and Speed stats. |
| V-create | ![]() | Physical | 180 | 95 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | With a hot flame on its forehead, the user hurls itself at its target. This lowers the user’s Defense, Sp. Def, and Speed stats. |
| Vacuum Wave | ![]() | Special | 40 | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
| Vacuum Wave | ![]() | Special | 40 | 100 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
| Venom Drench | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. |
| Venom Drench | ![]() | Status | - | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. |
| Venoshock | ![]() | Special | 65 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. |
| Venoshock | ![]() | Special | 65 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. |
| Vine Whip | ![]() | Physical | 45 | 100 | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is struck with slender, whiplike vines to inflict damage. |
| Vine Whip | ![]() | Physical | 45 | 100 | 25 | Permanently copy with Sketch; a source Pokémon must use the move | The target is struck with slender, whiplike vines to inflict damage. |
| Vise Grip | ![]() | Physical | 55 | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is gripped and squeezed from both sides to inflict damage. |
| Vise Grip | ![]() | Physical | 55 | 100 | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The target is gripped and squeezed from both sides to inflict damage. |
| Vital Throw | ![]() | Physical | 70 | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks last. In return, this throw move never misses. |
| Vital Throw | ![]() | Physical | 70 | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks last. In return, this throw move never misses. |
| Volt Switch | ![]() | Special | 70 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Volt Switch | ![]() | Special | 70 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Volt Tackle | ![]() | Physical | 120 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis. |
| Volt Tackle | ![]() | Physical | 120 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis. |
| Wake-Up Slap | ![]() | Physical | 70 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This attack inflicts big damage on a sleeping target. This also wakes the target up, however. |
| Wake-Up Slap | ![]() | Physical | 70 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | This attack inflicts big damage on a sleeping target. This also wakes the target up, however. |
| Water Gun | ![]() | Special | 40 | 100 | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is blasted with a forceful shot of water. |
| Water Gun | ![]() | Special | 40 | 100 | 25 | Permanently copy with Sketch; a source Pokémon must use the move | The target is blasted with a forceful shot of water. |
| Water Pledge | ![]() | Special | 80 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears. |
| Water Pledge | ![]() | Special | 80 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears. |
| Water Pulse | ![]() | Special | 60 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Water Pulse | ![]() | Special | 60 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Water Shuriken | ![]() | Special | 15 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user hits the target with throwing stars two to five times in a row. This move always goes first. |
| Water Shuriken | ![]() | Special | 15 | 100 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The user hits the target with throwing stars two to five times in a row. This move always goes first. |
| Water Sport | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user soaks the battlefield with water. This weakens Fire-type moves for five turns. |
| Water Sport | ![]() | Status | - | - | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user soaks the battlefield with water. This weakens Fire-type moves for five turns. |
| Water Spout | ![]() | Special | 150 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user spouts water to damage opposing Pokémon. The lower the user’s HP, the lower the move’s power. |
| Water Spout | ![]() | Special | 150 | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user spouts water to damage opposing Pokémon. The lower the user’s HP, the lower the move’s power. |
| Waterfall | ![]() | Physical | 80 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user charges at the target and may make it flinch. |
| Waterfall | ![]() | Physical | 80 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user charges at the target and may make it flinch. |
| Weather Ball | ![]() | Special | 50 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This attack move varies in power and type depending on the weather. |
| Weather Ball | ![]() | Special | 50 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | This attack move varies in power and type depending on the weather. |
| Whirlpool | ![]() | Special | 35 | 85 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user traps the target in a violent swirling whirlpool for four to five turns. |
| Whirlpool | ![]() | Special | 35 | 85 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user traps the target in a violent swirling whirlpool for four to five turns. |
| Whirlwind | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Whirlwind | ![]() | Status | - | - | 20 | Permanently copy with Sketch; a source Pokémon must use the move | The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Wide Guard | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user and its allies are protected from wide-ranging attacks for one turn. |
| Wide Guard | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user and its allies are protected from wide-ranging attacks for one turn. |
| Wild Charge | ![]() | Physical | 90 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| Wild Charge | ![]() | Physical | 90 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| Will-O-Wisp | ![]() | Status | - | 85 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
| Will-O-Wisp | ![]() | Status | - | 85 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
| Wing Attack | ![]() | Physical | 60 | 100 | 35 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is struck with large, imposing wings spread wide to inflict damage. |
| Wing Attack | ![]() | Physical | 60 | 100 | 35 | Permanently copy with Sketch; a source Pokémon must use the move | The target is struck with large, imposing wings spread wide to inflict damage. |
| Wish | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | One turn after this move is used, the user’s or its replacement’s HP is restored by half the user’s max HP. |
| Wish | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | One turn after this move is used, the user’s or its replacement’s HP is restored by half the user’s max HP. |
| Withdraw | ![]() | Status | - | - | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user withdraws its body into its hard shell, raising its Defense stat. |
| Withdraw | ![]() | Status | - | - | 40 | Permanently copy with Sketch; a source Pokémon must use the move | The user withdraws its body into its hard shell, raising its Defense stat. |
| Wonder Room | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. |
| Wonder Room | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. |
| Wood Hammer | ![]() | Physical | 120 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user slams its rugged body into the target to attack. This also damages the user quite a lot. |
| Wood Hammer | ![]() | Physical | 120 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user slams its rugged body into the target to attack. This also damages the user quite a lot. |
| Work Up | ![]() | Status | - | - | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user is roused, and its Attack and Sp. Atk stats increase. |
| Work Up | ![]() | Status | - | - | 30 | Permanently copy with Sketch; a source Pokémon must use the move | The user is roused, and its Attack and Sp. Atk stats increase. |
| Worry Seed | ![]() | Status | - | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia. |
| Worry Seed | ![]() | Status | - | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia. |
| Wrap | ![]() | Physical | 15 | 90 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. |
| Wrap | ![]() | Physical | 15 | 90 | 20 | Permanently copy with Sketch; a source Pokémon must use the move | A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. |
| Wring Out | ![]() | Special | - | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user powerfully wrings the target. The more HP the target has, the greater the move’s power. |
| Wring Out | ![]() | Special | - | 100 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user powerfully wrings the target. The more HP the target has, the greater the move’s power. |
| X-Scissor | ![]() | Physical | 80 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| X-Scissor | ![]() | Physical | 80 | 100 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| Yawn | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
| Yawn | ![]() | Status | - | - | 10 | Permanently copy with Sketch; a source Pokémon must use the move | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
| Zap Cannon | ![]() | Special | 120 | 50 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user fires an electric blast like a cannon to inflict damage and cause paralysis. |
| Zap Cannon | ![]() | Special | 120 | 50 | 5 | Permanently copy with Sketch; a source Pokémon must use the move | The user fires an electric blast like a cannon to inflict damage and cause paralysis. |
| Zen Headbutt | ![]() | Physical | 80 | 90 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Zen Headbutt | ![]() | Physical | 80 | 90 | 15 | Permanently copy with Sketch; a source Pokémon must use the move | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Zing Zap | ![]() | Physical | 80 | 100 | 10 | Permanently copy with Sketch; a source Pokémon must use the move | A strong electric blast crashes down on the target, giving it an electric shock. This may also make the target flinch. |
Traits
Own Tempo
Ability Slot 1
This Pokémon has its own tempo, and that prevents it from becoming confused.
Prevents confusion.
Technician
Ability Slot 2
Powers up the Pokémon’s weaker moves.
Strengthens moves of 60 base power or less to 1.5× their power.
Moody(Hidden Ability)
Raises one stat sharply and lowers another every turn.
Raises a random stat two stages and lowers another one stage after each turn.



































Status
Special
Physical















