Dittobase

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Winds & Waves
Legends: Z-A
Scarlet & Violet
HOME
Legends: Arceus
Brilliant Diamond and Shining Pearl
Sword and Shield
Let's Go, Pikachu! & Eevee!
Ultra Sun and Ultra Moon
Sun and Moon
Omega Ruby and Alpha Sapphire
X and Y
Black 2 and White 2
Black and White
HeartGold and SoulSilver
Platinum
Diamond and Pearl
Emerald
FireRed and LeafGreen
Ruby and Sapphire
Crystal
Gold and Silver
Yellow
Red and Blue

Events

Championships

Tools

Upgrade

S/M / Moves

Zap Cannon

Back to Moves

Zap Cannon

Electric-type special move in Pokémon Sun & Moon.

Move text

The user fires an electric blast like a cannon to inflict damage and cause paralysis.

Details

Introduced

Generation II

Power

120

Accuracy

50

PP

5

Priority

0

Makes contact?

No

Machine

-

Learners

Pokémon that learn this move through special or alternate methods.

Pichu

#24

Electric
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Pikachu

#25

Electric
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Raichu

#26

Electric
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Raichu Alola

#26

ElectricPsychic
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Chansey

#33

Normal
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Blissey

#34

Normal
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Snorlax

#36

Normal
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Slowpoke

#37

WaterPsychic
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Slowbro

#38

WaterPsychic
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Slowbro Mega

#38

WaterPsychic
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Slowking

#39

WaterPsychic
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Abra

#42

Psychic
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Kadabra

#43

Psychic
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Alakazam

#44

Psychic
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Alakazam Mega

#44

Psychic
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Meowth

#45

Normal
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Persian

#46

Normal
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Grimer

#50

Poison
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Muk

#51

Poison
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Drowzee

#54

Psychic
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Hypno

#55

Psychic
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Smeargle

#58

Normal
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Smeargle

#58

Normal
Permanently copy with Sketch; a source Pokémon must use the move

Gastly

#61

GhostPoison
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Haunter

#62

GhostPoison
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Gengar

#63

GhostPoison
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Gengar Mega

#63

GhostPoison
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Misdreavus

#66

Ghost
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Mismagius

#67

Ghost
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Gyarados

#92

WaterFlying
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Gyarados Mega

#92

WaterDark
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Voltorb

#100

Electric
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Electrode

#101

Electric
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Koffing

#109

Poison
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Weezing

#110

Poison
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Rhyhorn

#111

GroundRock
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Rhydon

#112

GroundRock
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Mr. Mime

#122

PsychicFairy
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Jolteon

#125

Electric
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Flareon

#126

Fire
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Espeon

#127

Psychic
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Umbreon

#128

Dark
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Igglybuff

#134

NormalFairy
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Jigglypuff

#135

NormalFairy
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Wigglytuff

#136

NormalFairy
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Tauros

#137

Normal
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Miltank

#138

Normal
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Mewtwo

#150

Psychic
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Mewtwo Mega X

#150

PsychicFighting
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Mewtwo Mega Y

#150

Psychic
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Mew

#151

Psychic
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available; eligible Mew distribution only (OT GF/ゲーフリ, Trainer ID 22796)

Kangaskhan

#165

Normal
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Kangaskhan Mega

#165

Normal
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Togepi

#175

Fairy
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Togetic

#176

FairyFlying
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Mareep

#179

Electric
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Flaaffy

#180

Electric
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Staryu

#184

Water
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Starmie

#185

WaterPsychic
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Aipom

#190

Normal
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémonDescription
10,000,000 Volt ThunderboltElectricSpecial

-

195-10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Bolt StrikeElectricPhysical

-

1308553

The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis.

CatastropikaElectricPhysical

-

210-10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

ChargeElectricStatus

-

--2049

The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.

Charge BeamElectricSpecial509010256

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

DischargeElectricSpecial

-

801001571

The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.

Eerie ImpulseElectricStatus

-

-1001520

The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.

Electric TerrainElectricStatus

-

--1020

The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.

ElectrifyElectricStatus

-

--203

If the target is electrified before it uses a move during that turn, the target’s move becomes Electric type.

Electro BallElectricSpecial

-

-1001040

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.

ElectrowebElectricSpecial

-

559515104

The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.

Fusion BoltElectricPhysical

-

10010054

The user throws down a giant lightning bolt. This move’s power is increased when influenced by an enormous flame.

Gigavolt HavocElectricPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Gigavolt HavocElectricSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Ion DelugeElectricStatus

-

--2511

The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.

Magnet RiseElectricStatus

-

--10128

The user levitates using electrically generated magnetism for five turns.

Magnetic FluxElectricStatus

-

--208

The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.

NuzzleElectricPhysical

-

201002016

The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.

Parabolic ChargeElectricSpecial

-

65100204

The user attacks everything around it. The user’s HP is restored by half the damage taken by those hit.

Shock WaveElectricSpecial

-

60-20329

The user strikes the target with a quick jolt of electricity. This attack never misses.

SparkElectricPhysical

-

651002048

The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.

Stoked SparksurferElectricSpecial

-

175-10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

ThunderElectricSpecial1107010251

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Thunder FangElectricPhysical

-

65951572

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

Thunder PunchElectricPhysical

-

7510015222

The target is punched with an electrified fist. This may also leave the target with paralysis.

Thunder ShockElectricSpecial

-

401003043

A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.

Thunder WaveElectricStatus-9020315

The user launches a weak jolt of electricity that paralyzes the target.

ThunderboltElectricSpecial9010015308

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

Volt SwitchElectricSpecial701002075

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Volt TackleElectricPhysical

-

1201001511

The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis.

Wild ChargeElectricPhysical9010015123

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Zing ZapElectricPhysical

-

80100102

A strong electric blast crashes down on the target, giving it an electric shock. This may also make the target flinch.

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Creatures, Game Freak, The Pokémon Company, Scopely, or Niantic.

Advertise on this site

As an Amazon Associate I earn from qualifying purchases.