Astonish
Ghost-type physical move in Pokémon Sun & Moon.

PhysicalMove text
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
Details
Introduced
Power
Accuracy
PP
Priority
Makes contact?
Machine
Learners
![]() Rowlet #1 | ![]() ![]() | 11 |
![]() Dartrix #2 | ![]() ![]() | 11 |
![]() Decidueye #3 | ![]() ![]() | 11 |
![]() Drifloon #64 | ![]() ![]() | 4 |
![]() Drifblim #65 | ![]() ![]() | Start, 4 |
![]() Misdreavus #66 | ![]() | 10 |
![]() Mismagius #67 | ![]() | Start |
![]() Zubat #68 | ![]() ![]() | 7 |
![]() Golbat #69 | ![]() ![]() | Start, 7 |
![]() Crobat #70 | ![]() ![]() | Start, 7 |
![]() Diglett #71 | ![]() | 7 |
![]() Diglett Alola #71 | ![]() ![]() | 7 |
![]() Dugtrio #72 | ![]() | 7 |
![]() Dugtrio Alola #72 | ![]() ![]() | 7 |
![]() Sableye #102 | ![]() ![]() | 9 |
![]() Sableye Mega #102 | ![]() ![]() | 9 |
![]() Morelull #145 | ![]() ![]() | 4 |
![]() Shiinotic #146 | ![]() ![]() | Start, 4 |
![]() Sandygast #186 | ![]() ![]() | 5 |
![]() Palossand #187 | ![]() ![]() | Start, 5 |
![]() Aipom #190 | ![]() | 8 |
![]() Phantump #196 | ![]() ![]() | 5 |
![]() Trevenant #197 | ![]() ![]() | Start, 5 |
![]() Girafarig #203 | ![]() ![]() | Start |
![]() Stantler #234 | ![]() | 7 |
![]() Klefki #241 | ![]() ![]() | 8 |
![]() Mimikyu Busted #242 | ![]() ![]() | Start |
![]() Mimikyu Disguised #242 | ![]() ![]() | Start |
![]() Mimikyu Totem Busted #242 | ![]() ![]() | Start |
![]() Mimikyu Totem Disguised #242 | ![]() ![]() | Start |
![]() Bruxish #243 | ![]() ![]() | 4 |
![]() Froslass #248 | ![]() ![]() | 19 |
![]() Vanillite #255 | ![]() | 7 |
![]() Vanillish #256 | ![]() | Start, 7 |
![]() Vanilluxe #257 | ![]() | Start, 7 |
![]() Dhelmise #263 | ![]() ![]() | Start |
![]() Wailmer #266 | ![]() | 16 |
![]() Wailord #267 | ![]() | 16 |
![]() Lotad #270 | ![]() ![]() | Start |
![]() Lombre #271 | ![]() ![]() | Start |
![]() Ludicolo #272 | ![]() ![]() | Start |
![]() Murkrow #277 | ![]() ![]() | Start |
![]() Honchkrow #278 | ![]() ![]() | Start |
![]() Tapu Lele #286 | ![]() ![]() | Start |
![]() Whismur #293 | ![]() | 8 |
![]() Loudred #294 | ![]() | Start, 9 |
![]() Exploud #295 | ![]() | Start, 9 |
![]() Mawile #303 | ![]() ![]() | Start |
![]() Mawile Mega #303 | ![]() ![]() | Start |
![]() Swablu #333 | ![]() ![]() | 3 |
![]() Altaria #334 | ![]() ![]() | Start, 3 |
![]() Altaria Mega #334 | ![]() ![]() | Start, 3 |
![]() Lileep #345 | ![]() ![]() | Start |
![]() Cradily #346 | ![]() ![]() | Start |
![]() Kecleon #352 | ![]() | Start |
![]() Duskull #355 | ![]() | 9 |
![]() Dusclops #356 | ![]() | Start, 9 |
![]() Chimecho #358 | ![]() | Start, 7 |
![]() Ambipom #424 | ![]() | Start, 8 |
![]() Chingling #433 | ![]() | 7 |
Learners
![]() Smeargle #58 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Smeargle #58 | ![]() | Permanently copy with Sketch; a source Pokémon must use the move |
![]() Gastly #61 | ![]() ![]() | Egg |
![]() Haunter #62 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Haunter #62 | ![]() ![]() | Gastly — breeding; retain through evolution |
![]() Gengar #63 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Gengar #63 | ![]() ![]() | Gastly — breeding; retain through evolution |
![]() Gengar Mega #63 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Gengar Mega #63 | ![]() ![]() | Gastly — breeding; retain through evolution |
![]() Diglett #71 | ![]() | Egg |
![]() Spearow #73 | ![]() ![]() | Egg |
![]() Fearow #74 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Fearow #74 | ![]() ![]() | Spearow — breeding; retain through evolution |
![]() Dunsparce #206 | ![]() | Egg |
![]() Qwilfish #211 | ![]() ![]() | Egg |
![]() Poochyena #261 | ![]() | Egg |
![]() Mightyena #262 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Mightyena #262 | ![]() | Poochyena — breeding; retain through evolution |
![]() Emolga #274 | ![]() ![]() | Egg |
![]() Shuppet #353 | ![]() | Egg |
![]() Banette #354 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Banette #354 | ![]() | Shuppet — breeding; retain through evolution |
![]() Banette Mega #354 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Banette Mega #354 | ![]() | Shuppet — breeding; retain through evolution |
![]() Starly #396 | ![]() ![]() | Egg |
![]() Staravia #397 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Staravia #397 | ![]() ![]() | Starly — breeding; retain through evolution |
![]() Staraptor #398 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Staraptor #398 | ![]() ![]() | Starly — breeding; retain through evolution |
![]() Stunky #434 | ![]() ![]() | Egg |
![]() Skuntank #435 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Skuntank #435 | ![]() ![]() | Stunky — breeding; retain through evolution |
![]() Pansage #511 | ![]() | Egg |
![]() Simisage #512 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Simisage #512 | ![]() | Pansage — breeding; retain through evolution |
![]() Pansear #513 | ![]() | Egg |
![]() Simisear #514 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Simisear #514 | ![]() | Pansear — breeding; retain through evolution |
![]() Panpour #515 | ![]() | Egg |
![]() Simipour #516 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Simipour #516 | ![]() | Panpour — breeding; retain through evolution |
![]() Solosis #577 | ![]() | Egg |
![]() Duosion #578 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Duosion #578 | ![]() | Solosis — breeding; retain through evolution |
![]() Reuniclus #579 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Reuniclus #579 | ![]() | Solosis — breeding; retain through evolution |
![]() Elgyem #605 | ![]() | Egg |
![]() Beheeyem #606 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Beheeyem #606 | ![]() | Elgyem — breeding; retain through evolution |
![]() Chandelure #609 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Chandelure #609 | ![]() ![]() | Lampent — level up; retain through evolution |
![]() Chandelure #609 | ![]() ![]() | Litwick — level up; retain through evolution |
![]() Stunfisk #618 | ![]() ![]() | Egg |
![]() Deino #633 | ![]() ![]() | Egg |
![]() Zweilous #634 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Zweilous #634 | ![]() ![]() | Deino — breeding; retain through evolution |
![]() Hydreigon #635 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Hydreigon #635 | ![]() ![]() | Deino — breeding; retain through evolution |
Related
| Move | Type | Class | TM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Confuse Ray | ![]() | Status | - | - | 100 | 10 | 124 | The target is exposed to a sinister ray that triggers confusion. |
| Curse | ![]() | Status | - | - | - | 10 | 408 | A move that works differently for the Ghost type than for all other types. |
| Destiny Bond | ![]() | Status | - | - | - | 5 | 66 | After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. |
| Grudge | ![]() | Status | - | - | - | 5 | 33 | If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. |
| Hex | ![]() | Special | - | 65 | 100 | 10 | 48 | This relentless attack does massive damage to a target affected by status conditions. |
| Lick | ![]() | Physical | - | 30 | 100 | 30 | 39 | The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. |
| Moongeist Beam | ![]() | Special | - | 100 | 100 | 5 | 2 | The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Abilities. |
| Never-Ending Nightmare | ![]() | Physical | - | - | - | 1 | 0 | Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move. |
| Never-Ending Nightmare | ![]() | Special | - | - | - | 1 | 0 | Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move. |
| Night Shade | ![]() | Special | - | - | 100 | 15 | 40 | The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level. |
| Nightmare | ![]() | Status | - | - | 100 | 15 | 74 | A sleeping target sees a nightmare that inflicts some damage every turn. |
| Ominous Wind | ![]() | Special | - | 60 | 100 | 5 | 115 | The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once. |
| Phantom Force | ![]() | Physical | - | 90 | 100 | 10 | 19 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| Shadow Ball | ![]() | Special | 80 | 100 | 15 | 361 | The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | |
| Shadow Bone | ![]() | Physical | - | 85 | 100 | 10 | 2 | The user attacks by beating the target with a bone that contains a spirit. This may also lower the target’s Defense stat. |
| Shadow Claw | ![]() | Physical | 70 | 100 | 15 | 229 | The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |
| Shadow Force | ![]() | Physical | - | 120 | 100 | 5 | 3 | The user disappears, then strikes the target on the next turn. This move hits even if the target protects itself. |
| Shadow Punch | ![]() | Physical | - | 60 | - | 20 | 11 | The user throws a punch from the shadows. This attack never misses. |
| Shadow Sneak | ![]() | Physical | - | 40 | 100 | 30 | 49 | The user extends its shadow and attacks the target from behind. This move always goes first. |
| Sinister Arrow Raid | ![]() | Physical | - | 180 | - | 1 | 0 | Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move. |
| Soul-Stealing 7-Star Strike | ![]() | Physical | - | 195 | - | 1 | 0 | Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move. |
| Spectral Thief | ![]() | Physical | - | 90 | 100 | 10 | 2 | The user hides in the target’s shadow, steals the target’s stat boosts, and then attacks. |
| Spirit Shackle | ![]() | Physical | - | 80 | 100 | 10 | 2 | The user attacks while simultaneously stitching the target’s shadow to the ground to prevent the target from escaping. |
| Spite | ![]() | Status | - | - | 100 | 10 | 164 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Trick-or-Treat | ![]() | Status | - | - | 100 | 20 | 9 | The user takes the target trick-or-treating. This adds Ghost type to the target’s type. |














































































































































Status
Special
