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Kangaskhan Mega

Kangaskhan Mega

#165 in the Sun & Moon Pokédex • Parent Pokémon

Kangaskhan Mega

#165 in the Sun & Moon Pokédex • Parent Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

105

320

414

Attack

125

229

383

Defense

100

184

328

Sp. Atk

60

112

240

Sp. Def

100

184

328

Speed

100

184

328

Total

590

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Kangaskhan

Goldeen

Kangaskhan Mega normal sprite

Normal

Shiny Kangaskhan Mega sprite

Shiny

Kangaskhan Mega

Parent Pokémon

#165
Normal

Height

2.2 m (7'03")

Weight

100 kg (220.5 lbs)

Abilities

Parental Bond

It's Super Effective

Damage multipliers Kangaskhan Mega takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fighting

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Alola #165Original Akala #92
EV yield
2 HP
Catch rate
45
Base Exp.
207

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Monster
Gender
0% male
100% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Sun box art

Sun

Kangaskhan’s maternal love is so deep that it will brave death to protect its offspring.

Pokémon Moon box art

Moon

The child in its pouch leaves home after roughly three years. That is the only time the mother is heard to cry wildly.

Evolution

Evolution requirements shown in a compact table or chain view.
Kangaskhan

Kangaskhan

#165

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartComet PunchNormalPhysical188515

The target is hit with a flurry of punches that strike two to five times in a row.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

7Fake OutNormalPhysical4010010

This attack hits first and makes the target flinch. It only works the first turn the user is in battle.

10Tail WhipNormalStatus-10030

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

13BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

19Double HitNormalPhysical359010

The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.

22RageNormalPhysical2010020

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

25Mega PunchNormalPhysical808520

The target is slugged by a punch thrown with muscle-packed power.

31Chip AwayNormalPhysical7010020

Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage.

34Dizzy PunchNormalPhysical7010010

The target is hit with rhythmically launched punches. This may also leave the target confused.

37CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

43EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

46OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

49Sucker PunchDarkPhysical701005

This move enables the user to attack first. This move fails if the target is not readying an attack.

50ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Sun and Moon.
Class
Description
TM01Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM05RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM13Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM14BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

TM24ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TM25ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

TM38Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Circle ThrowFightingPhysical609010

The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

CounterFightingPhysical-10020

A retaliation move that counters any physical attack, inflicting double the damage taken.

Crush ClawNormalPhysical759510

The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat.

DisableNormalStatus-10020

For four turns, this move prevents the target from using the move it last used.

Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle. This also damages the user quite a lot.

EndeavorNormalPhysical-1005

This attack move cuts down the target’s HP to equal the user’s HP.

Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

ForesightNormalStatus--40

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

Hammer ArmFightingPhysical1009010

The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.

StompNormalPhysical6510020

The target is stomped with a big foot. This may also make the target flinch.

Trump CardNormalSpecial--5

The fewer PP this move has, the greater its power.

UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Traits

Ability options available to this Pokémon in this game.

Parental Bond

Ability Slot 1

Parent and child each attacks.

Lets the bearer hit twice with damaging moves. The second hit has half power.

#165

Kangaskhan

#153

Goldeen

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