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S/M / Moves

Focus Blast

Focus Blast

Fighting-type special move in Pokémon Sun & Moon.

FightingSpecial

Focus Blast

Fighting-type move

Introduced

Generation IV

Power

120

Accuracy

70

PP

5

Priority

0

Makes contact?

No

Machine

TM52

Related

View all moves
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémonDescription
Arm ThrustFightingPhysical

-

15100204

The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.

Aura SphereFightingSpecial

-

80-204

The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.

Brick BreakFightingPhysical7510015130

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Bulk UpFightingStatus--2048

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

Circle ThrowFightingPhysical

-

6090106

The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Close CombatFightingPhysical

-

120100516

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

CounterFightingPhysical

-

-1002035

A retaliation move that counters any physical attack, inflicting double the damage taken.

Cross ChopFightingPhysical

-

10080511

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

DetectFightingStatus

-

--511

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Double KickFightingPhysical

-

30100306

The target is quickly kicked twice in succession using both feet.

Drain PunchFightingPhysical

-

75100102

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dynamic PunchFightingPhysical

-

10050510

The user punches the target with full, concentrated power. This confuses the target if it hits.

Final GambitFightingSpecial

-

-10057

The user risks everything to attack its target. The user faints but does damage equal to its HP.

Focus PunchFightingPhysical

-

150100209

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Force PalmFightingPhysical

-

60100105

The target is attacked with a shock wave. This may also leave the target with paralysis.

Hammer ArmFightingPhysical

-

100901014

The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.

High Jump KickFightingPhysical

-

13090103

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Jump KickFightingPhysical

-

10095102

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

Karate ChopFightingPhysical

-

50100259

The target is attacked with a sharp chop. Critical hits land more easily.

Low KickFightingPhysical

-

-1002012

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Low SweepFightingPhysical651002040

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

Mach PunchFightingPhysical

-

40100303

The user throws a punch at blinding speed. This move always goes first.

Power-Up PunchFightingPhysical

-

40100205

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Quick GuardFightingStatus

-

--1514

The user protects itself and its allies from priority moves.

RevengeFightingPhysical

-

601001013

This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.

ReversalFightingPhysical

-

-1001524

An all-out attack that becomes more powerful the less HP the user has.

Rock SmashFightingPhysical

-

40100157

The user attacks with a punch. This may also lower the target’s Defense stat.

Rolling KickFightingPhysical

-

6085153

The user lashes out with a quick, spinning kick. This may also make the target flinch.

Sacred SwordFightingPhysical

-

90100151

The user attacks by slicing with a long horn. The target’s stat changes don’t affect this attack’s damage.

Seismic TossFightingPhysical

-

-1002012

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Sky UppercutFightingPhysical

-

8590156

The user attacks the target with an uppercut thrown skyward with force.

Storm ThrowFightingPhysical

-

60100103

The user strikes the target with a fierce blow. This attack always results in a critical hit.

SubmissionFightingPhysical

-

8080206

The user grabs the target and recklessly dives for the ground. This also damages the user a little.

SuperpowerFightingPhysical

-

120100512

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Triple KickFightingPhysical

-

1090101

A consecutive three-kick attack that becomes more powerful with each successive hit.

Vacuum WaveFightingSpecial

-

40100303

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Vital ThrowFightingPhysical

-

70-1011

The user attacks last. In return, this throw move never misses.

Wake-Up SlapFightingPhysical

-

701001013

This attack inflicts big damage on a sleeping target. This also wakes the target up, however.

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