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S/M / Pokédex

Crabrawler

Back to Pokédex

Crabrawler

#59 in the Sun & Moon Pokédex • Boxing Pokémon

Pokédex entries

Sun

While guarding its weak points with its pincers, it looks for an opening and unleashes punches. When it loses, it foams at the mouth and faints.

Moon

It punches so much, its pincers often come off from overuse, but they grow back quickly. What little meat they contain is rich and delicious.

Details

Type

Fighting

Category

Boxing Pokémon

Height

0.6 m (2'00")

Weight

7 kg (15.4 lbs)

National Pokédex

#0739

Pokédex

#59

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

47

204

298

Attack

82

152

289

Defense

57

107

234

Sp. Atk

42

80

201

Sp. Def

47

89

212

Speed

63

117

247

Total

338

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Crabrawler, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Alola #59Melemele #59Akala #21Ula'ula #30Poni #17
EV yield
1 Atk
Catch rate
225
Base Exp.
68

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Crabrawler

Crabrawler

#59

Level up at Mount Lanakila (Sun/Moon).

Crabominable

Crabominable

#60

Encounters

Known encounter locations for this Pokémon in this game.
Moon
LocationMethodLevelChanceConditions

Route 12

Alola Route 12 Area

Berry Piles27-30100%

-

Route 15

Alola Route 15 Main

Berry Piles30-33100%

-

Berry Fields

Berry Piles7-10100%

-

Route 3

Berry Piles9-12100%

-

Route 10

Berry Piles24-27100%

-

Route 2

Berry Piles7-10100%

-

Route 4

Berry Piles11-14100%

-

Poni Plains

Berry Piles54-57100%

-

Route 8

Route 8 — Main Area

Berry Piles17-20100%

-

Route 17

Berry Piles31-34100%

-

Route 5

Berry Piles13-16100%

-

Route 16

Berry Piles30-33100%

-

Poni Wilds

Berry Piles40-43100%

-

Sun
LocationMethodLevelChanceConditions

Route 12

Alola Route 12 Area

Berry Piles27-30100%

-

Route 15

Alola Route 15 Main

Berry Piles30-33100%

-

Berry Fields

Berry Piles7-10100%

-

Poni Wilds

Berry Piles40-43100%

-

Route 2

Berry Piles7-10100%

-

Route 4

Berry Piles11-14100%

-

Route 5

Berry Piles13-16100%

-

Route 8

Route 8 — Main Area

Berry Piles17-20100%

-

Route 16

Berry Piles30-33100%

-

Route 10

Berry Piles24-27100%

-

Route 3

Berry Piles9-12100%

-

Route 17

Berry Piles31-34100%

-

Poni Plains

Berry Piles54-57100%

-

Held-item rates for this form. Some Pokémon have no wild encounter in Sun/Moon; check their acquisition requirements.
Moon
5%
Sun
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartBubbleWaterSpecial4010030

A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.

5Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat.

9LeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

13PursuitDarkPhysical4010020

The power of this attack move is doubled if it’s used on a target that’s switching out of battle.

17Bubble BeamWaterSpecial6510020

A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.

22Power-Up PunchFightingPhysical4010020

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

25Dizzy PunchNormalPhysical7010010

The target is hit with rhythmically launched punches. This may also leave the target confused.

29PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

33ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

37CrabhammerWaterPhysical1009010

The target is hammered with a large pincer. Critical hits land more easily.

42Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

45Dynamic PunchFightingPhysical100505

The user punches the target with full, concentrated power. This confuses the target if it hits.

49Close CombatFightingPhysical1201005

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Sun and Moon.
Class
Description
TM01Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM59Brutal SwingDarkPhysical6010020

The user swings its body around violently to inflict damage on everything in its vicinity.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM71Stone EdgeRockPhysical100805

The user stabs the target from below with sharpened stones. Critical hits land more easily.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM79Frost BreathIceSpecial609010

The user blows its cold breath on the target. This attack always results in a critical hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

EndeavorNormalPhysical-1005

This attack move cuts down the target’s HP to equal the user’s HP.

SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Wide GuardRockStatus--10

The user and its allies are protected from wide-ranging attacks for one turn.

Imports and compatible Ultra Sun/Ultra Moon trades have separate requirements. Individual options do not guarantee every four-move combination.
Class
Acquisition sourceDescription
Drain PunchFightingPhysical7510010

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dual ChopDragonPhysical409015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

Focus PunchFightingPhysical15010020

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Ice PunchIcePhysical7510015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The target is punched with an icy fist. This may also leave the target frozen.

Iron HeadSteelPhysical8010015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user slams the target with its steel-hard head. This may also make the target flinch.

SnoreNormalSpecial5010015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Thunder PunchElectricPhysical7510015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The target is punched with an electrified fist. This may also leave the target with paralysis.

Zen HeadbuttPsychicPhysical809015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Traits

Ability options available to this Pokémon in this game.

Hyper Cutter

Ability Slot 1

The Pokémon’s proud of its powerful pincers. They prevent other Pokémon from lowering its Attack stat.

Prevents Attack from being lowered by other Pokémon.

Iron Fist

Ability Slot 2

Powers up punching moves.

Strengthens punch-based moves to 1.2× their power.

Anger Point(Hidden Ability)

The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.

Raises Attack to +6 stages when directly struck by a critical hit.

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