Starmie
#185 in the Sun & Moon Pokédex • Mysterious Pokémon
Pokédex entries
Sun
Its shining core is thought to receive and transmit enigmatic signals. It has been known to cause headaches in those who approach it.
Moon
Its unusual body shape, reminiscent of abstract art, led local people to spread rumors that this Pokémon may be an invader from outer space.
Details
Types


Category
Height
Weight
National Pokédex
Pokédex
Stats
Min
Max
HP
60
230
324
Attack
75
139
273
Defense
85
157
295
Sp. Atk
100
184
328
Sp. Def
85
157
295
Speed
115
211
361
Total
520
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Alola #185Akala #112 |
|---|---|
| EV yield | 2 Spe |
| Catch rate | 60 |
| Base Exp. | 182 |
Eggs
| Egg groups | |
|---|---|
| Gender | Genderless |
| Egg cycles | 20 |
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Staryu #184 | Use Water Stone | ![]() Starmie #185 |
Encounters
Moon| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 7 | SOS ally encounter | 10-19 | - | SOS ally of staryu; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 3%. Calling and response chances are separate. |
Route 7 | Sos From Bubbling Spot | 10-19 | - | SOS ally of staryu; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 3%. Calling and response chances are separate. |
Sun| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 7 | Sos From Bubbling Spot | 10-19 | - | SOS ally of staryu; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 3%. Calling and response chances are separate. |
Route 7 | SOS ally encounter | 10-19 | - | SOS ally of staryu; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 3%. Calling and response chances are separate. |
Moon
Sun
Moon
SunMoves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Water Gun | ![]() | Special | 40 | 100 | 25 | The target is blasted with a forceful shot of water. |
| Start | Hydro Pump | ![]() | Special | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| Start | Recover | ![]() | Status | - | - | 10 | Restoring its own cells, the user restores its own HP by half of its max HP. |
| Start | Swift | ![]() | Special | 60 | - | 20 | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |
| Start | Rapid Spin | ![]() | Physical | 20 | 100 | 40 | A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| Start | Spotlight | ![]() | Status | - | - | 15 | The user shines a spotlight on the target so that only the target will be attacked during the turn. |
| 40 | Confuse Ray | ![]() | Status | - | 100 | 10 | The target is exposed to a sinister ray that triggers confusion. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM03 | Psyshock | ![]() | Special | 80 | 100 | 10 | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM07 | Hail | ![]() | Status | - | - | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM10 | Hidden Power | ![]() | Special | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. |
| TM13 | Ice Beam | ![]() | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| TM14 | Blizzard | ![]() | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. |
| TM24 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM25 | Thunder | ![]() | Special | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM33 | Reflect | ![]() | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | ![]() | Status | - | - | 10 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TM55 | Scald | ![]() | Special | 80 | 100 | 15 | The user shoots boiling hot water at its target. This may also leave the target with a burn. |
| TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
| TM73 | Thunder Wave | ![]() | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| TM74 | Gyro Ball | ![]() | Physical | - | 100 | 5 | The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. |
| TM77 | Psych Up | ![]() | Status | - | - | 10 | The user hypnotizes itself into copying any stat change made by the target. |
| TM85 | Dream Eater | ![]() | Special | 100 | 100 | 15 | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
| TM86 | Grass Knot | ![]() | Special | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
| TM87 | Swagger | ![]() | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| TM88 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM91 | Flash Cannon | ![]() | Special | 80 | 100 | 10 | The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat. |
| TM92 | Trick Room | ![]() | Status | - | - | 5 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| TM94 | Surf | ![]() | Special | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
| TM98 | Waterfall | ![]() | Physical | 80 | 100 | 15 | The user charges at the target and may make it flinch. |
| TM99 | Dazzling Gleam | ![]() | Special | 80 | 100 | 10 | The user damages opposing Pokémon by emitting a powerful flash. |
| TM100 | Confide | ![]() | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| Class | Acquisition source | Description | |||||
|---|---|---|---|---|---|---|---|
| Brine | ![]() | Special | 65 | 100 | 10 | Staryu — level up; retain through evolution (level 28) | If the target’s HP is half or less, this attack will hit with double the power. |
| Bubble Beam | ![]() | Special | 65 | 100 | 20 | Staryu — level up; retain through evolution (level 18) | A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. |
| Camouflage | ![]() | Status | - | - | 20 | Staryu — level up; retain through evolution (level 22) | The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave. |
| Cosmic Power | ![]() | Status | - | - | 20 | Staryu — level up; retain through evolution (level 49) | The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
| Harden | ![]() | Status | - | - | 30 | Staryu — level up; retain through evolution (level 1) | The user stiffens all the muscles in its body to raise its Defense stat. |
| Minimize | ![]() | Status | - | - | 10 | Staryu — level up; retain through evolution (level 31) | The user compresses its body to make itself look smaller, which sharply raises its evasiveness. |
| Power Gem | ![]() | Special | 80 | 100 | 20 | Staryu — level up; retain through evolution (level 37) | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Psywave | ![]() | Special | - | 100 | 15 | Staryu — level up; retain through evolution (level 13) | The target is attacked with an odd psychic wave. The attack varies in intensity. |
| Reflect Type | ![]() | Status | - | - | 15 | Staryu — level up; retain through evolution (level 35) | The user reflects the target’s type, making it the same type as the target. |
| Tackle | ![]() | Physical | 40 | 100 | 35 | Staryu — level up; retain through evolution (level 1) | A physical attack in which the user charges and slams into the target with its whole body. |
| Class | Acquisition source | Description | |||||
|---|---|---|---|---|---|---|---|
| Ally Switch | ![]() | Status | - | - | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user teleports using a strange power and switches places with one of its allies. |
| Attract | ![]() | Status | - | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| Aurora Beam | ![]() | Special | 65 | 100 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat. |
| Avalanche | ![]() | Physical | 60 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The power of this attack move is doubled if the user has been hurt by the target in the same turn. |
| Barrier | ![]() | Status | - | - | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user throws up a sturdy wall that sharply raises its Defense stat. |
| Bide | ![]() | Physical | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| Brine | ![]() | Special | 65 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | If the target’s HP is half or less, this attack will hit with double the power. |
| Bubble Beam | ![]() | Special | 65 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. |
| Bubble Beam | ![]() | Special | 65 | 100 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. |
| Camouflage | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave. |
| Cosmic Power | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
| Curse | ![]() | Status | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A move that works differently for the Ghost type than for all other types. |
| Dive | ![]() | Physical | 80 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Diving on the first turn, the user floats up and attacks on the next turn. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A reckless, life-risking tackle. This also damages the user quite a lot. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A reckless, life-risking tackle. This also damages the user quite a lot. |
| Endure | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Endure | ![]() | Status | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Flash | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user flashes a bright light that cuts the target’s accuracy. |
| Flash | ![]() | Status | - | 100 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user flashes a bright light that cuts the target’s accuracy. |
| Gravity | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used. |
| Gravity | ![]() | Status | - | - | 5 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used. |
| Harden | ![]() | Status | - | - | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user stiffens all the muscles in its body to raise its Defense stat. |
| Harden | ![]() | Status | - | - | 30 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user stiffens all the muscles in its body to raise its Defense stat. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
| Magic Coat | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A barrier reflects back to the target moves like Leech Seed and moves that damage status. |
| Magic Coat | ![]() | Status | - | - | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | A barrier reflects back to the target moves like Leech Seed and moves that damage status. |
| Mimic | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |
| Mimic | ![]() | Status | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |
| Minimize | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user compresses its body to make itself look smaller, which sharply raises its evasiveness. |
| Minimize | ![]() | Status | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user compresses its body to make itself look smaller, which sharply raises its evasiveness. |
| Natural Gift | ![]() | Physical | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |
| Nightmare | ![]() | Status | - | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A sleeping target sees a nightmare that inflicts some damage every turn. |
| Pain Split | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user adds its HP to the target’s HP, then equally shares the combined HP with the target. |
| Pain Split | ![]() | Status | - | - | 20 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user adds its HP to the target’s HP, then equally shares the combined HP with the target. |
| Power Gem | ![]() | Special | 80 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Psywave | ![]() | Special | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is attacked with an odd psychic wave. The attack varies in intensity. |
| Psywave | ![]() | Special | - | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The target is attacked with an odd psychic wave. The attack varies in intensity. |
| Rage | ![]() | Physical | 20 | 100 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| Recycle | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user recycles a held item that has been used in battle so it can be used again. |
| Recycle | ![]() | Status | - | - | 10 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user recycles a held item that has been used in battle so it can be used again. |
| Reflect Type | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user reflects the target’s type, making it the same type as the target. |
| Rollout | ![]() | Physical | 30 | 90 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
| Secret Power | ![]() | Physical | 70 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The additional effects of this attack depend upon where it was used. |
| Signal Beam | ![]() | Special | 75 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks with a sinister beam of light. This may also confuse the target. |
| Signal Beam | ![]() | Special | 75 | 100 | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user attacks with a sinister beam of light. This may also confuse the target. |
| Skill Swap | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user employs its psychic power to exchange Abilities with the target. |
| Skill Swap | ![]() | Status | - | - | 10 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user employs its psychic power to exchange Abilities with the target. |
| Skull Bash | ![]() | Physical | 130 | 100 | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. |
| Snore | ![]() | Special | 50 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Snore | ![]() | Special | 50 | 100 | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Snore | ![]() | Special | 50 | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Supersonic | ![]() | Status | - | 55 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user generates odd sound waves from its body that confuse the target. |
| Tackle | ![]() | Physical | 40 | 100 | 35 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A physical attack in which the user charges and slams into the target with its whole body. |
| Tackle | ![]() | Physical | 40 | 100 | 35 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A physical attack in which the user charges and slams into the target with its whole body. |
| Take Down | ![]() | Physical | 90 | 85 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| Telekinesis | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user makes the target float with its psychic power. The target is easier to hit for three turns. |
| Telekinesis | ![]() | Status | - | - | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user makes the target float with its psychic power. The target is easier to hit for three turns. |
| Teleport | ![]() | Status | - | - | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | Use it to flee from any wild Pokémon. |
| Tri Attack | ![]() | Special | 80 | 100 | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target. |
| Trick | ![]() | Status | - | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user catches the target off guard and swaps its held item with its own. |
| Trick | ![]() | Status | - | 100 | 10 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user catches the target off guard and swaps its held item with its own. |
| Twister | ![]() | Special | 40 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch. |
| Water Pulse | ![]() | Special | 60 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Water Pulse | ![]() | Special | 60 | 100 | 20 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Whirlpool | ![]() | Special | 35 | 85 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user traps the target in a violent swirling whirlpool for four to five turns. |
| Whirlpool | ![]() | Special | 35 | 85 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user traps the target in a violent swirling whirlpool for four to five turns. |
| Wonder Room | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. |
| Wonder Room | ![]() | Status | - | - | 10 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. |
| Zap Cannon | ![]() | Special | 120 | 50 | 5 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user fires an electric blast like a cannon to inflict damage and cause paralysis. |
Traits
Illuminate
Ability Slot 1
Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.
Doubles the wild encounter rate.
Natural Cure
Ability Slot 2
All status conditions heal when the Pokémon switches out.
Cures any major status ailment upon switching out.
Analytic(Hidden Ability)
Boosts move power when the Pokémon moves last.
Strengthens moves to 1.3× their power when moving last.














































Special
Status
Physical





