Pursuit
Dark-type physical move in Pokémon Sun & Moon.

PhysicalMove text
The power of this attack move is doubled if it’s used on a target that’s switching out of battle.
Details
Introduced
Power
Accuracy
PP
Priority
Makes contact?
Machine
Learners
Learners
![]() Pidgey #16 | ![]() ![]() | Egg |
![]() Pidgeotto #17 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Pidgeotto #17 | ![]() ![]() | Pidgey — breeding; retain through evolution |
![]() Pidgeotto #17 | ![]() ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Pidgeot #18 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Pidgeot #18 | ![]() ![]() | Pidgey — breeding; retain through evolution |
![]() Pidgeot #18 | ![]() ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Pidgeot Mega #18 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Pidgeot Mega #18 | ![]() ![]() | Pidgey — breeding; retain through evolution |
![]() Pidgeot Mega #18 | ![]() ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Spinarak #22 | ![]() ![]() | Egg |
![]() Ariados #23 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Ariados #23 | ![]() ![]() | Spinarak — breeding; retain through evolution |
![]() Ariados #23 | ![]() ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Ekans #23 | ![]() | Egg |
![]() Arbok #24 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Arbok #24 | ![]() | Ekans — breeding; retain through evolution |
![]() Arbok #24 | ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Nidoran♀ #29 | ![]() | Egg |
![]() Nidorina #30 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Nidorina #30 | ![]() | Nidoran F — breeding; retain through evolution |
![]() Nidoqueen #31 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Nidoqueen #31 | ![]() ![]() | Nidoran F — breeding; retain through evolution |
![]() Munchlax #35 | ![]() | Egg |
![]() Snorlax #36 | ![]() | Egg |
![]() Pelipper #41 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Pelipper #41 | ![]() ![]() | Wingull — level up; retain through evolution |
![]() Grimer Alola #50 | ![]() ![]() | Egg |
![]() Muk Alola #51 | ![]() ![]() | Grimer Alola — breeding; retain through evolution |
![]() Smeargle #58 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Smeargle #58 | ![]() | Permanently copy with Sketch; a source Pokémon must use the move |
![]() Zubat #68 | ![]() ![]() | Egg |
![]() Golbat #69 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Golbat #69 | ![]() ![]() | Zubat — breeding; retain through evolution |
![]() Golbat #69 | ![]() ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Crobat #70 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Crobat #70 | ![]() ![]() | Zubat — breeding; retain through evolution |
![]() Crobat #70 | ![]() ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Diglett #71 | ![]() | Egg |
![]() Diglett Alola #71 | ![]() ![]() | Egg |
![]() Dugtrio #72 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Dugtrio #72 | ![]() | Diglett — breeding; retain through evolution |
![]() Dugtrio #72 | ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Dugtrio Alola #72 | ![]() ![]() | Diglett Alola — breeding; retain through evolution |
![]() Hitmonlee #106 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Hitmonlee #106 | ![]() | Tyrogue — breeding; retain through evolution |
![]() Rhyhorn #111 | ![]() ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Rhydon #112 | ![]() ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Lillipup #120 | ![]() | Egg |
![]() Herdier #121 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Herdier #121 | ![]() | Lillipup — breeding; retain through evolution |
![]() Stoutland #122 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Stoutland #122 | ![]() | Lillipup — breeding; retain through evolution |
![]() Paras #147 | ![]() ![]() | Egg |
![]() Parasect #148 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Parasect #148 | ![]() ![]() | Paras — breeding; retain through evolution |
![]() Parasect #148 | ![]() ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Sentret #161 | ![]() | Egg |
![]() Furret #162 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Furret #162 | ![]() | Sentret — breeding; retain through evolution |
Related
| Move | Type | Class | TM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Assurance | ![]() | Physical | - | 60 | 100 | 10 | 73 | If the target has already taken some damage in the same turn, this attack’s power is doubled. |
| Beat Up | ![]() | Physical | - | - | 100 | 10 | 39 | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
| Bite | ![]() | Physical | - | 60 | 100 | 25 | 208 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Black Hole Eclipse | ![]() | Physical | - | - | - | 1 | 0 | Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move. |
| Black Hole Eclipse | ![]() | Special | - | - | - | 1 | 0 | Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move. |
| Brutal Swing | ![]() | Physical | 60 | 100 | 20 | 134 | The user swings its body around violently to inflict damage on everything in its vicinity. | |
| Crunch | ![]() | Physical | - | 80 | 100 | 15 | 185 | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. |
| Dark Pulse | ![]() | Special | 80 | 100 | 15 | 211 | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |
| Dark Void | ![]() | Status | - | - | 50 | 10 | 2 | Opposing Pokémon are dragged into a world of total darkness that makes them sleep. |
| Darkest Lariat | ![]() | Physical | - | 85 | 100 | 10 | 2 | The user swings both arms and hits the target. The target’s stat changes don’t affect this attack’s damage. |
| Embargo | ![]() | Status | - | 100 | 15 | 116 | This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. | |
| Fake Tears | ![]() | Status | - | - | 100 | 20 | 83 | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
| Feint Attack | ![]() | Physical | - | 60 | - | 20 | 143 | The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. |
| Flatter | ![]() | Status | - | - | 100 | 15 | 36 | Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat. |
| Fling | ![]() | Physical | - | 100 | 10 | 376 | The user flings its held item at the target to attack. This move’s power and effects depend on the item. | |
| Foul Play | ![]() | Physical | - | 95 | 100 | 15 | 135 | The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power. |
| Hone Claws | ![]() | Status | - | - | - | 15 | 183 | The user sharpens its claws to boost its Attack stat and accuracy. |
| Hyperspace Fury | ![]() | Physical | - | 100 | - | 5 | 2 | Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user’s Defense stat falls. |
| Knock Off | ![]() | Physical | - | 65 | 100 | 20 | 246 | The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. |
| Malicious Moonsault | ![]() | Physical | - | 180 | - | 1 | 0 | Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move. |
| Memento | ![]() | Status | - | - | 100 | 10 | 49 | The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats. |
| Nasty Plot | ![]() | Status | - | - | - | 20 | 94 | The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat. |
| Night Daze | ![]() | Special | - | 85 | 95 | 10 | 4 | The user lets loose a pitch-black shock wave at its target. This may also lower the target’s accuracy. |
| Night Slash | ![]() | Physical | - | 70 | 100 | 15 | 97 | The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
| Parting Shot | ![]() | Status | - | - | 100 | 20 | 23 | With a parting threat, the user lowers the target’s Attack and Sp. Atk stats. Then it switches with a party Pokémon. |
| Payback | ![]() | Physical | 50 | 100 | 10 | 310 | The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. | |
| Power Trip | ![]() | Physical | - | 20 | 100 | 10 | 10 | The user boasts its strength and attacks the target. The more the user’s stats are raised, the greater the move’s power. |
| Punishment | ![]() | Physical | - | - | 100 | 5 | 74 | The more the target has powered up with stat changes, the greater the move’s power. |
| Quash | ![]() | Status | - | 100 | 15 | 58 | The user suppresses the target and makes its move go last. | |
| Snarl | ![]() | Special | 55 | 95 | 15 | 126 | The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. | |
| Snatch | ![]() | Status | - | - | - | 10 | 172 | The user steals the effects of any attempts to use a healing or stat-changing move. |
| Sucker Punch | ![]() | Physical | - | 70 | 100 | 5 | 143 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Switcheroo | ![]() | Status | - | - | 100 | 10 | 42 | The user trades held items with the target faster than the eye can follow. |
| Taunt | ![]() | Status | - | 100 | 20 | 290 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
| Thief | ![]() | Physical | 60 | 100 | 25 | 397 | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | |
| Throat Chop | ![]() | Physical | - | 80 | 100 | 15 | 106 | The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. |
| Topsy-Turvy | ![]() | Status | - | - | - | 20 | 3 | All stat changes affecting the target turn topsy-turvy and become the opposite of what they were. |
| Torment | ![]() | Status | - | 100 | 15 | 208 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |














































































































































Special
Status
