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S/M / Pokédex

Spearow

Back to Pokédex

Spearow

#73 in the Sun & Moon Pokédex • Tiny Bird Pokémon

Pokédex entries

Sun

Its short wings make it inept at flying. It moves about hurriedly and pecks at Bug-type Pokémon in the tall grass.

Moon

Farmers whose fields are troubled by bug Pokémon appreciate Spearow for its vigorous appetite and look after it.

Details

Types

NormalFlying

Category

Tiny Bird Pokémon

Height

0.3 m (1'00")

Weight

2 kg (4.4 lbs)

National Pokédex

#0021

Pokédex

#73

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

40

190

284

Attack

60

112

240

Defense

30

58

174

Sp. Atk

31

60

177

Sp. Def

31

60

177

Speed

70

130

262

Total

262

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Spearow, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Resists

Immune to

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Alola #73Melemele #73Ula'ula #40Poni #24
EV yield
1 Spe
Catch rate
255
Base Exp.
52

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
15

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Spearow

Spearow

#73

Level 20

Fearow

Fearow

#74

Encounters

Known encounter locations for this Pokémon in this game.
Moon
LocationMethodLevelChanceConditions

Route 3

Walking in tall grass or a cave9-12-

Encounter pools vary between sections of this map; the exact subarea percentage is unspecified here., Nighttime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Route 3

Walking in tall grass or a cave9-12-

Encounter pools vary between sections of this map; the exact subarea percentage is unspecified here., Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Route 2

Walking in tall grass or a cave7-10-

Encounter pools vary between sections of this map; the exact subarea percentage is unspecified here., Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Route 3

Flying Pokémon11-1270%

-

Route 2

Walking in tall grass or a cave7-10-

Encounter pools vary between sections of this map; the exact subarea percentage is unspecified here., Nighttime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Poké Pelago

Poké Pelago — Isle Abeens

Poké Pelago visitor recruitment11-17-

After Kiawe’s trial, before first reaching Ula’ula Island, Touch the visiting wild Pokémon; it may stay through reselection. Recruit it after its thought bubble changes to a heart., Published visitor-selection share: approximately 8.7%; this is not a guaranteed recruitment chance.

Poké Pelago

Poké Pelago — Isle Abeens

Poké Pelago visitor recruitment21-27-

Touch the visiting wild Pokémon; it may stay through reselection. Recruit it after its thought bubble changes to a heart., Published visitor-selection share: approximately 5.56%; this is not a guaranteed recruitment chance., After first reaching Ula’ula Island, before Poni Island

Poké Pelago

Poké Pelago — Isle Abeens

Poké Pelago visitor recruitment37-43-

After first reaching Poni Island, before becoming Champion, Touch the visiting wild Pokémon; it may stay through reselection. Recruit it after its thought bubble changes to a heart., Published visitor-selection share: approximately 5.26%; this is not a guaranteed recruitment chance.

Poké Pelago

Poké Pelago — Isle Abeens

Poké Pelago visitor recruitment49-55-

After becoming Champion, Touch the visiting wild Pokémon; it may stay through reselection. Recruit it after its thought bubble changes to a heart., Published visitor-selection share: approximately 4.44%; this is not a guaranteed recruitment chance.

Route 3

SOS ally encounter9-12-

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock., SOS ally of spearow; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 100%. Calling and response chances are separate.

Route 3

SOS ally encounter9-12-

Nighttime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock., SOS ally of spearow; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 100%. Calling and response chances are separate.

Route 3

Alola Route 3 North

Bubbling Spots11-1270%

-

Sun
LocationMethodLevelChanceConditions

Route 3

Flying Pokémon11-1270%

-

Route 2

Walking in tall grass or a cave7-10-

Encounter pools vary between sections of this map; the exact subarea percentage is unspecified here., Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Route 3

Walking in tall grass or a cave9-12-

Encounter pools vary between sections of this map; the exact subarea percentage is unspecified here., Nighttime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Route 2

Walking in tall grass or a cave7-10-

Encounter pools vary between sections of this map; the exact subarea percentage is unspecified here., Nighttime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Route 3

Walking in tall grass or a cave9-12-

Encounter pools vary between sections of this map; the exact subarea percentage is unspecified here., Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Poké Pelago

Poké Pelago — Isle Abeens

Poké Pelago visitor recruitment11-17-

After Kiawe’s trial, before first reaching Ula’ula Island, Touch the visiting wild Pokémon; it may stay through reselection. Recruit it after its thought bubble changes to a heart., Published visitor-selection share: approximately 8.7%; this is not a guaranteed recruitment chance.

Poké Pelago

Poké Pelago — Isle Abeens

Poké Pelago visitor recruitment21-27-

Touch the visiting wild Pokémon; it may stay through reselection. Recruit it after its thought bubble changes to a heart., Published visitor-selection share: approximately 5.56%; this is not a guaranteed recruitment chance., After first reaching Ula’ula Island, before Poni Island

Poké Pelago

Poké Pelago — Isle Abeens

Poké Pelago visitor recruitment37-43-

After first reaching Poni Island, before becoming Champion, Touch the visiting wild Pokémon; it may stay through reselection. Recruit it after its thought bubble changes to a heart., Published visitor-selection share: approximately 5.26%; this is not a guaranteed recruitment chance.

Poké Pelago

Poké Pelago — Isle Abeens

Poké Pelago visitor recruitment49-55-

After becoming Champion, Touch the visiting wild Pokémon; it may stay through reselection. Recruit it after its thought bubble changes to a heart., Published visitor-selection share: approximately 4.35%; this is not a guaranteed recruitment chance.

Route 3

SOS ally encounter9-12-

Nighttime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock., SOS ally of spearow; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 100%. Calling and response chances are separate.

Route 3

SOS ally encounter9-12-

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock., SOS ally of spearow; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 100%. Calling and response chances are separate.

Route 3

Alola Route 3 North

Bubbling Spots11-1270%

-

Held-item rates for this form. Some Pokémon have no wild encounter in Sun/Moon; check their acquisition requirements.
Moon
5%
Sun
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartGrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.

StartPeckFlyingPhysical3510035

The target is jabbed with a sharply pointed beak or horn.

4LeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

8PursuitDarkPhysical4010020

The power of this attack move is doubled if it’s used on a target that’s switching out of battle.

11Fury AttackNormalPhysical158520

The target is jabbed repeatedly with a horn or beak two to five times in a row.

15Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

18Mirror MoveFlyingStatus--20

The user counters the target by mimicking the target’s last move.

22AssuranceDarkPhysical6010010

If the target has already taken some damage in the same turn, this attack’s power is doubled.

25AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

29Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

32RoostFlyingStatus--10

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

36Drill PeckFlyingPhysical8010020

A corkscrewing attack with a sharp beak acting as a drill.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Sun and Moon.
Class
Description
TM01Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM19RoostFlyingStatus--10

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.

TM51Steel WingSteelPhysical709025

The target is hit with wings of steel. This may also raise the user’s Defense stat.

TM54False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM76FlyFlyingPhysical909515

The user soars and then strikes its target on the next turn.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM89U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
AstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

Feather DanceFlyingStatus-10015

The user covers the target’s body with a mass of down that harshly lowers its Attack stat.

Feint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

Quick AttackNormalPhysical4010030

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Razor WindNormalSpecial8010010

In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

Sky AttackFlyingPhysical140905

A second-turn attack move where critical hits land more easily. This may also make the target flinch.

Steel WingSteelPhysical709025

The target is hit with wings of steel. This may also raise the user’s Defense stat.

Tri AttackNormalSpecial8010010

The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target.

UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

WhirlwindNormalStatus--20

The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Imports and compatible Ultra Sun/Ultra Moon trades have separate requirements. Individual options do not guarantee every four-move combination.
Class
Acquisition sourceDescription
Air CutterFlyingSpecial609525

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.

BideNormalPhysical--10

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user endures attacks for two turns, then strikes back to cause double the damage taken.

CaptivateNormalStatus-10020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

CurseGhostStatus--10

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

A move that works differently for the Ghost type than for all other types.

DefogFlyingStatus--15

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.

DefogFlyingStatus--15

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.

DetectFightingStatus--5

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Double-EdgeNormalPhysical12010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

A reckless, life-risking tackle. This also damages the user quite a lot.

Double-EdgeNormalPhysical12010015

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

A reckless, life-risking tackle. This also damages the user quite a lot.

Drill RunGroundPhysical809510

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

Drill RunGroundPhysical809510

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

EndureNormalStatus--10

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

EndureNormalStatus--10

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Heat WaveFireSpecial959010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.

Heat WaveFireSpecial959010

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.

MimicNormalStatus--10

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

MimicNormalStatus--10

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Mud-SlapGroundSpecial2010010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Mud-SlapGroundSpecial2010010

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Natural GiftNormalPhysical-10015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Ominous WindGhostSpecial601005

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once.

PluckFlyingPhysical6010020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

RageNormalPhysical2010020

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

Secret PowerNormalPhysical7010020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The additional effects of this attack depend upon where it was used.

SnoreNormalSpecial5010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SnoreNormalSpecial5010015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SnoreNormalSpecial5010015

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SwiftNormalSpecial60-20

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Star-shaped rays are shot at the opposing Pokémon. This attack never misses.

SwiftNormalSpecial60-20

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Star-shaped rays are shot at the opposing Pokémon. This attack never misses.

TailwindFlyingStatus--15

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.

TailwindFlyingStatus--15

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.

Take DownNormalPhysical908520

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

TwisterDragonSpecial4010020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.

Traits

Ability options available to this Pokémon in this game.

Keen Eye

Ability Slot 1

Keen eyes prevent other Pokémon from lowering this Pokémon’s accuracy.

Prevents opponents from lowering accuracy and ignores their evasion stages.

Sniper(Hidden Ability)

Powers up moves if they become critical hits when attacking.

Critical hits deal approximately 2.25× normal damage instead of 1.5×.

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