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S/M / Moves

Heat Wave

Back to Moves

Heat Wave

Fire-type special move in Pokémon Sun & Moon.

Move text

The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.

Details

Introduced

Generation III

Power

95

Accuracy

90

PP

10

Priority

0

Makes contact?

No

Machine

-

Learners

Pokémon that learn this move naturally by leveling up.

Learners

Pokémon that learn this move through special or alternate methods.

Charmander

#4

Fire
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Charmander

#4

Fire
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Litten

#4

Fire
Egg

Charmeleon

#5

Fire
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Charmeleon

#5

Fire
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Torracat

#5

Fire
Litten — breeding; retain through evolution

Torracat

#5

Fire
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Incineroar

#6

FireDark
Litten — breeding; retain through evolution

Incineroar

#6

FireDark
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Pikipek

#10

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Trumbeak

#11

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Toucannon

#12

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Pidgey

#16

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Pidgey

#16

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Pidgeotto

#17

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Pidgeotto

#17

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Pidgeot

#18

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Pidgeot

#18

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Pidgeot Mega

#18

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Pidgeot Mega

#18

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Growlithe

#52

Fire
Egg

Arcanine

#53

Fire
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Arcanine

#53

Fire
Growlithe — breeding; retain through evolution

Arcanine

#53

Fire
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Arcanine

#53

Fire
Growlithe — level up; retain through evolution

Smeargle

#58

Normal
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Smeargle

#58

Normal
Permanently copy with Sketch; a source Pokémon must use the move

Zubat

#68

PoisonFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Zubat

#68

PoisonFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Golbat

#69

PoisonFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Golbat

#69

PoisonFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Crobat

#70

PoisonFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Crobat

#70

PoisonFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Spearow

#73

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Spearow

#73

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Fearow

#74

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Fearow

#74

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Rufflet

#75

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Rufflet

#75

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Braviary

#76

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Braviary

#76

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Ponyta

#77

Fire
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Ponyta

#77

Fire
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Vullaby

#77

DarkFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Vullaby

#77

DarkFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Mandibuzz

#78

DarkFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Mandibuzz

#78

DarkFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Rapidash

#78

Fire
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Rapidash

#78

Fire
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Farfetch’d

#83

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Farfetch’d

#83

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Salamence

#119

DragonFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Salamence

#119

DragonFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Salamence Mega

#119

DragonFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Salamence Mega

#119

DragonFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Flareon

#126

Fire
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Flareon

#126

Fire
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Zapdos

#145

ElectricFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Zapdos

#145

ElectricFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Mew

#151

Psychic
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémonDescription
Blast BurnFireSpecial

-

15090511

The target is razed by a fiery explosion. The user can’t move on the next turn.

Blaze KickFirePhysical

-

85901011

The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.

Blue FlareFireSpecial

-

1308553

The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn.

Burn UpFireSpecial

-

13010058

To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.

EmberFireSpecial

-

401002567

The target is attacked with small flames. This may also leave the target with a burn.

EruptionFireSpecial

-

150100510

The user attacks opposing Pokémon with explosive fury. The lower the user’s HP, the lower the move’s power.

Fiery DanceFireSpecial

-

80100102

Cloaked in flames, the user dances and flaps its wings. This may also raise the user’s Sp. Atk stat.

Fire BlastFireSpecial110855211

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire FangFirePhysical

-

65951590

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

Fire LashFirePhysical

-

80100152

The user strikes the target with a burning lash. This also lowers the target’s Defense stat.

Fire PledgeFireSpecial

-

801001045

A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.

Fire PunchFirePhysical

-

7510015177

The target is punched with a fiery fist. This may also leave the target with a burn.

Fire SpinFireSpecial

-

35851544

The target becomes trapped within a fierce vortex of fire that rages for four to five turns.

Flame BurstFireSpecial

-

701001541

The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.

Flame ChargeFirePhysical5010020111

Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.

Flame WheelFirePhysical

-

601002520

The user cloaks itself in fire and charges at the target. This may also leave the target with a burn.

FlamethrowerFireSpecial9010015253

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Flare BlitzFirePhysical

-

1201001546

The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.

Fusion FlareFireSpecial

-

10010054

The user brings down a giant flame. This move’s power is increased when influenced by an enormous lightning bolt.

Heat CrashFirePhysical

-

-100104

The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move’s power.

IncinerateFireSpecial

-

6010015205

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

InfernoFireSpecial

-

10050526

The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.

Inferno OverdriveFirePhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Inferno OverdriveFireSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Lava PlumeFireSpecial

-

801001518

The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.

Magma StormFireSpecial

-

1007552

The target becomes trapped within a maelstrom of fire that rages for four to five turns.

Mystical FireFireSpecial

-

75100103

The user attacks by breathing a special, hot fire. This also lowers the target’s Sp. Atk stat.

OverheatFireSpecial130905107

The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Sacred FireFirePhysical

-

1009553

The target is razed with a mystical fire of great intensity. This may also leave the target with a burn.

Searing ShotFireSpecial

-

10010052

The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.

Shell TrapFireSpecial

-

15010052

The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on the opposing Pokémon.

Sunny DayFireStatus--5700

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

V-createFirePhysical

-

1809554

With a hot flame on its forehead, the user hurls itself at its target. This lowers the user’s Defense, Sp. Def, and Speed stats.

Will-O-WispFireStatus-8515152

The user shoots a sinister, bluish-white flame at the target to inflict a burn.

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