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S/M / Moves

Focus Blast

Focus Blast

Fighting-type special move in Pokémon Sun & Moon.

Flavor

In-game flavor text and battle data for this move.
FightingSpecial

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

Machines

Technical Machine, Hidden Machine, or similar machine items associated with this move.

TM52

TM52

PokémonTypeMethod

Incineroar

#6

FireDark
TM

Ledian

#21

BugFlying
TM

Raichu

#26

Electric
TM

Raichu Alola

#26

ElectricPsychic
TM

Blissey

#34

Normal
TM

Snorlax

#36

Normal
TM

Slowbro

#38

WaterPsychic
TM

Slowbro Mega

#38

WaterPsychic
TM

Slowking

#39

WaterPsychic
TM

Alakazam Mega

#44

Psychic
TM

Alakazam

#44

Psychic
TM

Muk

#51

Poison
TM

Muk Alola

#51

PoisonDark
TM

Hypno

#55

Psychic
TM

Makuhita

#56

Fighting
TM

Hariyama

#57

Fighting
TM

Crabrawler

#59

Fighting
TM

Crabominable

#60

FightingIce
TM

Gengar Mega

#63

GhostPoison
TM

Gengar

#63

GhostPoison
TM

Mankey

#79

Fighting
TM

Primeape

#80

Fighting
TM

Golduck

#90

Water
TM

Machop

#95

Fighting
TM

Machoke

#96

Fighting
TM

Machamp

#97

Fighting
TM

Mudsdale

#133

Ground
TM

Wigglytuff

#136

NormalFairy
TM

Miltank

#138

Normal
TM

Poliwrath

#151

WaterFighting
TM

Politoed

#152

Water
TM

Marowak

#164

Ground
TM

Marowak Alola

#164

FireGhost
TM

Kangaskhan

#165

Normal
TM

Kangaskhan Mega

#165

Normal
TM

Magmar

#167

Fire
TM

Magmortar

#168

Fire
TM

Stufful

#169

NormalFighting
TM

Bewear

#170

NormalFighting
TM

Pinsir

#175

Bug
TM

Pinsir Mega

#175

BugFlying
TM

Oranguru

#176

NormalPsychic
TM

Passimian

#177

Fighting
TM

Goodra

#180

Dragon
TM

Golisopod

#183

BugWater
TM

Rampardos

#189

Rock
TM

Archeops

#193

RockFlying
TM

Carracosta

#195

WaterRock
TM

Trevenant

#197

GhostGrass
TM

Zygarde Complete

#205

DragonGround
TM

Zygarde 50

#205

DragonGround
TM

Zygarde 10

#205

DragonGround
TM

Garbodor

#207

Poison
TM

Clefable

#212

Fairy
TM

Pangoro

#221

FightingDark
TM

Turtonator

#224

FireDragon
TM

Electabuzz

#227

Electric
TM

Electivire

#228

Electric
TM

Golem

#231

RockGround
TM

Golem Alola

#231

RockElectric
TM

Krookodile

#234

GroundDark
TM

Drampa

#244

NormalDragon
TM

Weavile

#250

DarkIce
TM

Sandslash Alola

#252

IceSteel
TM

Sandslash

#252

Ground
TM

Granbull

#259

Fairy
TM

Jangmo-o

#271

Dragon
TM

Hakamo-o

#272

DragonFighting
TM

Kommo-o

#273

DragonFighting
TM

Kommo-o Totem

#273

DragonFighting
TM

Riolu

#279

Fighting
TM

Lucario

#280

FightingSteel
TM

Lucario Mega

#280

FightingSteel
TM

Dragonite

#283

DragonFlying
TM

Tapu Lele

#286

PsychicFairy
TM

Tapu Bulu

#287

GrassFairy
TM

Solgaleo

#291

PsychicSteel
TM

Lunala

#292

PsychicGhost
TM

Pheromosa

#295

BugFighting
TM

Magearna Original

#301

SteelFairy
TM

Magearna

#301

SteelFairy
TM

Marshadow

#302

FightingGhost
TM

Vacuum Wave

Fighting

Energy Ball

Grass
FightingSpecial

Focus Blast

Fighting-type move

Move #

411

Introduced

Generation IV

Power

120

Accuracy

70

PP

5

Priority

0

Machine

TM52

Related

View all moves
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémonDescription
Arm ThrustFightingPhysical

-

15100204

The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.

Aura SphereFightingSpecial

-

80-204

The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.

Brick BreakFightingPhysical
TM31
7510015130

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Bulk UpFightingStatus--2048

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

Circle ThrowFightingPhysical

-

6090106

The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Close CombatFightingPhysical

-

120100516

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

CounterFightingPhysical

-

-1002035

A retaliation move that counters any physical attack, inflicting double the damage taken.

Cross ChopFightingPhysical

-

10080511

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

DetectFightingStatus

-

--511

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Double KickFightingPhysical

-

30100306

The target is quickly kicked twice in succession using both feet.

Drain PunchFightingPhysical

-

75100102

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dynamic PunchFightingPhysical

-

10050510

The user punches the target with full, concentrated power. This confuses the target if it hits.

Final GambitFightingSpecial

-

-10057

The user risks everything to attack its target. The user faints but does damage equal to its HP.

Focus PunchFightingPhysical

-

150100209

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Force PalmFightingPhysical

-

60100105

The target is attacked with a shock wave. This may also leave the target with paralysis.

Hammer ArmFightingPhysical

-

100901014

The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.

High Jump KickFightingPhysical

-

13090103

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Jump KickFightingPhysical

-

10095102

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

Karate ChopFightingPhysical

-

50100259

The target is attacked with a sharp chop. Critical hits land more easily.

Low KickFightingPhysical

-

-1002012

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Low SweepFightingPhysical651002040

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

Mach PunchFightingPhysical

-

40100303

The user throws a punch at blinding speed. This move always goes first.

Power-Up PunchFightingPhysical

-

40100205

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Quick GuardFightingStatus

-

--1514

The user protects itself and its allies from priority moves.

RevengeFightingPhysical

-

601001013

This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.

ReversalFightingPhysical

-

-1001524

An all-out attack that becomes more powerful the less HP the user has.

Rock SmashFightingPhysical

-

40100157

The user attacks with a punch. This may also lower the target’s Defense stat.

Rolling KickFightingPhysical

-

6085153

The user lashes out with a quick, spinning kick. This may also make the target flinch.

Sacred SwordFightingPhysical

-

90100151

The user attacks by slicing with a long horn. The target’s stat changes don’t affect this attack’s damage.

Seismic TossFightingPhysical

-

-1002012

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Sky UppercutFightingPhysical

-

8590156

The user attacks the target with an uppercut thrown skyward with force.

Storm ThrowFightingPhysical

-

60100103

The user strikes the target with a fierce blow. This attack always results in a critical hit.

SubmissionFightingPhysical

-

8080206

The user grabs the target and recklessly dives for the ground. This also damages the user a little.

SuperpowerFightingPhysical

-

120100512

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Triple KickFightingPhysical

-

1090101

A consecutive three-kick attack that becomes more powerful with each successive hit.

Vacuum WaveFightingSpecial

-

40100303

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Vital ThrowFightingPhysical

-

70-1011

The user attacks last. In return, this throw move never misses.

Wake-Up SlapFightingPhysical

-

701001013

This attack inflicts big damage on a sleeping target. This also wakes the target up, however.

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