| Covet |  | Physical | 60 | 100 | 25 | Teach an eligible special gift form at an Ultra Sun/Ultra Moon Move Tutor, then trade back; only original Sun/Moon-compatible moves | The user endearingly approaches the target, then steals the target’s held item. |
| Electroweb |  | Special | 55 | 95 | 15 | Teach an eligible special gift form at an Ultra Sun/Ultra Moon Move Tutor, then trade back; only original Sun/Moon-compatible moves | The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat. |
| Focus Punch |  | Physical | 150 | 100 | 20 | Teach an eligible special gift form at an Ultra Sun/Ultra Moon Move Tutor, then trade back; only original Sun/Moon-compatible moves | The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
| Helping Hand |  | Status | - | - | 20 | Teach an eligible special gift form at an Ultra Sun/Ultra Moon Move Tutor, then trade back; only original Sun/Moon-compatible moves | The user assists an ally by boosting the power of that ally’s attack. |
| Knock Off |  | Physical | 65 | 100 | 20 | Teach an eligible special gift form at an Ultra Sun/Ultra Moon Move Tutor, then trade back; only original Sun/Moon-compatible moves | The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. |
| Laser Focus |  | Status | - | - | 30 | Teach an eligible special gift form at an Ultra Sun/Ultra Moon Move Tutor, then trade back; only original Sun/Moon-compatible moves | The user concentrates intensely. The attack on the next turn always results in a critical hit. |
| Magnet Rise |  | Status | - | - | 10 | Teach an eligible special gift form at an Ultra Sun/Ultra Moon Move Tutor, then trade back; only original Sun/Moon-compatible moves | The user levitates using electrically generated magnetism for five turns. |
| Shock Wave |  | Special | 60 | - | 20 | Teach an eligible special gift form at an Ultra Sun/Ultra Moon Move Tutor, then trade back; only original Sun/Moon-compatible moves | The user strikes the target with a quick jolt of electricity. This attack never misses. |
| Signal Beam |  | Special | 75 | 100 | 15 | Teach an eligible special gift form at an Ultra Sun/Ultra Moon Move Tutor, then trade back; only original Sun/Moon-compatible moves | The user attacks with a sinister beam of light. This may also confuse the target. |
| Snore |  | Special | 50 | 100 | 15 | Teach an eligible special gift form at an Ultra Sun/Ultra Moon Move Tutor, then trade back; only original Sun/Moon-compatible moves | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Thunder Punch |  | Physical | 75 | 100 | 15 | Teach an eligible special gift form at an Ultra Sun/Ultra Moon Move Tutor, then trade back; only original Sun/Moon-compatible moves | The target is punched with an electrified fist. This may also leave the target with paralysis. |