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S/M / Moves

Sky Attack

Back to Moves

Sky Attack

Flying-type physical move in Pokémon Sun & Moon.

Move text

A second-turn attack move where critical hits land more easily. This may also make the target flinch.

Details

Introduced

Generation I

Power

140

Accuracy

90

PP

5

Priority

0

Makes contact?

No

Machine

-

Learners

Pokémon that learn this move naturally by leveling up.

Learners

Pokémon that learn this move through special or alternate methods.

Rowlet

#1

GrassFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Dartrix

#2

GrassFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Decidueye

#3

GrassGhost
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Pikipek

#10

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Trumbeak

#11

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Toucannon

#12

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Pidgey

#16

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Pidgey

#16

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Pidgey

#16

NormalFlying
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Pidgeotto

#17

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Pidgeotto

#17

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Pidgeotto

#17

NormalFlying
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Pidgeot

#18

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Pidgeot

#18

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Pidgeot

#18

NormalFlying
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Pidgeot Mega

#18

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Pidgeot Mega

#18

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Pidgeot Mega

#18

NormalFlying
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Wingull

#40

WaterFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Wingull

#40

WaterFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Pelipper

#41

WaterFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Pelipper

#41

WaterFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Smeargle

#58

Normal
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Smeargle

#58

Normal
Permanently copy with Sketch; a source Pokémon must use the move

Crobat

#70

PoisonFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Crobat

#70

PoisonFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Spearow

#73

NormalFlying
Egg

Fearow

#74

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Fearow

#74

NormalFlying
Spearow — breeding; retain through evolution

Fearow

#74

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Fearow

#74

NormalFlying
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Braviary

#76

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Braviary

#76

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Mandibuzz

#78

DarkFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Mandibuzz

#78

DarkFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Delibird

#81

IceFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Delibird

#81

IceFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Oricorio Baile

#82

FireFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Oricorio Pau

#82

PsychicFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Oricorio Pom Pom

#82

ElectricFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Oricorio Sensu

#82

GhostFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Farfetch’d

#83

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Farfetch’d

#83

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Doduo

#84

NormalFlying
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Dodrio

#85

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Dodrio

#85

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Dodrio

#85

NormalFlying
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Articuno

#144

IceFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Articuno

#144

IceFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Articuno

#144

IceFlying
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Zapdos

#145

ElectricFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Zapdos

#145

ElectricFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Zapdos

#145

ElectricFlying
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Mew

#151

Psychic
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Mew

#151

Psychic
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Mew

#151

Psychic
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available; eligible Mew distribution only (OT GF/ゲーフリ, Trainer ID 22796)

Hoothoot

#163

NormalFlying
Egg

Natu

#177

PsychicFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Natu

#177

PsychicFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Xatu

#178

PsychicFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémonDescription
AcrobaticsFlyingPhysical5510015143

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

Aerial AceFlyingPhysical60-20384

The user confounds the target with speed, then slashes. This attack never misses.

AeroblastFlyingSpecial

-

1009552

A vortex of air is shot at the target to inflict damage. Critical hits land more easily.

Air CutterFlyingSpecial

-

60952597

The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.

Air SlashFlyingSpecial

-

75951595

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

Beak BlastFlyingPhysical

-

100100152

The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it’s heating up its beak results in a burn.

BounceFlyingPhysical

-

85855122

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

Brave BirdFlyingPhysical

-

1201001536

The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.

ChatterFlyingSpecial

-

65100201

The user attacks the target with sound waves of deafening chatter. This confuses the target.

DefogFlyingStatus

-

--15228

A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.

Dragon AscentFlyingPhysical

-

12010053

After soaring upward, the user attacks its target by dropping out of the sky at high speeds. But it lowers its own Defense and Sp. Def stats in the process.

Drill PeckFlyingPhysical

-

801002018

A corkscrewing attack with a sharp beak acting as a drill.

Feather DanceFlyingStatus

-

-1001544

The user covers the target’s body with a mass of down that harshly lowers its Attack stat.

FlyFlyingPhysical909515127

The user soars and then strikes its target on the next turn.

GustFlyingSpecial

-

401003570

A gust of wind is whipped up by wings and launched at the target to inflict damage.

HurricaneFlyingSpecial

-

110701054

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

Mirror MoveFlyingStatus

-

--2043

The user counters the target by mimicking the target’s last move.

Oblivion WingFlyingSpecial

-

80100102

The user absorbs its target’s HP. The user’s HP is restored by over half of the damage taken by the target.

PeckFlyingPhysical

-

351003563

The target is jabbed with a sharply pointed beak or horn.

PluckFlyingPhysical

-

601002071

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

RoostFlyingStatus--10145

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

Sky DropFlyingPhysical601001029

The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.

Supersonic SkystrikeFlyingPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Supersonic SkystrikeFlyingSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

TailwindFlyingStatus

-

--15191

The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.

Wing AttackFlyingPhysical

-

601003544

The target is struck with large, imposing wings spread wide to inflict damage.

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