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S/M / Moves

Avalanche

Back to Moves

Avalanche

Ice-type physical move in Pokémon Sun & Moon.

Move text

The power of this attack move is doubled if the user has been hurt by the target in the same turn.

Details

Introduced

Generation IV

Power

60

Accuracy

100

PP

10

Priority

-4

Makes contact?

Yes

Machine

-

Learners

Pokémon that learn this move naturally by leveling up.

Learners

Pokémon that learn this move through special or alternate methods.

Blastoise

#9

Water
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Blastoise Mega

#9

Water
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Nidoqueen

#31

PoisonGround
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Blissey

#34

Normal
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Nidoking

#34

PoisonGround
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Slowbro

#38

WaterPsychic
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Slowbro Mega

#38

WaterPsychic
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Slowking

#39

WaterPsychic
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Smeargle

#58

Normal
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Smeargle

#58

Normal
Permanently copy with Sketch; a source Pokémon must use the move

Delibird

#81

IceFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Dewgong

#87

WaterIce
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Gyarados

#92

WaterFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Gyarados Mega

#92

WaterDark
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Rhydon

#112

GroundRock
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Shellder

#115

Water
Egg

Cloyster

#116

WaterIce
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Cloyster

#116

WaterIce
Shellder — breeding; retain through evolution

Glaceon

#130

Ice
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Articuno

#144

IceFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Mewtwo

#150

Psychic
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Mewtwo Mega X

#150

PsychicFighting
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Mewtwo Mega Y

#150

Psychic
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Mew

#151

Psychic
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Milotic

#156

Water
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Feraligatr

#160

Water
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Kangaskhan

#165

Normal
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Kangaskhan Mega

#165

Normal
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Castform

#181

Normal
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Castform Rainy

#181

Water
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Castform Snowy

#181

Ice
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Castform Sunny

#181

Fire
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Starmie

#185

WaterPsychic
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Rampardos

#189

Rock
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Bastiodon

#191

RockSteel
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Ursaring

#217

Normal
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Swinub

#220

IceGround
Egg

Piloswine

#221

IceGround
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Piloswine

#221

IceGround
Swinub — breeding; retain through evolution

Suicune

#245

Water
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Snorunt

#246

Ice
Egg

Glalie

#247

Ice
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Glalie

#247

Ice
Snorunt — breeding; retain through evolution

Glalie Mega

#247

Ice
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Glalie Mega

#247

Ice
Snorunt — breeding; retain through evolution

Froslass

#248

IceGhost
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Froslass

#248

IceGhost
Snorunt — breeding; retain through evolution

Tyranitar

#248

RockDark
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Tyranitar Mega

#248

RockDark
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Lugia

#249

PsychicFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Sneasel

#249

DarkIce
Egg

Weavile

#250

DarkIce
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Weavile

#250

DarkIce
Sneasel — breeding; retain through evolution

Mudkip

#258

Water
Egg

Marshtomp

#259

WaterGround
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Marshtomp

#259

WaterGround
Mudkip — breeding; retain through evolution

Swampert

#260

WaterGround
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Swampert

#260

WaterGround
Mudkip — breeding; retain through evolution

Swampert Mega

#260

WaterGround
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Swampert Mega

#260

WaterGround
Mudkip — breeding; retain through evolution

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémonDescription
Aurora BeamIceSpecial

-

651002039

The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.

Aurora VeilIceStatus--2014

This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.

BlizzardIceSpecial110705278

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Freeze ShockIcePhysical

-

1409052

On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis.

Freeze-DryIceSpecial

-

701002014

The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.

Frost BreathIceSpecial60901043

The user blows its cold breath on the target. This attack always results in a critical hit.

GlaciateIceSpecial

-

6595103

The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stat.

HailIceStatus--10224

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

HazeIceStatus

-

--3088

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Ice BallIcePhysical

-

30902017

The user attacks the target for five turns. The move’s power increases each time it hits.

Ice BeamIceSpecial9010010326

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice BurnIceSpecial

-

1409052

On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.

Ice FangIcePhysical

-

65951576

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

Ice HammerIcePhysical

-

10090102

The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.

Ice PunchIcePhysical

-

7510015193

The target is punched with an icy fist. This may also leave the target frozen.

Ice ShardIcePhysical

-

401003029

The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.

Icicle CrashIcePhysical

-

85901010

The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

Icicle SpearIcePhysical

-

251003014

The user launches sharp icicles at the target two to five times in a row.

Icy WindIceSpecial

-

559515350

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

MistIceStatus

-

--3073

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

Powder SnowIceSpecial

-

401002534

The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.

Sheer ColdIceSpecial

-

-30523

The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types.

Subzero SlammerIcePhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Subzero SlammerIceSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

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