Gyarados
#92 in the Sun & Moon Pokédex • Atrocious Pokémon

Normal

Shiny
Pokédex entries
Sun
A tale is told of a town that angered Gyarados. Before the sun rose the next day, flames utterly consumed the town, leaving not a trace behind.
Moon
There are people who swear that any place Gyarados appears is fated for destruction.
Details
Types


Category
Abilities
Height
Weight
National Pokédex
Pokédex
Stats
Min
Max
HP
95
300
394
Attack
125
229
383
Defense
79
146
282
Sp. Atk
60
112
240
Sp. Def
100
184
328
Speed
81
150
287
Total
540
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Alola #92Melemele #92Akala #35Ula'ula #52Poni #42 |
|---|---|
| EV yield | 2 Atk |
| Catch rate | 45 |
| Base Exp. | 189 |
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Magikarp #91 | Level 20 | ![]() Gyarados #92 |
Encounters
Moon| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Secluded Shore | SOS ally encounter | 10-30 | - | Caller, location, time and weather can restrict SOS allies; this row does not promise an unconditional encounter percentage., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Tapu Village | SOS ally encounter | 10-31 | - | Caller, location, time and weather can restrict SOS allies; this row does not promise an unconditional encounter percentage., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Tapu Village | Sos From Bubbling Spot | 10-31 | - | Caller, location, time and weather can restrict SOS allies; this row does not promise an unconditional encounter percentage., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Route 15 | Sos From Bubbling Spot | 10-33 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Malie Garden | SOS ally encounter | 10-27 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Route 15 | SOS ally encounter | 10-33 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Poni Meadow | Sos From Bubbling Spot | 10-57 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Brooklet Hill Brooklet Hill — Totem's Den | SOS ally encounter | 10-15 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Kala’e Bay | Sos From Bubbling Spot | 10-15 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Paniola Town | SOS ally encounter | 10-18 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Poni Breaker Coast | SOS ally encounter | 10-43 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Route 14 | SOS ally encounter | 10-31 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Poni Wilds | Sos From Bubbling Spot | 10-43 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Route 7 | Sos From Bubbling Spot | 10-19 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 67%. Calling and response chances are separate. |
Melemele Sea Melemele Sea — West | Sos From Bubbling Spot | 10-18 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 67%. Calling and response chances are separate. |
Route 14 | Sos From Bubbling Spot | 10-31 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Route 13 | SOS ally encounter | 10-30 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Seaward Cave | Sos From Bubbling Spot | 10-15 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Kala’e Bay | SOS ally encounter | 10-15 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Akala Outskirts | SOS ally encounter | 10-23 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Poni Meadow | SOS ally encounter | 10-57 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Route 13 | Sos From Bubbling Spot | 10-30 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Seafolk Village | Sos From Bubbling Spot | 10-43 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Vast Poni Canyon Vast Poni Canyon — B1F | Sos From Bubbling Spot | 10-44 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Route 9 | SOS ally encounter | 10-23 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Melemele Sea Melemele Sea — East | SOS ally encounter | 10-18 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Paniola Town | Sos From Bubbling Spot | 10-18 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Route 7 | SOS ally encounter | 10-19 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Poni Wilds | SOS ally encounter | 10-43 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Poni Gauntlet | SOS ally encounter | 10-59 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Seafolk Village | SOS ally encounter | 10-43 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Poni Gauntlet | Sos From Bubbling Spot | 10-59 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 67%. Calling and response chances are separate. |
Route 8 Route 8 — Main Area | Sos From Bubbling Spot | 10-20 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Brooklet Hill Brooklet Hill — Main Area | SOS ally encounter | 10-15 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Route 8 Route 8 — Main Area | SOS ally encounter | 10-20 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Melemele Sea Melemele Sea — West | SOS ally encounter | 10-18 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Akala Outskirts | Sos From Bubbling Spot | 10-23 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Vast Poni Canyon Vast Poni Canyon — B1F | SOS ally encounter | 10-44 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Melemele Sea Melemele Sea — East | Sos From Bubbling Spot | 10-18 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 67%. Calling and response chances are separate. |
Poni Breaker Coast | Sos From Bubbling Spot | 10-43 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Brooklet Hill Brooklet Hill — Main Area | Sos From Bubbling Spot | 10-15 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Brooklet Hill Brooklet Hill — Totem's Den | Sos From Bubbling Spot | 10-15 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Seaward Cave | SOS ally encounter | 10-15 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Sun| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Secluded Shore | SOS ally encounter | 10-30 | - | Caller, location, time and weather can restrict SOS allies; this row does not promise an unconditional encounter percentage., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Tapu Village | SOS ally encounter | 10-31 | - | Caller, location, time and weather can restrict SOS allies; this row does not promise an unconditional encounter percentage., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Tapu Village | Sos From Bubbling Spot | 10-31 | - | Caller, location, time and weather can restrict SOS allies; this row does not promise an unconditional encounter percentage., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Kala’e Bay | Sos From Bubbling Spot | 10-15 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Route 15 | SOS ally encounter | 10-33 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Seaward Cave | Sos From Bubbling Spot | 10-15 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Seafolk Village | Sos From Bubbling Spot | 10-43 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Paniola Town | SOS ally encounter | 10-18 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Route 13 | SOS ally encounter | 10-30 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Route 7 | Sos From Bubbling Spot | 10-19 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 67%. Calling and response chances are separate. |
Route 9 | SOS ally encounter | 10-23 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Melemele Sea Melemele Sea — West | Sos From Bubbling Spot | 10-18 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 67%. Calling and response chances are separate. |
Vast Poni Canyon Vast Poni Canyon — B1F | SOS ally encounter | 10-44 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Seafolk Village | SOS ally encounter | 10-43 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Route 8 Route 8 — Main Area | Sos From Bubbling Spot | 10-20 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Malie Garden | SOS ally encounter | 10-27 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Poni Gauntlet | SOS ally encounter | 10-59 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Paniola Town | Sos From Bubbling Spot | 10-18 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Poni Wilds | Sos From Bubbling Spot | 10-43 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Brooklet Hill Brooklet Hill — Main Area | Sos From Bubbling Spot | 10-15 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Brooklet Hill Brooklet Hill — Totem's Den | Sos From Bubbling Spot | 10-15 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Route 14 | Sos From Bubbling Spot | 10-31 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Poni Meadow | Sos From Bubbling Spot | 10-57 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Route 7 | SOS ally encounter | 10-19 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Melemele Sea Melemele Sea — East | SOS ally encounter | 10-18 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Route 13 | Sos From Bubbling Spot | 10-30 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Poni Wilds | SOS ally encounter | 10-43 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Poni Meadow | SOS ally encounter | 10-57 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Route 14 | SOS ally encounter | 10-31 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Poni Gauntlet | Sos From Bubbling Spot | 10-59 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 67%. Calling and response chances are separate. |
Route 8 Route 8 — Main Area | SOS ally encounter | 10-20 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Brooklet Hill Brooklet Hill — Main Area | SOS ally encounter | 10-15 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Seaward Cave | SOS ally encounter | 10-15 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Poni Breaker Coast | Sos From Bubbling Spot | 10-43 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Route 15 | Sos From Bubbling Spot | 10-33 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Akala Outskirts | Sos From Bubbling Spot | 10-23 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Brooklet Hill Brooklet Hill — Totem's Den | SOS ally encounter | 10-15 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Poni Breaker Coast | SOS ally encounter | 10-43 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Akala Outskirts | SOS ally encounter | 10-23 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Kala’e Bay | SOS ally encounter | 10-15 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Melemele Sea Melemele Sea — West | SOS ally encounter | 10-18 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 13%. Calling and response chances are separate. |
Melemele Sea Melemele Sea — East | Sos From Bubbling Spot | 10-18 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 67%. Calling and response chances are separate. |
Vast Poni Canyon Vast Poni Canyon — B1F | Sos From Bubbling Spot | 10-44 | - | SOS ally of magikarp; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Evo. | Bite | ![]() | Physical | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Start | Thrash | ![]() | Physical | 120 | 100 | 10 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Start | Bite | ![]() | Physical | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 21 | Leer | ![]() | Status | - | 100 | 30 | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| 24 | Twister | ![]() | Special | 40 | 100 | 20 | The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch. |
| 27 | Ice Fang | ![]() | Physical | 65 | 95 | 15 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| 30 | Aqua Tail | ![]() | Physical | 90 | 90 | 10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| 33 | Scary Face | ![]() | Status | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| 36 | Dragon Rage | ![]() | Special | - | 100 | 10 | This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. |
| 39 | Crunch | ![]() | Physical | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. |
| 42 | Hydro Pump | ![]() | Special | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| 45 | Dragon Dance | ![]() | Status | - | - | 20 | The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. |
| 48 | Hurricane | ![]() | Special | 110 | 70 | 10 | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. |
| 51 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| 54 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM05 | Roar | ![]() | Status | - | - | 20 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM07 | Hail | ![]() | Status | - | - | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM10 | Hidden Power | ![]() | Special | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM13 | Ice Beam | ![]() | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| TM14 | Blizzard | ![]() | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. |
| TM24 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM25 | Thunder | ![]() | Special | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM35 | Flamethrower | ![]() | Special | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| TM37 | Sandstorm | ![]() | Status | - | - | 10 | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
| TM38 | Fire Blast | ![]() | Special | 110 | 85 | 5 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| TM41 | Torment | ![]() | Status | - | 100 | 15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | ![]() | Status | - | - | 10 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TM55 | Scald | ![]() | Special | 80 | 100 | 15 | The user shoots boiling hot water at its target. This may also leave the target with a burn. |
| TM59 | Brutal Swing | ![]() | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| TM66 | Payback | ![]() | Physical | 50 | 100 | 10 | The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. |
| TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
| TM71 | Stone Edge | ![]() | Physical | 100 | 80 | 5 | The user stabs the target from below with sharpened stones. Critical hits land more easily. |
| TM73 | Thunder Wave | ![]() | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| TM78 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. |
| TM82 | Dragon Tail | ![]() | Physical | 60 | 90 | 10 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| TM87 | Swagger | ![]() | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| TM88 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM94 | Surf | ![]() | Special | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
| TM97 | Dark Pulse | ![]() | Special | 80 | 100 | 15 | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
| TM98 | Waterfall | ![]() | Physical | 80 | 100 | 15 | The user charges at the target and may make it flinch. |
| TM100 | Confide | ![]() | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| Class | Acquisition source | Description | |||||
|---|---|---|---|---|---|---|---|
| Flail | ![]() | Physical | - | 100 | 15 | Magikarp — level up; retain through evolution (level 30) | The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. |
| Splash | ![]() | Status | - | - | 40 | Magikarp — level up; retain through evolution (level 1) | The user just flops and splashes around to no effect at all... |
| Tackle | ![]() | Physical | 40 | 100 | 35 | Magikarp — level up; retain through evolution (level 15) | A physical attack in which the user charges and slams into the target with its whole body. |
| Class | Acquisition source | Description | |||||
|---|---|---|---|---|---|---|---|
| Avalanche | ![]() | Physical | 60 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The power of this attack move is doubled if the user has been hurt by the target in the same turn. |
| Bide | ![]() | Physical | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| Body Slam | ![]() | Physical | 85 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Body Slam | ![]() | Physical | 85 | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Bounce | ![]() | Physical | 85 | 85 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
| Bounce | ![]() | Physical | 85 | 85 | 5 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
| Brine | ![]() | Special | 65 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | If the target’s HP is half or less, this attack will hit with double the power. |
| Bubble Beam | ![]() | Special | 65 | 100 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. |
| Captivate | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
| Celebrate | ![]() | Status | - | - | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The Pokémon congratulates you on your special day! |
| Curse | ![]() | Status | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A move that works differently for the Ghost type than for all other types. |
| Dive | ![]() | Physical | 80 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Diving on the first turn, the user floats up and attacks on the next turn. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A reckless, life-risking tackle. This also damages the user quite a lot. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A reckless, life-risking tackle. This also damages the user quite a lot. |
| Dragon Breath | ![]() | Special | 60 | 100 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| Dragon Pulse | ![]() | Special | 85 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is attacked with a shock wave generated by the user’s gaping mouth. |
| Dragon Pulse | ![]() | Special | 85 | 100 | 10 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The target is attacked with a shock wave generated by the user’s gaping mouth. |
| Endure | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Endure | ![]() | Status | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Flail | ![]() | Physical | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. |
| Flail | ![]() | Physical | - | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. |
| Happy Hour | ![]() | Status | - | - | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Using Happy Hour doubles the amount of prize money received after battle. |
| Headbutt | ![]() | Physical | 70 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Headbutt | ![]() | Physical | 70 | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
| Incinerate | ![]() | Special | 60 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
| Iron Head | ![]() | Physical | 80 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Iron Head | ![]() | Physical | 80 | 100 | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Iron Tail | ![]() | Physical | 100 | 75 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
| Iron Tail | ![]() | Physical | 100 | 75 | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
| Mimic | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |
| Mimic | ![]() | Status | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |
| Natural Gift | ![]() | Physical | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |
| Outrage | ![]() | Physical | 120 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Outrage | ![]() | Physical | 120 | 100 | 10 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Rage | ![]() | Physical | 20 | 100 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| Reflect | ![]() | Status | - | - | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| Rock Smash | ![]() | Physical | 40 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks with a punch. This may also lower the target’s Defense stat. |
| Rock Smash | ![]() | Physical | 40 | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user attacks with a punch. This may also lower the target’s Defense stat. |
| Secret Power | ![]() | Physical | 70 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The additional effects of this attack depend upon where it was used. |
| Skull Bash | ![]() | Physical | 130 | 100 | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. |
| Snore | ![]() | Special | 50 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Snore | ![]() | Special | 50 | 100 | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Snore | ![]() | Special | 50 | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Spite | ![]() | Status | - | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Spite | ![]() | Status | - | 100 | 10 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Splash | ![]() | Status | - | - | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user just flops and splashes around to no effect at all... |
| Splash | ![]() | Status | - | - | 40 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user just flops and splashes around to no effect at all... |
| Strength | ![]() | Physical | 80 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is slugged with a punch thrown at maximum power. |
| Strength | ![]() | Physical | 80 | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The target is slugged with a punch thrown at maximum power. |
| Tackle | ![]() | Physical | 40 | 100 | 35 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A physical attack in which the user charges and slams into the target with its whole body. |
| Tackle | ![]() | Physical | 40 | 100 | 35 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A physical attack in which the user charges and slams into the target with its whole body. |
| Take Down | ![]() | Physical | 90 | 85 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| Uproar | ![]() | Special | 90 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Uproar | ![]() | Special | 90 | 100 | 10 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Water Gun | ![]() | Special | 40 | 100 | 25 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The target is blasted with a forceful shot of water. |
| Water Pulse | ![]() | Special | 60 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Water Pulse | ![]() | Special | 60 | 100 | 20 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Whirlpool | ![]() | Special | 35 | 85 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user traps the target in a violent swirling whirlpool for four to five turns. |
| Whirlpool | ![]() | Special | 35 | 85 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user traps the target in a violent swirling whirlpool for four to five turns. |
| Zap Cannon | ![]() | Special | 120 | 50 | 5 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user fires an electric blast like a cannon to inflict damage and cause paralysis. |
Traits
Intimidate
Ability Slot 1
The Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat.
Lowers opponents' Attack one stage upon entering battle.
Moxie(Hidden Ability)
The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.
Raises Attack one stage upon KOing a Pokémon.








































Physical
Status
Special






