Dittobase

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Winds & Waves
Legends: Z-A
Scarlet & Violet
HOME
Legends: Arceus
Brilliant Diamond and Shining Pearl
Sword and Shield
Let's Go, Pikachu! & Eevee!
Ultra Sun and Ultra Moon
Sun and Moon
Omega Ruby and Alpha Sapphire
X and Y
Black 2 and White 2
Black and White
HeartGold and SoulSilver
Platinum
Diamond and Pearl
Emerald
FireRed and LeafGreen
Ruby and Sapphire
Crystal
Gold and Silver
Yellow
Red and Blue

Events

Championships

Tools

Upgrade

S/M / Moves

Mirror Move

Back to Moves

Mirror Move

Flying-type status move in Pokémon Sun & Moon.

Move text

The user counters the target by mimicking the target’s last move.

Details

Introduced

Generation I

Power

-

Accuracy

-

PP

20

Priority

0

Makes contact?

No

Machine

-

Learners

Pokémon that learn this move through special or alternate methods.

Pikipek

#10

NormalFlying
Egg

Trumbeak

#11

NormalFlying
Pikipek — breeding; retain through evolution

Toucannon

#12

NormalFlying
Pikipek — breeding; retain through evolution

Smeargle

#58

Normal
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Smeargle

#58

Normal
Permanently copy with Sketch; a source Pokémon must use the move

Farfetch’d

#83

NormalFlying
Egg

Doduo

#84

NormalFlying
Egg

Dodrio

#85

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Dodrio

#85

NormalFlying
Doduo — breeding; retain through evolution

Hoothoot

#163

NormalFlying
Egg

Noctowl

#164

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Noctowl

#164

NormalFlying
Hoothoot — breeding; retain through evolution

Noctowl

#164

NormalFlying
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Togepi

#175

Fairy
Egg

Togetic

#176

FairyFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Togetic

#176

FairyFlying
Togepi — breeding; retain through evolution

Togetic

#176

FairyFlying
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Blaziken

#257

FireFighting
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Blaziken

#257

FireFighting
Torchic — level up; retain through evolution

Blaziken

#257

FireFighting
Combusken — level up; retain through evolution

Blaziken Mega

#257

FireFighting
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Blaziken Mega

#257

FireFighting
Torchic — level up; retain through evolution

Blaziken Mega

#257

FireFighting
Combusken — level up; retain through evolution

Taillow

#276

NormalFlying
Egg

Murkrow

#277

DarkFlying
Egg

Swellow

#277

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Swellow

#277

NormalFlying
Taillow — breeding; retain through evolution

Honchkrow

#278

DarkFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Honchkrow

#278

DarkFlying
Murkrow — breeding; retain through evolution

Honchkrow

#278

DarkFlying
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Altaria

#334

DragonFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Altaria

#334

DragonFlying
Swablu — level up; retain through evolution

Altaria Mega

#334

DragonFairy
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Altaria Mega

#334

DragonFairy
Swablu — level up; retain through evolution

Starly

#396

NormalFlying
Egg

Staravia

#397

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Staravia

#397

NormalFlying
Starly — breeding; retain through evolution

Staraptor

#398

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Staraptor

#398

NormalFlying
Starly — breeding; retain through evolution

Togekiss

#468

FairyFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Togekiss

#468

FairyFlying
Togepi — breeding; retain through evolution

Togekiss

#468

FairyFlying
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Ducklett

#580

WaterFlying
Egg

Swanna

#581

WaterFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Swanna

#581

WaterFlying
Ducklett — breeding; retain through evolution

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémonDescription
AcrobaticsFlyingPhysical5510015143

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

Aerial AceFlyingPhysical60-20384

The user confounds the target with speed, then slashes. This attack never misses.

AeroblastFlyingSpecial

-

1009552

A vortex of air is shot at the target to inflict damage. Critical hits land more easily.

Air CutterFlyingSpecial

-

60952597

The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.

Air SlashFlyingSpecial

-

75951595

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

Beak BlastFlyingPhysical

-

100100152

The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it’s heating up its beak results in a burn.

BounceFlyingPhysical

-

85855122

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

Brave BirdFlyingPhysical

-

1201001536

The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.

ChatterFlyingSpecial

-

65100201

The user attacks the target with sound waves of deafening chatter. This confuses the target.

DefogFlyingStatus

-

--15228

A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.

Dragon AscentFlyingPhysical

-

12010053

After soaring upward, the user attacks its target by dropping out of the sky at high speeds. But it lowers its own Defense and Sp. Def stats in the process.

Drill PeckFlyingPhysical

-

801002018

A corkscrewing attack with a sharp beak acting as a drill.

Feather DanceFlyingStatus

-

-1001544

The user covers the target’s body with a mass of down that harshly lowers its Attack stat.

FlyFlyingPhysical909515127

The user soars and then strikes its target on the next turn.

GustFlyingSpecial

-

401003570

A gust of wind is whipped up by wings and launched at the target to inflict damage.

HurricaneFlyingSpecial

-

110701054

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

Oblivion WingFlyingSpecial

-

80100102

The user absorbs its target’s HP. The user’s HP is restored by over half of the damage taken by the target.

PeckFlyingPhysical

-

351003563

The target is jabbed with a sharply pointed beak or horn.

PluckFlyingPhysical

-

601002071

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

RoostFlyingStatus--10145

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

Sky AttackFlyingPhysical

-

14090563

A second-turn attack move where critical hits land more easily. This may also make the target flinch.

Sky DropFlyingPhysical601001029

The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.

Supersonic SkystrikeFlyingPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Supersonic SkystrikeFlyingSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

TailwindFlyingStatus

-

--15191

The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.

Wing AttackFlyingPhysical

-

601003544

The target is struck with large, imposing wings spread wide to inflict damage.

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Creatures, Game Freak, The Pokémon Company, Scopely, or Niantic.

Advertise on this site

As an Amazon Associate I earn from qualifying purchases.