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S/M / Moves

Moves

Pokémon Sun & Moon Moves

Move power, type, class, PP, accuracy, and short descriptions.

Displaying 718 of 718 moves.

Description
10,000,000 Volt ThunderboltElectricSpecial

-

195-10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

AbsorbGrassSpecial

-

201002571

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

AccelerockRockPhysical

-

40100202

The user smashes into the target at high speed. This move always goes first.

AcidPoisonSpecial

-

401003028

The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat.

Acid ArmorPoisonStatus

-

--2035

The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.

Acid DownpourPoisonPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Acid DownpourPoisonSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Acid SprayPoisonSpecial

-

401002031

The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.

AcrobaticsFlyingPhysical5510015143

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

AcupressureNormalStatus

-

--3017

The user applies pressure to stress points, sharply boosting one of its or its allies’ stats.

Aerial AceFlyingPhysical60-20384

The user confounds the target with speed, then slashes. This attack never misses.

AeroblastFlyingSpecial

-

1009552

A vortex of air is shot at the target to inflict damage. Critical hits land more easily.

After YouNormalStatus

-

--15117

The user helps the target and makes it use its move right after the user.

AgilityPsychicStatus

-

--30181

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Air CutterFlyingSpecial

-

60952597

The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.

Air SlashFlyingSpecial

-

75951595

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

All-Out PummelingFightingPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

All-Out PummelingFightingSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Ally SwitchPsychicStatus

-

--15186

The user teleports using a strange power and switches places with one of its allies.

AmnesiaPsychicStatus

-

--20127

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

Anchor ShotSteelPhysical

-

80100202

The user entangles the target with its anchor chain while attacking. The target becomes unable to flee.

Ancient PowerRockSpecial

-

601005165

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

Aqua JetWaterPhysical

-

401002053

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Aqua RingWaterStatus

-

--2062

The user envelops itself in a veil made of water. It regains some HP every turn.

Aqua TailWaterPhysical

-

909010170

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Arm ThrustFightingPhysical

-

15100209

The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.

AromatherapyGrassStatus

-

--583

The user releases a soothing scent that heals all status conditions affecting the user’s party.

Aromatic MistFairyStatus

-

--209

The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma.

AssistNormalStatus

-

--2023

The user hurriedly and randomly uses a move among those known by ally Pokémon.

AssuranceDarkPhysical

-

601001073

If the target has already taken some damage in the same turn, this attack’s power is doubled.

AstonishGhostPhysical

-

3010015127

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

Attack OrderBugPhysical

-

90100152

The user calls out its underlings to pummel the target. Critical hits land more easily.

AttractNormalStatus-10015850

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Aura SphereFightingSpecial

-

80-2022

The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.

Aurora BeamIceSpecial

-

651002039

The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.

Aurora VeilIceStatus--2014

This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.

AutotomizeSteelStatus

-

--1548

The user sheds part of its body to make itself lighter and sharply raise its Speed stat.

AvalancheIcePhysical

-

601001090

The power of this attack move is doubled if the user has been hurt by the target in the same turn.

Baby-Doll EyesFairyStatus

-

-1003052

The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.

Baneful BunkerPoisonStatus

-

--102

In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact.

BarrageNormalPhysical

-

1585204

Round objects are hurled at the target to strike two to five times in a row.

BarrierPsychicStatus

-

--2047

The user throws up a sturdy wall that sharply raises its Defense stat.

Baton PassNormalStatus

-

--4097

The user switches places with a party Pokémon in waiting and passes along any stat changes.

Beak BlastFlyingPhysical

-

100100152

The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it’s heating up its beak results in a burn.

Beat UpDarkPhysical

-

-1001039

The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.

BelchPoisonSpecial

-

120901046

The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

Belly DrumNormalStatus

-

--1049

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

BestowNormalStatus

-

--1543

The user passes its held item to the target when the target isn’t holding an item.

BideNormalPhysical

-

--10264

The user endures attacks for two turns, then strikes back to cause double the damage taken.

BindNormalPhysical

-

15852074

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

BiteDarkPhysical

-

6010025208

The target is bitten with viciously sharp fangs. This may also make the target flinch.

Black Hole EclipseDarkPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Black Hole EclipseDarkSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Blast BurnFireSpecial

-

15090511

The target is razed by a fiery explosion. The user can’t move on the next turn.

Blaze KickFirePhysical

-

85901011

The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.

BlizzardIceSpecial110705278

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

BlockNormalStatus

-

--5131

The user blocks the target’s way with arms spread wide to prevent escape.

Bloom DoomGrassPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Bloom DoomGrassSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Blue FlareFireSpecial

-

1308553

The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn.

Body SlamNormalPhysical

-

8510015400

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Bolt StrikeElectricPhysical

-

1308553

The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis.

Bone ClubGroundPhysical

-

6585204

The user clubs the target with a bone. This may also make the target flinch.

Bone RushGroundPhysical

-

2590107

The user strikes the target with a hard bone two to five times in a row.

BonemerangGroundPhysical

-

5090104

The user throws the bone it holds. The bone loops around to hit the target twice—coming and going.

BoomburstNormalSpecial

-

1401001011

The user attacks everything around it with the destructive power of a terrible, explosive sound.

BounceFlyingPhysical

-

85855122

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

Brave BirdFlyingPhysical

-

1201001536

The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.

Breakneck BlitzNormalPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Breakneck BlitzNormalSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Brick BreakFightingPhysical7510015341

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

BrineWaterSpecial

-

6510010100

If the target’s HP is half or less, this attack will hit with double the power.

Brutal SwingDarkPhysical6010020134

The user swings its body around violently to inflict damage on everything in its vicinity.

BubbleWaterSpecial

-

401003058

A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.

Bubble BeamWaterSpecial

-

6510020115

A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.

Bug BiteBugPhysical

-

6010020123

The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.

Bug BuzzBugSpecial

-

901001068

The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.

Bulk UpFightingStatus--20114

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

BulldozeGroundPhysical6010020349

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

Bullet PunchSteelPhysical

-

401003024

The user strikes the target with tough punches as fast as bullets. This move always goes first.

Bullet SeedGrassPhysical

-

251003088

The user forcefully shoots seeds at the target two to five times in a row.

Burn UpFireSpecial

-

13010058

To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.

Calm MindPsychicStatus--20263

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

CamouflageNormalStatus

-

--2050

The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.

CaptivateNormalStatus

-

-10020541

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

CatastropikaElectricPhysical

-

210-10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

CelebrateNormalStatus

-

--4032

The Pokémon congratulates you on your special day!

ChargeElectricStatus

-

--2049

The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.

Charge BeamElectricSpecial509010256

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

CharmFairyStatus

-

-10020148

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

ChatterFlyingSpecial

-

65100201

The user attacks the target with sound waves of deafening chatter. This confuses the target.

Chip AwayNormalPhysical

-

701002053

Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage.

Circle ThrowFightingPhysical

-

60901016

The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

ClampWaterPhysical

-

3585158

The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns.

Clanging ScalesDragonSpecial

-

11010053

The user rubs the scales on its entire body and makes a huge noise to attack the opposing Pokémon. The user’s Defense stat goes down after the attack.

Clear SmogPoisonSpecial

-

50-1543

The user attacks by throwing a clump of special mud. All stat changes are returned to normal.

Close CombatFightingPhysical

-

120100547

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

CoilPoisonStatus

-

--2017

The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.

Comet PunchNormalPhysical

-

18851512

The target is hit with a flurry of punches that strike two to five times in a row.

ConfideNormalStatus--201007

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Confuse RayGhostStatus

-

-10010124

The target is exposed to a sinister ray that triggers confusion.

ConfusionPsychicSpecial

-

501002593

The target is hit by a weak telekinetic force. This may also confuse the target.

ConstrictNormalPhysical

-

101003520

The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target’s Speed stat.

Continental CrushRockPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Continental CrushRockSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

ConversionNormalStatus

-

--304

The user changes its type to become the same type as the move at the top of the list of moves it knows.

Conversion 2NormalStatus

-

--304

The user changes its type to make itself resistant to the type of the attack the opponent used last.

CopycatNormalStatus

-

--2060

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

Core EnforcerDragonSpecial

-

100100104

If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target’s Ability.

Corkscrew CrashSteelPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Corkscrew CrashSteelSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Cosmic PowerPsychicStatus

-

--2063

The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.

Cotton GuardGrassStatus

-

--1027

The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat.

Cotton SporeGrassStatus

-

-1004018

The user releases cotton-like spores that cling to the opposing Pokémon, which harshly lowers their Speed stat.

CounterFightingPhysical

-

-10020251

A retaliation move that counters any physical attack, inflicting double the damage taken.

CovetNormalPhysical

-

6010025231

The user endearingly approaches the target, then steals the target’s held item.

CrabhammerWaterPhysical

-

10090109

The target is hammered with a large pincer. Critical hits land more easily.

Crafty ShieldFairyStatus

-

--106

The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage.

Cross ChopFightingPhysical

-

10080526

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

Cross PoisonPoisonPhysical

-

701002014

A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.

CrunchDarkPhysical

-

8010015185

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

Crush ClawNormalPhysical

-

75951058

The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat.

Crush GripNormalPhysical

-

-10052

The target is crushed with great force. The more HP the target has left, the greater this move’s power.

CurseGhostStatus

-

--10408

A move that works differently for the Ghost type than for all other types.

CutNormalPhysical

-

509530292

The target is cut with a scythe or claw.

Dark PulseDarkSpecial8010015211

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Dark VoidDarkStatus

-

-50102

Opposing Pokémon are dragged into a world of total darkness that makes them sleep.

Darkest LariatDarkPhysical

-

85100102

The user swings both arms and hits the target. The target’s stat changes don’t affect this attack’s damage.

Dazzling GleamFairySpecial8010010158

The user damages opposing Pokémon by emitting a powerful flash.

Defend OrderBugStatus

-

--102

The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats.

Defense CurlNormalStatus

-

--40224

The user curls up to conceal weak spots and raise its Defense stat.

DefogFlyingStatus

-

--15228

A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.

Destiny BondGhostStatus

-

--566

After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.

DetectFightingStatus

-

--5167

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Devastating DrakeDragonPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Devastating DrakeDragonSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Diamond StormRockPhysical

-

1009553

The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user’s Defense stat.

DigGroundPhysical

-

8010010323

The user burrows, then attacks on the next turn.

DisableNormalStatus

-

-10020103

For four turns, this move prevents the target from using the move it last used.

Disarming VoiceFairySpecial

-

40-1547

Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.

DischargeElectricSpecial

-

801001571

The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.

DiveWaterPhysical

-

8010010129

Diving on the first turn, the user floats up and attacks on the next turn.

Dizzy PunchNormalPhysical

-

701001016

The target is hit with rhythmically launched punches. This may also leave the target confused.

Doom DesireSteelSpecial

-

14010052

Two turns after this move is used, a concentrated bundle of light blasts the target.

Double HitNormalPhysical

-

35901050

The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.

Double KickFightingPhysical

-

301003061

The target is quickly kicked twice in succession using both feet.

Double SlapNormalPhysical

-

15851050

The target is slapped repeatedly, back and forth, two to five times in a row.

Double TeamNormalStatus--151007

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Double-EdgeNormalPhysical

-

12010015544

A reckless, life-risking tackle. This also damages the user quite a lot.

Draco MeteorDragonSpecial

-

13090594

Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Dragon AscentFlyingPhysical

-

12010053

After soaring upward, the user attacks its target by dropping out of the sky at high speeds. But it lowers its own Defense and Sp. Def stats in the process.

Dragon BreathDragonSpecial

-

601002073

The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.

Dragon ClawDragonPhysical8010015112

The user slashes the target with huge sharp claws.

Dragon DanceDragonStatus

-

--2052

The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.

Dragon HammerDragonPhysical

-

90100153

The user uses its body like a hammer to attack the target and inflict damage.

Dragon PulseDragonSpecial

-

8510010137

The target is attacked with a shock wave generated by the user’s gaping mouth.

Dragon RageDragonSpecial

-

-1001045

This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.

Dragon RushDragonPhysical

-

100751036

The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.

Dragon TailDragonPhysical60901085

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Drain PunchFightingPhysical

-

7510010112

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Draining KissFairySpecial

-

501001043

The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target.

Dream EaterPsychicSpecial10010015260

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

Drill PeckFlyingPhysical

-

801002018

A corkscrewing attack with a sharp beak acting as a drill.

Drill RunGroundPhysical

-

80951033

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

Dual ChopDragonPhysical

-

40901571

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

Dynamic PunchFightingPhysical

-

100505171

The user punches the target with full, concentrated power. This confuses the target if it hits.

Earth PowerGroundSpecial

-

9010010182

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.

EarthquakeGroundPhysical10010010324

The user sets off an earthquake that strikes every Pokémon around it.

Echoed VoiceNormalSpecial4010015293

The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.

Eerie ImpulseElectricStatus

-

-1001520

The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.

Egg BombNormalPhysical

-

10075107

A large egg is hurled at the target with maximum force to inflict damage.

Electric TerrainElectricStatus

-

--1020

The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.

ElectrifyElectricStatus

-

--203

If the target is electrified before it uses a move during that turn, the target’s move becomes Electric type.

Electro BallElectricSpecial

-

-1001040

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.

ElectrowebElectricSpecial

-

559515104

The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.

EmbargoDarkStatus-10015116

This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.

EmberFireSpecial

-

401002567

The target is attacked with small flames. This may also leave the target with a burn.

EncoreNormalStatus

-

-1005105

The user compels the target to keep using the move it encored for three turns.

EndeavorNormalPhysical

-

-1005243

This attack move cuts down the target’s HP to equal the user’s HP.

EndureNormalStatus

-

--10613

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Energy BallGrassSpecial9010010283

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.

EntrainmentNormalStatus

-

-1001529

The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.

EruptionFireSpecial

-

150100510

The user attacks opposing Pokémon with explosive fury. The lower the user’s HP, the lower the move’s power.

ExplosionNormalPhysical2501005137

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

ExtrasensoryPsychicSpecial

-

801002055

The user attacks with an odd, unseeable power. This may also make the target flinch.

Extreme EvoboostNormalStatus

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Extreme SpeedNormalPhysical

-

80100540

The user charges the target at blinding speed. This move always goes first.

FacadeNormalPhysical7010020999

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Fairy LockFairyStatus

-

--102

By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.

Fairy WindFairySpecial

-

401003033

The user stirs up a fairy wind and strikes the target with it.

Fake OutNormalPhysical

-

401001070

This attack hits first and makes the target flinch. It only works the first turn the user is in battle.

Fake TearsDarkStatus

-

-1002083

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

False SwipeNormalPhysical401004096

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

Feather DanceFlyingStatus

-

-1001544

The user covers the target’s body with a mass of down that harshly lowers its Attack stat.

FeintNormalPhysical

-

301001087

This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.

Feint AttackDarkPhysical

-

60-20143

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

Fell StingerBugPhysical

-

501002524

When the user knocks out a target with this move, the user’s Attack stat rises drastically.

Fiery DanceFireSpecial

-

80100102

Cloaked in flames, the user dances and flaps its wings. This may also raise the user’s Sp. Atk stat.

Final GambitFightingSpecial

-

-100529

The user risks everything to attack its target. The user faints but does damage equal to its HP.

Fire BlastFireSpecial110855211

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire FangFirePhysical

-

65951590

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

Fire LashFirePhysical

-

80100152

The user strikes the target with a burning lash. This also lowers the target’s Defense stat.

Fire PledgeFireSpecial

-

801001045

A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.

Fire PunchFirePhysical

-

7510015177

The target is punched with a fiery fist. This may also leave the target with a burn.

Fire SpinFireSpecial

-

35851544

The target becomes trapped within a fierce vortex of fire that rages for four to five turns.

First ImpressionBugPhysical

-

90100103

Although this move has great power, it only works the first turn the user is in battle.

FissureGroundPhysical

-

-30581

The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.

FlailNormalPhysical

-

-10015167

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Flame BurstFireSpecial

-

701001541

The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.

Flame ChargeFirePhysical5010020111

Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.

Flame WheelFirePhysical

-

601002520

The user cloaks itself in fire and charges at the target. This may also leave the target with a burn.

FlamethrowerFireSpecial9010015253

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Flare BlitzFirePhysical

-

1201001546

The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.

FlashNormalStatus

-

-10020360

The user flashes a bright light that cuts the target’s accuracy.

Flash CannonSteelSpecial8010010149

The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

FlatterDarkStatus

-

-1001536

Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat.

Fleur CannonFairySpecial

-

1309053

The user unleashes a strong beam. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

FlingDarkPhysical-10010376

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Floral HealingFairyStatus

-

--102

The user restores the target’s HP by up to half of its max HP. It restores more HP when the terrain is grass.

Flower ShieldFairyStatus

-

--1011

The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power.

FlyFlyingPhysical909515127

The user soars and then strikes its target on the next turn.

Flying PressFightingPhysical

-

10095102

The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.

Focus BlastFightingSpecial120705251

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

Focus EnergyNormalStatus

-

--30122

The user takes a deep breath and focuses so that critical hits land more easily.

Focus PunchFightingPhysical

-

15010020243

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Follow MeNormalStatus

-

--2012

The user draws attention to itself, making all targets take aim only at the user.

Force PalmFightingPhysical

-

601001018

The target is attacked with a shock wave. This may also leave the target with paralysis.

ForesightNormalStatus

-

--4088

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

Forest’s CurseGrassStatus

-

-100203

The user puts a forest curse on the target. The target is now Grass type as well.

Foul PlayDarkPhysical

-

9510015135

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

Freeze ShockIcePhysical

-

1409052

On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis.

Freeze-DryIceSpecial

-

701002014

The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.

Frenzy PlantGrassSpecial

-

15090510

The user slams the target with an enormous tree. The user can’t move on the next turn.

Frost BreathIceSpecial60901043

The user blows its cold breath on the target. This attack always results in a critical hit.

FrustrationNormalPhysical-100201007

This full-power attack grows more powerful the less the user likes its Trainer.

Fury AttackNormalPhysical

-

15852048

The target is jabbed repeatedly with a horn or beak two to five times in a row.

Fury CutterBugPhysical

-

409520193

The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.

Fury SwipesNormalPhysical

-

18801579

The target is raked with sharp claws or scythes quickly two to five times in a row.

Fusion BoltElectricPhysical

-

10010054

The user throws down a giant lightning bolt. This move’s power is increased when influenced by an enormous flame.

Fusion FlareFireSpecial

-

10010054

The user brings down a giant flame. This move’s power is increased when influenced by an enormous lightning bolt.

Future SightPsychicSpecial

-

1201001092

Two turns after this move is used, a hunk of psychic energy attacks the target.

Gastro AcidPoisonStatus

-

-1001047

The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.

Gear GrindSteelPhysical

-

5085154

The user attacks by throwing steel gears at its target twice.

Gear UpSteelStatus

-

--204

The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability.

Genesis SupernovaPsychicSpecial

-

185-10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

GeomancyFairyStatus

-

--103

The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn.

Giga DrainGrassSpecial

-

7510010252

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Giga ImpactNormalPhysical150905578

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Gigavolt HavocElectricPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Gigavolt HavocElectricSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

GlaciateIceSpecial

-

6595103

The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stat.

GlareNormalStatus

-

-1003015

The user intimidates the target with the pattern on its belly to cause paralysis.

Grass KnotGrassSpecial-10020367

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

Grass PledgeGrassSpecial

-

801001044

A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears.

Grass WhistleGrassStatus

-

-551549

The user plays a pleasant melody that lulls the target into a deep sleep.

Grassy TerrainGrassStatus

-

--1058

The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass type-moves.

GravityPsychicStatus

-

--5150

Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used.

GrowlNormalStatus

-

-10040203

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.

GrowthNormalStatus

-

--2067

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

GrudgeGhostStatus

-

--533

If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.

Guard SplitPsychicStatus

-

--1028

The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.

Guard SwapPsychicStatus

-

--1036

The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.

Guardian of AlolaFairySpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

GuillotineNormalPhysical

-

-30518

A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.

Gunk ShotPoisonPhysical

-

12080584

The user shoots filthy garbage at the target to attack. This may also poison the target.

GustFlyingSpecial

-

401003570

A gust of wind is whipped up by wings and launched at the target to inflict damage.

Gyro BallSteelPhysical-1005127

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

HailIceStatus--10224

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Hammer ArmFightingPhysical

-

100901056

The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.

Happy HourNormalStatus

-

--3014

Using Happy Hour doubles the amount of prize money received after battle.

HardenNormalStatus

-

--30115

The user stiffens all the muscles in its body to raise its Defense stat.

HazeIceStatus

-

--3088

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Head ChargeNormalPhysical

-

120100152

The user charges its head into its target, using its powerful guard hair. This also damages the user a little.

Head SmashRockPhysical

-

15080534

The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.

HeadbuttNormalPhysical

-

7010015452

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Heal BellNormalStatus

-

--595

The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.

Heal BlockPsychicStatus

-

-1001547

For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.

Heal OrderBugStatus

-

--102

The user calls out its underlings to heal it. The user regains up to half of its max HP.

Heal PulsePsychicStatus

-

--1044

The user emits a healing pulse that restores the target’s HP by up to half of its max HP.

Healing WishPsychicStatus

-

--1030

The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.

Heart StampPsychicPhysical

-

60100257

The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.

Heart SwapPsychicStatus

-

--104

The user employs its psychic power to switch stat changes with the target.

Heat CrashFirePhysical

-

-100104

The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move’s power.

Heat WaveFireSpecial

-

959010170

The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.

Heavy SlamSteelPhysical

-

-1001040

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.

Helping HandNormalStatus

-

--20268

The user assists an ally by boosting the power of that ally’s attack.

HexGhostSpecial

-

651001048

This relentless attack does massive damage to a target affected by status conditions.

Hidden PowerNormalSpecial60100151038

A unique attack that varies in type depending on the Pokémon using it.

High HorsepowerGroundPhysical

-

9595107

The user fiercely attacks the target using its entire body.

High Jump KickFightingPhysical

-

130901022

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Hold BackNormalPhysical

-

401004013

The user holds back when it attacks, and the target is left with at least 1 HP.

Hold HandsNormalStatus

-

--408

The user and an ally hold hands. This makes them very happy.

Hone ClawsDarkStatus

-

--15183

The user sharpens its claws to boost its Attack stat and accuracy.

Horn AttackNormalPhysical

-

651002521

The target is jabbed with a sharply pointed horn to inflict damage.

Horn DrillNormalPhysical

-

-30524

The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.

Horn LeechGrassPhysical

-

751001012

The user drains the target’s energy with its horns. The user’s HP is restored by half the damage taken by the target.

HowlNormalStatus

-

--4037

The user howls loudly to raise its spirit, which raises its Attack stat.

HurricaneFlyingSpecial

-

110701054

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

Hydro CannonWaterSpecial

-

15090512

The target is hit with a watery blast. The user can’t move on the next turn.

Hydro PumpWaterSpecial

-

110805111

The target is blasted by a huge volume of water launched under great pressure.

Hydro VortexWaterPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Hydro VortexWaterSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Hyper BeamNormalSpecial150905562

The target is attacked with a powerful beam. The user can’t move on the next turn.

Hyper FangNormalPhysical

-

80901514

The user bites hard on the target with its sharp front fangs. This may also make the target flinch.

Hyper VoiceNormalSpecial

-

9010010198

The user lets loose a horribly echoing shout with the power to inflict damage.

Hyperspace FuryDarkPhysical

-

100-52

Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user’s Defense stat falls.

Hyperspace HolePsychicSpecial

-

80-52

Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect.

HypnosisPsychicStatus

-

-602073

The user employs hypnotic suggestion to make the target fall into a deep sleep.

Ice BallIcePhysical

-

30902017

The user attacks the target for five turns. The move’s power increases each time it hits.

Ice BeamIceSpecial9010010326

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice BurnIceSpecial

-

1409052

On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.

Ice FangIcePhysical

-

65951576

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

Ice HammerIcePhysical

-

10090102

The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.

Ice PunchIcePhysical

-

7510015193

The target is punched with an icy fist. This may also leave the target frozen.

Ice ShardIcePhysical

-

401003029

The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.

Icicle CrashIcePhysical

-

85901010

The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

Icicle SpearIcePhysical

-

251003014

The user launches sharp icicles at the target two to five times in a row.

Icy WindIceSpecial

-

559515350

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

ImprisonPsychicStatus

-

--1083

If opposing Pokémon know any move also known by the user, they are prevented from using it.

IncinerateFireSpecial

-

6010015205

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

InfernoFireSpecial

-

10050526

The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.

Inferno OverdriveFirePhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Inferno OverdriveFireSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

InfestationBugSpecial2010020142

The target is infested and attacked for four to five turns. The target can’t flee during this time.

IngrainGrassStatus

-

--2051

The user lays roots that restore its HP on every turn. Because it’s rooted, it can’t switch out.

InstructPsychicStatus

-

--152

The user instructs the target to use the target’s last move again.

Ion DelugeElectricStatus

-

--2511

The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.

Iron DefenseSteelStatus

-

--15260

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Iron HeadSteelPhysical

-

8010015214

The user slams the target with its steel-hard head. This may also make the target flinch.

Iron TailSteelPhysical

-

1007515376

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

JudgmentNormalSpecial

-

1001001019

The user releases countless shots of light at the target. This move’s type varies depending on the kind of Plate the user is holding.

Jump KickFightingPhysical

-

100951020

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

Karate ChopFightingPhysical

-

501002516

The target is attacked with a sharp chop. Critical hits land more easily.

KinesisPsychicStatus

-

-80154

The user distracts the target by bending a spoon. This lowers the target’s accuracy.

King’s ShieldSteelStatus

-

--103

The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact.

Knock OffDarkPhysical

-

6510020246

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Land’s WrathGroundPhysical

-

90100104

The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them.

Laser FocusNormalStatus

-

--30275

The user concentrates intensely. The attack on the next turn always results in a critical hit.

Last ResortNormalPhysical

-

1401005205

This move can be used only after the user has used all the other moves it knows in the battle.

Lava PlumeFireSpecial

-

801001518

The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.

Leaf BladeGrassPhysical

-

901001527

The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.

Leaf StormGrassSpecial

-

13090546

The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Leaf TornadoGrassSpecial

-

6590108

The user attacks its target by encircling it in sharp leaves. This attack may also lower the target’s accuracy.

LeafageGrassPhysical

-

40100408

The user attacks by pelting the target with leaves.

Leech LifeBugPhysical801001050

The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.

Leech SeedGrassStatus

-

-901090

A seed is planted on the target. It steals some HP from the target every turn.

LeerNormalStatus

-

-10030217

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

LickGhostPhysical

-

301003039

The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.

Light of RuinFairySpecial

-

1409050

Unreleased original Sun/Moon reference: Light of Ruin is associated with unreleased Eternal Flower Floette and has no legitimate original-game acquisition.

Light ScreenPsychicStatus--30357

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

LiquidationWaterPhysical

-

851001073

The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.

Lock-OnNormalStatus

-

--526

The user takes sure aim at the target. This ensures the next attack does not miss the target.

Lovely KissNormalStatus

-

-75103

With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.

Low KickFightingPhysical

-

-10020166

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Low SweepFightingPhysical6510020110

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

Lucky ChantNormalStatus

-

--3075

The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.

Lunar DancePsychicStatus

-

--102

The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.

LungeBugPhysical

-

801001511

The user makes a lunge at the target, attacking with full force. This also lowers the target’s Attack stat.

Luster PurgePsychicSpecial

-

9510053

The user lets loose a damaging burst of light. This may also lower the target’s Sp. Def stat.

Mach PunchFightingPhysical

-

401003016

The user throws a punch at blinding speed. This move always goes first.

Magic CoatPsychicStatus

-

--15235

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Magic RoomPsychicStatus

-

--1068

The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.

Magical LeafGrassSpecial

-

60-2073

The user scatters curious leaves that chase the target. This attack never misses.

Magma StormFireSpecial

-

1007552

The target becomes trapped within a maelstrom of fire that rages for four to five turns.

Magnet BombSteelPhysical

-

60-2010

The user launches steel bombs that stick to the target. This attack never misses.

Magnet RiseElectricStatus

-

--10128

The user levitates using electrically generated magnetism for five turns.

Magnetic FluxElectricStatus

-

--208

The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.

MagnitudeGroundPhysical

-

-1003035

The user attacks everything around it with a ground-shaking quake. Its power varies.

Malicious MoonsaultDarkPhysical

-

180-10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Mat BlockFightingStatus

-

--105

Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.

Me FirstNormalStatus

-

--2057

The user cuts ahead of the target to copy and use the target’s intended move with greater power. This move fails if it isn’t used first.

Mean LookNormalStatus

-

--556

The user pins the target with a dark, arresting look. The target becomes unable to flee.

MeditatePsychicStatus

-

--4023

The user meditates to awaken the power deep within its body and raise its Attack stat.

Mega DrainGrassSpecial

-

401001581

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Mega KickNormalPhysical

-

120755154

The target is attacked by a kick launched with muscle-packed power.

Mega PunchNormalPhysical

-

808520155

The target is slugged by a punch thrown with muscle-packed power.

MegahornBugPhysical

-

120851027

Using its tough and impressive horn, the user rams into the target with no letup.

MementoDarkStatus

-

-1001049

The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.

Metal BurstSteelPhysical

-

-1001020

The user retaliates with much greater force against the opponent that last inflicted damage on it.

Metal ClawSteelPhysical

-

50953571

The target is raked with steel claws. This may also raise the user’s Attack stat.

Metal SoundSteelStatus

-

-854061

A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat.

Meteor MashSteelPhysical

-

9090107

The target is hit with a hard punch fired like a meteor. This may also raise the user’s Attack stat.

MetronomeNormalStatus

-

--1072

The user waggles a finger and stimulates its brain into randomly using nearly any move.

Milk DrinkNormalStatus

-

--104

The user restores its own HP by up to half of its max HP.

MimicNormalStatus

-

--10467

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Mind ReaderNormalStatus

-

--535

The user senses the target’s movements with its mind to ensure its next attack does not miss the target.

MinimizeNormalStatus

-

--1017

The user compresses its body to make itself look smaller, which sharply raises its evasiveness.

Miracle EyePsychicStatus

-

--4021

Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.

Mirror CoatPsychicSpecial

-

-1002055

A retaliation move that counters any special attack, inflicting double the damage taken.

Mirror MoveFlyingStatus

-

--2043

The user counters the target by mimicking the target’s last move.

Mirror ShotSteelSpecial

-

65851018

The user lets loose a flash of energy at the target from its polished body. This may also lower the target’s accuracy.

MistIceStatus

-

--3073

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

Mist BallPsychicSpecial

-

7010053

A mist-like flurry of down envelops and damages the target. This may also lower the target’s Sp. Atk stat.

Misty TerrainFairyStatus

-

--1044

This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.

MoonblastFairySpecial

-

951001552

Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.

Moongeist BeamGhostSpecial

-

10010052

The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Abilities.

MoonlightFairyStatus

-

--525

The user restores its own HP. The amount of HP regained varies with the weather.

Morning SunNormalStatus

-

--525

The user restores its own HP. The amount of HP regained varies with the weather.

Mud BombGroundSpecial

-

65851046

The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy.

Mud ShotGroundSpecial

-

55951558

The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.

Mud SportGroundStatus

-

--1584

The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.

Mud-SlapGroundSpecial

-

2010010451

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Muddy WaterWaterSpecial

-

90851049

The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.

Multi-AttackNormalPhysical

-

901001019

Cloaking itself in high energy, the user slams into the target. The memory held determines the move’s type.

Mystical FireFireSpecial

-

75100103

The user attacks by breathing a special, hot fire. This also lowers the target’s Sp. Atk stat.

Nasty PlotDarkStatus

-

--2094

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.

Natural GiftNormalPhysical

-

-10015594

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Nature PowerNormalStatus--20171

This attack makes use of nature’s power. Its effects vary depending on the user’s environment.

Nature’s MadnessFairySpecial

-

-90105

The user hits the target with the force of nature. It halves the target’s HP.

Needle ArmGrassPhysical

-

60100156

The user attacks by wildly swinging its thorny arms. This may also make the target flinch.

Never-Ending NightmareGhostPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Never-Ending NightmareGhostSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Night DazeDarkSpecial

-

8595104

The user lets loose a pitch-black shock wave at its target. This may also lower the target’s accuracy.

Night ShadeGhostSpecial

-

-1001540

The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.

Night SlashDarkPhysical

-

701001597

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

NightmareGhostStatus

-

-1001574

A sleeping target sees a nightmare that inflicts some damage every turn.

Noble RoarNormalStatus

-

-1003014

Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.

NuzzleElectricPhysical

-

201002016

The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.

Oblivion WingFlyingSpecial

-

80100102

The user absorbs its target’s HP. The user’s HP is restored by over half of the damage taken by the target.

Oceanic OperettaWaterSpecial

-

195-10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

OctazookaWaterSpecial

-

6585106

The user attacks by spraying ink in the target’s face or eyes. This may also lower the target’s accuracy.

Odor SleuthNormalStatus

-

--4070

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

Ominous WindGhostSpecial

-

601005115

The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once.

Origin PulseWaterSpecial

-

11085103

The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue.

OutrageDragonPhysical

-

12010010169

The user rampages and attacks for two to three turns. The user then becomes confused.

OverheatFireSpecial130905107

The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Pain SplitNormalStatus

-

--20142

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

Parabolic ChargeElectricSpecial

-

65100204

The user attacks everything around it. The user’s HP is restored by half the damage taken by those hit.

Parting ShotDarkStatus

-

-1002023

With a parting threat, the user lowers the target’s Attack and Sp. Atk stats. Then it switches with a party Pokémon.

Pay DayNormalPhysical

-

401002032

Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

PaybackDarkPhysical5010010310

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

PeckFlyingPhysical

-

351003563

The target is jabbed with a sharply pointed beak or horn.

Perish SongNormalStatus

-

--554

Any Pokémon that hears this song faints in three turns, unless it switches out of battle.

Petal BlizzardGrassPhysical

-

901001533

The user stirs up a violent petal blizzard and attacks everything around it.

Petal DanceGrassSpecial

-

1201001033

The user attacks the target by scattering petals for two to three turns. The user then becomes confused.

Phantom ForceGhostPhysical

-

901001019

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

Pin MissileBugPhysical

-

25952035

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Play NiceNormalStatus

-

--2037

The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat.

Play RoughFairyPhysical

-

90901054

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

PluckFlyingPhysical

-

601002071

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

Poison FangPoisonPhysical

-

501001544

The user bites the target with toxic fangs. This may also leave the target badly poisoned.

Poison GasPoisonStatus

-

-904018

A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those hit.

Poison JabPoisonPhysical8010020182

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

Poison PowderPoisonStatus

-

-753560

The user scatters a cloud of poisonous dust that poisons the target.

Poison StingPoisonPhysical

-

151003543

The user stabs the target with a poisonous stinger. This may also poison the target.

Poison TailPoisonPhysical

-

501002523

The user hits the target with its tail. This may also poison the target. Critical hits land more easily.

Pollen PuffBugSpecial

-

90100152

The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.

PoundNormalPhysical

-

401003575

The target is physically pounded with a long tail, a foreleg, or the like.

PowderBugStatus

-

-1002022

The user covers the target in a combustible powder. If the target uses a Fire-type move, the powder explodes and damages the target.

Powder SnowIceSpecial

-

401002534

The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.

Power GemRockSpecial

-

801002044

The user attacks with a ray of light that sparkles as if it were made of gemstones.

Power SplitPsychicStatus

-

--1025

The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.

Power SwapPsychicStatus

-

--1034

The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.

Power TrickPsychicStatus

-

--1022

The user employs its psychic power to switch its Attack stat with its Defense stat.

Power TripDarkPhysical

-

201001010

The user boasts its strength and attacks the target. The more the user’s stats are raised, the greater the move’s power.

Power WhipGrassPhysical

-

120851019

The user violently whirls its vines, tentacles, or the like to harshly lash the target.

Power-Up PunchFightingPhysical

-

4010020237

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Precipice BladesGroundPhysical

-

12085103

The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone.

PresentNormalPhysical

-

-901524

The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.

Prismatic LaserPsychicSpecial

-

160100102

The user shoots powerful lasers using the power of a prism. The user can’t move on the next turn.

ProtectNormalStatus--101011

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

PsybeamPsychicSpecial

-

651002093

The target is attacked with a peculiar ray. This may also leave the target confused.

Psych UpNormalStatus--10352

The user hypnotizes itself into copying any stat change made by the target.

PsychicPsychicSpecial9010010314

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

Psychic FangsPsychicPhysical

-

85100109

The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.

Psychic TerrainPsychicStatus

-

--1011

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

Psycho BoostPsychicSpecial

-

1409055

The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Psycho CutPsychicPhysical

-

701002024

The user tears at the target with blades formed by psychic power. Critical hits land more easily.

Psycho ShiftPsychicStatus

-

-1001027

Using its psychic power of suggestion, the user transfers its status conditions to the target.

PsyshockPsychicSpecial8010010135

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

PsystrikePsychicSpecial

-

100100104

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

PsywavePsychicSpecial

-

-1001574

The target is attacked with an odd psychic wave. The attack varies in intensity.

Pulverizing PancakeNormalPhysical

-

210-10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

PunishmentDarkPhysical

-

-100574

The more the target has powered up with stat changes, the greater the move’s power.

PurifyPoisonStatus

-

--202

The user heals the target’s status condition. If the move succeeds, it also restores the user’s own HP.

PursuitDarkPhysical

-

4010020182

The power of this attack move is doubled if it’s used on a target that’s switching out of battle.

QuashDarkStatus-1001558

The user suppresses the target and makes its move go last.

Quick AttackNormalPhysical

-

4010030153

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Quick GuardFightingStatus

-

--1562

The user protects itself and its allies from priority moves.

Quiver DanceBugStatus

-

--2036

The user lightly performs a beautiful, mystic dance. This boosts the user’s Sp. Atk, Sp. Def, and Speed stats.

RageNormalPhysical

-

2010020242

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

Rage PowderBugStatus

-

--2039

The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.

Rain DanceWaterStatus--5701

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Rapid SpinNormalPhysical

-

201004042

A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.

Razor LeafGrassPhysical

-

55952578

Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.

Razor ShellWaterPhysical

-

75951011

The user cuts its target with sharp shells. This may also lower the target’s Defense stat.

Razor WindNormalSpecial

-

801001087

In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

RecoverNormalStatus

-

--1076

Restoring its own cells, the user restores its own HP by half of its max HP.

RecycleNormalStatus

-

--10134

The user recycles a held item that has been used in battle so it can be used again.

ReflectPsychicStatus--20324

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

Reflect TypeNormalStatus

-

--1519

The user reflects the target’s type, making it the same type as the target.

RefreshNormalStatus

-

--2090

The user rests to cure itself of poisoning, a burn, or paralysis.

Relic SongNormalSpecial

-

75100103

The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep.

RestPsychicStatus--101000

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

RetaliateNormalPhysical

-

701005210

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.

ReturnNormalPhysical-100201007

This full-power attack grows more powerful the more the user likes its Trainer.

Revelation DanceNormalSpecial

-

90100155

The user attacks the target by dancing very hard. The user’s type determines the type of this move.

RevengeFightingPhysical

-

601001059

This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.

ReversalFightingPhysical

-

-1001585

An all-out attack that becomes more powerful the less HP the user has.

RoarNormalStatus--20265

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Roar of TimeDragonSpecial

-

1509052

The user blasts the target with power that distorts even time. The user can’t move on the next turn.

Rock BlastRockPhysical

-

25901041

The user hurls hard rocks at the target. Two to five rocks are launched in a row.

Rock ClimbNormalPhysical

-

90852048

The user attacks the target by smashing into it with incredible force. This may also confuse the target.

Rock PolishRockStatus--20130

The user polishes its body to reduce drag. This can sharply raise the Speed stat.

Rock SlideRockPhysical759010423

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock SmashFightingPhysical

-

4010015467

The user attacks with a punch. This may also lower the target’s Defense stat.

Rock ThrowRockPhysical

-

50901541

The user picks up and throws a small rock at the target to attack.

Rock TombRockPhysical609515400

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Rock WreckerRockPhysical

-

1509054

The user launches a huge boulder at the target to attack. The user can’t move on the next turn.

Role PlayPsychicStatus

-

--10168

The user mimics the target completely, copying the target’s natural Ability.

Rolling KickFightingPhysical

-

60851510

The user lashes out with a quick, spinning kick. This may also make the target flinch.

RolloutRockPhysical

-

309020200

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

RoostFlyingStatus--10145

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

RototillerGroundStatus

-

--1027

Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon.

RoundNormalSpecial60100151005

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Sacred FireFirePhysical

-

1009553

The target is razed with a mystical fire of great intensity. This may also leave the target with a burn.

Sacred SwordFightingPhysical

-

901001512

The user attacks by slicing with a long horn. The target’s stat changes don’t affect this attack’s damage.

SafeguardNormalStatus--25363

The user creates a protective field that prevents status conditions for five turns.

Sand AttackGroundStatus

-

-10015120

Sand is hurled in the target’s face, reducing the target’s accuracy.

Sand TombGroundPhysical

-

35851534

The user traps the target inside a harshly raging sandstorm for four to five turns.

SandstormRockStatus--10265

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

Savage Spin-OutBugPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Savage Spin-OutBugSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

ScaldWaterSpecial8010015146

The user shoots boiling hot water at its target. This may also leave the target with a burn.

Scary FaceNormalStatus

-

-10010165

The user frightens the target with a scary face to harshly lower its Speed stat.

ScratchNormalPhysical

-

401003598

Hard, pointed, sharp claws rake the target to inflict damage.

ScreechNormalStatus

-

-8540169

An earsplitting screech harshly lowers the target’s Defense stat.

Searing ShotFireSpecial

-

10010052

The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.

Secret PowerNormalPhysical

-

7010020803

The additional effects of this attack depend upon where it was used.

Secret SwordFightingSpecial

-

85100103

The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.

Seed BombGrassPhysical

-

8010015168

The user slams a barrage of hard-shelled seeds down on the target from above.

Seed FlareGrassSpecial

-

1208553

The user emits a shock wave from its body to attack its target. This may also harshly lower the target’s Sp. Def stat.

Seismic TossFightingPhysical

-

-10020181

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Self-DestructNormalPhysical

-

200100560

The user attacks everything around it by causing an explosion. The user faints upon using this move.

Shadow BallGhostSpecial8010015361

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Shadow BoneGhostPhysical

-

85100102

The user attacks by beating the target with a bone that contains a spirit. This may also lower the target’s Defense stat.

Shadow ClawGhostPhysical7010015229

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Shadow ForceGhostPhysical

-

12010053

The user disappears, then strikes the target on the next turn. This move hits even if the target protects itself.

Shadow PunchGhostPhysical

-

60-2011

The user throws a punch from the shadows. This attack never misses.

Shadow SneakGhostPhysical

-

401003049

The user extends its shadow and attacks the target from behind. This move always goes first.

SharpenNormalStatus

-

--3010

The user makes its edges more jagged, which raises its Attack stat.

Shattered PsychePsychicPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Shattered PsychePsychicSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Sheer ColdIceSpecial

-

-30523

The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types.

Shell SmashNormalStatus

-

--1532

The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.

Shell TrapFireSpecial

-

15010052

The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on the opposing Pokémon.

Shift GearSteelStatus

-

--107

The user rotates its gears, raising its Attack stat and sharply raising its Speed stat.

Shock WaveElectricSpecial

-

60-20329

The user strikes the target with a quick jolt of electricity. This attack never misses.

Shore UpGroundStatus

-

--103

The user regains up to half of its max HP. It restores more HP in a sandstorm.

Signal BeamBugSpecial

-

7510015314

The user attacks with a sinister beam of light. This may also confuse the target.

Silver WindBugSpecial

-

60100553

The target is attacked with powdery scales blown by the wind. This may also raise all the user’s stats.

Simple BeamNormalStatus

-

-1001523

The user’s mysterious psychic wave changes the target’s Ability to Simple.

SingNormalStatus

-

-551532

A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.

Sinister Arrow RaidGhostPhysical

-

180-10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

SketchNormalStatus

-

--11

It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.

Skill SwapPsychicStatus

-

--10128

The user employs its psychic power to exchange Abilities with the target.

Skull BashNormalPhysical

-

13010010153

The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.

Sky AttackFlyingPhysical

-

14090563

A second-turn attack move where critical hits land more easily. This may also make the target flinch.

Sky DropFlyingPhysical601001029

The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.

Sky UppercutFightingPhysical

-

85901519

The user attacks the target with an uppercut thrown skyward with force.

Slack OffNormalStatus

-

--1013

The user slacks off, restoring its own HP by up to half of its max HP.

SlamNormalPhysical

-

80752070

The target is slammed with a long tail, vines, or the like to inflict damage.

SlashNormalPhysical

-

7010020133

The target is attacked with a slash of claws or blades. Critical hits land more easily.

Sleep PowderGrassStatus

-

-751551

The user scatters a big cloud of sleep-inducing dust around the target.

Sleep TalkNormalStatus--101006

While it is asleep, the user randomly uses one of the moves it knows.

SludgePoisonSpecial

-

651002021

Unsanitary sludge is hurled at the target. This may also poison the target.

Sludge BombPoisonSpecial9010010183

Unsanitary sludge is hurled at the target. This may also poison the target.

Sludge WavePoisonSpecial951001076

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.

Smack DownRockPhysical5010015131

The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

Smart StrikeSteelPhysical70-1032

The user stabs the target with a sharp horn. This attack never misses.

Smelling SaltsNormalPhysical

-

701001033

This attack’s power is doubled when used on a target with paralysis. This also cures the target’s paralysis, however.

SmogPoisonSpecial

-

30702031

The target is attacked with a discharge of filthy gases. This may also poison the target.

SmokescreenNormalStatus

-

-1002033

The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.

SnarlDarkSpecial559515126

The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.

SnatchDarkStatus

-

--10172

The user steals the effects of any attempts to use a healing or stat-changing move.

SnoreNormalSpecial

-

50100151000

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SoakWaterStatus

-

-1002029

The user shoots a torrent of water at the target and changes the target’s type to Water.

Soft-BoiledNormalStatus

-

--1010

The user restores its own HP by up to half of its max HP.

Solar BeamGrassSpecial12010010372

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

Solar BladeGrassPhysical

-

125100103

In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn.

Sonic BoomNormalSpecial

-

-902018

The target is hit with a destructive shock wave that always inflicts 20 HP damage.

Soul-Stealing 7-Star StrikeGhostPhysical

-

195-10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Spacial RendDragonSpecial

-

1009552

The user tears the target along with the space around it. Critical hits land more easily.

SparkElectricPhysical

-

651002048

The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.

Sparkling AriaWaterSpecial

-

90100102

The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles.

Spectral ThiefGhostPhysical

-

90100102

The user hides in the target’s shadow, steals the target’s stat boosts, and then attacks.

Speed SwapPsychicStatus

-

--106

The user exchanges Speed stats with the target.

Spider WebBugStatus

-

--107

The user ensnares the target with thin, gooey silk so it can’t flee from battle.

Spike CannonNormalPhysical

-

20100157

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

SpikesGroundStatus

-

--2045

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

Spiky ShieldGrassStatus

-

--106

In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.

Spirit ShackleGhostPhysical

-

80100102

The user attacks while simultaneously stitching the target’s shadow to the ground to prevent the target from escaping.

Spit UpNormalSpecial

-

-1001054

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power.

SpiteGhostStatus

-

-10010164

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

SplashNormalStatus

-

--4050

The user just flops and splashes around to no effect at all...

SporeGrassStatus

-

-100159

The user scatters bursts of spores that induce sleep.

SpotlightNormalStatus

-

--158

The user shines a spotlight on the target so that only the target will be attacked during the turn.

Stealth RockRockStatus

-

--20209

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Steam EruptionWaterSpecial

-

1109552

The user immerses the target in superheated steam. This may also leave the target with a burn.

SteamrollerBugPhysical

-

65100207

The user crushes its target by rolling over the target with its rolled-up body. This may also make the target flinch.

Steel WingSteelPhysical709025124

The target is hit with wings of steel. This may also raise the user’s Defense stat.

Sticky WebBugStatus

-

--2014

The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle.

StockpileNormalStatus

-

--2061

The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.

Stoked SparksurferElectricSpecial

-

175-10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

StompNormalPhysical

-

651002062

The target is stomped with a big foot. This may also make the target flinch.

Stomping TantrumGroundPhysical

-

7510010186

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

Stone EdgeRockPhysical100805233

The user stabs the target from below with sharpened stones. Critical hits land more easily.

Stored PowerPsychicSpecial

-

201001039

The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.

Storm ThrowFightingPhysical

-

60100106

The user strikes the target with a fierce blow. This attack always results in a critical hit.

StrengthNormalPhysical

-

8010015396

The target is slugged with a punch thrown at maximum power.

Strength SapGrassStatus

-

-100106

The user restores its HP by the same amount as the target’s Attack stat. It also lowers the target’s Attack stat.

String ShotBugStatus

-

-954092

The opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat.

Struggle BugBugSpecial

-

501002091

While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.

Stun SporeGrassStatus

-

-753061

The user scatters a cloud of numbing powder that paralyzes the target.

SubmissionFightingPhysical

-

80802081

The user grabs the target and recklessly dives for the ground. This also damages the user a little.

SubstituteNormalStatus--101008

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Subzero SlammerIcePhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Subzero SlammerIceSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Sucker PunchDarkPhysical

-

701005143

This move enables the user to attack first. This move fails if the target is not readying an attack.

Sunny DayFireStatus--5700

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Sunsteel StrikeSteelPhysical

-

10010052

The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Abilities.

Super FangNormalPhysical

-

-901069

The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.

SuperpowerFightingPhysical

-

1201005177

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

SupersonicNormalStatus

-

-552099

The user generates odd sound waves from its body that confuse the target.

Supersonic SkystrikeFlyingPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Supersonic SkystrikeFlyingSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

SurfWaterSpecial9010015254

The user attacks everything around it by swamping its surroundings with a giant wave.

SwaggerNormalStatus-85151006

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

SwallowNormalStatus

-

--1058

The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

Sweet KissFairyStatus

-

-751035

The user kisses the target with a sweet, angelic cuteness that causes confusion.

Sweet ScentNormalStatus

-

-1002085

A sweet scent that harshly lowers opposing Pokémon’s evasiveness.

SwiftNormalSpecial

-

60-20325

Star-shaped rays are shot at the opposing Pokémon. This attack never misses.

SwitcherooDarkStatus

-

-1001042

The user trades held items with the target faster than the eye can follow.

Swords DanceNormalStatus--20283

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

SynchronoisePsychicSpecial

-

1201001040

Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.

SynthesisGrassStatus

-

--5128

The user restores its own HP. The amount of HP regained varies with the weather.

TackleNormalPhysical

-

4010035378

A physical attack in which the user charges and slams into the target with its whole body.

Tail GlowBugStatus

-

--204

The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.

Tail SlapNormalPhysical

-

25851010

The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.

Tail WhipNormalStatus

-

-10030110

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

TailwindFlyingStatus

-

--15191

The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.

Take DownNormalPhysical

-

908520373

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

TauntDarkStatus-10020290

The target is taunted into a rage that allows it to use only attack moves for three turns.

Tearful LookNormalStatus

-

--2014

The user gets teary eyed to make the target lose its combative spirit. This lowers the target’s Attack and Sp. Atk stats.

Techno BlastNormalSpecial

-

12010056

The user fires a beam of light at its target. The move’s type changes depending on the Drive the user holds.

Tectonic RageGroundPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Tectonic RageGroundSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Teeter DanceNormalStatus

-

-1002027

The user performs a wobbly dance that confuses the Pokémon around it.

TelekinesisPsychicStatus

-

--15216

The user makes the target float with its psychic power. The target is easier to hit for three turns.

TeleportPsychicStatus

-

--2064

Use it to flee from any wild Pokémon.

ThiefDarkPhysical6010025397

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Thousand ArrowsGroundPhysical

-

90100104

This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground.

Thousand WavesGroundPhysical

-

90100104

The user attacks with a wave that crawls along the ground. Those hit can’t flee from battle.

ThrashNormalPhysical

-

12010010105

The user rampages and attacks for two to three turns. The user then becomes confused.

Throat ChopDarkPhysical

-

8010015106

The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

ThunderElectricSpecial1107010251

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Thunder FangElectricPhysical

-

65951572

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

Thunder PunchElectricPhysical

-

7510015222

The target is punched with an electrified fist. This may also leave the target with paralysis.

Thunder ShockElectricSpecial

-

401003043

A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.

Thunder WaveElectricStatus-9020315

The user launches a weak jolt of electricity that paralyzes the target.

ThunderboltElectricSpecial9010015308

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TickleNormalStatus

-

-1002092

The user tickles the target into laughing, reducing its Attack and Defense stats.

Topsy-TurvyDarkStatus

-

--203

All stat changes affecting the target turn topsy-turvy and become the opposite of what they were.

TormentDarkStatus-10015208

The user torments and enrages the target, making it incapable of using the same move twice in a row.

ToxicPoisonStatus-90101006

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Toxic SpikesPoisonStatus

-

--2043

The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.

Toxic ThreadPoisonStatus

-

-100203

The user shoots poisonous threads to poison the target and lower the target’s Speed stat.

TransformNormalStatus

-

--103

The user transforms into a copy of the target right down to having the same move set.

Tri AttackNormalSpecial

-

801001062

The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target.

TrickPsychicStatus

-

-10010172

The user catches the target off guard and swaps its held item with its own.

Trick RoomPsychicStatus--5154

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Trick-or-TreatGhostStatus

-

-100209

The user takes the target trick-or-treating. This adds Ghost type to the target’s type.

Triple KickFightingPhysical

-

1090103

A consecutive three-kick attack that becomes more powerful with each successive hit.

Trop KickGrassPhysical

-

70100152

The user lands an intense kick of tropical origins on the target. This also lowers the target’s Attack stat.

Trump CardNormalSpecial

-

--527

The fewer PP this move has, the greater its power.

TwineedleBugPhysical

-

251002014

The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target.

Twinkle TackleFairyPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Twinkle TackleFairySpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

TwisterDragonSpecial

-

401002095

The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.

U-turnBugPhysical7010020232

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

UproarNormalSpecial

-

9010010287

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

V-createFirePhysical

-

1809554

With a hot flame on its forehead, the user hurls itself at its target. This lowers the user’s Defense, Sp. Def, and Speed stats.

Vacuum WaveFightingSpecial

-

401003037

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Venom DrenchPoisonStatus

-

-1002037

Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.

VenoshockPoisonSpecial6510010103

The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

Vine WhipGrassPhysical

-

451002540

The target is struck with slender, whiplike vines to inflict damage.

Vise GripNormalPhysical

-

551003019

The target is gripped and squeezed from both sides to inflict damage.

Vital ThrowFightingPhysical

-

70-1015

The user attacks last. In return, this throw move never misses.

Volt SwitchElectricSpecial701002075

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Volt TackleElectricPhysical

-

1201001511

The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis.

Wake-Up SlapFightingPhysical

-

701001040

This attack inflicts big damage on a sleeping target. This also wakes the target up, however.

Water GunWaterSpecial

-

4010025145

The target is blasted with a forceful shot of water.

Water PledgeWaterSpecial

-

801001046

A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears.

Water PulseWaterSpecial

-

6010020294

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water ShurikenWaterSpecial

-

15100205

The user hits the target with throwing stars two to five times in a row. This move always goes first.

Water SportWaterStatus

-

--1570

The user soaks the battlefield with water. This weakens Fire-type moves for five turns.

Water SpoutWaterSpecial

-

150100513

The user spouts water to damage opposing Pokémon. The lower the user’s HP, the lower the move’s power.

WaterfallWaterPhysical8010015146

The user charges at the target and may make it flinch.

Weather BallNormalSpecial

-

501001025

This attack move varies in power and type depending on the weather.

WhirlpoolWaterSpecial

-

358515147

The user traps the target in a violent swirling whirlpool for four to five turns.

WhirlwindNormalStatus

-

--2062

The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Wide GuardRockStatus

-

--1069

The user and its allies are protected from wide-ranging attacks for one turn.

Wild ChargeElectricPhysical9010015123

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Will-O-WispFireStatus-8515152

The user shoots a sinister, bluish-white flame at the target to inflict a burn.

Wing AttackFlyingPhysical

-

601003544

The target is struck with large, imposing wings spread wide to inflict damage.

WishNormalStatus

-

--1071

One turn after this move is used, the user’s or its replacement’s HP is restored by half the user’s max HP.

WithdrawWaterStatus

-

--4026

The user withdraws its body into its hard shell, raising its Defense stat.

Wonder RoomPsychicStatus

-

--10103

The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.

Wood HammerGrassPhysical

-

1201001520

The user slams its rugged body into the target to attack. This also damages the user quite a lot.

Work UpNormalStatus--30340

The user is roused, and its Attack and Sp. Atk stats increase.

Worry SeedGrassStatus

-

-10010133

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

WrapNormalPhysical

-

15902029

A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.

Wring OutNormalSpecial

-

-100532

The user powerfully wrings the target. The more HP the target has, the greater the move’s power.

X-ScissorBugPhysical8010015144

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

YawnNormalStatus

-

--1097

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Zap CannonElectricSpecial

-

120505115

The user fires an electric blast like a cannon to inflict damage and cause paralysis.

Zen HeadbuttPsychicPhysical

-

809015302

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Zing ZapElectricPhysical

-

80100102

A strong electric blast crashes down on the target, giving it an electric shock. This may also make the target flinch.

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