Zweilous
#634 in the National Pokédex • Hostile Pokémon
Details
Types


Category
Abilities
Height
Weight
National Pokédex
Pokédex
Stats
Min
Max
HP
72
254
348
Attack
85
157
295
Defense
70
130
262
Sp. Atk
65
121
251
Sp. Def
70
130
262
Speed
58
108
236
Total
420
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | - |
|---|---|
| EV yield | 2 Atk |
| Catch rate | 45 |
| Base Exp. | 147 |
Eggs
| Egg groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 40 |
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Deino #633 | Level 50 | ![]() Zweilous #634 |
![]() Zweilous #634 | Level 64 | ![]() Hydreigon #635 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Bite | ![]() | Physical | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Start | Dragon Rage | ![]() | Special | - | 100 | 10 | This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. |
| Start | Focus Energy | ![]() | Status | - | - | 30 | The user takes a deep breath and focuses so that critical hits land more easily. |
| Start | Double Hit | ![]() | Physical | 35 | 90 | 10 | The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. |
| 4 | Focus Energy | ![]() | Status | - | - | 30 | The user takes a deep breath and focuses so that critical hits land more easily. |
| 9 | Bite | ![]() | Physical | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 12 | Headbutt | ![]() | Physical | 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| 17 | Dragon Breath | ![]() | Special | 60 | 100 | 20 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| 20 | Roar | ![]() | Status | - | - | 20 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| 25 | Crunch | ![]() | Physical | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. |
| 28 | Slam | ![]() | Physical | 80 | 75 | 20 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| 32 | Dragon Pulse | ![]() | Special | 85 | 100 | 10 | The target is attacked with a shock wave generated by the user’s gaping mouth. |
| 38 | Work Up | ![]() | Status | - | - | 30 | The user is roused, and its Attack and Sp. Atk stats increase. |
| 42 | Dragon Rush | ![]() | Physical | 100 | 75 | 10 | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
| 48 | Body Slam | ![]() | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| 55 | Scary Face | ![]() | Status | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| 64 | Hyper Voice | ![]() | Special | 90 | 100 | 10 | The user lets loose a horribly echoing shout with the power to inflict damage. |
| 71 | Outrage | ![]() | Physical | 120 | 100 | 10 | The user rampages and attacks for two to three turns. The user then becomes confused. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Work Up | ![]() | Status | - | - | 30 | The user is roused, and its Attack and Sp. Atk stats increase. |
| TM05 | Roar | ![]() | Status | - | - | 20 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM41 | Torment | ![]() | Status | - | 100 | 15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | ![]() | Status | - | - | 10 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 60 | 100 | 25 | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TM73 | Thunder Wave | ![]() | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| TM77 | Psych Up | ![]() | Status | - | - | 10 | The user hypnotizes itself into copying any stat change made by the target. |
| TM82 | Dragon Tail | ![]() | Physical | 60 | 90 | 10 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| TM87 | Swagger | ![]() | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| TM88 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM97 | Dark Pulse | ![]() | Special | 80 | 100 | 15 | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
| TM100 | Confide | ![]() | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Draco Meteor | ![]() | Special | 130 | 90 | 5 | Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
| Class | Acquisition source | Description | |||||
|---|---|---|---|---|---|---|---|
| Assurance | ![]() | Physical | 60 | 100 | 10 | Deino — breeding; retain through evolution | If the target has already taken some damage in the same turn, this attack’s power is doubled. |
| Astonish | ![]() | Physical | 30 | 100 | 15 | Deino — breeding; retain through evolution | The user attacks the target while shouting in a startling fashion. This may also make the target flinch. |
| Earth Power | ![]() | Special | 90 | 100 | 10 | Deino — breeding; retain through evolution | The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat. |
| Fire Fang | ![]() | Physical | 65 | 95 | 15 | Deino — breeding; retain through evolution | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Head Smash | ![]() | Physical | 150 | 80 | 5 | Deino — breeding; retain through evolution | The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly. |
| Ice Fang | ![]() | Physical | 65 | 95 | 15 | Deino — breeding; retain through evolution | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Screech | ![]() | Status | - | 85 | 40 | Deino — breeding; retain through evolution | An earsplitting screech harshly lowers the target’s Defense stat. |
| Tackle | ![]() | Physical | 40 | 100 | 35 | Deino — level up; retain through evolution (level 1) | A physical attack in which the user charges and slams into the target with its whole body. |
| Thunder Fang | ![]() | Physical | 65 | 95 | 15 | Deino — breeding; retain through evolution | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Class | Acquisition source | Description | |||||
|---|---|---|---|---|---|---|---|
| Aqua Tail | ![]() | Physical | 90 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Aqua Tail | ![]() | Physical | 90 | 90 | 10 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Assurance | ![]() | Physical | 60 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | If the target has already taken some damage in the same turn, this attack’s power is doubled. |
| Astonish | ![]() | Physical | 30 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks the target while shouting in a startling fashion. This may also make the target flinch. |
| Earth Power | ![]() | Special | 90 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat. |
| Earth Power | ![]() | Special | 90 | 100 | 10 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat. |
| Fire Fang | ![]() | Physical | 65 | 95 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Head Smash | ![]() | Physical | 150 | 80 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly. |
| Ice Fang | ![]() | Physical | 65 | 95 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Incinerate | ![]() | Special | 60 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
| Rock Smash | ![]() | Physical | 40 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks with a punch. This may also lower the target’s Defense stat. |
| Screech | ![]() | Status | - | 85 | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | An earsplitting screech harshly lowers the target’s Defense stat. |
| Secret Power | ![]() | Physical | 70 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The additional effects of this attack depend upon where it was used. |
| Shock Wave | ![]() | Special | 60 | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user strikes the target with a quick jolt of electricity. This attack never misses. |
| Shock Wave | ![]() | Special | 60 | - | 20 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user strikes the target with a quick jolt of electricity. This attack never misses. |
| Snore | ![]() | Special | 50 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Snore | ![]() | Special | 50 | 100 | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Spite | ![]() | Status | - | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Spite | ![]() | Status | - | 100 | 10 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Strength | ![]() | Physical | 80 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is slugged with a punch thrown at maximum power. |
| Superpower | ![]() | Physical | 120 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. |
| Superpower | ![]() | Physical | 120 | 100 | 5 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. |
| Tackle | ![]() | Physical | 40 | 100 | 35 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A physical attack in which the user charges and slams into the target with its whole body. |
| Thunder Fang | ![]() | Physical | 65 | 95 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Uproar | ![]() | Special | 90 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Uproar | ![]() | Special | 90 | 100 | 10 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Zen Headbutt | ![]() | Physical | 80 | 90 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Zen Headbutt | ![]() | Physical | 80 | 90 | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Traits
Hustle
Ability Slot 1
Boosts the Attack stat, but lowers accuracy.
Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.













































Physical
Special
Status



