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S/M / Moves

Brick Break

Brick Break

Fighting-type physical move in Pokémon Sun & Moon.

Flavor

In-game flavor text and battle data for this move.
FightingPhysical

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Machines

Technical Machine, Hidden Machine, or similar machine items associated with this move.

TM31

TM31

Learners

Pokémon that learn this move naturally by leveling up.
PokémonTypeLevel

Pinsir

#175

Bug
26

Pinsir Mega

#175

BugFlying
26
PokémonTypeMethod

Incineroar

#6

FireDark
TM

Pikipek

#10

NormalFlying
TM

Trumbeak

#11

NormalFlying
TM

Toucannon

#12

NormalFlying
TM

Ledyba

#20

BugFlying
TM

Ledian

#21

BugFlying
TM

Pikachu

#25

Electric
TM

Pikachu Alola Cap

#25

Electric
TM

Pikachu Hoenn Cap

#25

Electric
TM

Pikachu Original Cap

#25

Electric
TM

Pikachu Unova Cap

#25

Electric
TM

Pikachu Sinnoh Cap

#25

Electric
TM

Pikachu Kalos Cap

#25

Electric
TM

Raichu

#26

Electric
TM

Raichu Alola

#26

ElectricPsychic
TM

Bonsly

#30

Rock
TM

Sudowoodo

#31

Rock
TM

Chansey

#33

Normal
TM

Blissey

#34

Normal
TM

Munchlax

#35

Normal
TM

Snorlax

#36

Normal
TM

Slowbro

#38

WaterPsychic
TM

Slowbro Mega

#38

WaterPsychic
TM

Slowking

#39

WaterPsychic
TM

Muk Alola

#51

PoisonDark
TM

Muk

#51

Poison
TM

Drowzee

#54

Psychic
TM

Hypno

#55

Psychic
TM

Makuhita

#56

Fighting
TM

Hariyama

#57

Fighting
TM

Crabrawler

#59

Fighting
TM

Crabominable

#60

FightingIce
TM

Gengar

#63

GhostPoison
TM

Gengar Mega

#63

GhostPoison
TM

Mankey

#79

Fighting
TM

Primeape

#80

Fighting
TM

Delibird

#81

IceFlying
TM

Psyduck

#89

Water
TM

Golduck

#90

Water
TM

Machop

#95

Fighting
TM

Machoke

#96

Fighting
TM

Machamp

#97

Fighting
TM

Sableye

#102

DarkGhost
TM

Sableye Mega

#102

DarkGhost
TM

Lycanroc Midday

#104

Rock
TM

Lycanroc Midnight

#104

Rock
TM

Spinda

#105

Normal
TM

Bagon

#117

Dragon
TM

Shelgon

#118

Dragon
TM

Salamence

#119

DragonFlying
TM

Salamence Mega

#119

DragonFlying
TM

Jigglypuff

#135

NormalFairy
TM

Wigglytuff

#136

NormalFairy
TM

Miltank

#138

Normal
TM

Lurantis

#144

Grass
TM

Paras

#147

BugGrass
TM

Parasect

#148

BugGrass
TM

Poliwhirl

#150

Water
TM

Poliwrath

#151

WaterFighting
TM

Politoed

#152

Water
TM

Cubone

#163

Ground
TM

Marowak

#164

Ground
TM

Marowak Alola

#164

FireGhost
TM

Kangaskhan

#165

Normal
TM

Kangaskhan Mega

#165

Normal
TM

Magby

#166

Fire
TM

Magmar

#167

Fire
TM

Magmortar

#168

Fire
TM

Stufful

#169

NormalFighting
TM

Bewear

#170

NormalFighting
TM

Pinsir

#175

Bug
TM

Pinsir Mega

#175

BugFlying
TM

Oranguru

#176

NormalPsychic
TM

Passimian

#177

Fighting
TM

Golisopod

#183

BugWater
TM

Rampardos

#189

Rock
TM

Zygarde 10

#205

DragonGround
TM

Zygarde 50

#205

DragonGround
TM

Zygarde Complete

#205

DragonGround
TM

Clefairy

#211

Fairy
TM

Clefable

#212

Fairy
TM

Metang

#215

SteelPsychic
TM

Metagross

#216

SteelPsychic
TM

Metagross Mega

#216

SteelPsychic
TM

Pancham

#220

Fighting
TM

Pangoro

#221

FightingDark
TM

Komala

#222

Normal
TM

Elekid

#226

Electric
TM

Electabuzz

#227

Electric
TM

Electivire

#228

Electric
TM

Geodude

#229

RockGround
TM

Geodude Alola

#229

RockElectric
TM

Graveler

#230

RockGround
TM

Graveler Alola

#230

RockElectric
TM

Golem

#231

RockGround
TM

Golem Alola

#231

RockElectric
TM

Krokorok

#233

GroundDark
TM

Krookodile

#234

GroundDark
TM

Garchomp

#240

DragonGround
TM

Garchomp Mega

#240

DragonGround
TM

Sneasel

#249

DarkIce
TM

Weavile

#250

DarkIce
TM

Sandshrew

#251

Ground
TM

Sandshrew Alola

#251

IceSteel
TM

Sandslash Alola

#252

IceSteel
TM

Sandslash

#252

Ground
TM

Snubbull

#258

Fairy
TM

Granbull

#259

Fairy
TM

Dhelmise

#263

GhostGrass
TM

Exeggutor Alola

#270

GrassDragon
TM

Jangmo-o

#271

Dragon
TM

Hakamo-o

#272

DragonFighting
TM

Kommo-o

#273

DragonFighting
TM

Kommo-o Totem

#273

DragonFighting
TM

Scyther

#275

BugFlying
TM

Scizor

#276

BugSteel
TM

Scizor Mega

#276

BugSteel
TM

Riolu

#279

Fighting
TM

Lucario

#280

FightingSteel
TM

Lucario Mega

#280

FightingSteel
TM

Dragonite

#283

DragonFlying
TM

Tapu Bulu

#287

GrassFairy
TM

Buzzwole

#294

BugFighting
TM

Pheromosa

#295

BugFighting
TM

Kartana

#298

GrassSteel
TM

Guzzlord

#299

DarkDragon
TM

Necrozma

#300

Psychic
TM

Magearna

#301

SteelFairy
TM

Magearna Original

#301

SteelFairy
TM

Marshadow

#302

FightingGhost
TM

Revenge

Fighting

Yawn

Normal
FightingPhysical

Brick Break

Fighting-type move

Move #

280

Introduced

Generation III

Power

75

Accuracy

100

PP

15

Priority

0

Machine

TM31

Related

View all moves
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémonDescription
Arm ThrustFightingPhysical

-

15100204

The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.

Aura SphereFightingSpecial

-

80-204

The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.

Bulk UpFightingStatus
TM08
--2048

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

Circle ThrowFightingPhysical

-

6090106

The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Close CombatFightingPhysical

-

120100516

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

CounterFightingPhysical

-

-1002035

A retaliation move that counters any physical attack, inflicting double the damage taken.

Cross ChopFightingPhysical

-

10080511

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

DetectFightingStatus

-

--511

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Double KickFightingPhysical

-

30100306

The target is quickly kicked twice in succession using both feet.

Drain PunchFightingPhysical

-

75100102

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dynamic PunchFightingPhysical

-

10050510

The user punches the target with full, concentrated power. This confuses the target if it hits.

Final GambitFightingSpecial

-

-10057

The user risks everything to attack its target. The user faints but does damage equal to its HP.

Focus BlastFightingSpecial12070582

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

Focus PunchFightingPhysical

-

150100209

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Force PalmFightingPhysical

-

60100105

The target is attacked with a shock wave. This may also leave the target with paralysis.

Hammer ArmFightingPhysical

-

100901014

The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.

High Jump KickFightingPhysical

-

13090103

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Jump KickFightingPhysical

-

10095102

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

Karate ChopFightingPhysical

-

50100259

The target is attacked with a sharp chop. Critical hits land more easily.

Low KickFightingPhysical

-

-1002012

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Low SweepFightingPhysical651002040

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

Mach PunchFightingPhysical

-

40100303

The user throws a punch at blinding speed. This move always goes first.

Power-Up PunchFightingPhysical

-

40100205

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Quick GuardFightingStatus

-

--1514

The user protects itself and its allies from priority moves.

RevengeFightingPhysical

-

601001013

This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.

ReversalFightingPhysical

-

-1001524

An all-out attack that becomes more powerful the less HP the user has.

Rock SmashFightingPhysical

-

40100157

The user attacks with a punch. This may also lower the target’s Defense stat.

Rolling KickFightingPhysical

-

6085153

The user lashes out with a quick, spinning kick. This may also make the target flinch.

Sacred SwordFightingPhysical

-

90100151

The user attacks by slicing with a long horn. The target’s stat changes don’t affect this attack’s damage.

Seismic TossFightingPhysical

-

-1002012

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Sky UppercutFightingPhysical

-

8590156

The user attacks the target with an uppercut thrown skyward with force.

Storm ThrowFightingPhysical

-

60100103

The user strikes the target with a fierce blow. This attack always results in a critical hit.

SubmissionFightingPhysical

-

8080206

The user grabs the target and recklessly dives for the ground. This also damages the user a little.

SuperpowerFightingPhysical

-

120100512

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Triple KickFightingPhysical

-

1090101

A consecutive three-kick attack that becomes more powerful with each successive hit.

Vacuum WaveFightingSpecial

-

40100303

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Vital ThrowFightingPhysical

-

70-1011

The user attacks last. In return, this throw move never misses.

Wake-Up SlapFightingPhysical

-

701001013

This attack inflicts big damage on a sleeping target. This also wakes the target up, however.

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