Cloyster
#116 in the Sun & Moon Pokédex • Bivalve Pokémon
Pokédex entries
Sun
Its hard shell cannot be shattered—not even by a bomb. The contents of the shell remain unknown.
Moon
Excavation of the tombs of ancient hunting tribes has turned up many spears tipped with spikes that had fallen off this Pokémon’s shell.
Details
Types


Category
Height
Weight
National Pokédex
Pokédex
Stats
Min
Max
HP
50
210
304
Attack
95
175
317
Defense
180
328
504
Sp. Atk
85
157
295
Sp. Def
45
85
207
Speed
70
130
262
Total
525
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Alola #116Melemele #116 |
|---|---|
| EV yield | 2 Def |
| Catch rate | 60 |
| Base Exp. | 184 |
Eggs
| Egg groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 |
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Shellder #115 | Use Water Stone | ![]() Cloyster #116 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Supersonic | ![]() | Status | - | 55 | 20 | The user generates odd sound waves from its body that confuse the target. |
| Start | Hydro Pump | ![]() | Special | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| Start | Aurora Beam | ![]() | Special | 65 | 100 | 20 | The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat. |
| Start | Withdraw | ![]() | Status | - | - | 40 | The user withdraws its body into its hard shell, raising its Defense stat. |
| Start | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| Start | Toxic Spikes | ![]() | Status | - | - | 20 | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| Start | Shell Smash | ![]() | Status | - | - | 15 | The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. |
| 13 | Spike Cannon | ![]() | Physical | 20 | 100 | 15 | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
| 28 | Spikes | ![]() | Status | - | - | 20 | The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. |
| 50 | Icicle Crash | ![]() | Physical | 85 | 90 | 10 | The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM07 | Hail | ![]() | Status | - | - | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM10 | Hidden Power | ![]() | Special | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. |
| TM13 | Ice Beam | ![]() | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| TM14 | Blizzard | ![]() | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM41 | Torment | ![]() | Status | - | 100 | 15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | ![]() | Status | - | - | 10 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TM64 | Explosion | ![]() | Physical | 250 | 100 | 5 | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
| TM66 | Payback | ![]() | Physical | 50 | 100 | 10 | The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. |
| TM67 | Smart Strike | ![]() | Physical | 70 | - | 10 | The user stabs the target with a sharp horn. This attack never misses. |
| TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
| TM79 | Frost Breath | ![]() | Special | 60 | 90 | 10 | The user blows its cold breath on the target. This attack always results in a critical hit. |
| TM84 | Poison Jab | ![]() | Physical | 80 | 100 | 20 | The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
| TM87 | Swagger | ![]() | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| TM88 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM94 | Surf | ![]() | Special | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
| TM100 | Confide | ![]() | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| Class | Acquisition source | Description | |||||
|---|---|---|---|---|---|---|---|
| Aqua Ring | ![]() | Status | - | - | 20 | Shellder — breeding; retain through evolution | The user envelops itself in a veil made of water. It regains some HP every turn. |
| Avalanche | ![]() | Physical | 60 | 100 | 10 | Shellder — breeding; retain through evolution | The power of this attack move is doubled if the user has been hurt by the target in the same turn. |
| Barrier | ![]() | Status | - | - | 20 | Shellder — breeding; retain through evolution | The user throws up a sturdy wall that sharply raises its Defense stat. |
| Brine | ![]() | Special | 65 | 100 | 10 | Shellder — level up; retain through evolution (level 44) | If the target’s HP is half or less, this attack will hit with double the power. |
| Bubble Beam | ![]() | Special | 65 | 100 | 20 | Shellder — breeding; retain through evolution | A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. |
| Clamp | ![]() | Physical | 35 | 85 | 15 | Shellder — level up; retain through evolution (level 25) | The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns. |
| Ice Shard | ![]() | Physical | 40 | 100 | 30 | Shellder — level up; retain through evolution (level 28) | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
| Icicle Spear | ![]() | Physical | 25 | 100 | 30 | Shellder — breeding; retain through evolution | The user launches sharp icicles at the target two to five times in a row. |
| Icicle Spear | ![]() | Physical | 25 | 100 | 30 | Shellder — level up; retain through evolution (level 13) | The user launches sharp icicles at the target two to five times in a row. |
| Iron Defense | ![]() | Status | - | - | 15 | Shellder — level up; retain through evolution (level 49) | The user hardens its body’s surface like iron, sharply raising its Defense stat. |
| Leer | ![]() | Status | - | 100 | 30 | Shellder — level up; retain through evolution (level 20) | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| Mud Shot | ![]() | Special | 55 | 95 | 15 | Shellder — breeding; retain through evolution | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
| Rapid Spin | ![]() | Physical | 20 | 100 | 40 | Shellder — breeding; retain through evolution | A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| Razor Shell | ![]() | Physical | 75 | 95 | 10 | Shellder — level up; retain through evolution (level 32) | The user cuts its target with sharp shells. This may also lower the target’s Defense stat. |
| Rock Blast | ![]() | Physical | 25 | 90 | 10 | Shellder — breeding; retain through evolution | The user hurls hard rocks at the target. Two to five rocks are launched in a row. |
| Screech | ![]() | Status | - | 85 | 40 | Shellder — breeding; retain through evolution | An earsplitting screech harshly lowers the target’s Defense stat. |
| Tackle | ![]() | Physical | 40 | 100 | 35 | Shellder — level up; retain through evolution (level 1) | A physical attack in which the user charges and slams into the target with its whole body. |
| Take Down | ![]() | Physical | 90 | 85 | 20 | Shellder — breeding; retain through evolution | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| Twineedle | ![]() | Physical | 25 | 100 | 20 | Shellder — breeding; retain through evolution | The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target. |
| Water Gun | ![]() | Special | 40 | 100 | 25 | Shellder — level up; retain through evolution (level 1) | The target is blasted with a forceful shot of water. |
| Water Pulse | ![]() | Special | 60 | 100 | 20 | Shellder — breeding; retain through evolution | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Whirlpool | ![]() | Special | 35 | 85 | 15 | Shellder — level up; retain through evolution (level 40) | The user traps the target in a violent swirling whirlpool for four to five turns. |
| Class | Acquisition source | Description | |||||
|---|---|---|---|---|---|---|---|
| Aqua Ring | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user envelops itself in a veil made of water. It regains some HP every turn. |
| Avalanche | ![]() | Physical | 60 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The power of this attack move is doubled if the user has been hurt by the target in the same turn. |
| Barrier | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user throws up a sturdy wall that sharply raises its Defense stat. |
| Barrier | ![]() | Status | - | - | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user throws up a sturdy wall that sharply raises its Defense stat. |
| Bide | ![]() | Physical | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| Brine | ![]() | Special | 65 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | If the target’s HP is half or less, this attack will hit with double the power. |
| Bubble Beam | ![]() | Special | 65 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. |
| Bubble Beam | ![]() | Special | 65 | 100 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. |
| Captivate | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
| Clamp | ![]() | Physical | 35 | 85 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns. |
| Clamp | ![]() | Physical | 35 | 85 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns. |
| Curse | ![]() | Status | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A move that works differently for the Ghost type than for all other types. |
| Dive | ![]() | Physical | 80 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Diving on the first turn, the user floats up and attacks on the next turn. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A reckless, life-risking tackle. This also damages the user quite a lot. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A reckless, life-risking tackle. This also damages the user quite a lot. |
| Endure | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Endure | ![]() | Status | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Ice Shard | ![]() | Physical | 40 | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
| Icicle Spear | ![]() | Physical | 25 | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user launches sharp icicles at the target two to five times in a row. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
| Iron Defense | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user hardens its body’s surface like iron, sharply raising its Defense stat. |
| Iron Defense | ![]() | Status | - | - | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user hardens its body’s surface like iron, sharply raising its Defense stat. |
| Leer | ![]() | Status | - | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| Leer | ![]() | Status | - | 100 | 30 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| Liquidation | ![]() | Physical | 85 | 100 | 10 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. |
| Mimic | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |
| Mimic | ![]() | Status | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |
| Mud Shot | ![]() | Special | 55 | 95 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
| Natural Gift | ![]() | Physical | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |
| Rage | ![]() | Physical | 20 | 100 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| Rapid Spin | ![]() | Physical | 20 | 100 | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| Rapid Spin | ![]() | Physical | 20 | 100 | 40 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| Razor Shell | ![]() | Physical | 75 | 95 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user cuts its target with sharp shells. This may also lower the target’s Defense stat. |
| Reflect | ![]() | Status | - | - | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| Rock Blast | ![]() | Physical | 25 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user hurls hard rocks at the target. Two to five rocks are launched in a row. |
| Screech | ![]() | Status | - | 85 | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | An earsplitting screech harshly lowers the target’s Defense stat. |
| Screech | ![]() | Status | - | 85 | 40 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | An earsplitting screech harshly lowers the target’s Defense stat. |
| Secret Power | ![]() | Physical | 70 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The additional effects of this attack depend upon where it was used. |
| Self-Destruct | ![]() | Physical | 200 | 100 | 5 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user attacks everything around it by causing an explosion. The user faints upon using this move. |
| Signal Beam | ![]() | Special | 75 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks with a sinister beam of light. This may also confuse the target. |
| Signal Beam | ![]() | Special | 75 | 100 | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user attacks with a sinister beam of light. This may also confuse the target. |
| Snore | ![]() | Special | 50 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Snore | ![]() | Special | 50 | 100 | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Snore | ![]() | Special | 50 | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Swift | ![]() | Special | 60 | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |
| Swift | ![]() | Special | 60 | - | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |
| Tackle | ![]() | Physical | 40 | 100 | 35 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A physical attack in which the user charges and slams into the target with its whole body. |
| Tackle | ![]() | Physical | 40 | 100 | 35 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A physical attack in which the user charges and slams into the target with its whole body. |
| Take Down | ![]() | Physical | 90 | 85 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| Take Down | ![]() | Physical | 90 | 85 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| Teleport | ![]() | Status | - | - | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | Use it to flee from any wild Pokémon. |
| Tri Attack | ![]() | Special | 80 | 100 | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target. |
| Twineedle | ![]() | Physical | 25 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target. |
| Water Gun | ![]() | Special | 40 | 100 | 25 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The target is blasted with a forceful shot of water. |
| Water Pulse | ![]() | Special | 60 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Water Pulse | ![]() | Special | 60 | 100 | 20 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Whirlpool | ![]() | Special | 35 | 85 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user traps the target in a violent swirling whirlpool for four to five turns. |
| Whirlpool | ![]() | Special | 35 | 85 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user traps the target in a violent swirling whirlpool for four to five turns. |
Traits
Shell Armor
Ability Slot 1
A hard shell protects the Pokémon from critical hits.
Protects against critical hits.
Skill Link
Ability Slot 2
Maximizes the number of times multi-strike moves hit.
Extends two-to-five-hit moves and Triple Kick to their full length every time.
Overcoat(Hidden Ability)
Protects the Pokémon from things like sand, hail, and powder.
Protects against sandstorm and hail damage, powder moves and Effect Spore.












































Status
Special
Physical







