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S/M / Moves

Bite

Back to Moves

Bite

Dark-type physical move in Pokémon Sun & Moon.

DarkPhysical

Move text

The target is bitten with viciously sharp fangs. This may also make the target flinch.

Details

Introduced

Generation I

Power

60

Accuracy

100

PP

25

Priority

0

Makes contact?

Yes

Machine

-

Learners

Pokémon that learn this move through special or alternate methods.

Charmander

#4

Fire
Egg

Charmeleon

#5

Fire
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Charmeleon

#5

Fire
Charmander — breeding; retain through evolution

Charmeleon

#5

Fire
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Charizard

#6

FireFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Charizard

#6

FireFlying
Charmander — breeding; retain through evolution

Charizard

#6

FireFlying
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Charizard Mega X

#6

FireDragon
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Charizard Mega X

#6

FireDragon
Charmander — breeding; retain through evolution

Charizard Mega X

#6

FireDragon
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Charizard Mega Y

#6

FireFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Charizard Mega Y

#6

FireFlying
Charmander — breeding; retain through evolution

Charizard Mega Y

#6

FireFlying
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Rattata

#15

Normal
Egg

Nidoqueen

#31

PoisonGround
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Nidoqueen

#31

PoisonGround
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Nidoqueen

#31

PoisonGround
Nidoran F — level up; retain through evolution

Nidoqueen

#31

PoisonGround
Nidorina — level up; retain through evolution

Smeargle

#58

Normal
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Smeargle

#58

Normal
Permanently copy with Sketch; a source Pokémon must use the move

Vaporeon

#124

Water
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Vaporeon

#124

Water
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Vaporeon

#124

Water
Eevee — level up; retain through evolution

Jolteon

#125

Electric
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Jolteon

#125

Electric
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Jolteon

#125

Electric
Eevee — level up; retain through evolution

Espeon

#127

Psychic
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Espeon

#127

Psychic
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Espeon

#127

Psychic
Eevee — level up; retain through evolution

Umbreon

#128

Dark
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Umbreon

#128

Dark
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Umbreon

#128

Dark
Eevee — level up; retain through evolution

Leafeon

#129

Grass
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Leafeon

#129

Grass
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Leafeon

#129

Grass
Eevee — level up; retain through evolution

Sylveon

#131

Fairy
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Sylveon

#131

Fairy
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Sylveon

#131

Fairy
Eevee — level up; retain through evolution

Archen

#192

RockFlying
Egg

Archeops

#193

RockFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Archeops

#193

RockFlying
Archen — breeding; retain through evolution

Dunsparce

#206

Normal
Egg

Swinub

#220

IceGround
Egg

Piloswine

#221

IceGround
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Piloswine

#221

IceGround
Swinub — breeding; retain through evolution

Piloswine

#221

IceGround
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Stantler

#234

Normal
Egg

Vibrava

#236

GroundDragon
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Vibrava

#236

GroundDragon
Trapinch — level up; retain through evolution

Flygon

#237

GroundDragon
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Flygon

#237

GroundDragon
Trapinch — level up; retain through evolution

Froslass

#248

IceGhost
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Froslass

#248

IceGhost
Snorunt — level up; retain through evolution

Sneasel

#249

DarkIce
Egg

Weavile

#250

DarkIce
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Weavile

#250

DarkIce
Sneasel — breeding; retain through evolution

Weavile

#250

DarkIce
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Mudkip

#258

Water
Egg

Marshtomp

#259

WaterGround
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Marshtomp

#259

WaterGround
Mudkip — breeding; retain through evolution

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémonDescription
AssuranceDarkPhysical

-

601001073

If the target has already taken some damage in the same turn, this attack’s power is doubled.

Beat UpDarkPhysical

-

-1001039

The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.

Black Hole EclipseDarkPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Black Hole EclipseDarkSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Brutal SwingDarkPhysical6010020134

The user swings its body around violently to inflict damage on everything in its vicinity.

CrunchDarkPhysical

-

8010015185

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

Dark PulseDarkSpecial8010015211

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Dark VoidDarkStatus

-

-50102

Opposing Pokémon are dragged into a world of total darkness that makes them sleep.

Darkest LariatDarkPhysical

-

85100102

The user swings both arms and hits the target. The target’s stat changes don’t affect this attack’s damage.

EmbargoDarkStatus-10015116

This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.

Fake TearsDarkStatus

-

-1002083

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

Feint AttackDarkPhysical

-

60-20143

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

FlatterDarkStatus

-

-1001536

Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat.

FlingDarkPhysical-10010376

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Foul PlayDarkPhysical

-

9510015135

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

Hone ClawsDarkStatus

-

--15183

The user sharpens its claws to boost its Attack stat and accuracy.

Hyperspace FuryDarkPhysical

-

100-52

Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user’s Defense stat falls.

Knock OffDarkPhysical

-

6510020246

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Malicious MoonsaultDarkPhysical

-

180-10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

MementoDarkStatus

-

-1001049

The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.

Nasty PlotDarkStatus

-

--2094

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.

Night DazeDarkSpecial

-

8595104

The user lets loose a pitch-black shock wave at its target. This may also lower the target’s accuracy.

Night SlashDarkPhysical

-

701001597

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Parting ShotDarkStatus

-

-1002023

With a parting threat, the user lowers the target’s Attack and Sp. Atk stats. Then it switches with a party Pokémon.

PaybackDarkPhysical5010010310

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Power TripDarkPhysical

-

201001010

The user boasts its strength and attacks the target. The more the user’s stats are raised, the greater the move’s power.

PunishmentDarkPhysical

-

-100574

The more the target has powered up with stat changes, the greater the move’s power.

PursuitDarkPhysical

-

4010020182

The power of this attack move is doubled if it’s used on a target that’s switching out of battle.

QuashDarkStatus-1001558

The user suppresses the target and makes its move go last.

SnarlDarkSpecial559515126

The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.

SnatchDarkStatus

-

--10172

The user steals the effects of any attempts to use a healing or stat-changing move.

Sucker PunchDarkPhysical

-

701005143

This move enables the user to attack first. This move fails if the target is not readying an attack.

SwitcherooDarkStatus

-

-1001042

The user trades held items with the target faster than the eye can follow.

TauntDarkStatus-10020290

The target is taunted into a rage that allows it to use only attack moves for three turns.

ThiefDarkPhysical6010025397

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Throat ChopDarkPhysical

-

8010015106

The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

Topsy-TurvyDarkStatus

-

--203

All stat changes affecting the target turn topsy-turvy and become the opposite of what they were.

TormentDarkStatus-10015208

The user torments and enrages the target, making it incapable of using the same move twice in a row.

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