Iron Head
Steel-type physical move in Pokémon Sun & Moon.

PhysicalMove text
The user slams the target with its steel-hard head. This may also make the target flinch.
Details
Introduced
Power
Accuracy
PP
Priority
Makes contact?
Machine
Learners
![]() Diglett Alola #71 | ![]() ![]() | 35 |
![]() Dugtrio Alola #72 | ![]() ![]() | 41 |
![]() Shieldon #190 | ![]() ![]() | 42 |
![]() Bastiodon #191 | ![]() ![]() | 51 |
![]() Type: Null #203 | ![]() | 50 |
![]() Silvally #204 | ![]() | Start |
![]() Silvally Bug #204 | ![]() | Start |
![]() Silvally Dark #204 | ![]() | Start |
![]() Silvally Dragon #204 | ![]() | Start |
![]() Silvally Electric #204 | ![]() | Start |
![]() Silvally Fairy #204 | ![]() | Start |
![]() Silvally Fighting #204 | ![]() | Start |
![]() Silvally Fire #204 | ![]() | Start |
![]() Silvally Flying #204 | ![]() | Start |
![]() Silvally Ghost #204 | ![]() | Start |
![]() Silvally Grass #204 | ![]() | Start |
![]() Silvally Ground #204 | ![]() | Start |
![]() Silvally Ice #204 | ![]() | Start |
![]() Silvally Poison #204 | ![]() | Start |
![]() Silvally Psychic #204 | ![]() | Start |
![]() Silvally Rock #204 | ![]() | Start |
![]() Silvally Steel #204 | ![]() | Start |
![]() Silvally Water #204 | ![]() | Start |
![]() Sandshrew Alola #251 | ![]() ![]() | 30 |
![]() Scizor #276 | ![]() ![]() | 50 |
![]() Scizor Mega #276 | ![]() ![]() | 50 |
![]() Aerodactyl #284 | ![]() ![]() | Start, 57 |
![]() Aerodactyl Mega #284 | ![]() ![]() | Start, 57 |
![]() Solgaleo #291 | ![]() ![]() | 7 |
![]() Celesteela #297 | ![]() ![]() | 29 |
![]() Magearna #301 | ![]() ![]() | Start |
![]() Magearna Original #301 | ![]() ![]() | Start |
![]() Mawile #303 | ![]() ![]() | Start, 45 |
![]() Mawile Mega #303 | ![]() ![]() | Start, 45 |
![]() Aron #304 | ![]() ![]() | 22 |
![]() Lairon #305 | ![]() ![]() | 22 |
![]() Aggron #306 | ![]() ![]() | 22 |
![]() Aggron Mega #306 | ![]() | 22 |
![]() Registeel #379 | ![]() | 43 |
![]() Wormadam Trash #413 | ![]() ![]() | 47 |
![]() Heatran #485 | ![]() ![]() | Start, 65 |
![]() Escavalier #589 | ![]() ![]() | 37 |
![]() Ferroseed #597 | ![]() ![]() | 43 |
![]() Ferrothorn #598 | ![]() ![]() | 46 |
![]() Pawniard #624 | ![]() ![]() | 54 |
![]() Bisharp #625 | ![]() ![]() | Start, 57 |
![]() Durant #632 | ![]() ![]() | 26 |
![]() Cobalion #638 | ![]() ![]() | 25 |
![]() Honedge #679 | ![]() ![]() | 42 |
![]() Doublade #680 | ![]() ![]() | 45 |
![]() Aegislash #681 | ![]() ![]() | Start |
![]() Aegislash Blade #681 | ![]() ![]() | Start |
Learners
![]() Incineroar #6 | ![]() ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Gumshoos #14 | ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Snorlax #36 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Snorlax #36 | ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Magnezone #49 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Magnezone #49 | ![]() ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Arcanine #53 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Arcanine #53 | ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Hariyama #57 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Hariyama #57 | ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Smeargle #58 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Smeargle #58 | ![]() | Permanently copy with Sketch; a source Pokémon must use the move |
![]() Crabrawler #59 | ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Crabominable #60 | ![]() ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Gyarados #92 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Gyarados #92 | ![]() ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Gyarados Mega #92 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Gyarados Mega #92 | ![]() ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Onix #95 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Onix #95 | ![]() ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Gigalith #100 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Gigalith #100 | ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Rockruff #103 | ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Lycanroc Midday #104 | ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Lycanroc Midnight #104 | ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Stoutland #122 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Stoutland #122 | ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Mudbray #132 | ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Mudsdale #133 | ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Tauros #137 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Tauros #137 | ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Miltank #138 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Miltank #138 | ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Mew #151 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Mew #151 | ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Milotic #156 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Milotic #156 | ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Cubone #163 | ![]() | Egg |
![]() Marowak #164 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Marowak #164 | ![]() | Cubone — breeding; retain through evolution |
![]() Marowak #164 | ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Marowak Alola #164 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Marowak Alola #164 | ![]() ![]() | Cubone — breeding; retain through evolution |
![]() Marowak Alola #164 | ![]() ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Stufful #169 | ![]() ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Bewear #170 | ![]() ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Passimian #177 | ![]() | Egg |
![]() Golisopod #183 | ![]() ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Cranidos #188 | ![]() | Egg |
![]() Rampardos #189 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Rampardos #189 | ![]() | Cranidos — breeding; retain through evolution |
![]() Rampardos #189 | ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Carracosta #195 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Carracosta #195 | ![]() ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Probopass #199 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Probopass #199 | ![]() ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Skarmory #208 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Skarmory #208 | ![]() ![]() | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves |
![]() Steelix #208 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Steelix Mega #208 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
Related
| Move | Type | Class | TM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Anchor Shot | ![]() | Physical | - | 80 | 100 | 20 | 2 | The user entangles the target with its anchor chain while attacking. The target becomes unable to flee. |
| Autotomize | ![]() | Status | - | - | - | 15 | 48 | The user sheds part of its body to make itself lighter and sharply raise its Speed stat. |
| Bullet Punch | ![]() | Physical | - | 40 | 100 | 30 | 24 | The user strikes the target with tough punches as fast as bullets. This move always goes first. |
| Corkscrew Crash | ![]() | Physical | - | - | - | 1 | 0 | Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move. |
| Corkscrew Crash | ![]() | Special | - | - | - | 1 | 0 | Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move. |
| Doom Desire | ![]() | Special | - | 140 | 100 | 5 | 2 | Two turns after this move is used, a concentrated bundle of light blasts the target. |
| Flash Cannon | ![]() | Special | 80 | 100 | 10 | 149 | The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat. | |
| Gear Grind | ![]() | Physical | - | 50 | 85 | 15 | 4 | The user attacks by throwing steel gears at its target twice. |
| Gear Up | ![]() | Status | - | - | - | 20 | 4 | The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability. |
| Gyro Ball | ![]() | Physical | - | 100 | 5 | 127 | The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. | |
| Heavy Slam | ![]() | Physical | - | - | 100 | 10 | 40 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power. |
| Iron Defense | ![]() | Status | - | - | - | 15 | 260 | The user hardens its body’s surface like iron, sharply raising its Defense stat. |
| Iron Tail | ![]() | Physical | - | 100 | 75 | 15 | 376 | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
| King’s Shield | ![]() | Status | - | - | - | 10 | 3 | The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact. |
| Magnet Bomb | ![]() | Physical | - | 60 | - | 20 | 10 | The user launches steel bombs that stick to the target. This attack never misses. |
| Metal Burst | ![]() | Physical | - | - | 100 | 10 | 20 | The user retaliates with much greater force against the opponent that last inflicted damage on it. |
| Metal Claw | ![]() | Physical | - | 50 | 95 | 35 | 71 | The target is raked with steel claws. This may also raise the user’s Attack stat. |
| Metal Sound | ![]() | Status | - | - | 85 | 40 | 61 | A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat. |
| Meteor Mash | ![]() | Physical | - | 90 | 90 | 10 | 7 | The target is hit with a hard punch fired like a meteor. This may also raise the user’s Attack stat. |
| Mirror Shot | ![]() | Special | - | 65 | 85 | 10 | 18 | The user lets loose a flash of energy at the target from its polished body. This may also lower the target’s accuracy. |
| Shift Gear | ![]() | Status | - | - | - | 10 | 7 | The user rotates its gears, raising its Attack stat and sharply raising its Speed stat. |
| Smart Strike | ![]() | Physical | 70 | - | 10 | 32 | The user stabs the target with a sharp horn. This attack never misses. | |
| Steel Wing | ![]() | Physical | 70 | 90 | 25 | 124 | The target is hit with wings of steel. This may also raise the user’s Defense stat. | |
| Sunsteel Strike | ![]() | Physical | - | 100 | 100 | 5 | 2 | The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Abilities. |









































































































































Status
Special
