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S/M / Pokédex

Staryu

Back to Pokédex

Staryu

#184 in the Sun & Moon Pokédex • Star Shape Pokémon

Staryu sprite

Normal

Shiny Staryu sprite

Shiny

Pokédex entries

Sun

Large numbers of these Pokémon make their home at the seaside. At night, a strange red glow radiates from the center of their bodies.

Moon

This Pokémon gets nibbled on by Lumineon and others. Thanks to its red core, it regenerates fast, so it’s unconcerned by their snack attacks.

Details

Type

Water

Category

Star Shape Pokémon

Height

0.8 m (2'07")

Weight

34.5 kg (76.1 lbs)

National Pokédex

#0120

Pokédex

#184

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

30

170

264

Attack

45

85

207

Defense

55

103

229

Sp. Atk

70

130

262

Sp. Def

55

103

229

Speed

85

157

295

Total

340

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Staryu, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Alola #184Akala #111
EV yield
1 Spe
Catch rate
225
Base Exp.
68

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
Genderless
Egg cycles
20

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Staryu

Staryu

#184

Water StoneUse Water Stone
Starmie

Starmie

#185

Encounters

Known encounter locations for this Pokémon in this game.
Moon
LocationMethodLevelChanceConditions

Hano Beach

Rustling spots21-2480%

-

Route 7

Bubbling Spots10-1920%

-

Route 7

Fishing with the Fishing Rod10-191%

-

Poké Pelago

Poké Pelago — Isle Abeens

Poké Pelago visitor recruitment21-27-

Touch the visiting wild Pokémon; it may stay through reselection. Recruit it after its thought bubble changes to a heart., Published visitor-selection share: approximately 8.33%; this is not a guaranteed recruitment chance., After first reaching Ula’ula Island, before Poni Island

Poké Pelago

Poké Pelago — Isle Abeens

Poké Pelago visitor recruitment37-43-

After first reaching Poni Island, before becoming Champion, Touch the visiting wild Pokémon; it may stay through reselection. Recruit it after its thought bubble changes to a heart., Published visitor-selection share: approximately 5.26%; this is not a guaranteed recruitment chance.

Poké Pelago

Poké Pelago — Isle Abeens

Poké Pelago visitor recruitment49-55-

After becoming Champion, Touch the visiting wild Pokémon; it may stay through reselection. Recruit it after its thought bubble changes to a heart., Published visitor-selection share: approximately 4.44%; this is not a guaranteed recruitment chance.

Route 7

SOS ally encounter10-19-

SOS ally of staryu; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 97%. Calling and response chances are separate.

Route 7

Sos From Bubbling Spot10-19-

SOS ally of staryu; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 97%. Calling and response chances are separate.

Hano Beach

Walking in tall grass or a cave21-2480%

-

Sun
LocationMethodLevelChanceConditions

Route 7

Fishing with the Fishing Rod10-191%

-

Hano Beach

Rustling spots21-2480%

-

Route 7

Bubbling Spots10-1920%

-

Poké Pelago

Poké Pelago — Isle Abeens

Poké Pelago visitor recruitment21-27-

Touch the visiting wild Pokémon; it may stay through reselection. Recruit it after its thought bubble changes to a heart., Published visitor-selection share: approximately 8.33%; this is not a guaranteed recruitment chance., After first reaching Ula’ula Island, before Poni Island

Poké Pelago

Poké Pelago — Isle Abeens

Poké Pelago visitor recruitment37-43-

After first reaching Poni Island, before becoming Champion, Touch the visiting wild Pokémon; it may stay through reselection. Recruit it after its thought bubble changes to a heart., Published visitor-selection share: approximately 5.26%; this is not a guaranteed recruitment chance.

Poké Pelago

Poké Pelago — Isle Abeens

Poké Pelago visitor recruitment49-55-

After becoming Champion, Touch the visiting wild Pokémon; it may stay through reselection. Recruit it after its thought bubble changes to a heart., Published visitor-selection share: approximately 4.35%; this is not a guaranteed recruitment chance.

Route 7

SOS ally encounter10-19-

SOS ally of staryu; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 97%. Calling and response chances are separate.

Route 7

Sos From Bubbling Spot10-19-

SOS ally of staryu; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 97%. Calling and response chances are separate.

Hano Beach

Walking in tall grass or a cave21-2480%

-

Held-item rates for this form. Some Pokémon have no wild encounter in Sun/Moon; check their acquisition requirements.
Moon
5%
Sun
5%
Moon
50%
Sun
50%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartHardenNormalStatus--30

The user stiffens all the muscles in its body to raise its Defense stat.

4Water GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

7Rapid SpinNormalPhysical2010040

A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.

10RecoverNormalStatus--10

Restoring its own cells, the user restores its own HP by half of its max HP.

13PsywavePsychicSpecial-10015

The target is attacked with an odd psychic wave. The attack varies in intensity.

16SwiftNormalSpecial60-20

Star-shaped rays are shot at the opposing Pokémon. This attack never misses.

18Bubble BeamWaterSpecial6510020

A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.

22CamouflageNormalStatus--20

The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.

24Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

28BrineWaterSpecial6510010

If the target’s HP is half or less, this attack will hit with double the power.

31MinimizeNormalStatus--10

The user compresses its body to make itself look smaller, which sharply raises its evasiveness.

35Reflect TypeNormalStatus--15

The user reflects the target’s type, making it the same type as the target.

37Power GemRockSpecial8010020

The user attacks with a ray of light that sparkles as if it were made of gemstones.

40Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that triggers confusion.

42PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

46Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

49Cosmic PowerPsychicStatus--20

The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.

53Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Sun and Moon.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM13Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM14BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TM25ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TM73Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM74Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM91Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

TM94SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TM98WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

TM99Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Imports and compatible Ultra Sun/Ultra Moon trades have separate requirements. Individual options do not guarantee every four-move combination.
Class
Acquisition sourceDescription
AttractNormalStatus-10015

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Aurora BeamIceSpecial6510020

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.

BarrierPsychicStatus--20

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user throws up a sturdy wall that sharply raises its Defense stat.

BideNormalPhysical--10

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user endures attacks for two turns, then strikes back to cause double the damage taken.

CurseGhostStatus--10

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

A move that works differently for the Ghost type than for all other types.

DiveWaterPhysical8010010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Diving on the first turn, the user floats up and attacks on the next turn.

Double-EdgeNormalPhysical12010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

A reckless, life-risking tackle. This also damages the user quite a lot.

Double-EdgeNormalPhysical12010015

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

A reckless, life-risking tackle. This also damages the user quite a lot.

EndureNormalStatus--10

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

EndureNormalStatus--10

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

FlashNormalStatus-10020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user flashes a bright light that cuts the target’s accuracy.

FlashNormalStatus-10020

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user flashes a bright light that cuts the target’s accuracy.

GravityPsychicStatus--5

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used.

GravityPsychicStatus--5

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used.

Icy WindIceSpecial559515

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Icy WindIceSpecial559515

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Icy WindIceSpecial559515

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Magic CoatPsychicStatus--15

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Magic CoatPsychicStatus--15

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

MimicNormalStatus--10

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

MimicNormalStatus--10

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Natural GiftNormalPhysical-10015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Pain SplitNormalStatus--20

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

Pain SplitNormalStatus--20

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

RageNormalPhysical2010020

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

RecycleNormalStatus--10

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user recycles a held item that has been used in battle so it can be used again.

RecycleNormalStatus--10

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user recycles a held item that has been used in battle so it can be used again.

RolloutRockPhysical309020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Secret PowerNormalPhysical7010020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The additional effects of this attack depend upon where it was used.

Signal BeamBugSpecial7510015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user attacks with a sinister beam of light. This may also confuse the target.

Signal BeamBugSpecial7510015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user attacks with a sinister beam of light. This may also confuse the target.

Skull BashNormalPhysical13010010

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.

SnoreNormalSpecial5010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SnoreNormalSpecial5010015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SnoreNormalSpecial5010015

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SupersonicNormalStatus-5520

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user generates odd sound waves from its body that confuse the target.

Take DownNormalPhysical908520

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

TeleportPsychicStatus--20

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Use it to flee from any wild Pokémon.

Tri AttackNormalSpecial8010010

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target.

TwisterDragonSpecial4010020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.

Water PulseWaterSpecial6010020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water PulseWaterSpecial6010020

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user attacks the target with a pulsing blast of water. This may also confuse the target.

WhirlpoolWaterSpecial358515

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user traps the target in a violent swirling whirlpool for four to five turns.

WhirlpoolWaterSpecial358515

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user traps the target in a violent swirling whirlpool for four to five turns.

Zap CannonElectricSpecial120505

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user fires an electric blast like a cannon to inflict damage and cause paralysis.

Traits

Ability options available to this Pokémon in this game.

Illuminate

Ability Slot 1

Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.

Doubles the wild encounter rate.

Natural Cure

Ability Slot 2

All status conditions heal when the Pokémon switches out.

Cures any major status ailment upon switching out.

Analytic(Hidden Ability)

Boosts move power when the Pokémon moves last.

Strengthens moves to 1.3× their power when moving last.

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